Greetings Everyone, This is the last patch of the year and we have many joyous things. Besides the usual bug fixes and design changes we have some winter surprises. We have given one Legendary champions form each faction a holiday makeover. These festive combatants will be available in the Holiday Reskins pack. For those who want to spend some gold there is also a Holiday Extended Set Special pack that guarantees a Legendary and Exotic runes. For those who love a good Single Player challenge a Winter Holiday campaign is also available for free for a limited time. Romp around as the abominable rhyming Krampus as it revels in the displeasure of others in joyous glee. The Holiday Packs and Campaign will only be available until January 4th, 2016. General Added a new festive Holiday Reskins pack to the Marketplace. Each pack comes with 1 Limited Edition rune from 8 holiday themed reskins of legendary runes and 2 platinum tokens. Added a new Holiday Extended Set Special pack to the Marketplace. Each of these packs give the following runes from the Extended Set: 1 legendary, 1 exotic, 2 rares, 4 uncommons and 4 commons. For a limited time an all new Winter Holiday campaign will be available to all players. Completing this campaign on Legendary difficulty will award 2 Platinum tokens. Removed the gold notification for progressing to a new League to address confusion regarding gold earned. Avatar abilities are now capped at Rank 3 Website Only players who have reached the Battlemaster league will now appear on the Ranking's page. Updated the rankings and player profile pages to properly use the new League icons. Added new wallpapers to the website. Design Change Temporary Incorporeal conditions can now be removed by Dispel effects Bugs Fixed several issues that caused errors in matches. Fixed an issue where the ability Nexus Aura was not functioning properly. Fixed an issue where Tournaments would crash resulting in any active tournaments ending prematurely. The conditions from the abilities abilities Mirefolk Fealty, Mirefolk Resurgence, and Mirefolk Transcendence can now be properly removable via Dispel. The effects from the spell Vampirism can now be properly removed via Dispel. Fixed an issue with the launcher where clicking Account would not take the player to the appropriate webpage. Fixed an issue where Zombie Apocalypse would not properly consider summoned Festering Corpse's for giving the ability Swarm: Festering Corpse. Fixed an issue where the ability Black Tempest would continue to hit enemy champions that are outside of it's area of effect. Fixed issues with the spells Call of the Tundra and Drone Signal where the summoned champions would still drop Nora Globes. Fixed the following issues with the ability Tidal Wave: Fixed an issue where it was not properly affecting friendly units Fixed an issue where the targeting template would remain present after activation Fixed the broken Combat log message Fixed an issue where the ability Holy Armaments was incorrectly triggering when an enemy champion was equipped. Fixed and issue where the ability Healing Wind would continue to heal a friendly champion that moved out of range. Fixed an issue with Haunting Visions where it was giving the wrong buffs and had an incorrect tooltip Fixed an issue where champions could still become Inhibited from the Diseased condition even if they had the ability Immunity: Disease. Fixed an issue where the Large champions would not be affected by the ability Dreamstate. Fixed an issue where the condition possessed from the ability Sleeper Agent could be inappropriately cleansed or removed. Fixed an issue where the Sandblasted from the spell Sandstorm would only lasts 3 turns instead of 6. Fixed an issue where the ability New Growth would create a real champion not a summoned champion. Fixed an issue where the abilities Electric Overload and Frost Overload would equip Unequippable units. Fixed an issue where the spell Obelus would do damage even on abilities that return invalid target. Fixed an issue where the spell Consecrate the Earth was missing its rune art in-game. Fixed an issue where the spell Spell Ward was missing its rune art in-game. Fixed an issue where players weren't getting the proper Battlemaster icons. Ability List Forglar Swamp Forsaken Wastes Ironfist Stronghold K'thir Forest Savage Tundra Shattered Peaks Sundered Lands Underdepths Discussion: http://forums.poxnora.com/index.php?threads/discussion-final-patch-of-2015.20595/
Abilities Spellsurge: Spontaneous Growth Icon has been updated Stormreader Nora Cost increase (+4) Prevailing Perception Description: This champion gains the upgraded abilities of the last enemy champion deployed from the runedock while this champion was in play. This is now an activated ability with a CD of 2 and an AP cost of 0 Spellsurge: Blinding Flash Icon has been updated Whirling Stones Description: At the end of this unit's turns and when it is the target of a basic attack, the closest enemy champion within 3 spaces takes 5 Physical damage and is knocked back 2 spaces. Spellsurge: Sandstorm Icon has been updated Gift: Pilgrim's Offering Description: The next champion you deploy from the runedock while this champion is in play has Purified and 2 ranks of Regeneration. Seism Nora Cost increase (+2) Summon: Path of De'lim AP Cost increase (+2) Incoherent Babbling Nora Cost decrease (-1) Sacrifice of De'lim Nora Cost increase (+4) Cooldown increase (+1) Spellsurge: Snowstorm Icon has been updated Logistics: Range AP Cost decrease (-1) Soul Feast Nora Cost increase (+2) Blackguard Training Nora Cost decrease (-2) Spellsurge: Murkwater Weakness Icon has been updated Summon: Dimension Door AP Cost increase (+2) Description: Summon a Dimension Door relic with Dimension Door to target adjacent space. Dimension Shift Description: This champion is relocated to target space within 5 spaces. This ability may only target spaces within 2 spaces of a Dimension Door relic. Void Shield Description: When this champion takes 4 or more damage, it gains a rank of Resistance to that damage type. Bloodlust Nora Cost increase (+2) Relocate Self Cooldown increase (+1) Call to Arms Nora Cost decrease (-2) Jellebrium Mind Nora Cost decrease (-2) Amplify Acid Nora Cost increase (+2) Dreamstate Nora Cost increase (+5) Scouring Luminescence Nora Cost increase (+8) Restricting Luminescence Nora Cost decrease (-2) Description: Champions within 5 spaces have Unequippable. Charged Heal Nora Cost decrease (-1) Cooldown increase (+1) Pet: Winged Lerper Nora Cost decrease (-5) Divine Healing (rank 3) Cooldown decrease (-3) Relic Guardian Nora Cost increase (+2) Summon: Hive Name Change: Summon: Hive(was Plant Hive) Nora Cost increase (+8) AP Cost increase (+1) Description: Summon a Hive relic with Hive to target adjacent space. Revere: Icesnap Description: While this champion is in play, Icesnap costs 10% less nora to deploy. While Icesnap is in play this champion does 50% more damage to any champion that is Frozen or Slowed. Black Death Nora Cost increase (+2) Spider Frenzy Nora Cost decrease (-3) Description: Other friendly Arthropods have Mobility. War Leader (rank 3) AP Cost decrease (-1) Cooldown decrease (-4) War Leader (rank 2) AP Cost decrease (-1) Cooldown decrease (-4) War Leader (rank 1) AP Cost decrease (-1) Cooldown decrease (-4) Thunder Strike (rank 3) Cooldown decrease (-2) Thunder Strike (rank 2) Cooldown decrease (-2) Thunder Strike (rank 1) Cooldown decrease (-2) Corrupt Blast (rank 3) Cooldown decrease (-3) Corrupt Blast (rank 2) Cooldown decrease (-3) Momentum (rank 3) AP Cost decrease (-3) Cooldown increase (+1) Momentum (rank 2) AP Cost decrease (-3) Cooldown increase (+1) Momentum (rank 1) AP Cost decrease (-3) Cooldown increase (+1) Corrupt Blast (rank 1) Cooldown decrease (-4) Savage Roar (rank 3) Cooldown decrease (-2) Savage Roar (rank 2) Cooldown decrease (-2) Savage Roar (rank 1) Cooldown decrease (-2) Blood Offering (rank 3) AP Cost increase (+2) Cooldown decrease (-6) Blood Offering (rank 2) AP Cost increase (+2) Cooldown decrease (-6) Nature's Blessing (rank 3) Cooldown increase (+2) Nature's Blessing (rank 2) Cooldown increase (+1) Blood Offering (rank 1) AP Cost increase (+2) Cooldown decrease (-6) Divine Healing (rank 2) Cooldown decrease (-3) Divine Healing (rank 1) Cooldown decrease (-4) Train Defense Nora Cost decrease (-6) Summon: Young Sapling Name Change: Summon: Young Sapling(was Summon: Treespirit) Description: Summon a Young Sapling with no upgrades to target adjacent space. Blast Nora Cost decrease (-2) Defiant Nora Cost decrease (-4) Amplify Disease Nora Cost increase (+2) Amplify Fire Nora Cost increase (+4) Amplify Frost Nora Cost increase (+4) Amplify Poison Nora Cost increase (+4) Amplify Psychic Nora Cost increase (+4) Semi Aquatic Nora Cost increase (+2) Euan's Hammer Description: This champion makes an attack at RNG 1-3 for 10 Magical damage. If successfully damaged, the target is knocked back 3 spaces, then other enemy champions within 2 spaces of the final destination take 5 Magical damage (ignores DEF) and are knocked back 3 spaces. Enhance Armor Nora Cost decrease (-2) Battle Drum Nora Cost increase (+4) Berserk Attack (rank 3) Nora Cost decrease (-2) Berserk Attack (rank 2) Nora Cost decrease (-1) Rend (rank 3) Nora Cost decrease (-1) Rend (rank 2) Nora Cost decrease (-1) Rend (rank 1) Nora Cost decrease (-1) Vulnerability: Fire Nora Cost increase (+2) Harden Rank 1 When this unit comes into play, all friendly champions gain a rank of Resistance - Frost and Resistance - Fire for 4 turns. Harden Rank 2 When this unit comes into play, all friendly champions gain a rank of Resistance - Magical, Resistance - Frost and Resistance - Fire for 4 turns. Harden Rank 3 When this unit comes into play, all friendly champions gain a rank of Resistance - Physical, Resistance - Magical, Resistance - Frost and Resistance - Fire for 4 turns.
Forglar Swamp Champions Snaptooth Rider Default Cost to 66 Upgrade Set 1: Rend 1 (default), Rend 3, Abash Sludge Wurm Default Cost to 64 Mandrake Default Cost to 63 Salaman Sentry Default Cost to 60 Screaming Leviathan Default Cost to 61 Tide Master Default Cost to 83 Electric Eel Default Cost to 59 Pirahnid Default Cost to 68 Frenzied Pirahnid Default Cost to 71 HP increase (+5) Starting Abilities: Multiattack, Berserker, Attack: Physical, Semi Aquatic Marsh Raptor Default Cost to 60 Cecaelia Default Cost to 69 Darkmarsh Defiler Default Cost to 70 Salaman Dervish Default Cost to 75 Upgrade Set 1: Berserker 1, Berserker 2 (default) Hydraxor Default Cost to 94 Tortalleon Pygmy Default Cost to 56 Wavecrusher Default Cost to 37 Death Lily Default Cost to 54 Swampguard Crusher Default Cost to 73 Elder Murkwurm Default Cost to 75 Sixul the Worldender Default Cost to 80 Snaptooth Crawmangler Default Cost to 73 Starting Abilities: Phase Shift, Attack: Physical, Unstoppable, Murkwater Frenzy Snaptooth Ancient Upgrade Set 1: Poison 1 (default), Poison 2, Poison Eater Jellebrium Darkweaver Default Cost to 75 Jellebrium Lightbringer Default Cost to 75 Jellebrium Skycaller Default Cost to 77 Jellebrium Mindbender Default Cost to 74 Jellebrium Extispicer Default Cost to 71 Damage decrease (-2) HP increase (+2) Circadian Enchantress Default Cost to 82 Pirahnid Bloodfiend Default Cost to 72 HP increase (+3) Defense increase (+1) Upgrade Set 1: Berserker 1, Berserker 2 (default) Circadian Templar Default Cost to 72 Pirahnid Tempest Default Cost to 84 Swamp Thing Default Cost to 81 Circadian Arcanist Default Cost to 72 Coral Creeper Default Cost to 62 Princess Ctharia Default Cost to 88 Circadian Chronologist Default Cost to 89 Circadian Songmaster Default Cost to 70 Starting Abilities: Attack: Sonic, Semi Aquatic, Mirefolk Revival Pox Renovator Default Cost to 77 Damage decrease (-2) Sixul the Worldender Default Cost to 80 Princess Ctharia Default Cost to 88 Firk Mindcaller Default Cost to 72 Upgrade Set 1: Book Burn, Distract (default), Restraining Aura Upgrade Set 1: Initiative 1, Shadowspawn (default), Escape Tortalleon Pygmy [Forglar Swamp, K'thir Forest] Default Cost to 56 Darkmarsh Witch Default Cost to 78 Firk Mindcaller Upgrade Set 1: Book Burn, Distract (default), Restraining Aura Upgrade Set 1: Initiative 1, Shadowspawn (default), Escape Jellebrium Mediator Default Cost to 71 Tortun Hawker [Forglar Swamp, K'thir Forest] Default Cost to 61 Circadian Merchant Default Cost to 76 Upgrade Set 1: Cleanse, Cleansing Aura (default) Upgrade Set 1: Shatter (default), Disbelief Tsaz, Circadian Templar Default Cost to 73 Damage decrease (-1) Upgrade Set 1: Detection 3 (default), Shatter, Rebuke 3 Circadian Forcemage Default Cost to 77 Spells Bog Trap Nora Cost decrease (-5) Cooldown decrease (-1) Huntmaster's Charm Nora Cost decrease (-5) Cooldown decrease (-1) Drown Nora Cost increase (+5) Cooldown increase (+1) Evolve Nora Cost decrease (-5) Cooldown decrease (-1) Blessing of the River Nora Cost decrease (-5) Cooldown decrease (-1) Font Eruption Nora Cost increase (+5) Cooldown increase (+1) Tendrils of the Deep Nora Cost decrease (-5) Cooldown decrease (-1) Reckless Command Nora Cost decrease (-5) Cooldown decrease (-1) Forced Evolution Description: Target champion is fully healed and gains Aquatic permanently. Relics Nora Pearls Nora Modifier decrease (-5) Tortun Land Cannon HP increase (+5) Defense increase (+1) Draining Azurite [Forglar Swamp, Ironfist Stronghold] Nora Modifier decrease (-5) Snaptooth Crypt HP decrease (-5) Starting Abilities: Snaptooth Crypt Equipment Firk Mask Nora Cost increase (+5)
Forsaken Wastes Champions Executioner Default Cost to 72 Bladed Corpse Default Cost to 68 Animated Blade Default Cost to 65 Afflicted Corpse Default Cost to 48 Dark Messenger Default Cost to 64 Bonemauler Default Cost to 74 Collection of Souls Default Cost to 73 Starting Abilities: Flight, Soul Siphon, Soul Linked, Attack: Loss of Life Wandering Zombie Default Cost to 61 Elsarin Reaper Default Cost to 71 Mairdreth of the Rot Default Cost to 87 Forsaken Doombringer Default Cost to 79 Executioner Default Cost to 72 Corpse Golem Default Cost to 68 Risen Moga Default Cost to 53 Stitched Mangler Default Cost to 59 Stitched Monolith Default Cost to 71 Stitched Seamstress Default Cost to 71 Starting Abilities: Attack: Physical, Stitched, Charged Heal, Reconstruct: Mangler, Reclaim Remains Bloodbinder Count Upgrade Set 1: Desecrated Zone 3 (default), Commander, Combat Awareness Fleshweaver Witch Default Cost to 82 Skeletal Lerper Default Cost to 73 Eye of Serkan Default Cost to 76 Umbral Wulf Default Cost to 62 Pox Renovator Default Cost to 77 Damage decrease (-2) Utterdark Leviathan Default Cost to 71 Blood Phoenix Default Cost to 84 Utterdark Shadecaster Default Cost to 67 Starting Abilities: Teleport, Attack: Magical, Portal Siphon Forsaken Doombringer Default Cost to 79 Skeletal Excavator Default Cost to 73 Spells Haunt Nora Cost increase (+5) Cooldown increase (+1) Grim Harvest Nora Cost decrease (-5) Cooldown decrease (-1) Relics Corpse-a-Pult Nora Modifier increase (+5) HP decrease (-5) Defense decrease (-1) Statue of Xulos Nora Modifier decrease (-5) Mystic Atelier Nora Modifier increase (+10) Tombdrop Marker HP increase (+1) Defense decrease (-1) Bone Mine Nora Modifier decrease (-5) Equipment Wraith's Tear Nora Cost decrease (-5) Bone Circle Staff Nora Cost increase (+5)
Ironfist Stronghold Champions Truthseeker Default Cost to 77 Drunken Thug Default Cost to 71 Dwarven King Default Cost to 97 Upgrade Set 1: Divine Favor 1, Divine Favor 2, Divine Favor 3 (default) Priest of Valdac Default Cost to 69 Upgrade Set 1: Divine Favor 1, Divine Favor 2, Divine Favor 3 (default) Ghoulhunter Default Cost to 62 Armorer Default Cost to 46 Dwarven Mogaslicer Default Cost to 71 Ironfist Minister Default Cost to 75 Lodestone Construct Default Cost to 67 Starting Abilities: Attack: Physical, Pilfer, Ready Upgrade Set 1: Block 1, Bodyguard (default) Ironfist Minister Default Cost to 75 Wild Chieftain Default Cost to 83 Whitestone Gargoyle Default Cost to 80 Starting Abilities: Flight, Attack: Sonic, Statue Form, Inscrutable Form, Weighty Stoneskin Dwarf Default Cost to 68 Wild Griffin Default Cost to 70 Clockwork Swarm Default Cost to 75 Ironfist Inquisitor Default Cost to 69 Attendant Squire Default Cost to 66 Ironfist Inquisitor Default Cost to 69 Aspect of Divinity Default Cost to 93 Upgrade Set 1: Divine Favor 1, Divine Favor 2, Divine Favor 3 (default) Vengeant Knight Default Cost to 72 Inquisitor Isran Default Cost to 69 Northern Cross Templar Default Cost to 71 Paragon of Ailur Default Cost to 59 Jangar Architect [Ironfist Stronghold, Savage Tundra] Default Cost to 73 Mechanical Crabs Default Cost to 38 Brutality Barbarian Default Cost to 71 Upgrade Set 1: Berserker 1, Berserker 2 (default) Grintmaw Singer Default Cost to 79 Silverclan Cavalier Upgrade Set 1: Hinder Movement, Explosive Attack 2, Corrosive Grenade (default) Scarlet Wing Default Cost to 77 Leoss Magnate Default Cost to 73 Starting Abilities: Attack: Psychic, Magnate's Blessing Upgrade Set 1: Regal Presence, Heal Champion 3 (default), Haste Mounted Hawkmaster Default Cost to 71 Pox Renovator Default Cost to 77 Damage decrease (-2) Silverclan Purger Upgrade Set 1: Fire Aura 2 (default), Combo Attack: Burn, Clamp Drunken Thug Default Cost to 71 Blackstone Gargoyle Default Cost to 78 Starting Abilities: Flight, Attack: Sonic, Statue Form, Inscrutable Form, Weighty Spells Instill Panic Description: Target champion has -4 DMG, -1 SPD and Distracted for 4 turns and is relocated 4 squares away from the closest friendly champion. Mark of Redemption Nora Cost increase (+5) Relics Morin's Corner Nora Modifier increase (+15) Griffin Perch Starting Abilities: Bastion of Mobility, Honorary Sigil, Griffin Perch Equipment Forge Hammer Nora Cost increase (+5)
K'thir Forest Champions Oaken Defender Default Cost to 52 Avenging Angel Default Cost to 77 Upgrade Set 1: Divine Favor 1, Divine Favor 2, Divine Favor 3 (default) Great Eagle Default Cost to 60 Nymph Default Cost to 83 Wild Elf Default Cost to 63 Winged Lerper Default Cost to 53 Avenging Angel Default Cost to 77 Upgrade Set 1: Divine Favor 1, Divine Favor 2, Divine Favor 3 (default) Apprentice Mage Default Cost to 65 Gnarlwood Lifegiver Default Cost to 61 Starting Abilities: Attack: Magical, Healing Deficiency, Take Root Upgrade Set 1: Weighty (default) Forest Giant Default Cost to 83 Sapling Default Cost to 45 Ancestral Avenger Default Cost to 92 Woodland Jester Default Cost to 72 HP increase (+5) Starting Abilities: Attack: Magical, Divert Upgrade Set 1: Leap 2, Resonance (default) Wilderkin Default Cost to 78 Timber Wolves Default Cost to 93 Forest Lerper Default Cost to 78 Queen Anaru Default Cost to 86 Aspect of Life Default Cost to 86 Garu Den Mother Default Cost to 82 Guardian of the Circle Default Cost to 68 Speed increase (+1) Starting Abilities: Attack: Frost, Shatter, Cold Snap Upgrade Set 1: Tough 1 (default), Tough 2, Devotee of De'lim Light of the Circle Default Cost to 78 Upgrade Set 1: Burn 1, Burn 2 (default), Devotee of De'lim Upgrade Set 1: Detection 3 (default), Illuminate Light of the Circle Default Cost to 78 Upgrade Set 1: Burn 1, Burn 2 (default), Devotee of De'lim Upgrade Set 1: Detection 3 (default), Illuminate Light of the Circle Default Cost to 78 Upgrade Set 1: Burn 1, Burn 2 (default), Devotee of De'lim Upgrade Set 1: Detection 3 (default), Illuminate Rage of the Circle Upgrade Set 1: Reckless Teleport 1, Storm Acolyte (default), Devotee of De'lim Enforcer of the Circle Default Cost to 81 Upgrade Set 1: Balance 2, Balance 3 (default), Sacrifice of De'lim Upgrade Set 1: Immunity: Magical, Resistance: Magical 3 (default), Devotee of De'lim Civilized Wilderkin Default Cost to 69 Flamemage of the Circle Default Cost to 74 Damage decrease (-3) Seeker of the Source Default Cost to 74 Pox Renovator Default Cost to 77 Damage decrease (-2) Solstice Marksman Default Cost to 69 Speed increase (+1) Starting Abilities: Attack: Fire, Freezing Strike Aurora Inspector Default Cost to 70 Warden of the Path Default Cost to 73 Fae Dreamer Default Cost to 51 Starting Abilities: Evasive, Fairy Flight, Shatter Summoned, Gift: Future Sight Heart of the Forest Max Range decrease (-1) Starting Abilities: Resistance: Physical, Attack: Physical, Verdant Force Upgrade Set 1: Defender, Plant Regeneration 3, Scale Armor (default) Spells Overgrowth Nora Cost increase (+5) Cooldown increase (+1) Relics Slipstream Fulcrum HP increase (+5) Sporedrop Mushroom HP increase (+1) Defense decrease (-1) Dragonbark Tree HP increase (+1) Defense decrease (-1)
Savage Tundra Champions Jakei Shardmaster Default Cost to 77 Crystal Phoenix Default Cost to 46 Speed increase (+1) Starting Abilities: Vulnerability: Physical, Attack: Physical, Font Ignorance, Endless Devotion, Arctic Flight Upgrade Set 1: Divine Favor 1, Divine Favor 2, Divine Favor 3 (default) Lonx Shredder Default Cost to 70 Frost Wolf Default Cost to 62 Snow Lerper Default Cost to 63 Lonx Striker Default Cost to 64 Jakei Shaman Default Cost to 69 Ice Golem Default Cost to 74 Arcadon Default Cost to 71 Glacial Titan Default Cost to 95 Starting Abilities: Resistance: Physical, Resistance: Magical, Attack: Frost, Arctic, Titan Jakei Disciple Default Cost to 87 Icesnap Default Cost to 90 Arctic Tiger Default Cost to 71 Yeti Spirit Default Cost to 51 Shardseer K'aeyun Default Cost to 79 Lonx Hunt Leader Default Cost to 70 Azaren the Shepherd Default Cost to 105 Crystal Crawler Starting Abilities: Attack: Acid, Arctic, Scouring Luminescence, Endless Devotion Crystal Yeti Starting Abilities: Charge, Attack: Physical, Arctic, Draining Luminescence, Endless Devotion K'ento, First Disciple Default Cost to 79 Damage decrease (-1) Pox Renovator Default Cost to 77 Damage decrease (-2) K'ento, First Disciple Damage increase (+1) Crystal Slag Default Cost to 62 Starting Abilities: Attack: Psychic, Arctic, Paralyze, Soultap Luminescence, Endless Devotion Upgrade Set 1: Resistance: Magical 3 (default), Paralytic Feedback, Shatter Summoned Twisted Frostvine Default Cost to 77 Yeti Magister Default Cost to 70 Min Range increase (+1) Spells Ancient Implications Nora Cost increase (+10) Cooldown increase (+2) Relics Ferren Hideout Nora Modifier increase (+5)
Shattered Peaks Champions G'hern Birthmother Default Cost to 69 Voil Screecher Default Cost to 69 Buckethead Default Cost to 40 Voil Sorcerer Default Cost to 79 Cavernspawn [Shattered Peaks, Underdepths] Default Cost to 74 Moga Recruiter Default Cost to 60 Cyclops Lurker Default Cost to 62 Sonic Elemental Default Cost to 69 Voil Skythrash Default Cost to 66 Cyclops Wardrummer Default Cost to 68 Kanen Mongrel Default Cost to 50 Kanen Animus Default Cost to 63 Upgrade Set 1: Berserker 1, Berserker 2 (default) Kanen Howler Default Cost to 59 Kanen Lasher Default Cost to 60 Ritual Cultist Default Cost to 66 Moga Boom Vendor Default Cost to 44 Voil Skyhowler Default Cost to 74 Starting Abilities: Attack: Sonic, Sonic Flight Upgrade Set 1: Blood Frenzy 3, Howling Attack, Screech (default) Upgrade Set 1: Cackle (default), Hostile, Channel: Damage Moga Babbler Default Cost to 39 Pox Renovator Default Cost to 77 Damage decrease (-2) Cyclops Artificer Default Cost to 80 Whirling Quarry Default Cost to 74 Terraced Slag Starting Abilities: Attack: Physical, Hallucinogenic, Trail: Ooze, Oozing Hyaenid Stormreader Default Cost to 60 HP decrease (-3) Upgrade Set 1: Teleport 1, Teleport 2 (default) Spells Bait and Switch Nora Cost decrease (-10) Cooldown decrease (-2) False Orders Description: The next time an opponent plays a champion from the runedock, a random champion from the battlegroup with a lower or equal nora cost is played instead. The player still spends nora equal to the cost of the original champion. This effect is hidden until triggered. State of Confusion Nora Cost increase (+10) Cooldown increase (+2) Equipment Slaver's Whip Nora Cost increase (+5)
Sundered Lands Champions Skeezick Drummer Default Cost to 55 Damage increase (+2) Defense decrease (-1) Skeezick Dragonslayer Default Cost to 62 Destroyer Default Cost to 73 Vindictive Skeezick Default Cost to 65 Acid Elemental Default Cost to 76 Locust Default Cost to 78 Skeezick Warmage Default Cost to 74 Akakios Upgrade Set 1: Fire Aura 3 (default), Annihilate, Guarded: Draksar Skeezick Arthromancer Default Cost to 75 Starting Abilities: Attack: Magical, Summon: Hive Upgrade Set 1: Skeezick Alliance, Locust Swarm (default), Distract Aspect of Violence Default Cost to 87 Skywing Patrol Default Cost to 86 Skeezick Herder Default Cost to 74 Draksar Legionnaire Default Cost to 79 Skywing Eminent Default Cost to 74 Skywing Agitator Default Cost to 72 Serpentor Ardent Default Cost to 73 Damage increase (+1) Starting Abilities: Attack: Physical, Violent, Zeal, Heart Strike Upgrade Set 1: Fear 2, Defiant (default), Fearsome Hunter Mutant Doctor Name Change: Mutant Doctor(was The Doctor) Skeezick Blackguard Default Cost to 77 Broodguardians Default Cost to 80 Pox Renovator Default Cost to 77 Damage decrease (-2) Guardian of Eretat Default Cost to 81 Draksar Fabricator Default Cost to 60 Upgrade Set 1: Drive (default), Market, Summon: Gatling Gun Equipment Forbidden Fruit Description: Equipped real friendly champion loses all AP. When this champion successfully deals damage on a basic attack to a non-Avatar champion with an opposing owner, both champions and this equipment are destroyed (the source of the destruction effect is this equipment, not the equipped champion). This does not trigger if equipped on Bloodless champions.
Underdepths Champions Goblin Brute Default Cost to 69 Deep Elf Priestess Default Cost to 77 Upgrade Set 1: Multiattack 1 (default), Multiattack 2 Abyssal Fiend Default Cost to 70 Demon Lich Default Cost to 79 Demon Lich Default Cost to 79 Redcap Twins Default Cost to 69 Servile Brute Default Cost to 54 Weaver Default Cost to 69 Siege Monger Default Cost to 70 Vothsair Ireguard Default Cost to 90 Deep Elf Manslayer Default Cost to 84 Imp Strangler Default Cost to 71 Goblin Spellkaiser Default Cost to 69 Upgrade Set 1: Regeneration 1 (default), Swap 3 Goblin Dirtbag Default Cost to 64 Starting Abilities: Attack: Fire, Blind Upgrade Set 1: Amplify Fire, Mudsling, Impair Vision (default) Goblin Stickyfingers Default Cost to 69 Hekatian Arbiter Default Cost to 80 Pox Renovator Default Cost to 77 Damage decrease (-2) Bloodbow Infantry Default Cost to 67 Badgerwulf Default Cost to 65 Nefari Beastcaller Upgrade Set 1: Boost: Beast (default), Boost: Weak, Commander: Beast Minotaur Thunderaxe Default Cost to 77 Redtipped Raptor Default cost to 76 Speed increase (+1) Starting Abilities: Attack: Fire Relics Dimension Door Nora Modifier increase (+5)
Hotfix Deployed a hotfix to fix an issue that was causing Clone Matter on Mystic Atelier to not copy Equipment. There was no downtime for this fix. Overload on Aspect of Chaos now works.