New Abilities: XXXX Retaliation and XXXX Augmentation

Discussion in 'Rune Ideas and Suggestions' started by Xirone, Feb 10, 2017.

  1. Xirone

    Xirone I need me some PIE!

    XXXX Retaliation: Whenever this champion is successfully damaged by a basic attack, XXXX damage is amplified 10% for 4 turns. Amplified damage cannot be increased above the amplification max (50%).

    For example...

    Fire Retaliation: Whenever this champion is successfully damaged by a basic attack, Fire damage is amplified 10% for 4 turns. Amplified damage cannot be increased above the amplification max (50%).
     
  2. Xirone

    Xirone I need me some PIE!

    I'm not sure if 4 turns or 6 turns is better. I went with 4 turns to make sure it doesn't have too big of an impact. I guess an ability like this depends on how good of a tank it would be on.
     
  3. Xirone

    Xirone I need me some PIE!

    On a similar note...

    XXXX Augmentation- When this champion is deployed from the runedock, XXXX damage is amplified by 20% for 6 turns.

    For example...

    Magical Augmentation- When this champions is deployed from the runedock, Magical damage is amplified by 20% for 6 turns.
     
  4. themacca

    themacca Master of Challenges

    XXXX relatiation: AP 2. Next time this unit is antagonized douse the targeting unit in XXXX gold. This unit becomes intoxicated and gains vulnerability fire.
     
  5. Pixyrus

    Pixyrus Forum Royalty

    Love the retaliation idea, defiantly could see it implemented. Would it stack on multiple attacks?
     
  6. Xirone

    Xirone I need me some PIE!

    Yep, it would stack. It can't go over the regular amplification limit, even if other amplifications are in play. Still, the opposing player has to decide if it is a good time to attack the champ 5 times and help the opponent's amps.
     
    Pixyrus likes this.

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