Lightnning Enchantment AP 5, CD 5: -Target friendly champ within 2 to 6 spaces in a straigth line gains Paralytic Strike, enemy champeons in the line take 7 dmg and become paralyzed for 2 turns. The idea for this ability is that it works similar to Lightnning Skewer but you need to target a friendly champ in the line and it grants it Paralytic Strike. It only grants PS to targeted friendly, not all in line. If this is given to a couple champs in an electric bg with high mobility or ways to jump behind enemy lines it can open up a new fun playstyle, high risk high reward, lots of swap champs and electric dmg. This ability would work best for SP and FS. As for the cost, it has a great effect but you need 2 champs in play, and send one behind enemy lines so its risky, also high AP activation so i imagine its not too expensive. If needed the range, dmg, AP, CD, paralyzed duration and cost are all subject to change