Greetings Everyone, The Coalitions Midterm is here! A total of eight all new Legendary Runes have been added to the game along with 8 named Limited Edition Recolors of those runes. These are now available for purchase through the Marketplace in a Coalitions Midterm Pack and Coalitions Midterm Bundle. General Coalitions Midterm Pack A new pack has been added to the Pox Nora Marketplace. This pack will give 1 of the new Legendary Coalitions mid-term runes along with 100 Shards. There is a 10% chance the Legendary will be upgraded to a named Limited Edition Recolor! Coalitions Midterm Bundle Purchasing this bundle on the marketplace will reward 3 of the Legendary Coalitions Midterm runes along with 500 Shards. One of the Legendary runes is guaranteed to be upgraded to a Limited Edition variant, while all the others have a 10% of being upgraded! New Abilities A total of 12 new abilities have been added to the game. Savage Tundra Font bonus has been changed. When an enemy champion enters this font deployment zone, it loses all AP. Website New Wallpapers are now available in the Media section. Bug Fixes Fixed issue where the ability Quest: Support Ally was incorrectly triggering when interacting with relics. Fixed an issue that was preventing the username recovery from working. Abilities Forglar Swamp Forsaken Wastes Ironfist Stronghold K'thir Forest Savage Tundra Shattered Peaks Sundered Lands Underdepths Discussion: http://forums.poxnora.com/index.php...otes-june-25th-2015-coalitions-midterm.16845/
Abilities Blood Casting (New Ability) Description: When this champion is deployed, all real champions in play have a Blood Ball worth 5 HP created adjacent to them. Burning Sandspout (New Ability) Description: This champion makes a Fire attack at RNG 2-5. Spaces within 3 spaces of the target becomes Sand for 6 turns. Sirocco (New Ability) Description: AE5: Friendly champions occupying Sand have Evasive 1 and Reflexes 1 for 4 turns. Pet: Swiftwing (New Ability) Description: When this champion is deployed, a Level 1 Swiftwing is summoned adjacent to it. Voil Senses (New Ability) Description: When a friendly Voil within 5 spaces makes a successful basic attack, this champion gains +1 MAX RNG and +2 DMG for 1 turn. This ability can trigger up to 3 times per turn. Ritual of Healing (New Ability) Description: Sacrifice a summoned champion within 3 spaces. The closest friendly champion to the sacrificed champion and this champion heals for 8 HP. Bone Prison (New Ability) Description: 3 Grave Warriors are summoned in the spaces closest to target enemy champion within 5 spaces. Absolute Zero (New Ability) Description: Area Effect 8: Opposing champions take 5 Frost damage. If they are Frozen, Chilled or occupying Snow or Ice they take 8 Frost damage instead. Dwarven Noble (New Ability) Description: This champion gains +2 DEF and Majestic 2 for 4 turns. The CD of this ability is reduced by 1 whenever a friendly Dwarf or Drunkard within 5 spaces is attacked (not including itself). Drunken Revel (New Ability) Description: When a friendly champion becomes Intoxicated, this champion gains 1 AP and +3 DMG for 2 turns. Spatial Dysplasia (New Ability) Description: Area Effect 2, Range 5: Enemy champions are pulled 1 space towards the center tile and take 4 Psychic damage for every enemy champion within the affected area (this ignores DEF). Ferocious Bite (New Ability) Description: When this champion makes a successful basic attack, that champion has -5 DMG for 2 turns. If the champion is Slowed or Illuminated, that champion has -5 DMG and -2 DEF for 4 turns instead. This does not stack. Sapping Armor Description: When this champion is successfully attacked by a basic attack, the attacking champion loses all AP. Savage Armaments Description: When a friendly Yeti or Lonx becomes equipped, it gains 1 AP and +3 DMG for 2 turns. This does not stack. Vitality: Creation Description: The first time each turn a champion comes into play, this champion gains +2 MAX HP Skeezick Rebel Nora Cost increase (+2) Description: When a real friendly champion is destroyed, this unit is healed for 4 HP. If that unit was a Skeezick, this unit also gains +1 DMG for 6 turns. Ritual of Power Nora Cost decrease (-1) Description: Target summoned champion within 3 spaces is destroyed. All friendly champions get +2 DMG until the end of the turn. Silent Contemplation Description: Until this champion moves, it has +4 MAX RNG, +2 DMG and Sentinel. Commander Name Change: Commander (was Improve Damage) Nora Cost decrease (-2) Description: Friendly champions within 5 spaces that share a race or class with this champion has +2 DMG. This does not stack with other Commanders. Pet: Wolf Nora Cost decrease (-6) Seal of the Vashal Nora Cost decrease (-1) Commander: Beast Name Change: Commander: Beast (was Boost: Construct) Nora Cost decrease (-5) Description: Friendly champions within 5 spaces with Race: Beast +2 DMG. This does not stack with other Commanders. Boost: Construct Nora Cost increase (+1) Description: Friendly champions with Race: Construct have +5 MAX HP. This does not stack with other Boosts. Boon of the Wind Nora Cost decrease (-4) Improve Speed Description: Units within 5 spaces of this champion that share a race or class with this champion have +1 SPD. This ability does not stack. Improve Range Description: Units within 5 spaces of this champion that share a race or class with this champion have +1 MAX RNG. This ability does not stack. Glaive Bounce Nora Cost decrease (-2) Description: This champion makes a Physical Attack against target enemy champion within 4 spaces. If successful, the nearest two opposing enemy champion within 4 spaces takes 75% of this champions damage (this ignores DEF). This ability's CD is reduced by 1 whenever this champion is successfully attacked. Lightning Skewer (relic) Name Change: Lightning Skewer (relic)(was Lightning Skewer (Relic)) Sacrificial Power Description: When a real opposing champion is destroyed this champion's cooldowns are reduced by 10. Sheoul Disciples cost 10 less nora. Grant: Death Nova: Fire Description: Target champion within 7 spaces gains Death Nova: Fire 4 and Self Destruct for 2 turns. Chuck Moga Nora Cost decrease (-3) Chuck Spider Nora Cost decrease (-3) Boost: Weak Name Change: Boost: Weak (was Foment) Nora Cost decrease (-3) Description: Friendly champions with 40 or less MAX HP gain +5 MAX HP. This does not stack with other Boosts. Backlash Description: Whenever a unit generates nora through an ability it takes Magical damage equal to half the amount gained. If the nora was generated via a spell, the owner's shrine takes the damage instead. This damage cannot be prevented. Rite of Power Description: Target real champion you own within 3 spaces is destroyed. All friendly champions get +2 DMG for 4 turns. Ritual of Destruction Icon has been updated Nora Cost decrease (-1) Description: Target summoned champion within 3 spaces is destroyed. The nearest opposing champion takes 10 Acid damage. Rite of Creation Description: Target real champion you own within 3 spaces is destroyed. All friendly champions are healed for 6 HP and gain Regeneration 3 for 3 turns. Enduring Aura (Ranks 1-6) Description: Updated to include (this ability and its effects do not stack) Train Shrine Exertion Name Change: Train Shrine Exertion (was Train Exertion) Description: Target friendly champion within 5 spaces gains Shrine Exertion. This ability costs 5 nora. Bravery Nora Cost increase (+2) Description: This unit gains Surge: Enemy (This unit has +1 DMG for each deployed enemy champion.) and Iron Will when a champion that shares a race or class with it is within 3 spaces. Tree Form Description: This unit is Cleansed and becomes a Gnarlwood Tree and gains gets +2 DEF, +4 DMG, +10 HP, Boost: Plant and Plant Regeneration Inhibiting Touch Name Change: Inhibiting Touch (was Searing Touch) Nora Cost decrease (-5) Corporeal Form Nora Cost increase (+6) Boost Name Change: Boost (was Boost: Beast ) Nora Cost decrease (-7) Description: Friendly champions that share a race or class with this one have +5 MAX HP. This does not stack with other Boosts. Boost: Plant Name Change: Boost: Plant (was Boost: Treefolk) Nora Cost increase (+1) Description: Friendly champions with Race: Plant gain +5 MAX HP. This does not stack with other Boosts. Boost: Beast Nora Cost increase (+1) Description: Friendly champions with Race: Beast have +5 MAX HP. This does not stack with other Boosts. Skeezick Alliance Description: While 3 or more friendly Skeezick are in play, this unit gains +2 DMG. If there are 5 or more friendly Skeezick are in play, this unit also gains +1 DEF. Boost: Skeleton Nora Cost increase (+1) Description: Friendly champions with Race: Skeleton have +5 MAX HP. This does not stack with other Boosts. Wolf Form Description: This champion gets Race: Beast and gains Arctic and Rend. It is Cleansed, becomes RNG 1 and gets +5 DMG, +5 HP. Eagle Form Description: This unit becomes an Eagle with Race: Beast, Flying, Mobility, and Detection 3. It becomes RNG 1, gains +2 SPD and is Cleansed. Unholy Tomb Description: At the start of your turns, all enemy champions lose 1 HP and you gain 1 nora for each HP lost this way. This does not stack. Self Destruct Description: This unit destroys itself. This ability can only be activated by the unit's owner. Defender Nora Cost increase (+3) Description: Friendly champions within 5 spaces that share a race or class with this champion has +2 DEF. This ability does not stack with other Defenders. Battlemaster (Ranks 1-3) Nora Cost increase (+3)
Forglar Swamp Champions Fentek Servant Default Cost to 62 Upgrade Set 1: Damage Shield: Poison 2 (default), Damage Shield: Poison 3, Pace Upgrade Set 2: Defender (default) Boghopper Bull Default Cost to 84 Glowing Slider Default Cost to 50 Starting Abilities: Amphibious, Lumbering, Attack: Physical, Turtle, Trail: Slime, Healing Deficiency Firk Diplomat Default Cost to 88 Starting Abilities: Amphibious, Attack: Psychic, Mindwipe Aura Upgrade Set 1: Multiattack 1 (default), Multiattack 2, Annex Darkmarsh Defiler Default Cost to 66 Starting Abilities: Amphibious, Attack: Poison, Poison Eater, Inhibiting Touch, Defile Corpse Pirahnid Warrior Default Cost to 83 Boghopper Mentor Upgrade Set 2: Invigorate 1 (default), Boost: Beast , Domain: Water Swampguard Crusher Default Cost to 70 Upgrade Set 2: Defender (default), Resistance: Physical 3 Jellebrium Mindbender Upgrade Set 2: Mindwipe Aura 1 (default), Commander, Catalyst: Psychic Darkmarsh Instigator Default Cost to 64 Coral Creeper Class: SHAMAN Spells Murkwater Weakness Name Change: Murkwater Weakness was Gloomwater
Forsaken Wastes Champions Necromancer Default Cost to 68 Tomb Lord Default Cost to 71 Starting Abilities: Attack: Psychic, Boon of the Undead Spectral Emissary Default Cost to 83 Starting Abilities: Flight, Attack: Magical, Boon of the Undead Upgrade Set 1: Teleport 1 (default), Teleport 2, Annex Tormented Priest Default Cost to 77 Upgrade Set 2: Defender (default), Boost: Skeleton Forsaken Follower Default Cost to 60 Archfiend Default Cost to 72 Damage decrease (-1) Haunting Spirit Default Cost to 49 Elsari Votary Default Cost to 75 Upgrade Set 1: Draining Aura, Revel in Misery, Commander (default) Demonologist [Forsaken Wastes, Underdepths] Default Cost to 80 Bonewing Default Cost to 69 Upgrade Set 2: Defender (default), Boost: Skeleton Dusk Creeper Default Cost to 64 Class: Rogue Mysian Lamia Default Cost to 81 Starting Abilities: Attack: Psychic, Boon of the Undead, Elsari Coven Mysian Necromancer Upgrade Set 1: Boost: Skeleton, Summon: Festering Corpse (default) Xulos, Undead Sage Starting Abilities: Attack: Psychic, Boon of the Undead, Hero, Drain, Death Pact, Warm and Fuzzy Spells Execution Order Description: Melee friendly champions have Mobility, Execute, and Shrine Exertion until end of turn. Witching Hour Nora Cost decrease (-10) Cooldown decrease (-2) Stitched Skeleform [Forsaken Wastes | Underdepths] Class: BRUTE Relics Unholy Tomb Nora Modifier decrease (-15) Equipment Bone Circle Staff Description: Equipped champion has Ritual of Destruction and Vitality: Creation (The first time each turn a unit comes into play, this champion gains +2 MAX HP). When this champion is destroyed, this equipment moves to the next closest unequipped friendly champion.
Ironfist Stronghold Champions Barbarian Commander Default Cost to 72 Houndmaster Default Cost to 74 Upgrade Set 1: Invigorate 1, Drive (default), Throw Axe Upgrade Set 2: Boost: Beast , Commander: Beast 2 (default) Dwarven Defender Default Cost to 55 Upgrade Set 2: Battlemaster 3, Defender, Bodyguard (default) Terraformer Default Cost to 54 Starting Abilities: Terraform: Lava, Rock Slide Upgrade Set 1: Tidal Wave, Avalanche (default), Lava Storm Upgrade Set 2: Shatter (default), Tremor Dwarven Handler Default Cost to 56 Upgrade Set 1: Regal Presence (default), Build 'Em Tough, Rev 'Em Up Upgrade Set 2: Boost: Construct (default) Armorer Default Cost to 50 Upgrade Set 1: Defender (default) Ironfist Minister Default Cost to 72 Starting Abilities: Attack: Magical, Battle Drum, Execute Upgrade Set 1: Resistance: Magical 3 (default), Annex, Amplify Healing Rock Guardian Default Cost to 69 Upgrade Set 1: Cripple, Reclaim, Domain: Rock (default) Upgrade Set 2: Defender (default) Euan Ironfist Default Cost to 87 Paladin Commander Default Cost to 74 Starting Abilities: Iron Will, Attack: Physical, Hold the Line, Commander Stalwart Defender Default Cost to 59 Upgrade Set 2: Defender (default) Euan Ironfist Default Cost to 87 Barbarian Guardian Upgrade Set 1: Defender, Shroud, Protective (default) Savage Shieldman Default Cost to 76 Upgrade Set 1: Block 1, Block 2 (default) Upgrade Set 2: Defender (default) Conscripted Warrior Default Cost to 52 Upgrade Set 1: Defender (default), Power Attack 3, Reinforce Ironfist Minister Default Cost to 72 Starting Abilities: Attack: Magical, Battle Drum, Execute Upgrade Set 1: Resistance: Magical 3 (default), Annex, Amplify Healing Dwarven Sergeant Default Cost to 71 Upgrade Set 2: Defender (default) Ironfist Inquisitor Default Cost to 70 Upgrade Set 2: Immunity: Psychic, Inquisition (default), Commander Ironfist Inquisitor Default Cost to 70 Upgrade Set 2: Immunity: Psychic, Inquisition (default), Commander Leoss Guardian Default Cost to 69 Upgrade Set 2: Reflexes 1, Reflexes 2 (default), Reflexes 3 Wall of Ailur Upgrade Set 2: Defender, Stun, Shroud (default) Bastion Remnant [Ironfist Stronghold, Savage Tundra] Upgrade Set 1: Reflexes 1, Reflexes 2 (default), Reflexes 3 Wall of Ailur Upgrade Set 2: Defender, Stun, Shroud (default) Leoss Border Patrol Default Cost to 87 Upgrade Set 2: Reflexes 1, Reflexes 2 (default), Reflexes 3 Inquisitor Isran Default Cost to 70 Upgrade Set 2: Immunity: Psychic, Inquisition (default), Commander Animated Armor Default Cost to 60 Class: KNIGHT Upgrade Set 1: Defensive Stance 1, Defensive Stance 2 (default), Defensive Stance 3 Upgrade Set 2: Detection 3, Defender (default) Northern Cross Templar Default Cost to 69 Starting Abilities: Attack: Physical, Duel, Inquisition Upgrade Set 2: Sunder 2, Book Burn, Relic Guardian (default) Angel of Mercy Default Cost to 74 Upgrade Set 2: Cleansing Aura, Empathy, Commander (default) Crusader Races: BARBARIAN Dwarven Engineer Default Cost to 77 Upgrade Set 2: Boost: Construct (default) Platinum Wing Starting Abilities: Flight, Attack: Gun, Platinum Sigil Northern Cross Priestess Default Cost to 76 Starting Abilities: Attack: Electricity, Reclaim, Call: Celestial Spear Upgrade Set 1: Relocate: Relic, Cleansing Flame, Mark of Al'Mara (default) Upgrade Set 2: Heal Champion 3 (default), Cleanse, Grant: Magical Aura Northern Cross Cardinal Upgrade Set 1: Relocate: Relic, Declare Target (default), Sermon Aria the Priestess Default Cost to 76 Starting Abilities: Attack: Electricity, Taunt: Aria, Reclaim, Call: Celestial Spear Upgrade Set 1: Relocate: Relic, Cleansing Flame, Mark of Al'Mara (default) Upgrade Set 2: Heal Champion 3 (default), Cleanse, Grant: Magical Aura Euan Ironfist Default Cost to 87 Sarghavian Herder Default Cost to 65 Upgrade Set 2: Boost: Beast (default) Spells Disarm Nora Cost decrease (-5) Cooldown decrease (-1) Equipment St. Semmir's Brew Description: Equipped champion is Cleansed and gains Intoxicated and Violent. If this equipment is destroyed while equipped on a champion with Race: Dwarf, it gains +4 DMG for 4 turns.
K'thir Forest Champions Oaken Defender Default Cost to 46 Upgrade Set 1: Defender (default), Shrine Defender Elven Mage Upgrade Set 2: Frost Nova 3, Magic Nova 3 (default) Woodland Diplomat Default Cost to 74 Starting Abilities: Nora Miner, Attack: Magical, Hibernate Upgrade Set 1: Exertion 3, Annex (default), Reinforcement 2 Elven Strategist Default Cost to 77 Snake Charmer Default Cost to 67 Upgrade Set 2: Boost: Beast (default) Vashal Quillback Default Cost to 74 Damage decrease (-2) HP increase (+2) Races: VASHAL Starting Abilities: Vulnerability: Disease, Damage Shield: Physical, Deflect, Attack: Physical, Seal of the Vashal Gnarlwood Patriarch Default Cost to 63 Upgrade Set 2: Defender (default), Camaraderie Gnarlwood Grappler Default Cost to 71 Starting Abilities: Attack: Physical, Take Root , Entangling Attack, Commander Ancestral Avenger Default Cost to 90 Starting Abilities: Attack: Physical, Corporeal Form, Titan, Pariah Woodland Jester Default Cost to 70 Damage decrease (-1) HP increase (+3) Races: BEAST, VASHAL Ranger Elite Upgrade Set 1: Dodge 1, Escape (default), Commander Elven Treecaller Upgrade Set 2: Take Root , Boost, Domain: Vegetation (default) Archer Commander Default Cost to 74 Upgrade Set 2: Improve Range, Commander (default) Wilderkin Snakedancer Default Cost to 75 Upgrade Set 2: Poison 2, Boost: Beast (default) Vashal Druid Default Cost to 74 Races: VASHAL Starting Abilities: Attack: Magical, Boost, Seal of the Vashal Upgrade Set 1: Cleanse (default), Weary, Nature's Blessing 1 Upgrade Set 2: Camaraderie (default), Logistics: Range Spirit of the Mountain Default Cost to 88 Upgrade Set 2: Boost: Beast (default) Wilderkin Dancer Default Cost to 75 Upgrade Set 2: Poison 2, Boost: Beast (default) Gnarlwood Willowind Default Cost to 69 Damage increase (+1) Max Range increase (+1) Starting Abilities: Attack: Magical, Take Root , Forest Front, Logistics: Heal Champion Upgrade Set 1: Defender, Cleansing Aura (default), Fairy Dust Upgrade Set 2: Nature's Balance, Nature's Blessing 3, Cast: Light as a Feather (default) Vashal Eremite Default Cost to 71 Races: VASHAL Starting Abilities: Fearless, Attack: Physical, Nohkan Do, Seal of the Vashal Upgrade Set 1: Power Attack 3, Execute (default), Channel: Damage Upgrade Set 2: Swap 3, Elusive Leap (default) Vashal Quillquip Default Cost to 74 Damage increase (+1) Races: VASHAL Starting Abilities: Immunity: Poison, Attack: Physical, Shatter Vashal Ranger Default Cost to 78 Starting Abilities: Attack: Physical, Hunter: Unnatural, Seal of the Vashal, Pet: Wolf Upgrade Set 1: Battlemaster 3, Reinforcement 1 (default), Reinforcement 2 Upgrade Set 2: Shatter (default), Train Opportunistic Assault Vashal Cavalier Default Cost to 78 HP increase (+4) Races: VASHAL Starting Abilities: Warcry, Attack: Physical, Unstoppable, Seal of the Vashal Upgrade Set 1: Block 1, Block 2 (default) Upgrade Set 2: Battle Leader, Protective (default), Commander Vashal Vicar Default Cost to 74 Damage decrease (-1) HP increase (+6) Defense decrease (-1) Races: VASHAL Upgrade Set 1: Heal Champion 3 (default), Aid Defense, Cleansing Aura Dugon, Garu Stalwart Default Cost to 84 Conclave Warden Default Cost to 60 Starting Abilities: Attack: Psychic, Entangle, Fairy Flight Upgrade Set 2: Boost (default), Book Burn, Boost: Weak Elven Taskmaster Default Cost to 74 Upgrade Set 2: Drive, Commander (default), Vigilance Wood Marshal Druid Upgrade Set 2: Boost: Plant, Pawn (default), Sacrifice of De'lim Vashal Mirrorblade Default Cost to 69 Races: VASHAL Dragonbark Protector Default Cost to 70 Upgrade Set 1: Defender (default), Nature's Blessing 1, Sapping Armor Vashal Enchanter Default Cost to 70 Races: VASHAL Upgrade Set 2: Grand Entrance (default), Call to Arms Relics Woodland Portal Nora Modifier decrease (-5) Poisonquill Trap Nora Modifier decrease (-5)
Savage Tundra Champions Jakei Wingmaster Default Cost to 83 Arctic Delegate Default Cost to 71 Starting Abilities: Attack: Frost, Arctic Upgrade Set 1: Heal Champion 3 (default), Amplify Frost, Annex Jakei Extinguisher Default Cost to 73 Starting Abilities: Attack: Frost, Arctic, Extinguish Dwarven Mountaineer Default Cost to 65 Upgrade Set 1: Defender (default) Jakei Extinguisher Default Cost to 73 Upgrade Set 1: Ice Eater, Frost Acolyte (default) Upgrade Set 2: Frost Aura 3 (default), Chill 1 Jakei Maiden Default Cost to 57 Starting Abilities: Defender, Arctic, Cleansing Aura Lonx Hunt Leader Default Cost to 72 Starting Abilities: Initiative, Attack: Physical, Arctic Jakei Owl Raider Default Cost to 73 Zeventrech the Last Default Cost to 116 Upgrade Set 1: Frost Cone 1, Frost Cone 2 (default), Frost Cone 3 Upgrade Set 2: Boost Azaren the Shepherd Default Cost to 106 Frostwing Glaive Default Cost to 75 Max Range increase (+2) Starting Abilities: Attack: Physical, Glaive Bounce, Arctic Flight Upgrade Set 1: Evasive 2 (default), Aerial Supremacy, Counter Attack: Ranged Upgrade Set 2: Surge: Ranger, Bravery (default), Declare Hunted Strig Battle Ward Default Cost to 77 Strig Magebane Default Cost to 82 Strig Windrider Default Cost to 79 Strig Warlock Default Cost to 79 Ferren Pouncer Default Cost to 70 Upgrade Set 2: Reflexes 1, Reflexes 2 (default), Reflexes 3 Crystal Mastodon Default Cost to 73 Upgrade Set 1: Shroud, Domain: Snow, Slowing Armor (default) Khong Monk Default Cost to 70 Starting Abilities: Attack: Physical, Arctic, Nohkan Do, Mocking Blow Arctic Turtle Class: BRUTE Crystal Elemental Class: DRUID Spells Retreat Nora Cost decrease (-5) Cooldown decrease (-1)
Shattered Peaks Champions Moga Assault Team Default Cost to 68 Damage increase (+7) Starting Abilities: Attack: Physical, G'hernbound, Disperse Moga Slinger Default Cost to 58 Min Range decrease (-1) Moga Trapper Default Cost to 46 Upgrade Set 2: Deploy Rock Trap (default) Dirge, Moga Lord Default Cost to 81 Voil Frenzy Default Cost to 71 HP increase (+2) Starting Abilities: Blood Frenzy, Attack: Physical, Sonic Flight Upgrade Set 1: Berserk Attack 3, Blood Rage, Impatient (default) Upgrade Set 2: Life Siphon, Perseverance (default), Reflexes 2 Voil Courier Default Cost to 74 Starting Abilities: Attack: Magical, Sonic Flight, Distract Upgrade Set 2: Detection 3 (default), Annex, Illuminate Cyclops Chieftain Default Cost to 76 Upgrade Set 1: Battlemaster 3, Commander (default) Cyclops Chieftain Default Cost to 76 Upgrade Set 1: Battlemaster 3, Commander (default) Calcified Lurker Default Cost to 69 Hyaenid Witchdoctor Default Cost to 75 Starting Abilities: Attack: Sonic, Cackle, Inhibiting Touch, Dogpile Kanen Alpha [Shattered Peaks, Sundered Lands] Default Cost to 80 Upgrade Set 2: Boost (default), Subsume Kanen Crone Default Cost to 79 Upgrade Set 2: Boost, Surge: Kanen 1 (default) Albino Fesh Default Cost to 91 Class: BARD Upgrade Set 2: Defender, Boost (default), Commander Voil Imperialist Upgrade Set 1: Boost, Lift, Stat Bonus: Defense 2 (default) Chaos Brave Default Cost to 83 Upgrade Set 1: Crushing Charge, Quest: Kill Enemy (default), Initiator Upgrade Set 2: Resistance: Physical 1, Resistance: Physical 3 (default), Bold Moga Hooligan Default Cost to 46 Upgrade Set 2: Reflexes 1, Reflexes 2 (default), Reflexes 3 Moga Team 6 Default Cost to 69 Damage increase (+7) Starting Abilities: Amphibious, Attack: Spear, G'hernbound, Disperse Cyclops Warwizard Upgrade Set 2: Boost: Beast , Boost, Stall (default) Slag Overmind Default Cost to 78 Starting Abilities: Attack: Psychic, Relocate: Ally, Trail: Ooze, Oozing, Commander G'hern General Default Cost to 80 Peaks Dao Default Cost to 82 Upgrade Set 1: Reflexes 1, Reflexes 2 (default), Reflexes 3 Rupture Alpha Default Cost to 81 Upgrade Set 2: Battle Harden 2, Escalation (default), Commander Dirge, Moga Lord Default Cost to 81 Moga Chef Default Cost to 39 Damage decrease (-2) Upgrade Set 2: Heal Champion 2 (default) Cyclops Warsmith Default Cost to 49 Upgrade Set 1: Inspire (default), Boost: Construct Voltaic Slag Class: WIZARD Spells Whispers of the Mind Description: The next time target champion makes a basic attack within 4 turns, that attack misses and the champion loses all AP and becomes Distracted 4. This effect is hidden until triggered. Equipment Static Bracelet Description: Equipped champion gains Catalyst: Electricity (When this champion is successfully attacked by a basic attack, all opposing champions within 3 spaces take 4 Electricity damage) and Static Aura (Whenever an enemy champion moves within 2 spaces of this champion, it takes 2 Electricity damage).
Sundered Lands Champions Draksar Footman Default Cost to 55 Draksar Lord Default Cost to 81 Upgrade Set 1: Power Attack 3 (default), Commander Draksar Gunner Default Cost to 75 Starting Abilities: Attack: Spear, Sapping Strike Skeezick Alchemist Upgrade Set 2: Skeezick Alliance, Grant: Rage Potion, Grant: Action Potion (default) Skithmaw Hunter Default Cost to 67 Upgrade Set 1: Charge 3 (default), Camaraderie , Commander: Beast Draksar Consulate Default Cost to 74 Starting Abilities: Flight, Attack: Magical, Violent, Grant: Draconic Force Upgrade Set 1: Regeneration 2 (default), Reflexes 1, Annex Skeezick Scoundrel Default Cost to 74 HP increase (+3) Defense decrease (-1) Starting Abilities: Attack: Physical, Skeezick Alliance, Skeezick Rebel Upgrade Set 2: Stealth (default), Reflexes 2, Shadowstrike Mounted Sauropod Default Cost to 86 Draksar Doomsayer Default Cost to 68 Wyrmpriest Default Cost to 70 Resilient Skeezick Default Cost to 67 Starting Abilities: Attack: Physical, Resilient, Skeezick Rebel Upgrade Set 2: Regeneration 3 (default), Subsume, Commander Akakios Upgrade Set 2: Regeneration 3 (default), Scale Armor Temple Guard Default Cost to 59 Upgrade Set 2: Defender (default) Kiergana Upgrade Set 1: Life Siphon (default), Boost, Reconstruct: Magician Skeezick Herder Default Cost to 74 Upgrade Set 1: Drive, Beast Herder (default) Upgrade Set 2: Boost: Beast (default), Tunnel: Sand 2 Blackscale Centurion Default Cost to 74 Myx Broodlord Upgrade Set 2: Domain: Sand (default), Trample, Commander Skeezick Grunt Default Cost to 57 Starting Abilities: Attack: Physical, Skeezick Alliance, Sole Purpose, Skeezick Rebel Skeezick Ripper Default Cost to 74 HP increase (+3) Defense decrease (-1) Starting Abilities: Attack: Physical, Skeezick Alliance, Running Strike, Skeezick Rebel Skeezick Blackguard Default Cost to 82 Defense decrease (-1) Vexian Neodrak Starting Abilities: Scorn, Attack: Acid, Inhibiting Touch, Dragonflight Spells Reforge Nora Cost increase (+5) Cooldown increase (+1) Relics The Farm Nora Modifier increase (+10)
Underdepths Champions Imp Default Cost to 72 Upgrade Set 2: Shadowspawn, Deflect: Fire (default) Magma Bunny Default Cost to 63 Starting Abilities: Vulnerability: Frost, Fire Eater, Attack: Fire, Healing Deficiency Nefari Messenger Default Cost to 80 Speed decrease (-1) Starting Abilities: Life Siphon, Attack: Magical, Drive Upgrade Set 1: Initiative 1 (default), Initiative 2, Annex Greater Pitspawn Default Cost to 105 Undertortoise Default Cost to 67 Class: BRUTE Upgrade Set 1: Defensive Stance 3, Unstoppable, Provision (default) Upgrade Set 2: Defender (default) Bunny Lord Default Cost to 82 Starting Abilities: Vulnerability: Frost, Fire Eater, Attack: Physical, Boost: Beast , Swarm: Magma Bunny Imp Jester Default Cost to 73 Phase Spider Default Cost to 64 Starting Abilities: Attack: Magical, Corporeal Form, Creep and Crawl Demonbarb Spider Default Cost to 77 Upgrade Set 2: Reflexes 1, Reflexes 2 (default), Reflexes 3 Bok Enforcer Default Cost to 76 Maxxarek Default Cost to 98 Starting Abilities: Attack: Fire, Hero, Stationary, Sacrificial Power, Dark Summons, Maxxarek's Servant Upgrade Set 2: Regeneration 3 (default), Portal, Annihilate Vothsair Vanguard Upgrade Set 1: Defender, Stun, Readiness (default) Nefari Beastcaller Upgrade Set 1: Boost: Beast (default), Motivate, Boost: Weak Heretic Overlord Default Cost to 72 Upgrade Set 1: Punishing Aura, Binding Chains (default), Surge: Demon Elf Equipment Heretic Shackle Nora Cost decrease (-10) Description: Equipped champion has Weighty (When this champion has moved 3 spaces via normal movement each turn, it gains Lumbering for 1 turn).