Greetings Everyone, The Visions of Amareth Midterm is here, and with it comes eight new Legendary runes, one Limited Edition rune, a new story, and more! Visions of Amareth Midterm Short Story Contest Results In December we launched a contest giving players a chance for their short story to become part of Pox Nora Lore. The community narrowed down the entries to 3 finalists. All the entries were exceptional, resulting in this being extremely close decision, but after much deliberation Bellagion's entry A Field Report was determined to be the winner. The three finalists will be contacted regarding their prizes. Congratulations to Bellagion, the two other finalists Skullferno and badgerale, and a big thanks to everyone who participated. General The Visions of Amareth Midterm Pack has been added to the Pox Nora Marketplace. This pack will give 1 of the 8 new Legendary Visions of Amareth Midterm runes along with 2 Platinum Tokens. The Outcast De'lim Skin Bundle has been added to the marketplace will award the Limited Edition Outcast De'lim rune with unique art and sprite, 1 of the 8 new Legendary midterm runes, and 2 Platinum Tokens. A new story A Field Report by Bellagion is now available. New Runes Legendary Croma Extinguisher Cyclops Rockshaper De'lim Dunes Enigma Flamebreath Ballista Lonx Icelord Salaman Privateer Slitherine Limited Edition Outcast De'lim Bug Fixes Fixed an issue that was causing the equipment Ethereal Hammer not to function. Fixed an issue that allowed for inactive runes to be crafted using the Rune Forge. Fixed an issue where the relic Ethereal Pool was inappropriately giving illusions Scornful. Fixed an issue that was causing Heroic Achievements to not properly reset or track progress for some players. Fixed an issue that allowed champions with the ability Brushwalker to move over impassable terrain if those tile spaces were Vegetation. Fixed an issue with the ability Nora Pearls that allowed its effects to stack. Fixed an issue preventing the spell Nora Drain from being cast. Fixed an issue preventing the Scythe Whirl ability's buff from being dispelled. Fixed an issue with the ability Fire Blast that was causing it to hit friendly champions. Fixed an issue where the ability Equip: Heretic Shackle could equip unequipable champions. Fixed an issue where the ability Magnate's Blessing would not trigger Quest: Support Ally. Fixed an issue where the condition form the spell Taint could not be dispelled. Fixed an issue where a champion with the ability Precision could still miss if the target was under the effects of the spell Whispers of the Mind. Fixed an issue where some players Avatars would have abilities that were above rank 3. All abilities on Avatars should not go higher than rank 3. Changes Abilities & Conditions Forglar Swamp Forsaken Wastes Ironfist Stronghold K'thir Forest Savage Tundra Shattered Peaks Sundered Lands Underdepths Discussion: http://forums.poxnora.com/index.php?threads/discussion-visions-of-amareth-midterm.21256/
Abilities Removed Abilities Deception Projection Wisdom Propagate Carrionling Description: When this unit takes 4 or more damage, a Carrionling with no upgrades is summoned 4 spaces away from this champion (if there are no empty spaces, it will be summoned farther away). Propagate Spiderling Description: When this unit takes 4 or more damage, a Spiderling with no upgrades is summoned 4 spaces away from this champion (if there are no empty spaces, it will be summoned farther away). Propagate: Ice Block Description: When this unit takes 4 or more damage, an Ice Block relic with 2 HP is summoned 4 spaces away from this champion (if there are no empty spaces, it will be summoned farther away). Council: Spells When an opposing player successfully casts a spell, you gain 5 nora. This does not stack. Restraining Aura Description: When an opposing champion within 6 spaces activates an ability that isn't a basic attack, that ability now has +3 CD. Combat Awarness (Rank 1) Damage from spells and abilities that do not target this champion is reduced by 50%. This does not include terrain effects, conditions, or equipment on this champion. Combat Awarness (Rank 2) Damage from spells and abilities that do not target this champion is prevented. This does not include terrain effects, conditions, or equipment on this champion. Bile Explosion (Rank 1) Description: When this unit is destroyed, units within 2 spaces take 5 Acid damage (ignores DEF), are Blinded for 2 turns and become Scoured for 2 turns. Bile Explosion (Rank 2) Description: When this unit is destroyed, units within 2 spaces take 10 Acid damage (ignores DEF), are Blinded for 2 turns and become Scoured for 2 turns. Bile Explosion (Rank 3) Description: When this unit is destroyed, units within 2 spaces take 15 Acid damage (ignores DEF), are Blinded for 2 turns and become Scoured for 2 turns. Clone Matter (Relic) Description: Target an enemy relic or enemy equipped champion within 8 spaces. If the target is a Relic, a copy of that Relic is summoned to an adjacent space. If the target is an equipped champion, a copy of that Equipment is equipped on the closest valid friendly champion. The CD on this ability is reset when a relic or equipment within 8 spaces is destroyed. Gift: Future Sight Nora Cost increase (+2) Stormreader Nora Cost increase (+8) Raider Nora Cost increase (+3) Fractured Lands Nora Cost increase (+12) True Nature Nora Cost increase (+3) Salaman Ingenuity: Damage Description: When a friendly equipment or relic is deployed from the runedock, friendly Salaman within 5 spaces (including this one) gain +2 DMG for 4 turns. This stacks up to 3 times. Storm Field Description: Area Effect 2, Range 5: Affected spaces becomes Storm Field (5 Electricity damage per square upon entry) for 4 turns. Weighty Nora Cost decrease (-2) Overkill: Healing Description: When a unit would be destroyed via a basic attack, the attacking champion is healed for an amount equal to the damage beyond the current health of the target. Stasis Nora Cost increase (+2) Dispelling Blows Nora Cost decrease (-3) Sacrifice of De'lim Nora Cost decrease (-4) Logistics: Speed AP Cost decrease (-1) Logistics: Flanking Nora Cost increase (+3) Binding Chains Nora Cost increase (+1) Void Shield Nora Cost decrease (-1) Throw Javelin Nora Cost decrease (-2) Throw Boulder Nora Cost decrease (-2) Dreamstate Nora Cost increase (+2) Animate Cooldown decrease (-2) Description: This champion loses Immobile and Passive and gains Attack: Physical for 3 turns. This ability costs 10 nora. Summon: Crested Fesh Name Change: Summon: Crested Fesh(was Summon: Fesh) Nora Cost decrease (-5) Description: Summon a Crested Fesh with no upgrades to target adjacent space. Stitched Description: When this champion is destroyed, a Stitched Remains relic is spawned in the location this champion occupied. Fire Blast Name Change: Fire Blast(was Artillery Blast) Description: When this unit makes a basic attack, all opposing champions within 2 spaces of the target take 50% Fire damage. Stunning Sweep Nora Cost decrease (-5) Attendant Nora Cost decrease (-4) Relic Guardian Nora Cost increase (+2) Description: This champion gains +4 DEF and +2 DMG when it is within 3 spaces of a friendly relic. Summon: Hive Nora Cost decrease (-5) Voil Caverns Nora Cost increase (+10) Description: When an opposing real champion within 6 spaces is destroyed, a Young Bat with no upgrades is summoned adjacent to this unit. Brubaker Resistance Nora Cost decrease (-1) Deep Wounds Description: Whenever this champion successfully damages an enemy champion with a basic attack, that champion becomes Wounded (This champion takes 50% additional damage when attacked by champions with Deep Wounds. This stacks up to two times). Desecrated Zone (rank 3) Nora Cost increase (+1) Desecrated Zone (rank 2) Nora Cost increase (+2) Desecrated Zone (rank 1) Nora Cost increase (+3) Throw Shield Nora Cost decrease (-2) Summon: Young Sapling Nora Cost decrease (-4) Germinate Cooldown increase (+1) Fading Light Nora Cost decrease (-1) Transplant Nora Cost increase (+4) Description: When this champion would be destroyed and has at least 10 MAX HP, the nearest friendly plant champion is destroyed and this champion respawns on that location with -10 MAX HP. Resolute Nora Cost decrease (-4) Throw Axe Nora Cost decrease (-2) Bone Mason (rank 2) Nora Cost decrease (-6) Bone Mason (rank 1) Nora Cost decrease (-4) Summon: Young Imp Cooldown decrease (-1) Description: Summon a Young Imp with no upgrades to target adjacent space. Shielded Nora Cost decrease (-3) Summon: Young Bat Name Change: Summon: Young Bat(was Summon: Bat) Nora Cost increase (+4) Cooldown increase (+1) Description: A Young Bat with no upgrades is summoned on to target adjacent space. Illusion: Mage Nora Cost decrease (-6) Knockback (rank 3) Nora Cost decrease (-4) Knockback (rank 2) Nora Cost decrease (-1) Summon: Skeleton (rank 3) Nora Cost decrease (-2) Cooldown increase (+1) Summon: Skeleton (rank 2) Nora Cost decrease (-1) Cooldown increase (+1) Summon: Skeleton (rank 1) Cooldown increase (+1) Phylactery Bound Description: When this unit is deployed from the runedock, a Phylactery relic is summoned in the closest friendly deployment zone. Eternal Life Description: If a Phylactery is in play when this unit dies, the nearest Phylactery relic is destroyed and this unit is reanimated in its place. Your Shrine or Avatar loses 5 HP when this triggers. Healing Wind Nora Cost increase (+4)
Forglar Swamp Champions Kartch, Finlord Default Cost to 82 HP increase (+5) Starting Abilities: Amphibious, Poison, Attack: Spear, Hero Upgrade Set 1: Regeneration 2 (default), Precision Salaman Sentry Default Cost to 62 Fire Salaman Default Cost to 67 HP increase (+4) Defense increase (+1) Min Range decrease (-1) Max Range decrease (-2) Starting Abilities: Amphibious, Damage Shield: Fire, Attack: Fire Upgrade Set 1: Fire Aura 2, Flame Nova 3, Flamestrike 2 (default) Upgrade Set 1: Regeneration 2, Fire Eater, Provision: Defense (default) Hydraxor Upgrade Set 1: Cleave, Sweep (default), Dive 3 Firk Mindweaver Default Cost to 73 Upgrade Set 1: Entangle (default), Psychic Blast Kartch, Finlord Default Cost to 82 HP increase (+5) Starting Abilities: Amphibious, Poison, Attack: Spear, Hero Upgrade Set 1: Regeneration 2 (default), Precision Snaptooth Dusk Shaman Default Cost to 81 Starting Abilities: Phase Shift, Attack: Magical, Escalation Snaptooth Murkwater Default Cost to 71 Damage decrease (-1) Starting Abilities: Attack: Physical, Murkwater Frenzy, Spellsurge: Murkwater Weakness Upgrade Set 1: Life Siphon, Regeneration 2, Regeneration 3 (default) Upgrade Set 1: Tough 2, Combat Awareness 2, Combat Awareness 1 (default) Snaptooth Deadeye Default Cost to 69 Damage decrease (-1) Speed increase (+1) Starting Abilities: Phase Shift, Attack: Physical, Murkwater Frenzy Upgrade Set 1: Evasive 1, Evasive 2 (default), Evasive 3 Upgrade Set 1: Detection 3 (default), Precision Snaptooth Crawmangler Default Cost to 74 Snaptooth Ancient Default Cost to 74 Starting Abilities: Phase Shift, Attack: Magical Upgrade Set 1: Heal Champion 3, Cleanse (default), Empathy Upgrade Set 1: Poison 1, Poison 2 (default), Weary Darkmarsh Outlaw Default Cost to 84 Upgrade Set 1: Absorb , Oblivion Shield, Combat Awareness 1 (default) Snaptooth Chilan Default Cost to 70 Starting Abilities: Phase Shift, Attack: Fire Upgrade Set 1: Divert, Sentinel, Stall (default) Upgrade Set 1: Premonition, Distract (default), Confuse Princess Ctharia Default Cost to 80 Starting Abilities: Regal Presence, Attack: Psychic, Hero, Semi Aquatic Kartch, Finlord Default Cost to 82 HP increase (+5) Starting Abilities: Amphibious, Poison, Attack: Spear, Hero, Presidential Upgrade Set 1: Regeneration 2 (default), Precision Firk Executor Default Cost to 74 Starting Abilities: Amphibious, Attack: Psychic, Lethargic, Mind Meld Firk Mindcaller Default Cost to 72 Firk Voidmage Default Cost to 82 Cortices the Infinite Default Cost to 82 Chipped Boulder [Forglar Swamp, Savage Tundra] Name Change: Chipped Boulder(was Chipped Boulder Monk) Default Cost to 76 Snaptooth Vermillion Default Cost to 75 Starting Abilities: Phase Shift, Attack: Magical Upgrade Set 1: Heal Champion 3, Cleanse (default), Empathy Upgrade Set 1: Poison 1, Poison 2 (default), Weary Spells Corrode Nora Cost decrease (-5) Cooldown decrease (-2) Relics Font of Restoration Nora Modifier decrease (-10) Starting Abilities: Instability, Healing Waters Lotus Altar Description: This relic has Lotus Altar (Friendly champions within 5 spaces of this relic are Shielded) and Weaken Spells (Friendly champions within 5 spaces take 5 less damage from spells). Equipment Emergency Kit Description: Equipped champion gains Melee Specialist 1, Detection 3 and Rover: Stat Bonus: Speed.
Forsaken Wastes Champions Afflicted Corpse Default Cost to 42 Starting Abilities: Attack: Physical, Lumbering, Locust Swarm Zombie Behemoth Default Cost to 52 Elsari Mason Default Cost to 46 Soul Collector Default Cost to 65 Upgrade Set 1: Desecrated Zone 3 (default), Depression, Incoherent Babbling Elsari Mason Default Cost to 46 Carrionling Default Cost to 33 Ghost Stalker [Forsaken Wastes, K'thir Forest] Default Cost to 69 Starting Abilities: Attack: Magical, Mirrorblade Upgrade Set 1: Entangle (default), Swap 3, Illuminate Upgrade Set 1: Phase Shift (default), Fading Light, Combat Awareness 1 Executioner Default Cost to 70 Corruptor Default Cost to 68 Upgrade Set 1: Desecrated Zone 3 (default), Weaken Spells Stitched Monolith Default Cost to 73 Hoarfrost Dragon [Forsaken Wastes, Savage Tundra] Default Cost to 72 HP increase (+6) Upgrade Set 1: Chill 3, Freezing Aura, Cold Snap (default) Upgrade Set 1: Swoop, Savage Exploit (default) Bloodbinder Count Default Cost to 74 Starting Abilities: Life Siphon, Attack: Electricity Upgrade Set 1: Lifedrinker, Bleed, Blood Bind (default) Shadestriker Upgrade Set 1: Soultap (default), Backlash, Domain: Dead Magic Zone Mysian Necromancer Default Cost to 81 Wailing Banshee Classes: WITCH Mindflayer Queen Default Cost to 74 Starting Abilities: Attack: Physical, Brainless, Mindflayer Jumper, Equip: Mindflayer Upgrade Set 1: Flight (default), Leap 3, Swoop Accursed Scrofula Default Cost to 68 Bone Circle Archmage Default Cost to 73 Yobanchi the Eternal Default Cost to 73 Twilight Creeper Default Cost to 71 Relics Scouring Jasper [Forsaken Wastes, Sundered Lands] Nora Modifier increase (+5) Equipment Mindflayer Description: Equipped champion gains Restraining Aura (When an opposing champion within 6 spaces activates an ability that isn't a basic attack, that ability now has +3 CD.) and Combat Awareness 2 (This champion takes no damage from spells and abilities if they specifically target a champion. This does not include terrain effects, conditions, or equipment on this champion).
Ironfist Stronghold Champions Barbarian Commander Default Cost to 74 Upgrade Set 1: Battlemaster 3 (default), Commander Upgrade Set 1: Battle Leader, Protective (default) Terraformer Default Cost to 66 HP increase (+4) DMG increase (+7) Starting Abilities: Attack: Fire, Rock Slide Upgrade Set 1: Shatter (default), Terraform: Lava 2 Elemental Warstaff Default Cost to 61 Euan Ironfist Default Cost to 83 Speed decrease (-1) HP increase (+3) Defense increase (+1) Upgrade Set 1: Battlemaster 3, Surge: Enemy (default), Battle Leader Upgrade Set 1: Block 2 (default), Prestige, Carouse Siege Engine Default Cost to 63 Upgrade Set 1: Fire Blast (default) Faultbreaker Default Cost to 91 Defense decrease (-1) Starting Abilities: Resistance: Physical, Attack: Physical, Titan Upgrade Set 1: Charge 3, Tectonic Pulse (default), Massive Leap 2 Upgrade Set 1: Heavy Charger, Fractured Lands, Absorb Relic (default) Brewmaster Default Cost to 73 Damage increase (+1) Starting Abilities: Attack: Physical, Thirst for Battle, Carouse Upgrade Set 1: Tough 1 (default), Tough 2, Void Shield Master Axeman Default Cost to 65 Turret Team Default Cost to 60 Euan Ironfist Default Cost to 83 Speed decrease (-1) HP increase (+3) Defense increase (+1) Upgrade Set 1: Battlemaster 3, Surge: Enemy (default), Battle Leader Upgrade Set 1: Block 2 (default), Prestige, Carouse Brubaker Brothers Default Cost to 69 Speed increase (+1) HP decrease (-4) Wild Chieftain Default Cost to 85 Starting Abilities: Attack: Physical, Invigorate, Warchief: Blood Clan Whitestone Gargoyle Default Cost to 78 Jangar Arcanis Starting Abilities: Pride of Ailur Archangel of Al'Mara Default Cost to 77 Damage decrease (-2) Speed decrease (-1) HP decrease (-2) Starting Abilities: Flight, Attack: Magical, Ironfist Exploit Upgrade Set 1: Deflect, Aerial Supremacy (default), Scale Armor Upgrade Set 1: Regeneration 2 (default), Purified, Mark of Al'Mara Northern Cross Templar Default Cost to 73 Jangar Architect [Ironfist Stronghold, Savage Tundra] Default Cost to 75 Bastion the Avenger Default Cost to 96 Damage decrease (-1) HP increase (+5) Max Range increase (+1) Starting Abilities: Flight, Attack: Physical, Hero, Subsume, Escalating Rage Upgrade Set 1: Cleave, Aid Defense (default), Battle Leader Lodestone Armory Default Cost to 65 Dwarven Roughneck Default Cost to 77 Dwarven Alchemist Default Cost to 73 Damage increase (+1) HP increase (+3) Min Range decrease (-1) Max Range decrease (-1) Starting Abilities: Attack: Fire, Grant: Rage Potion Upgrade Set 1: Grant: Damage Shield: Magical, Grant: Stoneskin Potion, Grant: Healing Potion (default) Obsidian Wing Default Cost to 85 Euan Ironfist Default Cost to 83 Speed decrease (-1) HP increase (+3) Defense increase (+1) Upgrade Set 1: Battlemaster 3, Surge: Enemy (default), Battle Leader Upgrade Set 1: Block 2 (default), Prestige, Carouse Spells Blessing of Al'Mara Nora Cost decrease (-10) Cooldown decrease (-2) Relics Griffin Perch Nora Modifier increase (+5) Celestial Spear Description: When this unit is deployed, opposing champions within 4 spaces takes 8 Magical damage. This damage ignores DEF. When a friendly Paladin, Priest or Shaman within 4 spaces is successfully attacked, the attacker takes 4 Electricity damage. Equipment Forge Hammer Description: Equipped champion gains Relic Guardian and Forge Hammer.
K'thir Forest Champions Fae Dreamer Default cost to 59 Damage increase (+7) Starting Abilities: Attack: Magical, Shatter Summoned, Gift: Future Sight, Fairy Flight Garu Hurler Default Cost to 68 Elven Illusionist Default Cost to 64 Min Range increase (+1) Starting Abilities: Attack: Magical, Absorb Illusion, Illusion of Lies Upgrade Set 1: Illusion: Archer, Illusion: Garu (default) Upgrade Set 1: Illusion: Elf, Illusion: Mage (default) Elven Mage Default Cost to 77 Defense decrease (-1) Starting Abilities: Attack: Magical, Teleport 1, Amplify: Magic Gnarlwood Lifegiver Default Cost to 59 Arctic Garu [K'thir Forest, Savage Tundra] Default Cost to 77 Factions: K'thir Forest, Savage Tundra Upgrade Set 1: Regeneration 3, Hostile (default) Fae Advocate Default Cost to 62 Damage increase (+7) Starting Abilities: Attack: Physical, Mark, Fairy Flight, Bubble Upgrade Set 1: Flash Bomb (default), Flourish, Shadowspawn Wood Elemental Default Cost to 84 Damage decrease (-2) Ranger Elite Default Cost to 85 Upgrade Set 1: Dodge 1, Commander, Combat Awareness 1 (default) Tireless Harvester Default Cost to 66 Snare Fairy [K'thir Forest, Savage Tundra] Default Cost to 70 Starting Abilities: Attack: Frost, Chill, Fairy Flight Upgrade Set 1: Hinder Movement, Snow Strike (default) Upgrade Set 1: Evasive 1, Iceguard (default) Garu Kodiak Default Cost to 82 Damage increase (+3) Starting Abilities: Attack: Physical, Unstoppable, Hibernate, Fearsome Hunter Upgrade Set 1: Pummel 1 (default), Pummel 2, Stun Gnarlwood Oakthumper Default Cost to 76 Garu Medium Default Cost to 73 Damage increase (+2) Vashal Vicar Default Cost to 74 Dugon, Garu Stalwart Default Cost to 86 Damage increase (+1) HP increase (+2) Starting Abilities: Attack: Physical, Hibernate, Triumphal Roar Upgrade Set 1: Battlemaster 3 (default), Battle Harden 3, Commander Upgrade Set 1: Provision: Defense, Thirst for Battle, Vigilance (default) Wood Marshal Druid Default Cost to 77 Starting Abilities: Attack: Magical, Summon: Young Sapling Upgrade Set 1: Flame Armor 3, Eagle Form (default), Devotee of De'lim Seeker of the Source Default Cost to 76 Dugon, Garu Stalwart Default Cost to 86 Damage increase (+1) HP increase (+2) Starting Abilities: Attack: Physical, Hibernate, Triumphal Roar Upgrade Set 1: Battlemaster 3 (default), Battle Harden 3, Commander Upgrade Set 1: Provision: Defense, Thirst for Battle, Vigilance (default) Wood Marshal Druid Default Cost to 77 Starting Abilities: Attack: Magical, Summon: Young Sapling Upgrade Set 1: Flame Armor 3, Eagle Form (default), Devotee of De'lim Upgrade Set 1: Boost: Plant, Pawn (default), Sacrifice of De'lim Spells Brambles Description: Area Effect 2: Champions in the affected area becomes Ensnared for 2 turns (Each movement costs an additional 2 AP) and take 8 Physical damage. Relics Aurora Banner Starting Abilities: Self Destruct, Bastion of Will, Illuminating Burst
Savage Tundra Champion Lonx Hunter Default Cost to 78 Upgrade Set 1: Dodge 1, Dodge 2, Combat Awareness 1 (default) Ferren Brawler Starting Abilities: Attack: Physical, Ferren Focus, Portal Watcher Ferren Ninja Upgrade Set 1: Stealth, Evasive 2 (default), Combat Awareness 1 Frostfall Tardigrade Default Cost to 59 Whitestar Default Cost to 76 Upgrade Set 1: Cold Snap, Savage Exploit (default), Empowered: Range Boras, Frostfall Tardigrade Default Cost to 59 Wingmaster Cleric Default Cost to 80 Damage decrease (-1) Starting Abilities: Attack: Physical, Arctic Flight, Healing Wind Upgrade Set 1: Cleanse, Cleansing Aura (default), Heal Champion 3 Spells Lockdown Description: For 4 turns, champions may only gain AP due to natural AP generation.
Shattered Peaks Champions Voil Queen Default Cost to 71 Starting Abilities: Attack: Physical, Sonic Flight Upgrade Set 1: Lifedrinker, Life Siphon (default), Surge: Voil Upgrade Set 1: Summon: Young Bat (default), Voil Caverns Vampyre Bat Default Cost to 40 Damage increase (+1) Speed increase (+1) HP increase (+2) Starting Abilities: Life Siphon, Attack: Physical, Sonic Flight Cyclops Battlefiend Default Cost to 78 Alpine Cyclops Starting Abilities: Attack: Physical, Mountaineer, Pathfinding Mogahern Destroyer Default Cost to 68 Voil Progenitor Default Cost to 88 Starting Abilities: Resistance: Physical, Attack: Physical, Titan Upgrade Set 1: Surge: Moga 1, Surge: Beast, Voil Caverns (default) Cyclops Wardrummer Default Cost to 67 Klub the Devourer Default Cost to 79 Moga Razor Default Cost to 77 Starting Abilities: Damage Shield: Physical, Attack: Physical, Buckethead's Revenge Cyclops Ritualist Upgrade Set 1: Fester, Dispel, Grant: Poison Cloud Trap (default) Cyclops Stonecaller Default Cost to 80 Damage decrease (-1) Min Range decrease (-1) Max Range decrease (-1) Upgrade Set 1: Tremor, Grant: Stoneskin Potion (default), Empowered: Defense Upgrade Set 1: Shatter, Grant: Mobility (default) Voil Queen Upgrade Set 1: Summon: Young Bat (default) Upgrade Set 1: Lifedrinker, Life Siphon (default), Surge: Voil Moga Inferno Default Cost to 43 Hyaenid Stormreader Default Cost to 58 Starting Abilities: Stormreader Upgrade Set 1: Teleport 1, Electric Attack (default) Spells Crack the Earth Nora Cost decrease (-5) Cooldown decrease (-1) Defend the Roost Description: Target friendly Voil champion is relocated within 3 spaces of your Shrine or Avatar. Additionally, 2 Young Bats with 5 AP and no upgrades are summoned by your Shrine or Avatar. Relics Voil Caverns Nora Modifier decrease (-5) Description: When an opposing real champion within 6 spaces is destroyed, a Young Bat with no upgrades is summoned adjacent to this unit. Equipment Lightning Rod Description: All Electricity dealt to champions via Spells and Abilities (including basic attacks) within 5 spaces without Lighting Rod is prevented, and this champion takes 80% of the prevented damage.
Sundered Lands Champions Steelspine Bearcat Default Cost to 64 Starting Abilities: Damage Shield: Physical, Attack: Physical, Defensive Turtle Mounted Sauropod Default Cost to 82 Resilient Skeezick Default Cost to 69 Upgrade Set 1: Skeezick Alliance (default), Loyalty, Commander Upgrade Set 1: Regeneration 3 (default), Shatter, Subsume Priest of Fury Default Cost to 78 Damage decrease (-2) HP increase (+8) Defense decrease (-1) Min Range increase (+1) Mauler Default Cost to 77 Damage decrease (-2) Aspect of Violence Default Cost to 86 Damage increase (+1) Starting Abilities: Attack: Physical, Skirmisher, Fury, Unequippable, Furious Attacks, Pariah, Violence Charged Skywing Patrol Default Cost to 88 Skywing Agitator Default Cost to 69 Starting Abilities: Attack: Fire, Dragonflight Skywing Imperator HP increase (+3) Starting Abilities: Attack: Physical, Sand Spray, Dragonflight Upgrade Set 1: Desert Front (default), Burning Sandspout Upgrade Set 1: Acid Bomb 3, Lightning Storm 3 (default) Vexian Neodrak Upgrade Set 1: Tormented, Vindictive, Swoop (default) Tainted Vinecreeper Default Cost to 69 Red Temple Guard Default Cost to 66 Classes: KNIGHT Spells Reforge Nora Cost decrease (-5) Cooldown decrease (-1) Taint Description: Target champion gains Race: Draksar, Regeneration 3,Draconic Force 1, and Violent. Magnetize Nora Cost increase (+5) Cooldown increase (+1) Relics Skeezick Banner Nora Modifier decrease (-5)
Underdepths Champions Greater Pitspawn Default Cost to 92 Starting Abilities: Attack: Physical, Death Touch, Titan Ipgrade Set 1: Frightful Blows (default), Life Siphon, Leech Vitality Grimlic Default Cost to 95 Starting Abilities: Regeneration, Attack: Fire, Hero Screaming Imp Default Cost to 77 Imp Jester Default Cost to 70 Upgrade Set 1: Stealth, Evasive 3, Combat Awareness 1 (default) Grimlic Default Cost to 95 Starting Abilities: Regeneration, Attack: Fire, Hero Vothsair Reaver Default Cost to 81 Imp Trickster Default Cost to 74 Upgrade Set 1: Split (default), Mirrorblade Minotaur Gladiator Default Cost to 91 Grimlic Default Cost to 95 Starting Abilities: Regeneration, Attack: Fire, Hero, Winter Gloom Heretic Overlord Default Cost to 75 Minotaur Thunderaxe Default Cost to 79 Red-tipped Raptor Default Cost to 78 Damage decrease (-2) Starting Abilities: Regeneration, Attack: Fire Spells Soul Feed Nora Cost decrease (-5) Cooldown decrease (-1) Demon Call Nora Cost decrease (-15) Cooldown decrease (-1) Masochism Description: For 3 turns, damage to friendly champions is prevented and target real owned champion loses HP equal to 2 less than the damage prevented. If target champion is a Demon, it gains 1 AP and +1 DMG permanently for every 5 damage transferred this way. This effect ends if target champion is no longer in play. Relic Ethereal Pool Description: Champions deployed from the runedock after this relic is in play have Scornful (When this unit is deployed, its owner's Shrine or Avatar loses 3 HP. At the beginning of your turns, your Shrine or Avatar loses 3 HP while this champion is in play) while this relic is in play. This relic loses 25% of its MAX HP (rounded up) whenever a champion is deployed.