My old grintmaw ideas reposted.... hopefully the devs give these ones a second look.

Discussion in 'Rune Ideas and Suggestions' started by Wolvon, Mar 21, 2017.

  1. Wolvon

    Wolvon The King of Potatoes

    Name: Grintmaw Bastion
    Description: Their perseverance is to be admired
    Race: troll
    Class: warrior
    Stats: Health: 51 Speed: 6 Defense: 1 Range: 1-2 Damage: 11
    Base:
    attack- physical

    Rock defiance, quest: kill enemy, subsume, strike, tough 1, nora induction

    Upgrades:
    U1: defiant, purified, channel: defense
    U2: reflection 2, masochist, rend 1




    Name: Grintmaw Wind Singer
    Description: The wind singers are nothing to scoff at on the battle field
    Race: troll
    Class: bard, monk
    Stats: Health: 48 Speed: 6 Defense: 1 Range: 1-3 Damage: 9
    attack- sonic

    Rock defiance, counter attack :range, reflexes 2

    Upgrades:
    U1: slam, wind striker, fury
    U2: mobility , chasm walker, reinforcement


    Windsinger would’ve been dope



    Name: Grintmaw Scrapper *UPDATED*
    Description: Don't get too close their fist will set you a blaze
    Race: Troll
    Class: warrior
    Stats: Health: 48 Speed: 6 Defense: 2 Range: 1-2 Damage: 9
    attack- fire

    Rock defiance, scrapper, nora induction

    U1: massive leap, strike, render
    U2: multi attacker 1, fury, opportunistic assault

    Name: Grintmaw Shocker IS/SP *updated*
    Description: These Grintmaw bring the thunder
    Race: troll
    Class: Brute
    Stats: Health: 53 Speed: 6 Defense: 2 Range: 1-2 Damage: 9
    Base:
    attack-electric


    Rock defiance, Absorb
    , jolt , regeneration 2, faithless

    Upgrades:
    U1: fury, enduring aura 1, enduring 2
    U2: electric aura , strike, unstoppable



    Name: Grintmaw War drummer IS Rarirty: Legendary
    Description: let the sounds of the war drums inspire them
    Race: troll
    Class: bard
    Stats: Health: 48 Speed: 6 Defense: 2 Range: 1-3 Damage: 11
    Base:
    attack-sonic

    Rock defiance, battle drum, defiant, enrage, faithless

    Upgrades:
    U1: tough 2, foe:warrior, shielded
    U2: deafening aura, sonic aura, grant: sonic aura


    U2: damage shield, damage aura, grant: damage shield

    Would also been good too


    Name: Grintmaw Guardian IS * updated*
    Description: You'll be lucky if you could even chip their hide.
    Race: troll
    Class: warrior
    Stats: Health: 51 Speed: 6 Defense: 2 Range: 1-2 Damage: 11
    Base:
    attack- rock
    rock defiance, void shield, defender
    Upgrades:
    U1: charge 1, domain: rock, enrage
    U2: damage shield, slam, stun

    Would make a great tank, just saying, and you could change some of his upgrades


    Name: Grintmaw Life Warden
    Description: Some Grintmaw have learned to manipulate and amplify the flow of nora
    Race: troll
    Class: shaman
    Stats: Health: 49 Speed: 6 Defense: 1 Range: 2-4 Damage: 10
    Base:
    attack-magic

    Rock defiance, life siphon, empathy

    Upgrades:
    U1: invigorate, immunize, grant: health potion
    U2: cleanse, grant: magic aura, heal 3


    Name: Grintmaw Earth Crasher
    Description: Take cover its an earthquake
    Race: troll
    Class: brute
    Stats: Health: 52 Speed: 6 Defense: 1 Range: 1 Damage: 11
    Base:
    attack-physical

    Rock defiance, scale armor, Trail: rock, enrage 2, faithless

    Upgrades:
    U1: trample , gore, violent
    U2: tremor, chasm walker, loyalty


    Name: Grintmaw Tracker
    Description: The last thing you want is a Grintmaw tracking you down
    Race: troll
    Class: ranger
    Stats: Health: 48 Speed: 6 Defense: 1 Range: 3-5 Damage: 11
    Base:
    attack-net

    Rock defiance, detection 3, summon: landmine, evasive 1, unequippable
    Upgrades:
    U1: poison 1, ensnare, escape
    U2: reinforcement, grant: fire trap, defensive strike


    Name: Sanitrum
    Description: Not much is known about this stone being, aside from the fact it has been working closely with the Grintmaw.
    Race: Elemental
    Stats: Health: 43 Speed: 6 Defense: 1 Range: 3-5 Damage: 6
    attack- magic

    Rock defiance, divine favor 2, regeneration 2, lethargic

    Upgrades:
    U1: heal 1, heal 2, heal 3
    U2: teleport, invigorate, sustain
     
    Last edited: Mar 23, 2017

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