Necromancer Rework:

Discussion in 'Rune Ideas and Suggestions' started by Redderrick, Sep 3, 2017.

  1. Redderrick

    Redderrick I need me some PIE!

    Necromancer
    NOW:
    • [​IMG]
    • DMG: 8
    • SPD: 5
    • RNG: 3-5
    • DEF: 0
    • HP: 38
    • Race: Human
    • Class: Witch
    • Base cost: 65
    • Base Abilities:Upgrades:
      • 1 :
        • (4) [​IMG] Curse 1 This unit makes a 5 dmg attack at range 1-5. If successful, the target becomes Cursed for 2 turns. If the target was already Cursed, then this attack deals an additional 5 damage.
        • (6) [​IMG] Curse 2 This unit makes an 8 dmg attack at range 1-5. If successful, the target becomes Cursed for 4 turns. If the target was already Cursed, then this attack deals an additional 5 damage.
      • 2 :
        • (7) [​IMG] Boost: Skeleton Friendly champions with Race: Skeleton have +5 MAX HP. This does not stack with other Boosts.
        • (4) [​IMG] Elsari Coven Whenever an opposing champion is deployed into or enters a friendly Dead Magic Zone, it becomes Cursed for 2 turns plus 1 additional turn for each friendly Witch.
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Necromancer
    NEW:
    • [​IMG]
    • DMG: 0
    • SPD: 6
    • RNG: 1
    • DEF: 0
    • HP: 42
    • Race: Human
    • Class: Witch
    • Base cost: ~56-62
    • Base Abilities:
      • [​IMG] Gift of Fertility Abilities that create units that are on your champions have their cooldowns decreased by 1 (to a minimum of 1). This does not stack.
      • [​IMG] Ritual of Power Target summoned champion within 5 spaces is destroyed. Friendly champions get +2 DMG for 4 turns.
      • [​IMG] Bestow When this champion is destroyed, the closest friendly champion gains this unit's first upgrade ability. If that champion shares a race with this one, it gains the second upgrade ability as well.
      Upgrades:
      • 1 :
        • [​IMG] Ritual of Destruction Target summoned champion within 5 spaces is destroyed. The closest enemy champion within 5 spaces takes 10 acid damage.
        • [​IMG] Curse 2 This unit makes an 8 dmg attack at range 1-5. If successful, the target becomes Cursed for 4 turns. If the target was already Cursed, then this attack deals an additional 5 damage.
        • [​IMG] Chain Lightning This champion makes an attack at Range 2-4 takes 11 Electricity damage, then each enemy champion within 2 spaces of the target takes 7 Electricity damage, then each enemy champion within 2 spaces of those champions takes 4 Electricity damage. This damage ignores DEF. A single champion may not take more than one instance of damage from this effect.
      • 2 :
     
    Last edited: Sep 7, 2017
    Tweek516 likes this.
  2. Redderrick

    Redderrick I need me some PIE!

    ~Bump:
    *New edits.
     

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