Patch Notes: Final Patch of 2015

Discussion in 'Patch Notes' started by Senshu, Dec 16, 2015.

  1. Senshu

    Senshu Administrator Octopi

    Greetings Everyone,

    This is the last patch of the year and we have many joyous things. Besides the usual bug fixes and design changes we have some winter surprises.

    We have given one Legendary champions form each faction a holiday makeover. These festive combatants will be available in the Holiday Reskins pack. For those who want to spend some gold there is also a Holiday Extended Set Special pack that guarantees a Legendary and Exotic runes.

    For those who love a good Single Player challenge a Winter Holiday campaign is also available for free for a limited time. Romp around as the abominable rhyming Krampus as it revels in the displeasure of others in joyous glee.

    The Holiday Packs and Campaign will only be available until January 4th, 2016.

    upload_2015-12-16_9-13-55.jpeg

    General
    • Added a new festive Holiday Reskins pack to the Marketplace. Each pack comes with 1 Limited Edition rune from 8 holiday themed reskins of legendary runes and 2 platinum tokens.
    • Added a new Holiday Extended Set Special pack to the Marketplace. Each of these packs give the following runes from the Extended Set: 1 legendary, 1 exotic, 2 rares, 4 uncommons and 4 commons.
    • For a limited time an all new Winter Holiday campaign will be available to all players. Completing this campaign on Legendary difficulty will award 2 Platinum tokens.
    • Removed the gold notification for progressing to a new League to address confusion regarding gold earned.
    • Avatar abilities are now capped at Rank 3
    Website
    • Only players who have reached the Battlemaster league will now appear on the Ranking's page.
    • Updated the rankings and player profile pages to properly use the new League icons.
    • Added new wallpapers to the website.
    Design Change
    • Temporary Incorporeal conditions can now be removed by Dispel effects
    Bugs
    • Fixed several issues that caused errors in matches.
    • Fixed an issue where the ability Nexus Aura was not functioning properly.
    • Fixed an issue where Tournaments would crash resulting in any active tournaments ending prematurely.
    • The conditions from the abilities abilities Mirefolk Fealty, Mirefolk Resurgence, and Mirefolk Transcendence can now be properly removable via Dispel.
    • The effects from the spell Vampirism can now be properly removed via Dispel.
    • Fixed an issue with the launcher where clicking Account would not take the player to the appropriate webpage.
    • Fixed an issue where Zombie Apocalypse would not properly consider summoned Festering Corpse's for giving the ability Swarm: Festering Corpse.
    • Fixed an issue where the ability Black Tempest would continue to hit enemy champions that are outside of it's area of effect.
    • Fixed issues with the spells Call of the Tundra and Drone Signal where the summoned champions would still drop Nora Globes.
    • Fixed the following issues with the ability Tidal Wave:
      • Fixed an issue where it was not properly affecting friendly units
      • Fixed an issue where the targeting template would remain present after activation
      • Fixed the broken Combat log message
    • Fixed an issue where the ability Holy Armaments was incorrectly triggering when an enemy champion was equipped.
    • Fixed and issue where the ability Healing Wind would continue to heal a friendly champion that moved out of range.
    • Fixed an issue with Haunting Visions where it was giving the wrong buffs and had an incorrect tooltip
    • Fixed an issue where champions could still become Inhibited from the Diseased condition even if they had the ability Immunity: Disease.
    • Fixed an issue where the Large champions would not be affected by the ability Dreamstate.
    • Fixed an issue where the condition possessed from the ability Sleeper Agent could be inappropriately cleansed or removed.
    • Fixed an issue where the Sandblasted from the spell Sandstorm would only lasts 3 turns instead of 6.
    • Fixed an issue where the ability New Growth would create a real champion not a summoned champion.
    • Fixed an issue where the abilities Electric Overload and Frost Overload would equip Unequippable units.
    • Fixed an issue where the spell Obelus would do damage even on abilities that return invalid target.
    • Fixed an issue where the spell Consecrate the Earth was missing its rune art in-game.
    • Fixed an issue where the spell Spell Ward was missing its rune art in-game.
    • Fixed an issue where players weren't getting the proper Battlemaster icons.
    Ability List
    Forglar Swamp
    Forsaken Wastes
    Ironfist Stronghold
    K'thir Forest
    Savage Tundra
    Shattered Peaks
    Sundered Lands
    Underdepths

    Discussion: http://forums.poxnora.com/index.php?threads/discussion-final-patch-of-2015.20595/
     

    Attached Files:

    Last edited: Dec 16, 2015
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  2. Senshu

    Senshu Administrator Octopi

    Abilities
    Spellsurge: Spontaneous Growth
    • Icon has been updated
    Stormreader
    • Nora Cost increase (+4)
    Prevailing Perception
    • Description: This champion gains the upgraded abilities of the last enemy champion deployed from the runedock while this champion was in play.
    • This is now an activated ability with a CD of 2 and an AP cost of 0
    Spellsurge: Blinding Flash
    • Icon has been updated
    Whirling Stones
    • Description: At the end of this unit's turns and when it is the target of a basic attack, the closest enemy champion within 3 spaces takes 5 Physical damage and is knocked back 2 spaces.
    Spellsurge: Sandstorm
    • Icon has been updated
    Gift: Pilgrim's Offering
    • Description: The next champion you deploy from the runedock while this champion is in play has Purified and 2 ranks of Regeneration.
    Seism
    • Nora Cost increase (+2)
    Summon: Path of De'lim
    • AP Cost increase (+2)
    Incoherent Babbling
    • Nora Cost decrease (-1)
    Sacrifice of De'lim
    • Nora Cost increase (+4)
    • Cooldown increase (+1)
    Spellsurge: Snowstorm
    • Icon has been updated
    Logistics: Range
    • AP Cost decrease (-1)
    Soul Feast
    • Nora Cost increase (+2)
    Blackguard Training
    • Nora Cost decrease (-2)
    Spellsurge: Murkwater Weakness
    • Icon has been updated
    Summon: Dimension Door
    • AP Cost increase (+2)
    • Description: Summon a Dimension Door relic with Dimension Door to target adjacent space.
    Dimension Shift
    • Description: This champion is relocated to target space within 5 spaces. This ability may only target spaces within 2 spaces of a Dimension Door relic.
    Void Shield
    • Description: When this champion takes 4 or more damage, it gains a rank of Resistance to that damage type.
    Bloodlust
    • Nora Cost increase (+2)
    Relocate Self
    • Cooldown increase (+1)
    Call to Arms
    • Nora Cost decrease (-2)
    Jellebrium Mind
    • Nora Cost decrease (-2)
    Amplify Acid
    • Nora Cost increase (+2)
    Dreamstate
    • Nora Cost increase (+5)
    Scouring Luminescence
    • Nora Cost increase (+8)
    Restricting Luminescence
    • Nora Cost decrease (-2)
    • Description: Champions within 5 spaces have Unequippable.
    Charged Heal
    • Nora Cost decrease (-1)
    • Cooldown increase (+1)
    Pet: Winged Lerper
    • Nora Cost decrease (-5)
    Divine Healing (rank 3)
    • Cooldown decrease (-3)
    Relic Guardian
    • Nora Cost increase (+2)
    Summon: Hive
    • Name Change: Summon: Hive(was Plant Hive)
    • Nora Cost increase (+8)
    • AP Cost increase (+1)
    • Description: Summon a Hive relic with Hive to target adjacent space.
    Revere: Icesnap
    • Description: While this champion is in play, Icesnap costs 10% less nora to deploy. While Icesnap is in play this champion does 50% more damage to any champion that is Frozen or Slowed.
    Black Death
    • Nora Cost increase (+2)
    Spider Frenzy
    • Nora Cost decrease (-3)
    • Description: Other friendly Arthropods have Mobility.
    War Leader (rank 3)
    • AP Cost decrease (-1)
    • Cooldown decrease (-4)
    War Leader (rank 2)
    • AP Cost decrease (-1)
    • Cooldown decrease (-4)
    War Leader (rank 1)
    • AP Cost decrease (-1)
    • Cooldown decrease (-4)
    Thunder Strike (rank 3)
    • Cooldown decrease (-2)
    Thunder Strike (rank 2)
    • Cooldown decrease (-2)
    Thunder Strike (rank 1)
    • Cooldown decrease (-2)
    Corrupt Blast (rank 3)
    • Cooldown decrease (-3)
    Corrupt Blast (rank 2)
    • Cooldown decrease (-3)
    Momentum (rank 3)
    • AP Cost decrease (-3)
    • Cooldown increase (+1)
    Momentum (rank 2)
    • AP Cost decrease (-3)
    • Cooldown increase (+1)
    Momentum (rank 1)
    • AP Cost decrease (-3)
    • Cooldown increase (+1)
    Corrupt Blast (rank 1)
    • Cooldown decrease (-4)
    Savage Roar (rank 3)
    • Cooldown decrease (-2)
    Savage Roar (rank 2)
    • Cooldown decrease (-2)
    Savage Roar (rank 1)
    • Cooldown decrease (-2)
    Blood Offering (rank 3)
    • AP Cost increase (+2)
    • Cooldown decrease (-6)
    Blood Offering (rank 2)
    • AP Cost increase (+2)
    • Cooldown decrease (-6)
    Nature's Blessing (rank 3)
    • Cooldown increase (+2)
    Nature's Blessing (rank 2)
    • Cooldown increase (+1)
    Blood Offering (rank 1)
    • AP Cost increase (+2)
    • Cooldown decrease (-6)
    Divine Healing (rank 2)
    • Cooldown decrease (-3)
    Divine Healing (rank 1)
    • Cooldown decrease (-4)
    Train Defense
    • Nora Cost decrease (-6)
    Summon: Young Sapling
    • Name Change: Summon: Young Sapling(was Summon: Treespirit)
    • Description: Summon a Young Sapling with no upgrades to target adjacent space.
    Blast
    • Nora Cost decrease (-2)
    Defiant
    • Nora Cost decrease (-4)
    Amplify Disease
    • Nora Cost increase (+2)
    Amplify Fire
    • Nora Cost increase (+4)
    Amplify Frost
    • Nora Cost increase (+4)
    Amplify Poison
    • Nora Cost increase (+4)
    Amplify Psychic
    • Nora Cost increase (+4)
    Semi Aquatic
    • Nora Cost increase (+2)
    Euan's Hammer
    • Description: This champion makes an attack at RNG 1-3 for 10 Magical damage. If successfully damaged, the target is knocked back 3 spaces, then other enemy champions within 2 spaces of the final destination take 5 Magical damage (ignores DEF) and are knocked back 3 spaces.
    Enhance Armor
    • Nora Cost decrease (-2)
    Battle Drum
    • Nora Cost increase (+4)
    Berserk Attack (rank 3)
    • Nora Cost decrease (-2)
    Berserk Attack (rank 2)
    • Nora Cost decrease (-1)
    Rend (rank 3)
    • Nora Cost decrease (-1)
    Rend (rank 2)
    • Nora Cost decrease (-1)
    Rend (rank 1)
    • Nora Cost decrease (-1)
    Vulnerability: Fire
    • Nora Cost increase (+2)
    Harden Rank 1
    • When this unit comes into play, all friendly champions gain a rank of Resistance - Frost and Resistance - Fire for 4 turns.
    Harden Rank 2
    • When this unit comes into play, all friendly champions gain a rank of Resistance - Magical, Resistance - Frost and Resistance - Fire for 4 turns.
    Harden Rank 3
    • When this unit comes into play, all friendly champions gain a rank of Resistance - Physical, Resistance - Magical, Resistance - Frost and Resistance - Fire for 4 turns.
     
    Last edited: Dec 16, 2015
    poinl, Goyo, Anima26 and 2 others like this.
  3. Senshu

    Senshu Administrator Octopi

    Forglar Swamp

    Champions
    Snaptooth Rider
    • Default Cost to 66
    • Upgrade Set 1: Rend 1 (default), Rend 3, Abash
    Sludge Wurm
    • Default Cost to 64
    Mandrake
    • Default Cost to 63
    Salaman Sentry
    • Default Cost to 60
    Screaming Leviathan
    • Default Cost to 61
    Tide Master
    • Default Cost to 83
    Electric Eel
    • Default Cost to 59
    Pirahnid
    • Default Cost to 68
    Frenzied Pirahnid
    • Default Cost to 71
    • HP increase (+5)
    • Starting Abilities: Multiattack, Berserker, Attack: Physical, Semi Aquatic
    Marsh Raptor
    • Default Cost to 60
    Cecaelia
    • Default Cost to 69
    Darkmarsh Defiler
    • Default Cost to 70
    Salaman Dervish
    • Default Cost to 75
    • Upgrade Set 1: Berserker 1, Berserker 2 (default)
    Hydraxor
    • Default Cost to 94
    Tortalleon Pygmy
    • Default Cost to 56
    Wavecrusher
    • Default Cost to 37
    Death Lily
    • Default Cost to 54
    Swampguard Crusher
    • Default Cost to 73
    Elder Murkwurm
    • Default Cost to 75
    Sixul the Worldender
    • Default Cost to 80
    Snaptooth Crawmangler
    • Default Cost to 73
    • Starting Abilities: Phase Shift, Attack: Physical, Unstoppable, Murkwater Frenzy
    Snaptooth Ancient
    • Upgrade Set 1: Poison 1 (default), Poison 2, Poison Eater
    Jellebrium Darkweaver
    • Default Cost to 75
    Jellebrium Lightbringer
    • Default Cost to 75
    Jellebrium Skycaller
    • Default Cost to 77
    Jellebrium Mindbender
    • Default Cost to 74
    Jellebrium Extispicer
    • Default Cost to 71
    • Damage decrease (-2)
    • HP increase (+2)
    Circadian Enchantress
    • Default Cost to 82
    Pirahnid Bloodfiend
    • Default Cost to 72
    • HP increase (+3)
    • Defense increase (+1)
    • Upgrade Set 1: Berserker 1, Berserker 2 (default)
    Circadian Templar
    • Default Cost to 72
    Pirahnid Tempest
    • Default Cost to 84
    Swamp Thing
    • Default Cost to 81
    Circadian Arcanist
    • Default Cost to 72
    Coral Creeper
    • Default Cost to 62
    Princess Ctharia
    • Default Cost to 88
    Circadian Chronologist
    • Default Cost to 89
    Circadian Songmaster
    • Default Cost to 70
    • Starting Abilities: Attack: Sonic, Semi Aquatic, Mirefolk Revival
    Pox Renovator
    • Default Cost to 77
    • Damage decrease (-2)
    Sixul the Worldender
    • Default Cost to 80
    Princess Ctharia
    • Default Cost to 88
    Firk Mindcaller
    • Default Cost to 72
    • Upgrade Set 1: Book Burn, Distract (default), Restraining Aura
    • Upgrade Set 1: Initiative 1, Shadowspawn (default), Escape
    Tortalleon Pygmy [Forglar Swamp, K'thir Forest]
    • Default Cost to 56
    Darkmarsh Witch
    • Default Cost to 78
    Firk Mindcaller
    • Upgrade Set 1: Book Burn, Distract (default), Restraining Aura
    • Upgrade Set 1: Initiative 1, Shadowspawn (default), Escape
    Jellebrium Mediator
    • Default Cost to 71
    Tortun Hawker [Forglar Swamp, K'thir Forest]
    • Default Cost to 61
    Circadian Merchant
    • Default Cost to 76
    • Upgrade Set 1: Cleanse, Cleansing Aura (default)
    • Upgrade Set 1: Shatter (default), Disbelief
    Tsaz, Circadian Templar
    • Default Cost to 73
    • Damage decrease (-1)
    • Upgrade Set 1: Detection 3 (default), Shatter, Rebuke 3
    Circadian Forcemage
    • Default Cost to 77
    Spells
    Bog Trap
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Huntmaster's Charm
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Drown
    • Nora Cost increase (+5)
    • Cooldown increase (+1)
    Evolve
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Blessing of the River
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Font Eruption
    • Nora Cost increase (+5)
    • Cooldown increase (+1)
    Tendrils of the Deep
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Reckless Command
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Forced Evolution
    • Description: Target champion is fully healed and gains Aquatic permanently.
    Relics
    Nora Pearls
    • Nora Modifier decrease (-5)
    Tortun Land Cannon
    • HP increase (+5)
    • Defense increase (+1)
    Draining Azurite [Forglar Swamp, Ironfist Stronghold]
    • Nora Modifier decrease (-5)
    Snaptooth Crypt
    • HP decrease (-5)
    • Starting Abilities: Snaptooth Crypt
    Equipment
    Firk Mask
    • Nora Cost increase (+5)
     
    Last edited by a moderator: Dec 16, 2015
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  4. Senshu

    Senshu Administrator Octopi

    Forsaken Wastes

    Champions
    Executioner
    • Default Cost to 72
    Bladed Corpse
    • Default Cost to 68
    Animated Blade
    • Default Cost to 65
    Afflicted Corpse
    • Default Cost to 48
    Dark Messenger
    • Default Cost to 64
    Bonemauler
    • Default Cost to 74
    Collection of Souls
    • Default Cost to 73
    • Starting Abilities: Flight, Soul Siphon, Soul Linked, Attack: Loss of Life
    Wandering Zombie
    • Default Cost to 61
    Elsarin Reaper
    • Default Cost to 71
    Mairdreth of the Rot
    • Default Cost to 87
    Forsaken Doombringer
    • Default Cost to 79
    Executioner
    • Default Cost to 72
    Corpse Golem
    • Default Cost to 68
    Risen Moga
    • Default Cost to 53
    Stitched Mangler
    • Default Cost to 59
    Stitched Monolith
    • Default Cost to 71
    Stitched Seamstress
    • Default Cost to 71
    • Starting Abilities: Attack: Physical, Stitched, Charged Heal, Reconstruct: Mangler, Reclaim Remains
    Bloodbinder Count
    • Upgrade Set 1: Desecrated Zone 3 (default), Commander, Combat Awareness
    Fleshweaver Witch
    • Default Cost to 82
    Skeletal Lerper
    • Default Cost to 73
    Eye of Serkan
    • Default Cost to 76
    Umbral Wulf
    • Default Cost to 62
    Pox Renovator
    • Default Cost to 77
    • Damage decrease (-2)
    Utterdark Leviathan
    • Default Cost to 71
    Blood Phoenix
    • Default Cost to 84
    Utterdark Shadecaster
    • Default Cost to 67
    • Starting Abilities: Teleport, Attack: Magical, Portal Siphon
    Forsaken Doombringer
    • Default Cost to 79
    Skeletal Excavator
    • Default Cost to 73
    Spells
    Haunt
    • Nora Cost increase (+5)
    • Cooldown increase (+1)
    Grim Harvest
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Relics
    Corpse-a-Pult
    • Nora Modifier increase (+5)
    • HP decrease (-5)
    • Defense decrease (-1)
    Statue of Xulos
    • Nora Modifier decrease (-5)
    Mystic Atelier
    • Nora Modifier increase (+10)
    Tombdrop Marker
    • HP increase (+1)
    • Defense decrease (-1)
    Bone Mine
    • Nora Modifier decrease (-5)
    Equipment
    Wraith's Tear
    • Nora Cost decrease (-5)
    Bone Circle Staff
    • Nora Cost increase (+5)
     
    Last edited by a moderator: Dec 17, 2015
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  5. Senshu

    Senshu Administrator Octopi

    Ironfist Stronghold

    Champions
    Truthseeker
    • Default Cost to 77
    Drunken Thug
    • Default Cost to 71
    Dwarven King
    • Default Cost to 97
    • Upgrade Set 1: Divine Favor 1, Divine Favor 2, Divine Favor 3 (default)
    Priest of Valdac
    • Default Cost to 69
    • Upgrade Set 1: Divine Favor 1, Divine Favor 2, Divine Favor 3 (default)
    Ghoulhunter
    • Default Cost to 62
    Armorer
    • Default Cost to 46
    Dwarven Mogaslicer
    • Default Cost to 71
    Ironfist Minister
    • Default Cost to 75
    Lodestone Construct
    • Default Cost to 67
    • Starting Abilities: Attack: Physical, Pilfer, Ready
    • Upgrade Set 1: Block 1, Bodyguard (default)
    Ironfist Minister
    • Default Cost to 75
    Wild Chieftain
    • Default Cost to 83
    Whitestone Gargoyle
    • Default Cost to 80
    • Starting Abilities: Flight, Attack: Sonic, Statue Form, Inscrutable Form, Weighty
    Stoneskin Dwarf
    • Default Cost to 68
    Wild Griffin
    • Default Cost to 70
    Clockwork Swarm
    • Default Cost to 75
    Ironfist Inquisitor
    • Default Cost to 69
    Attendant Squire
    • Default Cost to 66
    Ironfist Inquisitor
    • Default Cost to 69
    Aspect of Divinity
    • Default Cost to 93
    • Upgrade Set 1: Divine Favor 1, Divine Favor 2, Divine Favor 3 (default)
    Vengeant Knight
    • Default Cost to 72
    Inquisitor Isran
    • Default Cost to 69
    Northern Cross Templar
    • Default Cost to 71
    Paragon of Ailur
    • Default Cost to 59
    Jangar Architect [Ironfist Stronghold, Savage Tundra]
    • Default Cost to 73
    Mechanical Crabs
    • Default Cost to 38
    Brutality Barbarian
    • Default Cost to 71
    • Upgrade Set 1: Berserker 1, Berserker 2 (default)
    Grintmaw Singer
    • Default Cost to 79
    Silverclan Cavalier
    • Upgrade Set 1: Hinder Movement, Explosive Attack 2, Corrosive Grenade (default)
    Scarlet Wing
    • Default Cost to 77
    Leoss Magnate
    • Default Cost to 73
    • Starting Abilities: Attack: Psychic, Magnate's Blessing
    • Upgrade Set 1: Regal Presence, Heal Champion 3 (default), Haste
    Mounted Hawkmaster
    • Default Cost to 71
    Pox Renovator
    • Default Cost to 77
    • Damage decrease (-2)
    Silverclan Purger
    • Upgrade Set 1: Fire Aura 2 (default), Combo Attack: Burn, Clamp
    Drunken Thug
    • Default Cost to 71
    Blackstone Gargoyle
    • Default Cost to 78
    • Starting Abilities: Flight, Attack: Sonic, Statue Form, Inscrutable Form, Weighty
    Spells
    Instill Panic
    • Description: Target champion has -4 DMG, -1 SPD and Distracted for 4 turns and is relocated 4 squares away from the closest friendly champion.
    Mark of Redemption
    • Nora Cost increase (+5)
    Relics
    Morin's Corner
    • Nora Modifier increase (+15)
    Griffin Perch
    • Starting Abilities: Bastion of Mobility, Honorary Sigil, Griffin Perch
    Equipment
    Forge Hammer
    • Nora Cost increase (+5)
     
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  6. Senshu

    Senshu Administrator Octopi

    K'thir Forest

    Champions
    Oaken Defender
    • Default Cost to 52
    Avenging Angel
    • Default Cost to 77
    • Upgrade Set 1: Divine Favor 1, Divine Favor 2, Divine Favor 3 (default)
    Great Eagle
    • Default Cost to 60
    Nymph
    • Default Cost to 83
    Wild Elf
    • Default Cost to 63
    Winged Lerper
    • Default Cost to 53
    Avenging Angel
    • Default Cost to 77
    • Upgrade Set 1: Divine Favor 1, Divine Favor 2, Divine Favor 3 (default)
    Apprentice Mage
    • Default Cost to 65
    Gnarlwood Lifegiver
    • Default Cost to 61
    • Starting Abilities: Attack: Magical, Healing Deficiency, Take Root
    • Upgrade Set 1: Weighty (default)
    Forest Giant
    • Default Cost to 83
    Sapling
    • Default Cost to 45
    Ancestral Avenger
    • Default Cost to 92
    Woodland Jester
    • Default Cost to 72
    • HP increase (+5)
    • Starting Abilities: Attack: Magical, Divert
    • Upgrade Set 1: Leap 2, Resonance (default)
    Wilderkin
    • Default Cost to 78
    Timber Wolves
    • Default Cost to 93
    Forest Lerper
    • Default Cost to 78
    Queen Anaru
    • Default Cost to 86
    Aspect of Life
    • Default Cost to 86
    Garu Den Mother
    • Default Cost to 82
    Guardian of the Circle
    • Default Cost to 68
    • Speed increase (+1)
    • Starting Abilities: Attack: Frost, Shatter, Cold Snap
    • Upgrade Set 1: Tough 1 (default), Tough 2, Devotee of De'lim
    Light of the Circle
    • Default Cost to 78
    • Upgrade Set 1: Burn 1, Burn 2 (default), Devotee of De'lim
    • Upgrade Set 1: Detection 3 (default), Illuminate
    Light of the Circle
    • Default Cost to 78
    • Upgrade Set 1: Burn 1, Burn 2 (default), Devotee of De'lim
    • Upgrade Set 1: Detection 3 (default), Illuminate
    Light of the Circle
    • Default Cost to 78
    • Upgrade Set 1: Burn 1, Burn 2 (default), Devotee of De'lim
    • Upgrade Set 1: Detection 3 (default), Illuminate
    Rage of the Circle
    • Upgrade Set 1: Reckless Teleport 1, Storm Acolyte (default), Devotee of De'lim
    Enforcer of the Circle
    • Default Cost to 81
    • Upgrade Set 1: Balance 2, Balance 3 (default), Sacrifice of De'lim
    • Upgrade Set 1: Immunity: Magical, Resistance: Magical 3 (default), Devotee of De'lim
    Civilized Wilderkin
    • Default Cost to 69
    Flamemage of the Circle
    • Default Cost to 74
    • Damage decrease (-3)
    Seeker of the Source
    • Default Cost to 74
    Pox Renovator
    • Default Cost to 77
    • Damage decrease (-2)
    Solstice Marksman
    • Default Cost to 69
    • Speed increase (+1)
    • Starting Abilities: Attack: Fire, Freezing Strike
    Aurora Inspector
    • Default Cost to 70
    Warden of the Path
    • Default Cost to 73
    Fae Dreamer
    • Default Cost to 51
    • Starting Abilities: Evasive, Fairy Flight, Shatter Summoned, Gift: Future Sight
    Heart of the Forest
    • Max Range decrease (-1)
    • Starting Abilities: Resistance: Physical, Attack: Physical, Verdant Force
    • Upgrade Set 1: Defender, Plant Regeneration 3, Scale Armor (default)
    Spells
    Overgrowth
    • Nora Cost increase (+5)
    • Cooldown increase (+1)
    Relics
    Slipstream Fulcrum
    • HP increase (+5)
    Sporedrop Mushroom
    • HP increase (+1)
    • Defense decrease (-1)
    Dragonbark Tree
    • HP increase (+1)
    • Defense decrease (-1)
     
  7. Senshu

    Senshu Administrator Octopi

    Savage Tundra

    Champions
    Jakei Shardmaster
    • Default Cost to 77
    Crystal Phoenix
    • Default Cost to 46
    • Speed increase (+1)
    • Starting Abilities: Vulnerability: Physical, Attack: Physical, Font Ignorance, Endless Devotion, Arctic Flight
    • Upgrade Set 1: Divine Favor 1, Divine Favor 2, Divine Favor 3 (default)
    Lonx Shredder
    • Default Cost to 70
    Frost Wolf
    • Default Cost to 62
    Snow Lerper
    • Default Cost to 63
    Lonx Striker
    • Default Cost to 64
    Jakei Shaman
    • Default Cost to 69
    Ice Golem
    • Default Cost to 74
    Arcadon
    • Default Cost to 71
    Glacial Titan
    • Default Cost to 95
    • Starting Abilities: Resistance: Physical, Resistance: Magical, Attack: Frost, Arctic, Titan
    Jakei Disciple
    • Default Cost to 87
    Icesnap
    • Default Cost to 90
    Arctic Tiger
    • Default Cost to 71
    Yeti Spirit
    • Default Cost to 51
    Shardseer K'aeyun
    • Default Cost to 79
    Lonx Hunt Leader
    • Default Cost to 70
    Azaren the Shepherd
    • Default Cost to 105
    Crystal Crawler
    • Starting Abilities: Attack: Acid, Arctic, Scouring Luminescence, Endless Devotion
    Crystal Yeti
    • Starting Abilities: Charge, Attack: Physical, Arctic, Draining Luminescence, Endless Devotion
    K'ento, First Disciple
    • Default Cost to 79
    • Damage decrease (-1)
    Pox Renovator
    • Default Cost to 77
    • Damage decrease (-2)
    K'ento, First Disciple
    • Damage increase (+1)
    Crystal Slag
    • Default Cost to 62
    • Starting Abilities: Attack: Psychic, Arctic, Paralyze, Soultap Luminescence, Endless Devotion
    • Upgrade Set 1: Resistance: Magical 3 (default), Paralytic Feedback, Shatter Summoned
    Twisted Frostvine
    • Default Cost to 77
    Yeti Magister
    • Default Cost to 70
    • Min Range increase (+1)
    Spells
    Ancient Implications
    • Nora Cost increase (+10)
    • Cooldown increase (+2)
    Relics
    Ferren Hideout
    • Nora Modifier increase (+5)
     
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  8. Senshu

    Senshu Administrator Octopi

    Shattered Peaks

    Champions
    G'hern Birthmother
    • Default Cost to 69
    Voil Screecher
    • Default Cost to 69
    Buckethead
    • Default Cost to 40
    Voil Sorcerer
    • Default Cost to 79
    Cavernspawn [Shattered Peaks, Underdepths]
    • Default Cost to 74
    Moga Recruiter
    • Default Cost to 60
    Cyclops Lurker
    • Default Cost to 62
    Sonic Elemental
    • Default Cost to 69
    Voil Skythrash
    • Default Cost to 66
    Cyclops Wardrummer
    • Default Cost to 68
    Kanen Mongrel
    • Default Cost to 50
    Kanen Animus
    • Default Cost to 63
    • Upgrade Set 1: Berserker 1, Berserker 2 (default)
    Kanen Howler
    • Default Cost to 59
    Kanen Lasher
    • Default Cost to 60
    Ritual Cultist
    • Default Cost to 66
    Moga Boom Vendor
    • Default Cost to 44
    Voil Skyhowler
    • Default Cost to 74
    • Starting Abilities: Attack: Sonic, Sonic Flight
    • Upgrade Set 1: Blood Frenzy 3, Howling Attack, Screech (default)
    • Upgrade Set 1: Cackle (default), Hostile, Channel: Damage
    Moga Babbler
    • Default Cost to 39
    Pox Renovator
    • Default Cost to 77
    • Damage decrease (-2)
    Cyclops Artificer
    • Default Cost to 80
    Whirling Quarry
    • Default Cost to 74
    Terraced Slag
    • Starting Abilities: Attack: Physical, Hallucinogenic, Trail: Ooze, Oozing
    Hyaenid Stormreader
    • Default Cost to 60
    • HP decrease (-3)
    • Upgrade Set 1: Teleport 1, Teleport 2 (default)
    Spells
    Bait and Switch
    • Nora Cost decrease (-10)
    • Cooldown decrease (-2)
    False Orders
    • Description: The next time an opponent plays a champion from the runedock, a random champion from the battlegroup with a lower or equal nora cost is played instead. The player still spends nora equal to the cost of the original champion. This effect is hidden until triggered.
    State of Confusion
    • Nora Cost increase (+10)
    • Cooldown increase (+2)
    Equipment
    Slaver's Whip
    • Nora Cost increase (+5)
     
  9. Senshu

    Senshu Administrator Octopi

    Sundered Lands

    Champions
    Skeezick Drummer
    • Default Cost to 55
    • Damage increase (+2)
    • Defense decrease (-1)
    Skeezick Dragonslayer
    • Default Cost to 62
    Destroyer
    • Default Cost to 73
    Vindictive Skeezick
    • Default Cost to 65
    Acid Elemental
    • Default Cost to 76
    Locust
    • Default Cost to 78
    Skeezick Warmage
    • Default Cost to 74
    Akakios
    • Upgrade Set 1: Fire Aura 3 (default), Annihilate, Guarded: Draksar
    Skeezick Arthromancer
    • Default Cost to 75
    • Starting Abilities: Attack: Magical, Summon: Hive
    • Upgrade Set 1: Skeezick Alliance, Locust Swarm (default), Distract
    Aspect of Violence
    • Default Cost to 87
    Skywing Patrol
    • Default Cost to 86
    Skeezick Herder
    • Default Cost to 74
    Draksar Legionnaire
    • Default Cost to 79
    Skywing Eminent
    • Default Cost to 74
    Skywing Agitator
    • Default Cost to 72
    Serpentor Ardent
    • Default Cost to 73
    • Damage increase (+1)
    • Starting Abilities: Attack: Physical, Violent, Zeal, Heart Strike
    • Upgrade Set 1: Fear 2, Defiant (default), Fearsome Hunter
    Mutant Doctor
    • Name Change: Mutant Doctor(was The Doctor)
    Skeezick Blackguard
    • Default Cost to 77
    Broodguardians
    • Default Cost to 80
    Pox Renovator
    • Default Cost to 77
    • Damage decrease (-2)
    Guardian of Eretat
    • Default Cost to 81
    Draksar Fabricator
    • Default Cost to 60
    • Upgrade Set 1: Drive (default), Market, Summon: Gatling Gun
    Equipment
    Forbidden Fruit
    • Description: Equipped real friendly champion loses all AP. When this champion successfully deals damage on a basic attack to a non-Avatar champion with an opposing owner, both champions and this equipment are destroyed (the source of the destruction effect is this equipment, not the equipped champion). This does not trigger if equipped on Bloodless champions.
     
    Last edited by a moderator: Dec 16, 2015
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  10. Senshu

    Senshu Administrator Octopi

    Underdepths

    Champions

    Goblin Brute
    • Default Cost to 69
    Deep Elf Priestess
    • Default Cost to 77
    • Upgrade Set 1: Multiattack 1 (default), Multiattack 2
    Abyssal Fiend
    • Default Cost to 70
    Demon Lich
    • Default Cost to 79
    Demon Lich
    • Default Cost to 79
    Redcap Twins
    • Default Cost to 69
    Servile Brute
    • Default Cost to 54
    Weaver
    • Default Cost to 69
    Siege Monger
    • Default Cost to 70
    Vothsair Ireguard
    • Default Cost to 90
    Deep Elf Manslayer
    • Default Cost to 84
    Imp Strangler
    • Default Cost to 71
    Goblin Spellkaiser
    • Default Cost to 69
    • Upgrade Set 1: Regeneration 1 (default), Swap 3
    Goblin Dirtbag
    • Default Cost to 64
    • Starting Abilities: Attack: Fire, Blind
    • Upgrade Set 1: Amplify Fire, Mudsling, Impair Vision (default)
    Goblin Stickyfingers
    • Default Cost to 69
    Hekatian Arbiter
    • Default Cost to 80
    Pox Renovator
    • Default Cost to 77
    • Damage decrease (-2)
    Bloodbow Infantry
    • Default Cost to 67
    Badgerwulf
    • Default Cost to 65
    Nefari Beastcaller
    • Upgrade Set 1: Boost: Beast (default), Boost: Weak, Commander: Beast
    Minotaur Thunderaxe
    • Default Cost to 77
    Redtipped Raptor
    • Default cost to 76
    • Speed increase (+1)
    • Starting Abilities: Attack: Fire
    Relics
    Dimension Door
    • Nora Modifier increase (+5)
     
    Last edited by a moderator: Dec 16, 2015
    Tarathil likes this.
  11. Senshu

    Senshu Administrator Octopi

    Hotfix

    Deployed a hotfix to fix an issue that was causing Clone Matter on Mystic Atelier to not copy Equipment. There was no downtime for this fix.

    Overload on Aspect of Chaos now works.
     
    Last edited by a moderator: Dec 17, 2015

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