Path of De’lim Patch Notes

Discussion in 'Patch Notes' started by Senshu, Aug 19, 2015.

  1. Senshu

    Senshu Administrator Octopi

    Greetings Everyone,

    Pox Nora's 26th expansion, Path of De’lim, is now available!

    upload_2015-8-19_8-4-27.jpeg

    General
    • 42 New runes have been added to Pox Nora.
    • 16 Limited Edition versions of revised runes have been added to Pox Nora.
    • Path of De'lim Pack has been added to the Marketplace. This pack comes with: 5 common, 3 uncommon, and 1 rare rune. Each rare slot has a 10% chance of becoming an exotic. One guaranteed Limited Edition from the expansion along with 1 champion point token.
    • Path of De'lim Box has been added to the Marketplace. This box comes with 10 Path of De'lim packs for the price of 9 packs. The first pack is guaranteed to contain an exotic. Additionally, this box comes with 300 FREE shards.
    • Path of De'lim Megabox has been added to the Marketplace for a limited time. This Megabox comes with three Path of De'lim boxes and a whopping 1500 FREE shards.
    • Lobby chat has been replaced by a new Global lobby. This is a persistent chat that is available both in-match and all lobbies. Private messages will show up in this chat, so you will never have to miss out on what is happening in chat.
    • Heroic Achievements have been added to the game. These are longer term achievements that will last 2 weeks, and are intended to encourage players to make design changes to their decks to receive sizable rewards. Each heroic achievement will be comprised of 4 long term achievements each one is worth between 1500 and 3000 gold and upon completing all 4, the player will receive 500 shards. There will be over 20 Heroic Achievement sets for this expansion.
    • Shard Packs have been removed from the Marketplace
    • The next part of the Pox Nora story is now available
    Map Rotation
    The ranked map rotation has been changed to include the following maps.
    • Dark Marsh
    • Forglar Swamp
    • Forsaken Wastes
    • Grove of Ashes
    • Ironfist Mountains
    • Ironfist Pass
    • K'thir Hill
    • Nora Glades
    • Ruins of Valdac
    • Shores of Maljara
    • Snarling Tangle
    • Underdepths
    Ranking
    The ranking system rating win/loss caps have been updated.
    OLD:
    • Minimum amount of rating gained for a win = 1
    • Maximum amount of rating lost for a loss = 32
    NEW:
    • Minimum amount of rating gained for a win = 5
    • Maximum amount of rating lost for a loss = 20
    Bug Fixes
    • Fixed an issue that was prevent all of the abilities on Avatars from appearing. Note: There is a known issue with how all of the abilities are displayed for the Avatars on the Rune Manager.
    • Fixed an issue with the campaign Maljaran Frontier Pt.2, where the dialog would not properly trigger on Mission 5.
    • We have increased the amount of nora generated in the second mission of the campaign: The Land of Mutants. This should make the mission a little easier.
    • Fixed an issue with the Spell: Murkwater Weakness where it was incorrectly affecting Shrines and Relics.
    • The ability Storm Field has been removed from the attack chain.
    • Fixed an issue where Bone Prison was not following the standard targeting rules, allowing the ability to be cast on Avatars or through abilities such as Impenetrable.
    • Fixed an issue that allowed Carouse to be usable on an unequippable champions, also fixed an issue where this was not usable on enemy champions.
    • Fixed an issue where the Ability: Dimension Shift did not have an Icon.
    • Fixed an issue where Leagues only allocated 1000 spaces, so anybody outside the top 1000 shows up as 5000 out of -1001, in no league.
    • The equipment Crown of Petals is now uncleansable.
    • Fixed an issue where the Savage Tundra font bonus tooltip description was incorrect.
    • Updated the spawn locations of the Draksar Hunters for the mission “An Unlikely Alliance” in the “Skeezick Rebellion” campaign to resolve a progression issue.
    • Updated the spawn locations of the Flood Generator for the mission “Hoppin' Mad 1” in the “Hoppin' Mad” campaign to resolve a progression issue. Also, added the Flood Generator to the mission’s objectives.
    • Fixed an issue with the ability Zombie Plague that was causing the deployed champion to gain Plaguebearer for 6 turns. Therefore, after it has been out for 6 turns, it will no longer be able to spread the Plague.
    • Fixed an issue that was preventing players from completing the mission “Utterdark Approaches” in the “The Angels Descend” campaign.
    • Fixed an issue with the ability Bear Form that was preventing if from being dispelled.
    • Fixed an issue with the ability Adaptation that was preventing it from being dispelled.
    • Fixed an issue that was causing Domain: Dead Magic Zone to not trigger properly when Dead Magic Zone is generated on a unit.
    • Fixed an issue with the ability Thrash that was causing it to not have a rang preview.
    • Fixed an issue that was causing the Immortal Ward to not always spawn during the mission “Praise Sarinda!” in the “Hunt for Sarinda” campaign. Also, fixed a minor typo on the end of match screen for this mission.
    • Fixed an issue where Skirmish Bots would sometimes use decks with runes from more than 2 factions.
    • Fixed an issue where the ability Designate Flagbearer was incorrectly giving improve speed to everyone in the AE, instead of just giving it to the champion.
    • Fixed an issue where the spell Desecration was dealing "loss of life" Magic damage, and bypasses Spell Resistance and Resistances.
    • Fixed an issue where the ability Sentinel did not trigger Preparation.
    • Fixed an issue where the ability Chains of Amareth was incorrectly stacking, and was not triggering Backlash. Also, fixed an issue where it was causing the champion with this ability to not lose HP if it had been damaged.
    Drums of War and Player Ranks
    To return some of the competitive nature to Drums of War all players who played a minimum of 50 ranked matches and their primary faction was the Winning Faction, Underdepths, have been awarded 2000 Gold along with 5 Three Day Gold Bonus Tokens.

    Drums of War and Player Ranks have been reset. The Players who were the highest contributors to their faction and highest ranked player from each faction have been awarded 15000 Gold.

    Highest contribution to their faction:
    Highest ranked player from each faction (must have the majority of their points contributed for that faction):
    Ability List
    Forglar Swamp
    Forsaken Wastes
    Ironfist Stronghold
    K'thir Forest
    Savage Tundra
    Shattered Peaks
    Sundered Lands
    Underdepths

    Discussion: http://forums.poxnora.com/index.php?threads/discussion-path-of-de’lim-patch-notes.17949/
     
    Last edited: Aug 19, 2015
    SaintKiwi likes this.
  2. Senshu

    Senshu Administrator Octopi

    Abilities

    Adaptive

    • Nora Cost decrease (-2)
    • Description: When you successfully cast a spell that shares a faction with this unit, it gains +1 DMG. If the spell costs 35 nora or more, it also gains +4 MAX HP.
    Burning Sandspout
    • Description: This champion makes a Fire attack at RNG 2-5. If the target is occupying Sand or is Sandblasted and the attack is successful, the target also becomes Charred 3 and Inhibited 3.
    Initiator
    • Nora Cost decrease (-2)
    Sapping Armor
    • Nora Cost increase (+1)
    Sonic Flight
    • Nora Cost decrease (-2)
    Tundra Menace
    • Nora Cost increase (+2)
    • Description: The first time each turn a friendly Jakei or Elemental is deployed from the runedock, this champion gains 2 AP and enemy champions within 2 spaces takes 4 Frost damage.
    Elusive Leap
    • Nora Cost increase (+1)
    Shattered Summoned
    • Name Change: Shattered Summoned(was Shattered Dreams)
    • Nora Cost decrease (-2)
    Penance
    • Description: When this unit is damaged, friendly champions within 3 spaces are healed for 50% of the damage (rounded down), and enemy champions within 3 spaces take Magical damage for 50% of the damage (rounded up, to a maximum of 12, ignores DEF).
    Ransack Relic
    • Name Change: Ransack Relic(was Ransack)
    Hunter: Meek
    • Nora Cost decrease (-2)
    Cyclopean Menace
    • Nora Cost increase (+2)
    • Description: The first time each turn a friendly Cyclops or Construct is deployed from the runedock, this champion gains 2 AP and enemy champions within 2 spaces takes 4 Sonic damage.
    Life Siphon: Scoured
    • Name Change: Life Siphon: Scoured(was Siphon: Scoured)
    Hunter: Quick
    • Nora Cost decrease (-2)
    Lay Trap: Acid (rank 3)
    • Description: Lay an Acid Trap on target adjacent space. For 8 turns, the next time an enemy champion enters that space, it takes 6 Acid Damage and becomes Scoured for 2 turns.
    Lay Trap: Acid (rank 2)
    • Description: Lay an Acid Trap on target adjacent space. For 8 turns, the next time an enemy champion enters that space, it takes 4 Acid Damage and becomes Scoured for 2 turns.
    Lay Trap: Acid (rank 1)
    • Description: Lay an Acid Trap on target adjacent space. For 8 turns, the next time an enemy champion enters that space, it takes 2 Acid Damage and becomes Scoured for 2 turns.
    Soul Summon: Morsel
    • Name Change: Soul Summon: Morsel(was Soul Summon Morsel)
    Dragonbark
    • Nora Cost decrease (-8)
    Attack: Raven
    • Nora Cost increase (+2)
    Attack: Keg
    • Nora Cost increase (+2)
    Portal Walker
    • Description: When this champion is successfully relocated, it has +3 DMG until its next attack or for 6 turns.
    Summon: Boghopper Zombie (rank 3)
    • Name Change: Summon: Boghopper Zombie(was Summon Boghopper Zombie)
    Summon: Boghopper Zombie (rank 2)
    • Name Change: Summon: Boghopper Zombie(was Summon Boghopper Zombie)
    Attack: Whip
    • Nora Cost increase (+2)
    Amplify Sonic
    • Description: Sonic damage dealt to champions and relics is increased by 10%.
    Tortun Shell
    • Nora Cost decrease (-10)
    • Description: This champion has Ponderous, Amphibious, Turtle and Stability.
    Void Touch
    • Icon has been updated
    Dark Sanctuary
    • Name Change: Dark Sanctuary(was Utterdark Sanctuary)
    Trail: Fire Wall
    • Nora Cost increase (+2)
    Mark of Al'Mara
    • Nora Cost decrease (-4)
    Noble Sacrifice
    • Nora Cost decrease (-4)
    Brand
    • Description: Target champion within 5 spaces becomes Branded for 4 turns.
    Keg Toss
    • Nora Cost increase (+2)
    • Description: Area Effect 2, Range 5: All units become Intoxicated for 4 turns. Opposing units take Physical damage equal to 80% of this unit's DMG.
    Deploy: Dimension Door
    • Name Change: Deploy: Dimension Door(was Deploy Dimension Door)
    • Description: Deploy a Dimension Door relic on an adjacent space. (Friendly Minotaurs gain Dimension Shift (This champion is relocated to target space within 5 spaces and gains Evasive 1 for 2 turns. This ability may only target spaces within 2 spaces of a Dimension Door relic))
    Dimension Shift
    • Icon has been updated
    • Description: This champion is relocated to target space within 5 spaces and gains Evasive 1 for 2 turns. This ability may only target spaces within 2 spaces of a Dimension Door relic.
    Dimension Door
    • Description: Friendly Minotaurs gain Dimension Shift (This champion is relocated to target space within 5 spaces and gains Evasive 1 for 2 turns. This ability may only target spaces within 2 spaces of a Dimension Door relic).
    Glorious Leap
    • Nora Cost decrease (-3)
    Snow Strike
    • Nora Cost decrease (-2)
    Heart Strike
    • Nora Cost increase (+1)
    • Description: When this champion makes a successful basic attack against a target with 50% or less HP, it gains 1 AP and has +2 DMG for the attack.
    Dictate
    • Nora Cost decrease (-2)
    Amplify Magic
    • Description: Magic damage dealt to champions and relics is increased by 10%.
    Choking Aura
    • Description: The closing enemy unit within 6 spaces without Vulnerability - Poison gains Vulnerability - Poison.
    Forsaken Exploit
    • Icon has been updated
    • Nora Cost decrease (-1)
    Worm Lord
    • Nora Cost increase (+2)
    • Description: This champion has Necrosis. When a real enemy champion is destroyed by a champion with Race: Worm or Necrosis within 5 spaces, your shrine's Deployment Zone expands by 1.
    Savage Exploit
    • Nora Cost decrease (-1)
    Necrosis
    • Description: When this champion is deployed, your shrine's Deployment Zone expands by 1. When this champion is destroyed outside of your Deployment Zone, your shrine's Deployment Zone decreases by 1
    Goblin Thievery
    • Nora Cost decrease (-2)
    Attack: Toe Lightning
    • Nora Cost increase (+2)
    Snogvie's Jingle
    • Name Change: Snogvie's Greeting(was Sonic Greeting)
    Amplify Acid
    • Description: Acid damage dealt to champions and relics is increased by 10%.
    Mischief
    • Description: Target opposing champion within 4 spaces loses 1 AP. Friendly Imps within 5 spaces each gain AP equal to the amount lost.
    Summon: Young Piledriver
    • Name Change: Summon: Young Piledriver(was Summon: Groble Piledriver)
    • Nora Cost decrease (-5)
    • Description: Summon a Young Piledriver to target adjacent space.
    Glaive Bounce
    • Nora Cost increase (+1)
    • Description: This champion makes a Physical attack against target champion within 4 spaces. If successful, the nearest opposing enemy champion within 4 spaces takes 75% of this champions damage. If the second attack succeeds, it repeats itself. This ability's CD is reduced by 1 whenever this champion is successfully attacked.
    Summon: Prismatic Crystals
    • Name Change: Summon: Prismatic Crystals(was Summon Prismatic Crystals)
    Summon: Boghopper Tad
    • Name Change: Summon: Boghopper Tad(was Summon Boghopper Tad)
    Summon: Dragon (Relic)
    • Name Change: Summon: Dragon (Relic)(was Summon Dragon (Relic))
    Summon: Boghopper Zombie (rank 1)
    • Name Change: Summon: Boghopper Zombie(was Summon Boghopper Zombie)
    Summon: Mechanical Crabs
    • Name Change: Summon: Mechanical Crabs(was Summon Mechanical Crabs)
    Grant: Death Nova: Fire
    • Description: Target champion within 7 spaces gains Death Nova: Fire 3 and Self Destruct for 2 turns.
    Summon: Snowcat
    • Name Change: Summon: Snowcat(was Summon Snowcat)
    Stall
    • Nora Cost increase (+1)
    Petrifying Gaze
    • Description: This champion makes an Psychic attack against target opposing champion at Range 1-3. If damaged, the target becomes Petrified for 4 turns.
    Sever Summoned
    • Name Change: Sever Summoned(was Sever Summons)
    Oblivion Shield
    • Nora Cost decrease (-3)
    Charged Summon: Tortalleon
    • Name Change: Charged Summon: Tortalleon(was Charged Summon Tortalleon)
    Inquisition
    • Nora Cost decrease (-2)
    Attack: Mouth Lightning
    • Nora Cost increase (+2)
    Combat Awareness
    • Nora Cost increase (+2)
    Summon: Furbull Litter
    • Name Change: Summon: Furbull Litter(was Summon Furbull Litter)
    Annex
    • Nora Cost decrease (-2)
    • Description: While this unit is in play, your shrine's Deployment Zone expands by 1. This does not stack.
    Tortun's Trade
    • Nora Cost decrease (-1)
    • Description: This ability costs 4 nora. Target Tortun within 5 spaces gains 2 AP. Each Tortun may be the target of one Tortun's Trade ability per turn. This ability begins on CD.
    Stat Bonus: Defense (rank 3)
    • Nora Cost increase (+3)
    Summon: Fesh
    • Name Change: Summon: Fesh(was Summon Fesh)
    Dark Rider
    • Nora Cost decrease (-15)
    Gale
    • Nora Cost decrease (-3)
    Artillery Blast
    • Name Change: Artillery Blast(was Artillery)
    Wolf Rider
    • Nora Cost increase (+10)
    Stat Bonus: Defense (rank 2)
    • Nora Cost increase (+2)
    Stat Bonus: Defense (rank 1)
    • Nora Cost increase (+1)
    Mason's Spire (rank 2)
    • Nora Cost increase (+10)
    • Description: Friendly relics within 8 spaces have +10 MAX HP.
    Faithless
    • Nora Cost increase (+2)
    Drink Action Potion
    • Description: This champion recovers 5 AP. This ability is removed after use.
    Deploy Snow Trap
    • Nora Cost decrease (-5)
    Attack: Loss of Life
    • Nora Cost decrease (-2)
    Sanctuary of Hope
    • Description: Champions within 4 spaces of this unit have their AP cost of friendly non-basic attack abilities is reduced by 1 AP. When a friendly Champion uses an ability within 4 spaces of this unit, this unit takes 3 Physical damage.
    Loyalty
    • Nora Cost decrease (-3)
    • Description: This champion gains +2 DMG and +5 HP as long as all deployed units that you own share a faction with it.
    Backlash
    • Description: Whenever a unit generates nora through an ability or condition, it loses HP equal to the amount gained. If the nora was generated via a spell, the owner's shrine loses HP equal to half the amount gained.
    Slowing Armor
    • Nora Cost increase (+4)
    • Description: The first time each turn this champion is successfully attacked by a basic attack, the attacking champion becomes Slowed 3 (This champions has -2 SPD).
    Drink Rage Potion
    • Description: This champion gains +3 DMG for 1 turn. This ability is removed after use.
    Summon: Spiderling
    • Name Change: Summon: Spiderling(was Summon Spiderling)
    Trail: Vegetation
    • Nora Cost decrease (-2)
    Restrict
    • Nora Cost decrease (-5)
    Radiant Blow
    • Nora Cost decrease (-2)
    • Description: This champion makes a Fire attack at +2 DMG. All opposing champions adjacent to the target are Blinded for 2 turns.
    Precision
    • Nora Cost decrease (-2)
    Phylactery Bound
    • Nora Cost decrease (-10)
    Freezing Strike
    • Description: This champion makes a Frost attack against target champion. If successful, target becomes Frozen (This unit has -1 DMG, -1 DEF and -1 SPD) for 4 turns.
    Doom
    • Description: Target champion without Short-Lived within 2 spaces gains Short-Lived 2. This cannot be Cleansed.
    Summon: Dragon
    • Name Change: Summon: Dragon(was Summon Dragon)
    Barbarian Rider
    • Nora Cost decrease (-20)
    Market
    • Nora Cost increase (+4)
    Summon: Treespirit
    • Name Change: Summon: Treespirit(was Summon Treespirit)
    Instigate
    • Description: Friendly champions within 5 spaces that share a race or class with this one gain Enrage 1 (When this unit is successfully attacked, it gets +3 DMG until the end of the next turn. This effect does not stack). This effect does not stack.
    Counter Attack: Ranged
    • Nora Cost decrease (-2)
    • Description: This unit makes a free attack against any champion that successfully attacks it with a ranged attack. If the counterattack misses, this unit gains +3 DMG and -1 DEF for 2 turns.
    Counter Attack: Melee
    • Nora Cost decrease (-2)
    Attack: Sand
    • Nora Cost increase (+2)
    Boghopper Rider
    • Nora Cost decrease (-10)
    Projection
    • Nora Cost decrease (-5)
    Freezing Aura
    • Description: Enemy champions within 3 spaces are Frozen (This unit has -1 DMG, -1 DEF and -1 SPD).
    Poison Charge
    • Description: Until end of turn, all Poison damage is increased by 2. This unit loses 5 HP.
    Provision: Defense
    • Name Change: Provision: Defense(was Provision)
    • Nora Cost decrease (-3)
    • Description: While this champion is equipped, it gains a rank of Block, Unstoppable and +1 DEF.
    Avalanche
    • Description: Area Effect 2, Range 5: Affected champions without Arctic take 12 Frost damage. This damage ignores DEF. For 3 turns, spaces within the affected area are Deep Snow (Impeding 1).
    Reclaim Relic
    • Name Change: Reclaim Relic(was Reclaim)
    • Description: Target relic within 3 spaces is destroyed and this champion gains +1 DEF, +5 DMG for 6 turns. If the relic was friendly, this champion also gains 3 AP and +2 SPD for 6 turns.
    Dwarf Driven
    • Nora Cost increase (+8)
    Lava-fall (rank 2)
    • Nora Cost increase (+2)
    Lava-fall (rank 1)
    • Nora Cost increase (+1)
    Sand-Fall (rank 2)
    • Nora Cost decrease (-4)
    Sand-Fall (rank 1)
    • Nora Cost decrease (-3)
    Trail: Sand
    • Nora Cost decrease (-2)
    Sand Spray
    • Description: Area Effect 3, Range 3: Affected opposing units take 8 Physical damage. This damage ignores DEF. Units successfully damaged become Sandblasted 6 (This champion has Inexperienced and -2 DMG). Spaces within the affected area become Sand for 6 turns.
    Elite
    • Description: This unit cannot be Charmed, Possessed, Dominated, Frightened, Stunned, Slowed, Ensnared, Blinding, Paralyzed and Rooted. This unit cannot be knocked back and is immune to effects that cause AP loss. This unit is also immune to spells and abilities which would instantly kill, relocate or remove it from play. HP Loss to this unit is capped at 30 per source. This unit cannot be equipped. This unit has Unstoppable, Iron Will and Fearless.
    Skeezick Rider
    • Nora Cost decrease (-15)
    Summon: Serpent
    • Name Change: Summon: Serpent(was Summon Serpent)
    Sporedrop
    • Nora Cost decrease (-5)
    • Description: When this champion is deployed from the runedock, it spends the first 4 turns as a Mushroom relic with 15 HP, Immobile and Damage Shield - Poison 2. When this unit dies, it becomes the same mushroom relic without this ability.
    Skeletal Rider
    • Nora Cost decrease (-15)
    Gronk Rider
    • Nora Cost decrease (-20)
    Attack: Gun
    • Nora Cost increase (+2)
    Heavy Crossbow
    • Nora Cost increase (+6)
    Amplify Disease
    • Description: Disease damage dealt to champions and relics is increased by 10%.
    Amplify Fire
    • Description: Fire damage dealt to champions and relics is increased by 10%.
    Amplify Frost
    • Description: Frost damage dealt to champions and relics is increased by 10%.
    Amplify Poison
    • Description: Poison damage dealt to champions and relics is increased by 10%.
    Summon: Young Imp
    • Name Change: Summon: Young Imp(was Summon Imp)
    • Nora Cost increase (+8)
    • Description: Summon a Young Imp to target adjacent space.
    Bodyguard
    • Nora Cost increase (+3)
    Semi Aquatic
    • Nora Cost decrease (-4)
    Nora Shield (rank 2)
    • Description: Target champion within 3 spaces becomes Nora Shielded (Whenever this champion takes damage, the champion's owner generates 1 point of nora per point of damage taken) for 12 turns.
    Nora Shield (rank 1)
    • Description: Target champion within 3 spaces becomes Nora Shielded (Whenever this champion takes damage, the champion's owner generates 1 point of nora per point of damage taken) for 6 turns.
    Attack: Shattered Arrow
    • Nora Cost increase (+2)
    Attack: Cannon
    • Nora Cost increase (+2)
    Healing Breath (rank 2)
    • Nora Cost increase (+2)
    Healing Breath (rank 1)
    • Nora Cost increase (+3)
    Surge: Arthropod
    • Nora Cost decrease (-2)
    Snow-Fall (rank 2)
    • Nora Cost decrease (-2)
    Snow-Fall (rank 1)
    • Nora Cost decrease (-1)
    Shielded
    • Nora Cost decrease (-1)
    Lay Trap: Boulder (rank 3)
    • Description: Lay a Boulder Trap on target adjacent space. For 8 turns, the next time an enemy champion enters that space, it takes 10 Physical Damage.
    Lay Trap: Boulder (rank 2)
    • Description: Lay a Boulder Trap on target adjacent space. For 8 turns, the next time an enemy champion enters that space, it takes 7 Physical Damage.
    Lay Trap: Boulder (rank 1)
    • Description: Lay a Boulder Trap on target adjacent space. For 8 turns, the next time an enemy champion enters that space, it takes 4 Physical Damage.
    Siphoning Aura
    • Name Change: Siphoning Aura(was Draining Aura)
    Summon: Bat (rank 3)
    • Name Change: Summon: Bat(was Summon Bat)
    Summon: Bat (rank 2)
    • Name Change: Summon: Bat(was Summon Bat)
    Summon: Bat (rank 1)
    • Name Change: Summon: Bat(was Summon Bat)
    G'hernbound
    • Nora Cost increase (+2)
    Summon: Moga
    • Name Change: Summon: Moga(was Summon Moga)
    Attack: Rock
    • Nora Cost increase (+2)
    Attack: Ice Shard
    • Nora Cost increase (+2)
    Attack: Spear
    • Nora Cost increase (+2)
    Attack: Savage Arrow
    • Nora Cost increase (+2)
    Arctic
    • Description: This unit may not become Chilled. If this unit is a champion, it has Icewalker and gains +1 DMG while occupying Snow or Ice.
    Load Catapult
    • Nora Cost decrease (-10)
    Attack: Forsaken Arrow
    • Nora Cost increase (+2)
    Attack: Ironfist Arrow
    • Nora Cost increase (+2)
    Attack: K'thir Arrow
    • Nora Cost increase (+2)
    Attack: Sundered Arrow
    • Nora Cost increase (+2)
    Attack: Underdepths Arrow
    • Nora Cost increase (+2)
    Attack: Forglar Arrow
    • Nora Cost increase (+2)
    Attack: Arrow
    • Nora Cost increase (+2)
    Attack: Net
    • Nora Cost increase (+2)
    Attack: Boulder
    • Nora Cost increase (+2)
    Attack: Red Electricity
    • Nora Cost increase (+2)
    Attack: Green Magic
    • Nora Cost increase (+2)
    Attack: Sonic
    • Nora Cost increase (+2)
    Attack: Psychic
    • Nora Cost increase (+2)
    Attack: Poison
    • Nora Cost increase (+2)
    Attack: Physical
    • Nora Cost increase (+2)
    Attack: Magical
    • Nora Cost increase (+2)
    Attack: Fire
    • Nora Cost increase (+2)
    Attack: Electricity
    • Nora Cost increase (+2)
    Attack: Disease
    • Nora Cost increase (+2)
    Attack: Frost
    • Nora Cost increase (+2)
    Attack: Acid
    • Nora Cost increase (+2)
    Blood Rage
    • Nora Cost decrease (-2)
    Lay Trap: Frost (rank 3)
    • Description: Lay a Frost Trap on target adjacent space. For 8 turns, the next time an enemy champion enters that space, it takes 6 Frost Damage and becomes Slowed 4 (This champions has -2 SPD).
    Lay Trap: Frost (rank 2)
    • Description: Lay a Frost Trap on target adjacent space. For 8 turns, the next time an enemy champion enters that space, it takes 4 Frost Damage and becomes Slowed 3 (This champions has -2 SPD).
    Lay Trap: Frost (rank 1)
    • Description: Lay a Frost Trap on target adjacent space. For 8 turns, the next time an enemy champion enters that space, it takes 2 Frost Damage and becomes Slowed 2 (This champions has -2 SPD).
    Lay Trap: Poison Cloud (rank 1)
    • Description: Lay a Poison Trap on target adjacent space. For 8 turns, the next time an enemy champion enters that space, all spaces within a range of 2 are covered in a poison cloud until end of the next turn.
    Lay Trap: Fire (rank 3)
    • Description: Lay a Fire Trap on target adjacent space. For 8 turns, the next time an enemy champion enters that space, it takes 9 Fire Damage.
    Lay Trap: Fire (rank 2)
    • Description: Lay a Fire Trap on target adjacent space. For 8 turns, the next time an enemy champion enters that space, it takes 6 Fire Damage.
    Lay Trap: Fire (rank 1)
    • Description: Lay a Fire Trap on target adjacent space. For 8 turns, the next time an enemy champion enters that space, it takes 3 Fire Damage.
    Summon: Beast (rank 3)
    • Name Change: Summon: Beast(was Summon Beast)
    Summon: Beast (rank 2)
    • Name Change: Summon: Beast(was Summon Beast)
    Summon: Beast (rank 1)
    • Name Change: Summon: Beast(was Summon Beast)
    Summon: Skeleton (rank 3)
    • Name Change: Summon: Skeleton(was Summon Skeleton)
    Summon: Skeleton (rank 2)
    • Name Change: Summon: Skeleton(was Summon Skeleton)
    Summon: Skeleton (rank 1)
    • Name Change: Summon: Skeleton(was Summon Skeleton)
    Regal Presence
    • Nora Cost increase (+1)
    • Description: Friendly champions within 3 spaces that share a race with this champion have Loyalty.
    Frightening Nova (rank 3)
    • Name Change: Frightening Nova(was Horrific Aura)
    Frightening Nova (rank 2)
    • Name Change: Frightening Nova(was Horrific Aura)
    Frightening Nova (rank 1)
    • Name Change: Frightening Nova(was Horrific Aura)
    Life Siphon
    • Nora Cost decrease (-2)
    Vulnerability: Psychic
    • Nora Cost increase (+2)
    Vulnerability: Acid
    • Nora Cost increase (+3)
    Vulnerability: Electricity
    • Nora Cost increase (+2)
    Vulnerability: Frost
    • Nora Cost increase (+2)
    Immunity: Acid
    • Nora Cost decrease (-2)
    Immunity: Frost
    • Nora Cost decrease (-2)
    • Description: Frost damage that would be dealt to this unit is prevented. This unit may not become Chilled.
    Multiattack (rank 2)
    • Nora Cost increase (+1)
    Lumbering
    • Nora Cost increase (+2)
    Lightseeker
    • Nora Cost decrease (-2)
    • Cooldown increase (+1)
    Bloodseeker
    • Cooldown increase (+1)
    Shimmering Wings
    • Cooldown increase (+1)
    Seal of the Vashal
    • AP Cost increase (+1)
    Soul of Ailur
    • Nora Cost decrease (-2)
    Dispel
    • Nora Cost decrease (-4)
    Long Fuse Bomb
    • New Description: When this relic is destroyed, it deals 20 damage to opposing champions within 6 spaces. This explosion deals -2 damage for every space away from the center of the blast. This relic destroys itself at the end of the turn after coming into play.
    • (This is not a functionality change, just text description change to what it has already been doing)
     
    Last edited by a moderator: Oct 7, 2015
    Goyo likes this.
  3. Senshu

    Senshu Administrator Octopi

    Forglar Swamp

    Champions
    Bloated Toad
    • Default Cost to 67
    • Speed increase (+1)
    • HP increase (+2)
    • Defense increase (+1)
    • Upgrade Set 1: Lumbering (default), Lethargic, Weighty
    Boghopper
    • Default Cost to 68
    Boghopper Shaman
    • Default Cost to 72
    Snaptooth Rider
    • Default Cost to 71
    Dreadwing
    • Default Cost to 70
    Fentek Servant
    • Default Cost to 64
    Firk Sensorate
    • Default Cost to 78
    Froblic Bull
    • Default Cost to 65
    • Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default)
    Swamp Octopus
    • Default Cost to 50
    • Upgrade Set 2: Pummel 1 (Default), Pummel 2, Pummel 3
    Mirevixen
    • Default Cost to 62
    Muck Dragon
    • Default Cost to 64
    Razorfin Slider
    • Default Cost to 59
    Slipworm
    • Default Cost to 67
    Sludge Wurm
    • Default Cost to 60
    Voodoo Shamfie
    • Default Cost to 83
    Pox Harbinger
    • Default Cost to 83
    Swamp Wurm
    • Default Cost to 64
    Boghopper Bull
    • Default Cost to 86
    Firk Mindbreaker
    • Default Cost to 81
    G'hern Traitor
    • Default Cost to 71
    • Starting Abilities: Pummel, Attack: Physical, Consume
    Boghopper Tad
    • Default Cost to 48
    Boghopper Spitter
    • Default Cost to 75
    Hippo Rider
    • Default Cost to 66
    • Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default)
    Forglar Jellyfish
    • Default Cost to 49
    Mandrake
    • Default Cost to 61
    Salaman Sentry
    • Default Cost to 63
    • Starting Abilities: Amphibious, Attack: Physical, Sentry, Provision: Speed
    • Upgrade Set 1: Stealth, Still Life (default)
    • Upgrade Set 1: Relocate: Relic, Relic Guardian (default)
    Salaman Soldier
    • Default Cost to 69
    • Starting Abilities: Amphibious, Attack: Physical, Warrior Foe
    • Upgrade Set 1: Provision: Offense (default)
    Fly Catcher
    • Default Cost to 63
    Screaming Leviathan
    • Default Cost to 59
    Glowing Slider
    • Default Cost to 54
    Boghopper Elite
    • Default Cost to 84
    Tide Master
    • Default Cost to 90
    Electric Eel
    • Default Cost to 58
    Firk Diplomat
    • Default Cost to 85
    Marsh Troll [Forglar Swamp/Ironfist Stronghold]
    • Default Cost to 69
    Giant Crustacean
    • Default Cost to 70
    Pirahnid
    • Default Cost to 70
    • Upgrade Set 1: Surge: Aquatic (default)
    Firk Spellblaster
    • Default Cost to 74
    Frenzied Pirahnid
    • Default Cost to 84
    • Damage decrease (-1)
    • Upgrade Set 1: Life Siphon (default), Surge: Aquatic
    Fire Salaman
    • Default Cost to 78
    Firk Psy-sentry
    • Default Cost to 72
    Marsh Raptor
    • Default Cost to 58
    Boghopper Toad
    • Default Cost to 85
    Boghopper Toad
    • Default Cost to 85
    Marsh Gargantua
    • Default Cost to 115
    Almsgiver
    • Default Cost to 75
    Firk Botanist
    • Default Cost to 68
    Cecaelia
    • Default Cost to 67
    Shock Pomfret
    • Default Cost to 70
    Angel of Nourishment
    • Default Cost to 93
    Poison Elemental
    • Default Cost to 70
    Darkmarsh Snatcher
    • Default Cost to 73
    Darkmarsh Concealer
    • Default Cost to 69
    Darkmarsh Defiler
    • Default Cost to 68
    Turtle Rider
    • Default Cost to 86
    Firk Infiltrator
    • Default Cost to 86
    Quagmirrian
    • Default Cost to 80
    Pirahnid Warrior
    • Default Cost to 85
    Massive Anuran
    • Default Cost to 68
    Shock Toad
    • Default Cost to 74
    Gekaal, High One
    • Default Cost to 89
    Salaman Dervish
    • Default Cost to 70
    • Starting Abilities: Amphibious, Whirl of Blades
    • Upgrade Set 1: Mobility (default), Provision: Utility
    Boghopper Mentor
    • Default Cost to 71
    • Starting Abilities: Amphibious, Leap, Attack: Magical
    • Upgrade Set 1: Invigorate 1, Trail: Water (default), Train Strike
    • Upgrade Set 1: Boost: Beast , Domain: Water, Marsh Lesson (default)
    Firk Prophet
    • Default Cost to 85
    Firk Mimic
    • Default Cost to 81
    Draksar Psion [Forglar Swamp/Sundered Lands]
    • Default Cost to 79
    Hydraxor
    • Default Cost to 92
    Firk Mindweaver
    • Default Cost to 77
    Magnetic Anuran
    • Default Cost to 66
    Boghopper Huntmaster
    • Default Cost to 88
    Salaman Negamage
    • Default Cost to 72
    • HP decrease (-3)
    • Defense decrease (-1)
    • Upgrade Set 1: Magnetic Pulse, Dispel (default), Weaken Spells
    Hippo Rider
    • Default Cost to 66
    • Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default)
    Boghopper Pupil
    • Default Cost to 66
    Darkmarsh Zealot
    • Default Cost to 66
    Mirefolk Stalker
    • Default Cost to 57
    Salaman Hunter
    • Default Cost to 68
    • Starting Abilities: Amphibious, Attack: Gun, Hunter's Blind
    Finlord's Neophyte
    • Default Cost to 75
    Firk Prophet
    • Default Cost to 85
    Tortun Groundpounder
    • Default Cost to 71
    • Starting Abilities: Attack: Physical, Unstoppable, Opportunistic, Tortun Shell
    • Upgrade Set 1: Banditry (default)
    Tortun Slamhammer
    • Default Cost to 82
    • Starting Abilities: Multiattack, Attack: Physical, Tortun Shell
    • Upgrade Set 1: Combo Attack: Stun (default)
    Tortun Broadside
    • Default Cost to 70
    • Starting Abilities: Attack: Cannon, Tortun Shell
    • Upgrade Set 1: Combo Attack: Slam (default)
    Tortalleon Pygmy
    • Default Cost to 62
    • Starting Abilities: Attack: Physical, Unstoppable, Tortun Shell
    Tortun Corsair
    • Default Cost to 78
    • Starting Abilities: Attack: Gun, Pistol Shot, Tortun Shell
    • Upgrade Set 1: Banditry (default)
    Tortun Captain
    • Default Cost to 76
    • Damage decrease (-2)
    • Speed increase (+1)
    • Min Range decrease (-2)
    • Max Range decrease (-1)
    • Starting Abilities: Attack: Gun, Vigorous Cry, Tortun Shell
    • Upgrade Set 1: Tortun's Trade (default)
    Tortun Mortar
    • Default Cost to 78
    • Speed increase (+1)
    • Min Range decrease (-2)
    • Max Range decrease (-1)
    • Starting Abilities: Attack: Fire, Artillery Blast, Tortun Shell
    • Upgrade Set 1: Lay Trap: Fire 1 (default), Burn 1
    • Upgrade Set 1: Siege (default), Seism
    Tortun Favored
    • Default Cost to 81
    • Min Range decrease (-1)
    • Max Range decrease (-1)
    • Starting Abilities: Attack: Magical, Tidal Wave, Tortun Shell
    • Upgrade Set 1: Empowered: Range (default)
    Tortun Grenadier
    • Default Cost to 73
    • Starting Abilities: Attack: Fire, Tortun Shell
    • Upgrade Set 1: Explosive Attack 1 (default), Explosive Attack 2, Explosive Attack 3
    Ambassador Berkchani
    • Default Cost to 65
    • Speed increase (+1)
    • Starting Abilities: Amphibious, Attack: Physical, Provision: Defense
    • Upgrade Set 1: Counter Attack: Melee (Default), Dodge 1, Dodge 2
    Tremir Craghide
    • Default Cost to 75
    • Starting Abilities: Attack: Physical, Pistol Shot, Cannon Barrage, Split Hero, Tortun Shell
    Darkmarsh Sorcerer
    • Default Cost to 74
    Mucker
    • Default Cost to 63
    Salaman Rook
    • Default Cost to 73
    • Starting Abilities: Amphibious, Stealth, Attack: Physical, Banditry, Nora Thief
    • Upgrade Set 1: Evasive 2, Opportunistic (default)
    Tortalleon Gunbattery
    • Default Cost to 60
    • Starting Abilities: Easy Target, Artillery Strike, Tortun Shell
    Wavecrusher
    • Default Cost to 49
    Aspect of Growth
    • Default Cost to 83
    Tortun Galesinger
    • Default Cost to 85
    • Starting Abilities: Attack: Magical, Zephyr Shield, Tortun Shell
    • Upgrade Set 1: Banditry (default)
    Mangleshell
    • Default Cost to 82
    • Starting Abilities: Attack: Gun, Pirate's Treasure, Split Hero, Tortun Shell
    • Upgrade Set 1: Banditry (default)
    Tremir Craghide
    • Default Cost to 75
    • Starting Abilities: Attack: Physical, Pistol Shot, Cannon Barrage, Split Hero, Tortun Shell
    Shardseer Argol
    • Default Cost to 93
    Mindwarp Frog
    • Default Cost to 73
    Death Lily
    • Default Cost to 53
    • Starting Abilities: Attack: Physical, Skirmisher, Unequippable, Semi-Aquatic, Multiattack 3
    Timothy the Vile
    • Default Cost to 93
    Tortun Gunslinger
    • Default Cost to 84
    • Starting Abilities: Attack: Gun, Ricochet Shot, Tortun Shell
    • Upgrade Set 1: Banditry (default)
    Tortun Minelayer
    • Default Cost to 62
    • Starting Abilities: Attack: Physical, Deploy Land Mine, Tortun Shell
    • Upgrade Set 1: Explosive Attack 1 (default), Explosive Attack 2, Explosive Attack 3
    Tortun Fishkisser
    • Default Cost to 84
    • Starting Abilities: Attack: Physical, Tortun Shell
    • Upgrade Set 1: Tough 1, Tough 2 (default), Tough 3
    • Upgrade Set 1: Manic (default)
    Tortun Portalmage
    • Default Cost to 64
    • Defense decrease (-1)
    • Starting Abilities: Easy Target, Charged Summon: Tortalleon, Tortun Shell
    Tortalleon Transport
    • Default Cost to 66
    • Starting Abilities: Amphibious, Unload, Transport, Defensive Turtle
    Tortun Battle Mystic
    • Default Cost to 76
    • Starting Abilities: Attack: Magical, Arrow Eater, Tortun Shell
    Tortun Repeater
    • Default Cost to 80
    • Damage decrease (-1)
    • Speed increase (+1)
    • HP increase (+2)
    • Starting Abilities: Attack: Gun, Tortun Shell
    • Upgrade Set 1: Sentinel, Suppressing Fire (default)
    Tortun Inventor
    • Default Cost to 81
    • Starting Abilities: Attack: Electricity, Lightning Skewer, Tortun Shell
    • Upgrade Set 1: Banditry (default)
    Timothy the Vile
    • Default Cost to 93
    Neuromancer
    • Default Cost to 86
    Boghopper Blackhand
    • Default Cost to 79
    • Upgrade Set 1: Sunder 2, Leap 2, Leap 3 (default)
    Slick and Buzz
    • Default Cost to 91
    Boghopper Zombie
    • Default Cost to 54
    Hypnofrog
    • Default Cost to 73
    Swampguard Crusher
    • Default Cost to 72
    Marsh Warden
    • Default Cost to 86
    Boghopper Paladin
    • Default Cost to 78
    Elder Murkwurm
    • Default Cost to 79
    Risen Grenadier [Forglar Swamp/Forsaken Wastes]
    • Default Cost to 88
    • Damage decrease (-1)
    • Defense decrease (-1)
    • Starting Abilities: Attack: Fire, Boon of the Undead, Tortun Shell, Deploy: Long Fuse Bomb
    • Upgrade Set 1: Explosive Attack 1, Flamestrike 3 (default), Fire Jab
    • Upgrade Set 1: Burn 1, Banditry (default)
    Salaman Daredevil
    • Default Cost to 79
    • Max Range decrease (-1)
    • Starting Abilities: Amphibious, Attack: Electricity, Initiative, Running Start
    • Upgrade Set 1: Jolt 2 (default), Static Greeting, Hunter: Quick
    • Upgrade Set 1: Lightning Skewer (default)
    Sixul the Worldender
    • Default Cost to 84
    Snaptooth Dusk Shaman
    • Default Cost to 86
    Snaptooth Murkwater
    • Default Cost to 71
    Snaptooth Deadeye
    • Default Cost to 74
    Snaptooth Crawmangler
    • Default Cost to 79
    Jyx the Shadesworn [Forglar Swamp/Underdepths]
    • Default Cost to 84
    Snaptooth Ancient
    • Default Cost to 87
    Jellebrium Darkweaver
    • Default Cost to 77
    Jellebrium Lightbringer
    • Default Cost to 77
    Jellebrium Skycaller
    • Default Cost to 79
    Jellebrium Mindbender
    • Default Cost to 76
    Bogwood Mireoak
    • Default Cost to 77
    Extispicer
    • Default Cost to 76
    Circadian Enchantress
    • Default Cost to 81
    Pirahnid Bloodfiend
    • Default Cost to 80
    Circadian Templar
    • Default Cost to 73
    • Starting Abilities: Attack: Physical, Semi Aquatic, Mirefolk Resurgence
    • Upgrade Set 1: Regeneration 3, Blessed (default), Provision: Defense
    The Thing
    • Default Cost to 83
    • Damage increase (+1)
    • HP decrease (-10)
    • Starting Abilities: Attack: Physical, Semi Aquatic, Leech Vitality, Marsh Awakening
    • Upgrade Set 1: Tidal Wave (default), Domain: Water, Clamp
    • Upgrade Set 1: Trail: Water, Water Front (default), Water Veil
    Darkmarsh Outlaw
    • Default Cost to 88
    Darkmarsh Shadow
    • Default Cost to 73
    Darkmarsh Fury
    • Default Cost to 80
    Darkmarsh Enforcer
    • Default Cost to 71
    Salaman Ninja
    • Default Cost to 71
    • Damage increase (+2)
    • Speed decrease (-1)
    • Starting Abilities: Amphibious, Attack: Physical, Flash Bomb, Provision: Speed
    • Upgrade Set 1: Evasive 2 (default), Portal Walker
    Augur of the Deep
    • Default Cost to 91
    Circadian Arcanist
    • Default Cost to 72
    Revolting Fentek
    • Default Cost to 67
    Coral Creeper
    • Default Cost to 64
    Misshapen Boghopper
    • Default Cost to 74
    Firk Mastermind
    • Default Cost to 77
    Snaptooth Chilan
    • Default Cost to 84
    Privateer Captain [Forglar Swamp/K'thir Forest]
    • Default Cost to 81
    • Damage decrease (-1)
    • Starting Abilities: Attack: Gun, Slam, Tortun Shell
    • Upgrade Set 1: Cripple, Change of Plans (default)
    Corrupted Overlord
    • Default Cost to 96
    Princess Ctharia
    • Default Cost to 86
    Circadian Chronologist
    • Default Cost to 87
    Salaman Picket
    • Default Cost to 69
    • Damage increase (+1)
    • Max Range increase (+1)
    • Starting Abilities: Amphibious, Attack: Fire, Detonate Relic, Provision: Utility
    • Upgrade Set 1: Evasive 1, Call to Arms, Reinforcement 1 (default)
    • Upgrade Set 1: Burn 1 (default)
    Darkmarsh Instigator
    • Default Cost to 66
    Salaman Trapper
    • Default Cost to 73
    • Starting Abilities: Amphibious, Attack: Physical, Deploy: Flash Bang, Salaman Ingenuity: Cooldowns
    • Upgrade Set 1: Lay Trap: Fire 3, Lay Trap: Frost 3, Lay Trap: Boulder 2 (default)
    • Upgrade Set 1: Detection 3, Shatter, Provision: Utility (default)
    Circadian Songmaster
    • Default Cost to 77
    Salaman Commando
    • Default Cost to 76
    • Defense increase (+1)
    • Starting Abilities: Amphibious, Attack: Physical, Shadowspawn, Reclaim Relic
    • Upgrade 2: Provision: Offense (default), Provision: Defense, Provision: Utility
    Pox Renovator
    • Default Cost to 83
    Angel of Nourishment
    • Default Cost to 93
    Sixul the Worldender
    • Default Cost to 84
    Princess Ctharia
    • Default Cost to 86
    Firk Executor
    • Default Cost to 73
    Firk Behemoth
    • Default Cost to 83
    Firk Thornflinger
    • Default Cost to 81
    Firk Soulthief
    • Default Cost to 78
    Firk Mindcaller
    • Default Cost to 76
    Tortalleon Pygmy [Forglar Swamp/K'thir Forest]
    • Default Cost to 62
    • Starting Abilities: Attack: Physical, Unstoppable, Tortun Shell
    Darkmarsh Witch
    • Default Cost to 90
    Moog Gargantua
    • Default Cost to 115
    Firk Mindcaller
    • Default Cost to 76
    Jellebrium Mediator
    • Default Cost to 73
    Snaptooth Hunter
    • Default Cost to 75
    Boghopper Glutton
    • Default Cost to 73
    Swamp Wisp
    • Default Cost to 72
    Firk Voidmage
    • Default Cost to 79
    Cortices the Infinite
    • Default Cost to 79
    Spells
    Murkwater Weakness
    • Description: Area Effect 2: Champions in the affected area have -2 SPD, and have their DMG and DEF set to 1 for 2 turns.
     
    Last edited by a moderator: Aug 19, 2015
  4. Senshu

    Senshu Administrator Octopi

    Forsaken Wastes

    Champions
    Bile Zombie
    • HP increase (+8)
    • Classes: BRUTE
    • Upgrade Set 1: Initiative 1, Shrine Exertion (default)
    • Upgrade Set 1: Death Nova: Disease 1 (default), Death Nova: Disease 2
    Executioner
    • Default Cost to 69
    Bladed Corpse
    • Default Cost to 67
    Boneguard Infantry
    • Default Cost to 49
    Cleric of Unrest
    • Default Cost to 77
    Abomination
    • Default Cost to 74
    Dark Enchantress
    • Default Cost to 68
    Decayed Mercenary
    • Default Cost to 56
    Fallen Hero
    • Default Cost to 66
    Grekin
    • Default Cost to 82
    • Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default)
    Lich King
    • Default Cost to 97
    Necromancer
    • Default Cost to 70
    Necrotaur
    • Default Cost to 85
    Bonecrusher
    • Default Cost to 68
    Pox Harbinger
    • Default Cost to 83
    Festering Corpse
    • Default Cost to 46
    Dark Knight
    • Default Cost to 101
    Risen Yeti [Forsaken Wastes/Savage Tundra]
    • Default Cost to 65
    Broken Bones
    • Default Cost to 39
    Ghoul
    • Default Cost to 75
    Fallen Draksar
    • Default Cost to 63
    Soul Siren
    • Default Cost to 72
    Anthropomancer
    • Default Cost to 70
    Animated Blade
    • Default Cost to 77
    Tomb Lord
    • Default Cost to 73
    • Defense decrease (-1)
    • Min Range increase (+2)
    • Max Range increase (+1)
    • Starting Abilities: Attack: Psychic, Boon of the Undead, Surge: Skeleton
    • Upgrade Set 1: Drive, Inspire, Commander (default)
    Xulos, Undead Sage
    • Default Cost to 91
    Death Guard
    • Default Cost to 52
    • Damage decrease (-2)
    Skeezick Boneblade
    • Default Cost to 68
    Skeletal Berserker
    • Default Cost to 46
    Afflicted Corpse
    • Default Cost to 46
    Dark Messenger
    • Default Cost to 77
    Spectral Emissary
    • Default Cost to 85
    Lost Queen
    • Default Cost to 72
    Zombie Behemoth
    • Default Cost to 55
    • Damage increase (+5)
    Skeletal Raider
    • Default Cost to 78
    • Starting Abilities: Attack: Physical, Boon of the Undead, Skeletal Rider, Faithless
    • Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default)
    Dead Fairy
    • Default Cost to 88
    Tormented Priest
    • Default Cost to 79
    Infected Zombie
    • Default Cost to 76
    Elsari Mason
    • Default Cost to 55
    Shadestalker
    • Default Cost to 65
    Draco-Lich
    • Default Cost to 85
    Elsari Mason
    • Default Cost to 55
    Skeletal Raider
    • Default Cost to 78
    • Starting Abilities: Attack: Physical, Boon of the Undead, Skeletal Rider, Faithless
    • Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default)
    Elsari Siren
    • Default Cost to 70
    Arctic Beast
    • Default Cost to 68
    Bonemauler
    • Default Cost to 82
    Deadwood Strider
    • Default Cost to 79
    Carrion Colossus
    • Default Cost to 110
    Carrionling
    • Default Cost to 32
    Angel of Death
    • Default Cost to 85
    Bone Elemental
    • Default Cost to 82
    • Upgrade Set 1: Opportunistic Assault (default), Consume
    • Upgrade Set 1: Charge 3 (default), Hunter: Righteous
    Gravewatcher
    • Default Cost to 52
    Collection of Souls
    • Default Cost to 90
    Ghost Stalker [Forsaken Wastes/K'thir Forest]
    • Default Cost to 71
    Dark Apprentice
    • Default Cost to 70
    Nether Wraith
    • Default Cost to 68
    Death Harvester
    • Default Cost to 69
    Dark Seductress
    • Default Cost to 76
    Deathcaster
    • Default Cost to 77
    Forsaken Follower
    • Default Cost to 62
    Wandering Zombie
    • Default Cost to 63
    Utterdark Spectre
    • Default Cost to 77
    • Upgrade Set 1: Surge: Shadows, Soultap (default), Adaptive
    Elsarin Reaper
    • Default Cost to 88
    Eternal Lich
    • Default Cost to 90
    Ethereal Soldier
    • Default Cost to 65
    Mairdreth of the Rot
    • Default Cost to 93
    Mute Stalker
    • Default Cost to 74
    Ravenwraith
    • Default Cost to 85
    Elsari Swordmage
    • Default Cost to 71
    Executioner
    • Default Cost to 69
    Corpse Golem
    • Default Cost to 70
    • Starting Abilities: Attack: Physical, Boon of the Undead, Consume, Black Death, Lethargic
    • Upgrade Set 1: Disease Aura 3, Rabid 3 (default)
    • Upgrade Set 1: Absorb (default), Stat Bonus: Defense 2
    Revenant
    • Default Cost to 35
    • HP increase (+3)
    Utterdark Voidhowler
    • Default Cost to 77
    Crypt Guardian
    • Default Cost to 76
    Utterdark Planeshift
    • Default Cost to 76
    Lich's Servitor
    • Default Cost to 83
    Dark Apprentice
    • Default Cost to 70
    Stitched Hexer
    • Default Cost to 76
    Stitched First
    • Default Cost to 80
    Stitched Mesmer
    • Default Cost to 69
    Stitched Dreameater
    • Default Cost to 63
    Stitched Magician
    • Default Cost to 70
    Stitched Blackguard
    • Default Cost to 66
    Stitched Merged
    • Default Cost to 96
    Stitched Magearm
    • Default Cost to 102
    Stitched Shaman
    • Default Cost to 76
    General Korsien
    • Default Cost to 87
    • Starting Abilities: Attack: Physical, Boon of the Undead, Bloodless, Dark Rider
    • Upgrade Set 1: Charge 3 (default), Chain Lightning, Trample
    • Upgrade Set 1: Resistance: Magical 3 (default), Fearsome Hunter, Dispelling Blows
    Stitched First
    • Default Cost to 84
    Stitched Librarian
    • Default Cost to 66
    Risen Moga
    • Default Cost to 55
    Undead Magister
    • Default Cost to 89
    • Upgrade Set 1: Spellswallower (default), Adaptive
    Utterdark Fadewisp
    • Default Cost to 77
    • HP increase (+1)
    • Min Range increase (+1)
    • Classes: WIZARD
    • Upgrade Set 1: Phase Shift, Precision, Attack Charged 1 (default)
    Matriarch Sarinda
    • Default Cost to 67
    Voil King Ruubgaal [Forsaken Wastes/Shattered Peaks]
    • Default Cost to 100
    Shadowshank
    • Default Cost to 79
    Magnus the Fallen
    • Default Cost to 85
    • Upgrade Set 1: Paralytic Strike, Adaptive (default)
    Aspect of Death
    • Default Cost to 95
    Stitchling
    • Default Cost to 46
    Utterdark Soulrender
    • Default Cost to 79
    Stitched Warlock
    • Default Cost to 69
    Stitched Mirrorskin
    • Default Cost to 69
    Stitched Mangler
    • Default Cost to 63
    Corruptor
    • Default Cost to 69
    Stitched Monolith
    • Default Cost to 69
    Stitched Concealer
    • Default Cost to 72
    Stitched Anathema
    • Default Cost to 85
    Sarinda
    • Default Cost to 90
    Defiler Knight
    • Default Cost to 75
    Elsari Votary
    • Default Cost to 77
    Moragen the Lost
    • Default Cost to 87
    Bridal Ravenwraith
    • Default Cost to 85
    Demonologist [Forsaken Wastes/Underdepths]
    • Default Cost to 88
    High Warlock
    • Default Cost to 78
    • Upgrade Set 1: Burn 1 (default), Burn 2, Burn 3
    Carrionling
    • Default Cost to 32
    Bonewing
    • Default Cost to 71
    Fleshblight Zombie
    • Default Cost to 65
    Obsidian Venger
    • Default Cost to 83
    Hoarfrost Lich
    • Default Cost to 73
    Inkblight Witch
    • Default Cost to 75
    Rip Witch
    • Default Cost to 90
    Frostvein Witch
    • Default Cost to 76
    Hoarfrost Dragon [Forsaken Wastes/Savage Tundra]
    • Default Cost to 79
    Bloodbinder Count
    • Default Cost to 76
    • HP increase (+1)
    Rotmaw Creeper
    • Default Cost to 66
    • Damage increase (+1)
    • Speed increase (+1)
    • Defense decrease (-1)
    • Races: WORM
    • Upgrade Set 1: Rend 2 (default), Shatter, Shred Defense
    • Upgrade Set 1: Zeal (default)
    Dusk Creeper
    • Default Cost to 71
    • Damage increase (+4)
    • Starting Abilities: Attack: Sonic, Improve Range, Necrosis
    • Upgrade Set 1: Multiattack 1 (default), Distract, Empowered: Speed
    • Upgrade Set 1: Domain: Dead Magic Zone, Dark Sanctuary (default)
    Putrid Creeper
    • Default Cost to 85
    • Races: WORM
    • Starting Abilities: Attack: Acid, Mutation: Tough 2, Worm Lord, Harvest Organs
    • Upgrade Set 1: Consume (default), Ravish, Creeping Harvest
    Blinking Creeper
    • Races: WORM
    • Starting Abilities: Flight, Attack: Psychic, Petrifying Gaze, Worm Lord
    Lich Magistrate
    • Default Cost to 85
    Cackling Witch
    • Default Cost to 66
    Phantasmal Creeper
    • Default Cost to 61
    • Upgrade Set 1: Magical Aura 2, Commander (default)
    Fleshweaver Witch
    • Default Cost to 84
    Tortun Bokor
    • Default Cost to 75
    • Starting Abilities: Boon of the Undead, Attack: Gun, Tortun Shell
    • Upgrade Set 1: Annex (default), Banditry, Elsari Coven
    • Upgrade Set 1: Cursed Treasure (default)
    Coragh Two-Heads
    • Default Cost to 95
    • Upgrade Set 1: Disease Aura 3 (default), Rabid 1, Brain Eater
    Bragh the Zombie
    • Default Cost to 49
    Mysian Lamia
    • Default Cost to 83
    Crawling Corpse
    • Default Cost to 62
    Contained Thrall
    • Default Cost to 77
    Shadestriker
    • Default Cost to 75
    Corrupted Guardian
    • Default Cost to 82
    Skeletal Lerper
    • Default Cost to 75
    • Starting Abilities: Attack: Magical, Boon of the Undead, Haunting Visions, Arctic Flight
    • Upgrade Set 1: Shadowspawn, Hidden: Dead Magic Zone, Shadowstrike (default)
    • Upgrade Set 1: Rend 1 (default), Surge: Skeleton, Surge: Spirit
    Experimental Warspirit [Forsaken Wastes/K'thir Forest]
    • Default Cost to 86
    Skeletal Reaper
    • Default Cost to 73
    Skeletal Rifleman
    • Default Cost to 77
    • Min Range decrease (-1)
    • Max Range decrease (-1)
    • Starting Abilities: Boon of the Undead, Attack: Gun, Vulnerable, Aim
    • Upgrade Set 1: Sentry 2 (default), Ready 2
    • Upgrade Set 1: Hinder Movement (default), Sapping Strike, Forsaken Exploit
    Pyro the Patient
    • Default Cost to 72
    • Max Range decrease (-1)
    • Starting Abilities: Boon of the Undead, Attack: Gun, Taunt: Pyro, Vulnerable, Aim
    • Upgrade Set 1: Sentry 2 (default), Ready 2
    • Upgrade Set 1: Hinder Movement (default), Sapping Strike, Forsaken Exploit
    Mysian Necromancer
    • Default Cost to 86
    Boneshredder
    • Default Cost to 76
    Eye of Serkan
    • Default Cost to 81
    Stitched Tyrant [Forsaken Wastes/Underdepths]
    • Default Cost to 87
    Xulos, Undead Sage
    • Default Cost to 91
    Lichling
    • Default Cost to 58
    Blood Banshee
    • Default Cost to 70
    Mindflayer Queen
    • Default Cost to 87
    Whisperghast
    • Default Cost to 79
    Polluted Martyr
    • Default Cost to 69
    Umbral Wulf
    • Default Cost to 70
    Pox Renovator
    • Default Cost to 83
    Angel of Death
    • Default Cost to 85
    Coragh Two-Heads
    • Default Cost to 95
    • Upgrade Set 1: Disease Aura 3 (default), Rabid 1, Brain Eater
    Maleficia
    • Default Cost to 78
    Dark Familiar
    • Default Cost to 63
    Utterdark Leviathan
    • Default Cost to 80
    Accursed Scrofula
    • Default Cost to 75
    Coven Claw
    • Default Cost to 78
    Elsari Tomb Raider
    • Default Cost to 73
    Fleshblight Zombie
    • Default Cost to 65
    Dark Knight
    • Default Cost to 101
    Blood Phoenix
    • Default Cost to 87
    Bone Slave
    • Default Cost to 63
    Undead Crone
    • Default Cost to 68
    Stitched Skeleform [Forsaken Wastes/Underdepths]
    • Default Cost to 73
    Elsari Culler
    • Default Cost to 74
    Bone Circle Archmage
    • Default Cost to 78
    • Starting Abilities: Boon of the Undead, Hex, Ritual of Destruction, Bone Prison, Ritual of Healing
    Yobanchi the Eternal
    • Default Cost to 78
    • Starting Abilities: Boon of the Undead, Hex, Ritual of Destruction, Bone Prison, Ritual of Healing
    Spells
    Serkan's Touch
    • Nora Cost decrease (-20)
    • Cooldown decrease (-4)
    Relics
    Plague Trap
    • Nora Modifier decrease (-5)
    Mason's Spire
    • Defense increase (+1) Starting Abilities: Market, Mason's Spire
    Mystic Atelier
    • Nora Modifier decrease (-10)
    Equipment
    Wraith's Tear
    • Nora Cost decrease (-5)
     
  5. Senshu

    Senshu Administrator Octopi

    Ironfist Stronghold

    Champions
    Barbarian Commander
    • Default Cost to 74
    Houndmaster
    • Default Cost to 76
    Battle Rager
    • Default Cost to 77
    Deep Miner
    • Default Cost to 41
    Drunken Thug
    • Default Cost to 73
    Dwarven Axe Guard
    • Default Cost to 70
    Dwarven Defender
    • Default Cost to 60
    Dwarven King
    • Default Cost to 93
    Earth Golem
    • Default Cost to 58
    Griffin Rider
    • Default Cost to 84
    Groble
    • Default Cost to 56
    Interrogator
    • Default Cost to 81
    Priest of Valdac
    • Default Cost to 65
    Renegade
    • Default Cost to 62
    Tundra Barbarian
    • Default Cost to 69
    Pox Harbinger
    • Default Cost to 83
    Stone Colossus
    • Default Cost to 69
    High Mason
    • Default Cost to 44
    Ironfist Paladin
    • Default Cost to 73
    Dwarven Handler
    • Default Cost to 59
    • Upgrade Set 2: Boost: Construct (Default), Boost: Beast
    Groble Piledriver
    • Default Cost to 62
    Barbarian Druid
    • Default Cost to 74
    Ironfist Collector
    • Default Cost to 68
    Ghoulhunter
    • Default Cost to 66
    Stone Dragon
    • Default Cost to 71
    Earthmover
    • Default Cost to 84
    Armorer
    • Default Cost to 54
    Weaponsmith
    • Default Cost to 69
    Elemental Warstaff
    • Default Cost to 66
    Demolition Team
    • Default Cost to 96
    Dwarven Mogaslicer
    • Default Cost to 75
    • Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default)
    Dwarven Sharpshooter
    • Default Cost to 81
    Mountain Sentry
    • Default Cost to 73
    Groble Rock Eater
    • Default Cost to 74
    • HP decrease (-6)
    • Defense decrease (-1)
    • Upgrade Set 1: Pummel 2 (default), Damage Aura 2, Tremor
    Half Skeezick [Ironfist Stronghold/Sundered Lands]
    • Default Cost to 78
    • Damage increase (+1)
    • Starting Abilities: Multiattack, Regeneration, Attack: Physical
    Talgar Ironfist
    • Default Cost to 95
    Ironfist Minister
    • Default Cost to 74
    Nightwatch
    • Default Cost to 68
    Ironfist Glider
    • Default Cost to 63
    Rock Guardian
    • Default Cost to 71
    Battle Matron
    • Default Cost to 60
    Gronk Rider
    • Default Cost to 78
    • Starting Abilities: Arctic, Attack: Spear, Gronk Rider, Easy Target
    • Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default)
    Ethereal Priestess
    • Default Cost to 72
    • Starting Abilities: Attack: Magical, Soften
    • Upgrade Set 1: Phase Shift, Force Barrier 2 (default), Charm 3
    • Upgrade Set 1: Haste, Stall (default), Suppression
    Euan Ironfist
    • Default Cost to 89
    Siege Engine
    • Default Cost to 65
    Paladin Commander
    • Default Cost to 76
    Exorcist
    • Default Cost to 80
    Paladin Commander
    • Default Cost to 76
    Veteran Barbarian
    • Default Cost to 70
    Lodestone Construct
    • Default Cost to 76
    Faultbreaker
    • Default Cost to 112
    • Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default)
    Stalwart Defender
    • Default Cost to 61
    Favored Nomad
    • Default Cost to 74
    • Min Range increase (+1)
    • HP decrease (-4)
    • Defense decrease (-1)
    • Starting Abilities: Attack: Magical, Favor
    • Upgrade Set 2: Tempo (Default), Expedite, Weaken Spells
    • Upgrade Set 1: Spellswallower (Default), Magic Blast
    Angel of Protection
    • Default Cost to 93
    Barbarian Elite
    • Default Cost to 77
    Ironfist Brawler
    • Default Cost to 84
    Brewmaster
    • Default Cost to 78
    • Starting Abilities: Attack: Physical, Tough, Thirst for Battle, Carouse
    Master Axeman
    • Default Cost to 67
    Earth Elemental
    • Default Cost to 74
    Dwarven Windfury
    • Default Cost to 80
    Euan Ironfist
    • Default Cost to 89
    Council Elder
    • Default Cost to 71
    Barbarian Guardian
    • Default Cost to 70
    Savage Shieldman
    • Default Cost to 78
    Ironfist Warsaint
    • Default Cost to 71
    • Upgrade Set 2: Loyalty, Shrine Defender Default), Defensive Stance
    Plains Savage
    • Default Cost to 85
    • Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default)
    Dwarven Magister
    • Default Cost to 79
    • Upgrade Set 1: Spellswallower, Council: Spells, Adaptive (default)
    Barbarian Archer
    • Default Cost to 77
    Conscripted Warrior
    • Default Cost to 54
    Brubaker Brothers
    • Default Cost to 77
    Ironfist Minister
    • Default Cost to 74
    Wild Chieftain
    • Default Cost to 87
    Drakon
    • Default Cost to 91
    • Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default)
    Savage Wolf
    • Default Cost to 68
    Whitestone Gargoyle
    • Default Cost to 86
    War-Enchanted Groble
    • Default Cost to 73
    • HP decrease (-4)
    • Starting Abilities: Attack: Magical, Adaptive
    • Upgrade Set 1: Spellswallower (default), Council: Spells, Backlash
    Stoneskin Dwarf
    • Default Cost to 72
    Dwarven Sergeant
    • Default Cost to 73
    Wild Griffin
    • Default Cost to 77
    Clockwork Swarm
    • Default Cost to 77
    Attendant Squire
    • Default Cost to 67
    Dwarven Windfury
    • Default Cost to 80
    Leoss Guardian
    • Default Cost to 71
    Chirai Outrunner
    • Default Cost to 86
    Wall of Ailur
    • Default Cost to 83
    Bastion Remnant [Ironfist Stronghold/Savage Tundra]
    • Default Cost to 82
    Pantier Headhunter
    • Default Cost to 76
    Leoss Druid
    • Default Cost to 86
    Zedin of Sarnghaver
    • Default Cost to 83
    Inquisitor Magnus
    • Default Cost to 75
    • Upgrade Set 1: Spellswallower, Hunter: Quick, Adaptive (default)
    Leoss Border Patrol
    • Default Cost to 89
    Mosharn the Barricade
    • Default Cost to 91
    Barbarian Huntress
    • Default Cost to 83
    Dwarven Excavator
    • Default Cost to 54
    Archangel of Al'Mara
    • Default Cost to 85
    Aspect of Divinity
    • Default Cost to 89
    • Upgrade Set 1: Explosive Attack 1 (default), Explosive Attack 2, Explosive Attack 3
    Crystal Golem
    • Default Cost to 73
    Vengeant Knight
    • Default Cost to 77
    Animated Armor
    • Default Cost to 62
    Hraken the Bloodbow
    • Default Cost to 88
    Dragon Engine
    • Default Cost to 56
    Pantier Lurker
    • Default Cost to 81
    Enraged Sentry
    • Default Cost to 73
    Royal Geomancer
    • Default Cost to 79
    Bastion the Avenger
    • Default Cost to 92
    Mechanical Crabs
    • Default Cost to 42
    Charger Knight
    • Default Cost to 87
    Barbarian Bolt [Ironfist Stronghold/Shattered Peaks]
    • Default Cost to 79
    Dwarven Mortar Crew
    • Default Cost to 91
    Angel of Mercy
    • Upgrade Set 1: Boost (default), Cleansing Aura, Empathy
    Crusader
    • Default Cost to 75
    Groble Dervish
    • Default Cost to 75
    Lodestone Armory
    • Default Cost to 55
    Brutality Barbarian
    • Default Cost to 72
    Dwarven Roughneck
    • Default Cost to 79
    Dwarven Engineer
    • Default Cost to 74
    Rugolth's Revenge
    • Default Cost to 93
    Veilwalker
    • Default Cost to 78
    Grintmaw Shaman
    • Default Cost to 81
    Grintmaw Singer
    • Default Cost to 77
    Grintmaw Rockslinger
    • Default Cost to 80
    Grintmaw Bouncer
    • Default Cost to 82
    • Defense decrease (-1)
    Grintmaw Magnificent
    • Default Cost to 80
    Ironfist Agent
    • Default Cost to 77
    Silverclan Hoplite
    • Default Cost to 72
    • HP decrease (-2)
    • Starting Abilities: Attack: Magical, Enduring Aura, Complex Machine
    • Upgrade Set 1: Vigilance (default), Throw Javelin
    • Upgrade Set 1: Aid Defense, Hold the Line (default)
    Silverclan Protector
    • Default Cost to 86
    • Damage decrease (-2)
    • Starting Abilities: Iron Will, Attack: Magical, Complex Machine
    • Upgrade Set 1: Surge: Dwarf (default), Surge: Enemy
    • Upgrade Set 1: Magic Beam (default), Illuminate
    Silverclan Cavalier
    • Default Cost to 73
    Dwarven Alchemist
    • Default Cost to 80
    Ivory Wing
    • Default Cost to 75
    Scarlet Wing
    • Default Cost to 73
    Obsidian Wing
    • Default Cost to 84
    • Upgrade Set 2: Binding Chains (Default), Stun, Execute
    Platinum Wing
    • Default Cost to 76
    Rockforger
    • Default Cost to 88
    Dwarven Hooligan
    • Default Cost to 79
    Rockling
    • Default Cost to 41
    Northern Cross Militia
    • Default Cost to 64
    Northern Cross Fanatic
    • Default Cost to 67
    Northern Cross Priestess
    • Default Cost to 74
    Emerald Wing
    • Default Cost to 81
    Northern Cross Cardinal
    • Default Cost to 79
    Metallic Slag
    • Default Cost to 76
    Aria the Priestess
    • Default Cost to 74
    Euan Ironfist
    • Default Cost to 89
    Sarghavian Herder
    • Default Cost to 67
    Mounted Hawkmaster
    • Default Cost to 76
    Fist of Bastion
    • Default Cost to 78
    Elite Skirmisher
    • Default Cost to 78
    • Upgrade 2: Barrage 1, Barrage 2 (Default), Barrage 3
    Mounted Kinsman
    • Default Cost to 82
    Sarnghavian Centaur [Ironfist Stronghold/K'thir Forest]
    • Default Cost to 69
    Pitfighter
    • Default Cost to 75
    Pox Renovator
    • Default Cost to 83
    Angel of Protection
    • Default Cost to 93
    Inquisitor Magnus
    • Default Cost to 75
    • Upgrade Set 1: Spellswallower, Hunter: Quick, Adaptive (default)
    Amethyst Wing
    • Default Cost to 74
    Grintmaw Gravitone
    • Default Cost to 71
    Grintmaw Flamehurler
    • Default Cost to 65
    Gallows Warden
    • Default Cost to 75
    Drunken Thug
    • Default Cost to 73
    Blackstone Gargoyle
    • Default Cost to 86
    Ayla the Huntress
    • Default Cost to 83
    Onyx Wing
    • Default Cost to 76
    Northern Cross Avenger
    • Default Cost to 67
    Fury of the Storm
    • Default Cost to 81
    Mechanized Band
    • Default Cost to 77
    Semmiran Noble
    • Default Cost to 83
    • Upgrade Set 1: Loyalty, Carouse (default), On The House
    Maeck the Unshakeable
    • Default Cost to 83
    • Upgrade Set 1: Loyalty, Carouse (default), On The House
    Relics
    Northern Cross Obelisk
    • HP decrease (-5)
    • Defense increase (+1)
     
  6. Senshu

    Senshu Administrator Octopi

    K'thir Forest

    Champions
    Oaken Defender
    • Default Cost to 50
    Avenging Angel
    • Default Cost to 73
    Nectar Fairy
    • Default Cost to 68
    Centaur Archer
    • Default Cost to 74
    Elder Garu
    • Default Cost to 82
    Elven Archer
    • Default Cost to 74
    Elven Blademaster
    • Default Cost to 58
    Elven Mage
    • Default Cost to 72
    Garu Hurler
    • Default Cost to 70
    Great Eagle
    • Default Cost to 62
    Nymph
    • Default Cost to 79
    Sprite
    • Default Cost to 69
    Wild Elf
    • Default Cost to 60
    Winged Lerper
    • Default Cost to 58
    Pox Harbinger
    • Default Cost to 83
    Garu Shaman
    • Default Cost to 70
    • Starting Abilities: Attack: Electricity, Hibernate, Empowered: Range
    Elven Illusionist
    • Default Cost to 69
    Avenging Angel
    • Default Cost to 73
    Centaur Interceptor
    • Default Cost to 78
    • Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default)
    Apprentice Mage
    • Default Cost to 71
    Mountain Garu
    • Default Cost to 68
    Forest Dragon
    • Default Cost to 82
    Gnarlwood Lifegiver
    • Default Cost to 53
    Elven Fury
    • Default Cost to 68
    Menalaus
    • Default Cost to 103
    Ambling Frond
    • Default Cost to 51
    Elven Mage
    • Default Cost to 72
    Spirit Singer
    • Default Cost to 78
    Elven Druid
    • Default Cost to 76
    Falconer
    • Default Cost to 62
    Garu Cub
    • Default Cost to 57
    Elven Artisan
    • Default Cost to 60
    Enraged Grizzly
    • Default Cost to 71
    Elven Strategist
    • Default Cost to 79
    Rascal Fairy
    • Default Cost to 68
    Elven Bard
    • Default Cost to 73
    Sporegill
    • Default Cost to 36
    • HP increase (+4)
    Vashal Quillback
    • Default Cost to 76
    Forest Giant
    • Default Cost to 82
    Gnarlwood Patriarch
    • Default Cost to 64
    • Damage increase (+2)
    • Upgrade Set 1: Defender (default), Drive, Camaraderie
    Gnarlwood Grappler
    • Default Cost to 73
    Sapling
    • Default Cost to 43
    Elven Prodigy
    • Default Cost to 62
    Elven Prodigy
    • Default Cost to 62
    Tree Spider
    • Default Cost to 78
    Ancestral Avenger
    • Default Cost to 92
    Angel of Restoration
    • Default Cost to 90
    Wood Elemental
    • Default Cost to 83
    Woodland Jester
    • Default Cost to 67
    Elven Ancestor [K'thir Forest/Savage Tundra]
    • Upgrade Set 1: Domain: Snow (default), Domain: Vegetation
    • Upgrade Set 1: Adaptive (default)
    Ranger Elite
    • Default Cost to 86
    Tireless Harvester
    • Default Cost to 67
    Solitary Garu
    • Default Cost to 75
    Garu Hunter
    • Default Cost to 66
    Wisp
    • Default Cost to 76
    Wilderkin
    • Default Cost to 82
    Centaur Regulator
    • Default Cost to 67
    Warcaller Fiorn
    • Default Cost to 86
    Centaur Skirmisher
    • Default Cost to 84
    Archer Commander
    • Default Cost to 76
    Mage of Lament
    • Default Cost to 66
    Timber Wolves
    • Default Cost to 92
    Thirion
    • Default Cost to 105
    Wind Sprinter
    • Default Cost to 78
    Garu Chosen
    • Default Cost to 75
    Outcast of the Flame
    • Default Cost to 83
    Forest Lerper
    • Default Cost to 79
    Colossal Boa
    • Default Cost to 70
    • Races: BEAST
    Wilderkin Snakedancer
    • Default Cost to 77
    Vashal Druid
    • Default Cost to 77
    Garu Primitive
    • Default Cost to 75
    Elven Page
    • Default Cost to 72
    Menalaus
    • Default Cost to 103
    Grimlic of K'thir
    • Default Cost to 104
    Queen Anaru
    • Default Cost to 96
    K'thun the Ancient
    • Default Cost to 77
    Ospryan Valkyrie
    • Default Cost to 85
    Aspect of Life
    • Default Cost to 81
    Fairy Trickster
    • Default Cost to 80
    Ash the Bandit Prince
    • Default Cost to 120
    Elven Sky Marshal
    • Default Cost to 63
    • Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default)
    Ash the Bandit Prince
    • Default Cost to 120
    Ailurite Brother
    • Default Cost to 72
    Occuli Slag
    • Default Cost to 64
    Jek the Silver General
    • Default Cost to 86
    Bowmage
    • Default Cost to 81
    Wizard of the Ways
    • Default Cost to 81
    Bliss the Muse
    • Default Cost to 92
    Wilderkin Dancer
    • Default Cost to 77
    Condor Fury
    • Default Cost to 81
    Royal Condor Fury
    • Default Cost to 84
    Garu Den Mother
    • Default Cost to 91
    Fae Enchantress
    • Default Cost to 80
    Angel Singer
    • Default Cost to 78
    Garu Kodiak
    • Default Cost to 86
    Elven Shade
    • Default Cost to 79
    Spirit of Endurance
    • Default Cost to 74
    • Starting Abilities: Flight, Attack: Fire, Enduring Aura, Merciful
    • Upgrade Set 1: Divine Favor 2, Grant: Flight, Illuminate (default)
    Gnarlwood Tanglefoot
    • Default Cost to 71
    Gnarlwood Oakthumper
    • Default Cost to 77
    • Speed increase (+1)
    • Starting Abilities: Attack: Physical, Take Root, Plant Regeneration 3, Weighty
    Gnarlwood Willowind
    • Default Cost to 71
    Garu Medium
    • Default Cost to 81
    Vashal Eremite
    • Default Cost to 74
    Vashal Quillquip
    • Default Cost to 76
    Vashal Ranger
    • Default Cost to 80
    • Upgrade Set 1: Reinforcement 1 (default), Commander, Reinforcement 2
    Vashal Cavalier
    • Default Cost to 80
    • Upgrade Set 1: Command: Charge, Battle Leader, Protective (default)
    Vashal Vicar
    • Default Cost to 76
    Arrowsinger
    • Default Cost to 87
    Dugon, Garu Stalwart
    • Default Cost to 86
    Guardian of the Circle
    • Default Cost to 68
    Light of the Circle
    • Default Cost to 80
    • Upgrade Set 1: Burn 1 (default), Burn 2, Burn 3
    Light of the Circle
    • Default Cost to 80
    • Upgrade Set 1: Burn 1 (default), Burn 2, Burn 3
    Light of the Circle
    • Default Cost to 80
    • Upgrade Set 1: Burn 1 (default), Burn 2, Burn 3
    Chained Fae
    • Upgrade Set 1: Preordained, Binding Chains, Adaptive (default)
    Rage of the Circle
    • Default Cost to 82
    Fae Oracle
    • Starting Abilities: Attack: Magical, Anthomancy, Fairy Flight, Adaptive
    Conclave Warden
    • Default Cost to 62
    Sun Blossom
    • Default Cost to 70
    Moonlit Fae
    • Default Cost to 67
    Skyshear Pegasus
    • Default Cost to 77
    Spikewood Abomination
    • Default Cost to 85
    Starlight Sylph
    • Default Cost to 76
    Elven Taskmaster
    • Default Cost to 76
    Civilized Wilderkin
    • Default Cost to 66
    Faeguard Nullbeast
    • Default Cost to 82
    Deadly Tracker
    • Default Cost to 83
    Epochal Sage
    • Default Cost to 75
    • Speed decrease (-1)
    • Min Range decrease (-1)
    • Max Range decrease (-1)
    • Upgrade Set 1: Divine Favor 2, Premonition, Psychic Jab (default)
    Menalaus
    • Default Cost to 103
    Flamemage of the Circle
    • Default Cost to 78
    Perfected Runner
    • Default Cost to 55
    • Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default)
    Wood Marshal Druid
    • Default Cost to 79
    Ruthless Enforcer
    • Default Cost to 76
    Twisted Fireoak
    • Default Cost to 80
    Seeker of the Source
    • Default Cost to 78
    Pox Renovator
    • Default Cost to 83
    Angel of Restoration
    • Default Cost to 90
    Dugon, Garu Stalwart
    • Default Cost to 86
    Elven Bureaucrat
    • Default Cost to 67
    Fae Bloomwalker
    • Default Cost to 68
    Elven Vindicator
    • Default Cost to 78
    Aurora Lancer
    • Default Cost to 80
    • HP increase (+3)
    Vashal Mirrorblade
    • Default Cost to 71
    Wood Marshal Druid
    • Default Cost to 79
    Dragonbark Protector
    • Default Cost to 64
    Spring Dragon
    • Default Cost to 82
    Vashal Enchanter
    • Default Cost to 72
    • Upgrade Set 1: Resistance: Magical 1, Resistance: Magical 3, Grand Entrance (default)
    Woodchuck
    • Default Cost to 74
    Corgi Knight
    • Default Cost to 73
    Garu Whisperer
    • Default Cost to 80
    Aurora Sunmage
    • Default Cost to 78
    Mysterious Hooded Elf
    • Default Cost to 74
    Corgi Ranger
    • Default Cost to 72
    Tog and Kaiya
    • Default Cost to 72
    Spells
    Sabotage
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Relics
    Thorn Trap
    • Nora Modifier decrease (-5)
    Equipment
    Amareth's Lexicon
    • Nora Cost increase (+5)
    • Description: Equipped champion has Hunter: Equipped. If the champion is a Fairy, it also gains +2 DMG.
     
    Last edited by a moderator: Aug 19, 2015
  7. Senshu

    Senshu Administrator Octopi

    Savage Tundra

    Champions
    Frost Giant
    • Default Cost to 72
    Ice Dragon
    • Default Cost to 74
    • HP decrease (-4)
    • Starting Abilities: Attack: Physical, Arctic Bolt, Arctic Flight
    Jakei Wolfrider
    • Default Cost to 68
    Glacier Rhino
    • Default Cost to 63
    • Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default)
    Mastodon
    • Default Cost to 57
    Jakei Frostwing
    • Default Cost to 84
    Jakei Icefisher
    • Default Cost to 58
    Jakei Shardmaster
    • Default Cost to 76
    Jakei Frost Queen
    • Default Cost to 80
    Tundra Yeti
    • Default Cost to 68
    Crystal Phoenix
    • Default Cost to 53
    Jakei Wingmaster
    • Default Cost to 85
    Arctic Turtle
    • Default Cost to 61
    Lonx Hunter
    • Default Cost to 80
    Lonx Ambusher
    • Default Cost to 76
    Nora Beast
    • Default Cost to 72
    Freeze Bug
    • Default Cost to 40
    Pox Harbinger
    • Default Cost to 83
    Lonx Shredder
    • Default Cost to 82
    Frost Wolf
    • Default Cost to 64
    • HP increase (+2)
    • Starting Abilities: Attack: Physical, Arctic, Mountaineer, Declare Hunted
    Snow Lerper
    • Default Cost to 72
    Snow Rhea
    • Default Cost to 77
    Ferpent
    • Default Cost to 65
    • HP decrease (-5)
    • Classes: MONK
    • Starting Abilities: Constriction, Attack: Physical, Tunnel: Snow, Ferren Focus
    • Upgrade Set 1: Domain: Snow, Evasive 2 (default), Elusive
    • Upgrade Set 1: Snow-Fall 2, Trail: Snow, Snowbreach (default)
    Jakei Frostbow
    • Default Cost to 78
    Jakei Snowcharger
    • Default Cost to 78
    • Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default)
    Lonx Striker
    • Default Cost to 70
    Tracker Gnark
    • Default Cost to 93
    Jakei Shaman
    • Default Cost to 72
    Ice Golem
    • Default Cost to 73
    Polar Ant
    • Default Cost to 84
    Wizened Wren
    • Default Cost to 78
    Ice Wurm
    • Default Cost to 77
    Arcadon
    • Default Cost to 67
    Arctic Delegate
    • Default Cost to 72
    Yeti Scout
    • Default Cost to 66
    Lonx Beast Tamer
    • Default Cost to 79
    Jakei Bruiser
    • Default Cost to 59
    Yeti Berserker
    • Default Cost to 85
    Icecliff Patrol
    • Default Cost to 65
    Crystal Guardian
    • Default Cost to 69
    Jakei Extinguisher
    • Default Cost to 77
    • Starting Abilities: Attack: Frost, Arctic, Extinguish, Damage Shield: Frost 2
    Snow Prowler
    • Default Cost to 80
    Blizzard Elemental
    • Default Cost to 82
    Dwarven Mountaineer
    • Default Cost to 67
    Glacial Titan
    • Default Cost to 106
    Arctic Garu
    • Default Cost to 79
    • Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default)
    Jakei Disciple
    • Default Cost to 92
    Yeti Shaman
    • Default Cost to 80
    Lonx Snowguard
    • Default Cost to 68
    Angel of Perseverance
    • Default Cost to 88
    Lonx Recruiter
    • Default Cost to 80
    Yeti Conqueror
    • Default Cost to 77
    Yeti Cub
    • Default Cost to 62
    Jakei Mindstriker
    • Default Cost to 82
    Jakei Warfoot
    • Default Cost to 85
    Furbull
    • Default Cost to 63
    • Starting Abilities: Attack: Physical, Arctic, Iceguard
    • Upgrade Set 1: Power Attack 3, Domain: Snow (default), Snowbreach
    Juya White-Eyes
    • Default Cost to 98
    Lonx Adept
    • Default Cost to 81
    Lonx Hurler
    • Default Cost to 66
    Jakei Shadowstriker
    • Default Cost to 72
    Yeti Druid
    • Default Cost to 84
    Lonx Defender
    • Default Cost to 75
    Icesnap
    • Default Cost to 89
    Jakei Climber
    • Default Cost to 69
    Jakei Snowhisper
    • Default Cost to 71
    Arctic Tiger
    • Default Cost to 72
    Sleeping Yeti
    • Default Cost to 85
    Yeti Ambusher
    • Default Cost to 83
    Yeti Sorcerer
    • Default Cost to 74
    Borderguard Elite
    • Default Cost to 79
    Juya White-Eyes
    • Default Cost to 98
    Shardseer K'aeyun
    • Default Cost to 77
    Snowman
    • Default Cost to 70
    Lonx Hunt Leader
    • Default Cost to 74
    Jakei Owl Raider
    • Default Cost to 75
    Furbull Mother
    • Default Cost to 92
    Zeventrech the Last
    • Default Cost to 125
    Jakei Soulpainter
    • Default Cost to 101
    Chronomancer
    • Default Cost to 68
    Jakei Starseer
    • Default Cost to 72
    Azaren the Shepherd
    • Default Cost to 108
    Tusk
    • Default Cost to 45
    Snowcharger Cavalry
    • Default Cost to 75
    • Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default)
    Frostwing Glaive
    • Default Cost to 78
    Ice Caster
    • Default Cost to 79
    Lonx Chieftain
    • Default Cost to 81
    Throatrend Lonx
    • Default Cost to 82
    Wailing Yeti
    • Default Cost to 81
    Strig Battle Ward
    • Default Cost to 79
    Strig Magebane
    • Default Cost to 84
    Strig Legwhip
    • Default Cost to 73
    Strig Windrider
    • Default Cost to 81
    Strig Warlock
    • Default Cost to 81
    Ferren Pouncer
    • Default Cost to 68
    • Starting Abilities: Attack: Physical, Swap, Ferren Focus
    • Upgrade Set 1: Stun (Default), Hidden: Arctic, Pounce
    • Upgrade Set 2: Portal Dancer (Default), Portal Walker, Scrapper
    Ferren Brawler
    • Classes: BRUTE
    • Starting Abilities: Attack: Physical, Multiattack 1, Ferren Focus
    • Upgrade Set 1: Opportunistic Assault (default), Savage Exploit
    Ferren Master
    • Default Cost to 75
    • HP increase (+2)
    • Starting Abilities: Attack: Physical, Nohkan Do, Ferren Focus
    • Upgrade Set 1: Freezing Aura (default), Freeze, Freezing Discipline
    • Upgrade Set 1: Weaken Spells (default), Grant: Evasive, Grant: Reflexes
    Ferren Ninja
    • Name Change: Ferren Ninja(was Ferren Assassin)
    • Default Cost to 74
    • Damage decrease (-2)
    • HP increase (+2)
    • Max Range increase (+1)
    • Classes: ROGUE
    • Starting Abilities: Attack: Physical, Dragging Attack, Ferren Focus
    • Upgrade Set 1: Stealth, Domain: Shadows, Evasive 2 (Default)
    • Upgrade Set 2: Flash Bomb, Hidden: Arctic, Lay Trap: Frost 3 (Default)
    Frostfall Vanguard
    • Default Cost to 80
    • Damage decrease (-1)
    • Upgrade Set 1: Deflect, Frost Acolyte (default), Glorious Leap
    Ferren Dancer
    • Default Cost to 74
    • Speed decrease (-1)
    • Min Range increase (+1)
    • Max Range increase (+1)
    • Classes: BARD
    • Starting Abilities: Attack: Sonic, Flourish, Ferren Focus
    • Upgrade Set 1: Abash, Charm 3, Distract (Default)
    • Upgrade Set 2: Swap 3, Divert, Stat Bonus: Speed 1 (default)
    Crystal Crawler
    • Upgrade Set 1: Detection 3 (default), Creep and Crawl, Hit and Run
    Crystal Howler
    • Default Cost to 77
    Crystal Yeti
    • Default Cost to 75
    Crystal Mastodon
    • Default Cost to 79
    Crystal Wolverine
    • Default Cost to 76
    Tundra Whisper
    • Default Cost to 73
    K'ento, First Disciple
    • Default Cost to 80
    • Upgrade Set 1: Psychic Ping 1, Telekinetic Thrust, Opportunistic (default)
    Jakei Heretic
    • Default Cost to 80
    • Starting Abilities: Attack: Psychic, Arctic, Adaptive
    Yeti Curate
    • Default Cost to 71
    Yeti Apostate
    • Default Cost to 74
    Yeti Tracker
    • Default Cost to 83
    Keeper of Memories
    • Default Cost to 97
    Mutant Yeti [Savage Tundra/Sundered Lands]
    • Default Cost to 83
    Vallassa the Elder
    • Default Cost to 80
    • Starting Abilities: Attack: Psychic, Arctic, Taunt: Vallassa, Adaptive
    Frostfall Tardigrade
    • Default Cost to 58
    • Classes: BRUTE
    Frostfall Icewisp
    • Default Cost to 58
    • HP increase (+3)
    Lonx Channeler
    • Default Cost to 76
    Frostfall Hydra
    • Default Cost to 84
    Lonx Luminary
    • Default Cost to 85
    Skybreak Dragon
    • Default Cost to 80
    Tracker Gnark
    • Default Cost to 93
    Nohkan Apprentice
    • Default Cost to 66
    Jakei Adherent
    • Default Cost to 67
    • Upgrade Set 1: Heart Strike, Savage Exploit (Default), Multiattack 2
    • Upgrade Set 2: Blessed (Default)
    Nohkan Grandmaster
    • Default Cost to 78
    Crystal Dragon
    • Default Cost to 81
    Ferren Wanderer
    • Default Cost to 74
    • Defense increase (+1)
    • Starting Abilities: Attack: Physical, Swap, Ferren Focus
    • Upgrade Set 1: Leap 3 (default), Majestic 1, Glorious Leap
    Nohkan Guide
    • Default Cost to 74
    Pox Renovator
    • Default Cost to 83
    Angel of Perseverance
    • Default Cost to 88
    K'ento, First Disciple
    • Default Cost to 80
    • Upgrade Set 1: Psychic Ping 1, Telekinetic Thrust, Opportunistic (default)
    Hammerfall Lonx
    • Default Cost to 85
    Ferren Windwalker
    • Default Cost to 77
    • HP decrease (-1)
    • Classes: RANGER
    • Starting Abilities: Attack: Physical, Quest: Runner, Elusive Leap, Ferren Focus
    Lonx Missionary
    • Default Cost to 80
    Ferren Snowspinner
    • Default Cost to 75
    • Damage decrease (-1)
    • HP decrease (-2)
    • Min Range increase (+1)
    • Classes: SHAMAN
    • Starting Abilities: Attack: Frost, Merciful, Snow Shroud, Quest: Support Ally, Ferren Focus
    • Upgrade Set 1: Heal Champion 3 (default), Invigorate 2, Swap 3
    • Upgrade Set 1: Orb of Frostfall 1, Snow Strike (default)
    Yeti Ancient
    • Default Cost to 73
    Lonx Marauder
    • Default Cost to 75
    Nohkan Grandmaster
    • Default Cost to 78
    Khong Monk
    • Default Cost to 74
    • Damage increase (+2)
    • Upgrade Set 1: Empowered: Offense (Default), Confuse Attacker, Multiattack 1
    Jakei Warfoot
    • Default Cost to 85
    Frostwing Hunter
    • Default Cost to 76
    Lonx Facilitator
    • Default Cost to 72
    Jakei Frostseer
    • Default Cost to 75
    • Min Range increase (+1)
    • Upgrade Set 1: Ice Veil, Shattered Summoned (default)
    Elemental Core
    • Default Cost to 83
    Frostfall Dragon
    • Default Cost to 79
    First Watcher Senshu
    • Name Change: First Watcher Senshu(was Watcher Senshu)
    • Default Cost to 79
    Spells
    Hypothermia
    • Nora Cost decrease (-20)
    • Cooldown decrease (-4)
    • Description: Enemies units occupying Snow or Ice become Frozen 3 and take 3 Frost damage and loses up to 3 AP.
    Arctic Wail
    • Description: Relics take 15 Frost damage and shrines and relics get -2 DEF for the next 4 turns. Enemy champions get -2 DEF until the end of the next turn.
    Freeze in Place
    • Description: Area Effect 4: Enemy champions gain Immobile for 2 turns.
    Snowed In
    • Description: Area Effect 3: At the start of your next turn, enemy units take 8 Frost damage, become Grounded (This unit loses Flying) and Frozen (This unit has -1 DMG, -1 DEF and -1 SPD) for 6 turns, and affected spaces becomes Deep Snow (Impeding 2) for 6 turns. This effect is hidden until triggered.
    Relics
    Snow Trap
    • Nora Modifier decrease (-10)
    Equipment
    Cloak of Ice
    • Description: Equipped champion has Slowing Armor and Freezing Aura. If equipped on a champion with Attack - Frost, it also gains +3 DMG
     
  8. Senshu

    Senshu Administrator Octopi

    Shattered Peaks

    Champions
    G'hern Overlord
    • Default Cost to 68
    • Damage increase (+2)
    • Upgrade Set 1: Relocate: Ally, Relocate: Foe (default)
    • Upgrade Set 1: Surge: Moga (default)
    G'hern Taskmaster
    • Default Cost to 79
    G'hern Punisher
    • Default Cost to 81
    G'hern Tyrant
    • Damage increase (+1)
    • Starting Abilities: Attack: Physical, Overseer: Moga, Surge: Moga, Bastion of Will
    G'hern Birthmother
    • Default Cost to 69
    • Damage increase (+3)
    • Starting Abilities: Attack: Magical, Summon: Moga, Surge: Moga
    Moga Scout
    • Default Cost to 45
    Moga Zealot
    • Default Cost to 53
    Moga Trailblazer
    • Default Cost to 55
    Moga Assault Team
    • Default Cost to 72
    Moga Trigger
    • Default Cost to 47
    Moga Slinger
    • Default Cost to 62
    Pit Wolf
    • Default Cost to 64
    Bat Swarm
    • Default Cost to 71
    Cyclops Mauler
    • Default Cost to 70
    Cyclops Nemesis
    • Default Cost to 51
    Cyclops Seer
    • Default Cost to 61
    Oozing Slag
    • Default Cost to 61
    Voil Queen
    • Default Cost to 75
    Voil Screecher
    • Default Cost to 71
    Voil Lancer
    • Default Cost to 77
    Parasitic Fesh
    • Default Cost to 79
    Mountain Lion
    • Default Cost to 71
    Moga Trapper
    • Default Cost to 44
    • Upgrade Set 1: Lay Trap: Boulder 1, Lay Trap: Boulder 2 (default), Lay Trap: Boulder 3
    G'hern Thrower
    • Default Cost to 72
    Moga Hunters
    • Default Cost to 73
    Moga Netter
    • Default Cost to 52
    Firebomber
    • Default Cost to 71
    • Upgrade Set 1: Burn 1 (default), Burn 2, Burn 3
    Voil Bomber
    • Default Cost to 79
    Voil Transporter
    • Default Cost to 62
    Pox Harbinger
    • Default Cost to 83
    Lightning Elemental
    • Default Cost to 84
    Dirge, Moga Lord
    • Default Cost to 83
    Cyclops Earthshaker
    • Default Cost to 56
    Moga Cannon
    • Default Cost to 85
    • Upgrade Set 1: Explosive Attack 1 (default), Explosive Attack 2, Explosive Attack 3
    Savage Boar
    • Default Cost to 58
    • Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default)
    Voil Frenzy
    • Default Cost to 73
    G'hern Isangoma
    • Default Cost to 79
    • Damage increase (+1)
    • Upgrade Set 1: Surge: Moga (default)
    Angel of Chaos
    • Default Cost to 88
    Mud Elemental
    • Default Cost to 71
    Voil Courier
    • Default Cost to 76
    Buckethead
    • Default Cost to 54
    Voil Sorcerer
    • Default Cost to 83
    Reckless Spellhack
    • Default Cost to 51
    Hyaenid Spearman
    • Default Cost to 77
    Crowned Sauropod
    • Default Cost to 74
    Moga Spellsnare
    • Default Cost to 88
    Cavernkeeper
    • Default Cost to 62
    Cavernspawn [Shattered Peaks/Underdepths]
    • Default Cost to 78
    Moga Creeper
    • Default Cost to 45
    Cyclops Chieftain
    • Default Cost to 78
    • Upgrade Set 1: Surge: Beast, Surge: Behemoth (default)
    Cyclops Chieftain
    • Default Cost to 78
    • Upgrade Set 1: Surge: Beast, Surge: Behemoth (default)
    Cyclops Battlefiend
    • Default Cost to 77
    Mogahern Destroyer
    • Default Cost to 72
    Voil Progenitor
    • Default Cost to 111
    Clay Form
    • Default Cost to 83
    Calcified Lurker
    • Default Cost to 71
    Moga Spark
    • Default Cost to 54
    Cyclops Hauler
    • Default Cost to 74
    Deepcave Extractor
    • Default Cost to 58
    Moga Recruiter
    • Default Cost to 62
    Vengeful Cyclops
    • Default Cost to 71
    Voil Windstriker
    • Default Cost to 78
    Gluttonous Overseer
    • Default Cost to 80
    Alpine Cyclops
    • Default Cost to 69
    Drudge Cyclops
    • Default Cost to 62
    Lance Admiral Sceian
    • Default Cost to 87
    Cyclops Lurker
    • Default Cost to 64
    Eager Cyclops
    • Default Cost to 68
    Overcharged Golem
    • Default Cost to 68
    The Exile
    • Default Cost to 107
    Voil Stormflyer
    • Default Cost to 78
    Cyclops Shaman
    • Default Cost to 75
    Hyaenid Witchdoctor
    • Default Cost to 77
    Moga Sapper
    • Default Cost to 37
    Vengeful Cyclops
    • Default Cost to 71
    Voil Skythrash
    • Default Cost to 68
    Cyclops Wardrummer
    • Default Cost to 64
    Moga Aviator
    • Default Cost to 44
    G'hern Rager
    • Default Cost to 73
    Goliath Fesh
    • Default Cost to 79
    Moga Lord's Guard
    • Default Cost to 58
    • Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default)
    Lance Admiral Sceian
    • Default Cost to 87
    Goliath Fesh
    • Default Cost to 79
    Kanen Mongrel
    • Default Cost to 55
    Kanen Animus
    • Default Cost to 62
    Kanen Tracker
    • Default Cost to 76
    Kanen Alpha [Shattered Peaks/Sundered Lands]
    • Default Cost to 82
    Kanen Cultist
    • Default Cost to 78
    Kanen Crone
    • Default Cost to 80
    Kanen Howler
    • Default Cost to 61
    • Upgrade Set 1: Hunter: Giant, Call to Arms (default), Hunter: Quick
    Kanen Lasher
    • Default Cost to 64
    Hyaenid Instigator
    • Default Cost to 75
    Cyclops Runt
    • Default Cost to 71
    • Upgrade Set 1: Surge: Behemoth (default)
    Timberjaw Alpha
    • Default Cost to 76
    Spark Crone
    • Default Cost to 91
    Garin the Sharpfang
    • Default Cost to 73
    Zoalt, Sky Serpent [Shattered Peaks/Underdepths]
    • Default Cost to 83
    Kanen Slipped
    • Default Cost to 77
    • Starting Abilities: Attack: Physical, Unleash, Faithless, Manic, Warding
    • Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default)
    Kanen Scavenger
    • Default Cost to 57
    • HP increase (+3)
    • Starting Abilities: Attack: Physical, Dead Eater, Pack Mentality
    • Upgrade Set 1: Assimilate (default), Forage
    Cyclops Stormcaller
    • Default Cost to 73
    Voil Imperialist
    • Default Cost to 70
    • Upgrade Set 1: Lift, Boost: Weak, Stat Bonus: Defense 2 (default)
    Kanen Darkrunner
    • Default Cost to 63
    Kanen Pillager
    • Default Cost to 70
    Kanen Whirlwind
    • Default Cost to 65
    Zoalt, Sky Serpent [Shattered Peaks/Underdepths]
    • Default Cost to 83
    Chaos Brave
    • Default Cost to 82
    • Damage increase (+2)
    • Starting Abilities: Attack: Physical, Tectonic Pulse, Chuck Moga, Reckless
    Moga Boom Vendor
    • Default Cost to 46
    Voil Dive Bomber
    • Default Cost to 72
    • Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default)
    Klub the Devourer
    • Default Cost to 84
    G'hern Soothsayer
    • Default Cost to 84
    Cyclops Hurler
    • Default Cost to 71
    Moga Hooligan
    • Default Cost to 50
    Moga Razor
    • Default Cost to 88
    Moga Team 6
    • Default Cost to 73
    G'hern Razorback
    • Default Cost to 75
    Voil Infernal
    • Default Cost to 78
    Hyaenid Feshwrangler
    • Default Cost to 73
    • Upgrade Set 1: Detection 3, Cackle (default), Consume
    Hyaenid Headshrinker
    • Default Cost to 85
    Hyaenid Mundunugu
    • Default Cost to 75
    Hyaenid Pack Leader
    • Default Cost to 77
    • Upgrade Set 1: Pummel 1 (default), Declare Target, Commander
    Cyclops Warwizard
    • Default Cost to 73
    Rattle Slag
    • Default Cost to 62
    • Speed decrease (-1)
    • Classes: RANGER
    • Starting Abilities: Detection, Attack: Acid, Trail: Ooze, Oozing
    • Upgrade Set 1: Encouraged (default), Declare Hunted, Scour 2
    • Upgrade Set 1: Stat Bonus: Speed 1 (default), Empowered: Speed
    Voltaic Slag
    • Default Cost to 80
    Oozeking Slag
    • Default Cost to 87
    Cyclonic Fesh
    • Default Cost to 81
    Slag Overmind
    • Default Cost to 80
    Peaks Marid
    • Default Cost to 80
    Peaks Ifrit
    • Default Cost to 81
    Hyaenid Spiritspeaker
    • Default Cost to 76
    Hyaenid Bulwark
    • Default Cost to 78
    • HP decrease (-5)
    Hyaenid Stalker
    • Default Cost to 76
    G'hern General
    • Default Cost to 82
    Voil Guard
    • Default Cost to 74
    Voil Skyhowler
    • Default Cost to 79
    Voil Nighthawk
    • Default Cost to 70
    Peaks Dao
    • Default Cost to 84
    Voil Conqueror
    • Damage decrease (-1)
    • Upgrade Set 1: Blood Rage, Punish, Opportunistic (default)
    Shallaxy the Courier
    • Default Cost to 81
    Baby Slag
    • Default Cost to 66
    Cyclops Primal
    • Default Cost to 70
    Cyclops Ritualist
    • Default Cost to 83
    Auroral Slag
    • Default Cost to 74
    Cyclops Stonecaller
    • Default Cost to 84
    Rupture Alpha
    • Default Cost to 83
    Baby Slag
    • Default Cost to 66
    Dirge, Moga Lord
    • Default Cost to 83
    Moga Babbler
    • Default Cost to 53
    Hyaenid Breaker
    • Default Cost to 79
    Peaks Dew
    • Default Cost to 81
    Moga Chef
    • Default Cost to 43
    Ancient Slag
    • Default Cost to 75
    Hyaenid Executioner
    • Default Cost to 83
    Pox Renovator
    • Default Cost to 83
    Angel of Chaos
    • Default Cost to 88
    Shallaxy the Courier
    • Default Cost to 81
    Speckled Fesh
    • Default Cost to 51
    Cyclops Warsmith
    • Default Cost to 51
    Cyclopean Warcart
    • Default Cost to 81
    Cyclops Symbiot
    • Default Cost to 85
    • Damage increase (+1)
    Voil Queen
    • Default Cost to 75
    Voil Glarewing
    • Default Cost to 72
    G'hern Juggler
    • Default Cost to 68
    Hyaenid Dreamcrusher
    • Classes: SHAMAN
    Cyclopalypse Cannon
    • Default Cost to 78
    Thunder Elemental
    • Default Cost to 80
    Voil Stalker
    • Default Cost to 82
    Seeker Zuo
    • Default Cost to 82
     
  9. Senshu

    Senshu Administrator Octopi

    Sundered Lands

    Champions
    Crokadar Guardian
    • Default Cost to 69
    • Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default)
    Diamondhide Basilisk
    • Default Cost to 76
    • Starting Abilities: Deflect, Attack: Physical
    • Upgrade Set 1: Enrage 1, Enrage 3 (default), Protective
    Draksar Archer
    • Default Cost to 77
    Draksar Broodling
    • Default Cost to 35
    Draksar Broodqueen
    • Default Cost to 77
    Draksar Constrictor
    • Default Cost to 64
    Draksar Footman
    • Default Cost to 57
    Draksar Lord
    • Default Cost to 83
    Draksar Master
    • Default Cost to 76
    Krikkinwing
    • Default Cost to 75
    Scythbill
    • Default Cost to 66
    Skeezick Baiter
    • Default Cost to 70
    Skeezick Netter
    • Default Cost to 70
    • Upgrade Set 1: Mobility (default), Entangle, Punish
    • Upgrade Set 1: Surge: Skeezick (default)
    Skeezick Trapper
    • Default Cost to 64
    Varu Howler
    • Default Cost to 62
    Pox Harbinger
    • Default Cost to 83
    Draksar Knight
    • Default Cost to 72
    Archnic
    • Default Cost to 68
    Skeezick Filcher
    • Default Cost to 67
    Draksar Gunner
    • Default Cost to 77
    • Starting Abilities: Attack: Gun, Sapping Strike
    Draksar Explorer
    • Default Cost to 66
    Skeezick Drummer
    • Default Cost to 58
    Ravager
    • Default Cost to 69
    Vindrax
    • Default Cost to 98
    Dragon Handler
    • Default Cost to 74
    • Upgrade Set 1: Surge: Dragon (default)
    Steelspine Bearcat
    • Default Cost to 71
    Draksar Charger
    • Default Cost to 77
    • Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default)
    Draksar Chameleon
    • Default Cost to 67
    Skeezick Cannoneer
    • Default Cost to 74
    • Starting Abilities: Regeneration, Attack: Cannon, Skeezick Alliance, Recoil
    • Upgrade Set 1: Power Attack 1, Power Attack 2 (default), Power Attack 3
    • Upgrade Set 1: Defenseless (default)
    Draksar Broodling
    • Default Cost to 35
    Skeezick Alchemist
    • Default Cost to 79
    Skeezick Sniper
    • Default Cost to 67
    Skeezick General
    • Default Cost to 86
    • Upgrade Set 1: Surge: Skeezick (default)
    Skeezick Rioter
    • Default Cost to 78
    • Starting Abilities: Attack: Rock, Skeezick Alliance
    • Upgrade Set 1: Swarm (default)
    Skeezick Dragonslayer
    • Default Cost to 66
    Draksar Hunter
    • Default Cost to 69
    Skithmaw Hunter
    • Default Cost to 69
    Flame Dragoleech
    • Default Cost to 67
    • Upgrade Set 1: Burn 1 (default), Burn 2, Burn 3
    Acid Dragoleech
    • Default Cost to 71
    Draksar Consulate
    • Default Cost to 76
    Cobra Spitter
    • Default Cost to 67
    Skeezick Scoundrel
    • Default Cost to 76
    Draksar Spellsword
    • Default Cost to 66
    Destroyer
    • Default Cost to 74
    • Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default)
    Mounted Sauropod
    • Default Cost to 84
    • Speed increase (+1)
    • HP decrease (-5)
    • Starting Abilities: Attack: Physical, Skeezick Rider, Weighty
    Draksar Shifter
    • Default Cost to 77
    Skeezick Torch
    • Default Cost to 78
    Draksar Sandstalker
    • Default Cost to 72
    Rolling Shrieker
    • Default Cost to 74
    Draksar Sandstalker
    • Default Cost to 72
    Sunderpede
    • Default Cost to 70
    Dune Walker
    • Default Cost to 62
    Dreadnought
    • Default Cost to 108
    Varu Dragon
    • Default Cost to 78
    Angel of War
    • Default Cost to 84
    Acid Elemental
    • Default Cost to 74
    Skeezick Warguard
    • Default Cost to 65
    Draksar Bookburner
    • Default Cost to 78
    Sandhunter
    • Default Cost to 75
    • Damage increase (+1)
    • HP decrease (-3)
    • Min Range decrease (-1)
    • Max Range decrease (-1)
    • Starting Abilities: Attack: Magical, Hidden: Sand, Sand Spray
    • Upgrade Set 1: Sunder 1, Tunnel: Sand 2, Sundered Exploit (default)
    • Upgrade Set 1: Sand-Fall 1, Sand-Fall 2, Sandbreach (default)
    Locust
    • Default Cost to 77
    Skeezick Warmage
    • Default Cost to 76
    • Upgrade Set 1: Tempo, Instigate (default), Adaptive
    Skeezick Ruffian
    • Default Cost to 70
    Sand Scorpion
    • Default Cost to 63
    Draksar Doomsayer
    • Default Cost to 72
    Valdac
    • Default Cost to 89
    Wyrmpriest
    • Default Cost to 72
    Draksar Rocketeer
    • Default Cost to 67
    • Upgrade Set 1: Explosive Attack 1 (default), Explosive Attack 2, Explosive Attack 3
    Resilient Skeezick
    • Default Cost to 69
    Priest of Fury
    • Default Cost to 86
    Akakios
    • Default Cost to 86
    Draksar Berserker
    • Default Cost to 73
    Sandstalker Lord
    • Default Cost to 76
    Skeezick Torch
    • Default Cost to 78
    Draksar Augmenter
    • Default Cost to 65
    Temple Guard
    • Default Cost to 64
    • Classes: KNIGHT
    Mauler
    • Default Cost to 81
    Skeezick Arthromancer
    • Default Cost to 79
    Drakewing Swarm
    • Default Cost to 67
    • HP decrease (-5)
    • Starting Abilities: Flight, Attack: Fire, Numerous
    • Upgrade Set 1: Flamestrike 2 (default), Burn 2
    Draksar High Priest
    • Default Cost to 75
    Priest of Fury
    • Default Cost to 86
    Vindrax
    • Default Cost to 98
    Judge Torien
    • Default Cost to 82
    Aspect of Violence
    • Default Cost to 85
    Negation Mage
    • Default Cost to 71
    Draksar Marine
    • Default Cost to 68
    • Starting Abilities: Amphibious, Regeneration, Attack: Spear, Violent
    • Upgrade Set 1: Dive 1, Dive 2 (default), Dive 3
    • Upgrade Set 1: Pin Down (default)
    Skywing Patrol
    • Default Cost to 84
    • Damage increase (+3)
    • Upgrade Set 1: Sunder 1, Cripple (default)
    • Upgrade Set 1: Relocate: Relic, Relic Guardian (default), Reinforcement 1
    Sandstalker Dustdevil
    • Default Cost to 75
    • Damage increase (+2)
    • HP increase (+4)
    • Starting Abilities: Attack: Physical, Domain: Sand, Zephyr Shield, Stasis
    • Upgrade Set 1: Trail: Sand (default), Sand Veil
    Skeezick Wrecker
    • Default Cost to 61
    Basilisk Templar
    • Default Cost to 77
    Skeezick Herder
    • Default Cost to 76
    Draksar Persecutor
    • Default Cost to 72
    Vex
    • Default Cost to 89
    • Upgrade Set 1: Surge: Dragon (default), Surge: Draksar 1
    Darkwing Swarm
    • Default Cost to 72
    Draksar Morph
    • Default Cost to 79
    Blackscale Centurion
    • Default Cost to 76
    Skeezick Bolter
    • Default Cost to 76
    • Starting Abilities: Attack: Arrow, Flanking
    • Upgrade Set 1: Hit and Run (default), Reinforcement 1, Reinforcement 2
    Demolisher
    • Default Cost to 75
    • Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default)
    Draksar Forerunner
    • Default Cost to 79
    Draksar Legionnaire
    • Default Cost to 79
    Skeezick Wylder
    • Default Cost to 83
    Snogvie the Antbear
    • Default Cost to 90
    Myx Sandlion
    • Default Cost to 75
    • Damage decrease (-3)
    • HP increase (+3)
    • Max Range increase (+1)
    • Starting Abilities: Attack: Acid, Domain: Sand, Ambush, Brood Bond
    • Upgrade Set 1: Assassinate 2, Assassinate 1 (default)
    • Upgrade Set 1: Stealth, Shadowspawn, Hidden: Sand (default)
    Myx Matriarch
    • Default Cost to 75
    Myx Drone
    • Default Cost to 56
    • Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default)
    Skywing Eminent
    • Default Cost to 81
    Skywing Agitator
    • Default Cost to 75
    Skywing Acidcraw
    • Default Cost to 74
    Skywing Rumbler
    • Default Cost to 69
    • Upgrade Set 1: Surge: Dragon, Bolt (default), Lightning Blast
    Myx Slasher
    • Default Cost to 61
    Myx Spitter
    • Default Cost to 72
    Mantid Tracker
    • Default Cost to 77
    Myx Adamant
    • Default Cost to 75
    • Upgrade Set 1: Stun, Clamp (default), Adaptive
    Krikkinwing Alpha
    • Default Cost to 83
    Serpentor Ardent
    • Default Cost to 77
    Draksar Marauder
    • Default Cost to 77
    Ruthless Netmaster
    • Default Cost to 85
    Homicidal Thug
    • Default Cost to 79
    The Doctor
    • Default Cost to 76
    Sunder Hellion
    • Default Cost to 79
    • Defense decrease (-1)
    • Starting Abilities: Flight, Attack: Fire, Territorial
    Ryv the Ruthless
    • Default Cost to 85
    Skeezick Grunt
    • Default Cost to 59
    Dunes Manticore
    • Default Cost to 63
    • Damage decrease (-4)
    • Classes: SHAMAN
    • Starting Abilities: Sand Spray, Petrifying Gaze
    • Upgrade Set 1: Heal Champion 3 (default), Divert
    • Upgrade Set 1: Grant: Trail Sand, Desert Front, Spellsurge: Sandstorm (default)
    Serpentor Paradigm
    • Default Cost to 76
    Skeezick Ripper
    • Default Cost to 76
    Skeezick Blackguard
    • Default Cost to 81
    • Upgrade Set 1: Counter Attack: Melee, Glorious Leap (default), Skeezick Rebel
    Draksar Ravenspeaker
    • Default Cost to 85
    Vindrax
    • Default Cost to 98
    Broodguardians
    • Default Cost to 79
    Draksar Interrogator
    • Default Cost to 77
    Vexian Neodrak
    • Default Cost to 67
    Tainted Vinecreeper
    • Default Cost to 72
    • Max Range decrease (-1)
    • Starting Abilities: Regeneration, Attack: Physical, Hidden: Sand, Ambush
    • Upgrade Set 1: Entangle, Entangling Attack, Binding Chains (default)
    • Upgrade Set 1: Stat Bonus: Speed 1, Opportunistic, Still Life (default)
    Prismatic Skywing
    • Default Cost to 79
    Pox Renovator
    • Default Cost to 83
    Angel of War
    • Default Cost to 84
    Snogvie the Antbear
    • Default Cost to 90
    Serpentfly
    • Default Cost to 72
    Myx Mindwarp
    • Default Cost to 75
    Acid Dartwing
    • Default Cost to 75
    Daggerpede
    • Default Cost to 77
    Draksar Chameleon
    • Default Cost to 67
    Sunderpede
    • Default Cost to 70
    Flagellum of Chains
    • Default Cost to 77
    Magnepede
    • Default Cost to 69
    Draksar Hunchback
    • Default Cost to 76
    Sundered Phoenix
    • Default Cost to 81
    Farcrags Sandkip
    • Default Cost to 73
    Marouk of the Dunes
    • Default Cost to 73
    Spells
    Skeezick Revolt
    • Description: A Skeezick Rioter, Trapper and Baiter are summoned within 3 spaces of your Shrine or Avatar. A Draksar Hunter with Hunter: SL and +1 SPD is summoned under your opponent's control within 3 spaces of their Shrine or Avatar.
    Burning Sands
    • Nora Cost increase (+5)
    • Cooldown increase (+1)
    • Description: Area Effect 3: Units take 12 Physical damage. If there are Sand spaces in the affected area, affected units also become Charred 3.
    Relics
    Sundered Warbanner
    • Name Change: Sundered Warbanner(was Draksar Warbanner)
    The Farm
    • Nora Modifier decrease (-10)
    Equipment
    Quarry Mark
    • Nora Cost increase (+5)
    • Description: The closest opposing champion to the equipped champion within 6 spaces has Hunter: Equipped (When this unit would deal attack damage to an equipped champion, that damage is increased by 50% (after DEF). When this unit takes attack damage from an equipped champion, that damage is reduced by 30% (after DEF). This does not stack with other Hunter abilities).
     
  10. Senshu

    Senshu Administrator Octopi

    Underdepths

    Champions
    ThunderHoof
    • Default Cost to 70
    • Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default)
    Bok Guardian
    • Default Cost to 66
    Deep Elf Assassin
    • Default Cost to 87
    Deep Elf Mercenary
    • Default Cost to 58
    Deep Elf Scout
    • Default Cost to 59
    Deep Elf Temptress
    • Default Cost to 61
    Lavaflow Devourer
    • Default Cost to 69
    Scorpic
    • Default Cost to 69
    Gahlroon
    • Default Cost to 82
    Goblin Archer
    • Default Cost to 75
    Goblin Brute
    • Default Cost to 71
    Grundelwulf
    • Default Cost to 64
    Sheoul Demon
    • Default Cost to 92
    Warogg
    • Default Cost to 66
    Pox Harbinger
    • Default Cost to 83
    Ash Demon
    • Default Cost to 70
    Imp
    • Default Cost to 74
    Nefari Dragon
    • Default Cost to 74
    Fire Elemental
    • Default Cost to 68
    Deep Elf Fire Dancer
    • Default Cost to 67
    Pit Dragon
    • Default Cost to 72
    Magma Bunny
    • Default Cost to 67
    Pincushion
    • Default Cost to 69
    K'lzik
    • Default Cost to 92
    • Upgrade Set 1: Surge: Arthropod (default)
    Deep Elf Priestess
    • Default Cost to 79
    Bok Gatekeeper
    • Default Cost to 73
    Nightmare
    • Default Cost to 74
    Succubus
    • Default Cost to 78
    • Starting Abilities: Flight, Life Siphon, Attack: Psychic
    • Upgrade Set 1: Charm 1, Charm 3 (default), Abash
    • Upgrade Set 1: Psychic Aura 3 (default), Energy Thief, Psychic Jab
    Abyssal Fiend
    • Default Cost to 66
    Deep Elf Fanatic
    • Default Cost to 87
    Deep Elf Summoner
    • Default Cost to 87
    • Upgrade Set 1: Summon: Young Imp (default)
    Rust Demon
    • Default Cost to 71
    Nefari Siphon
    • Default Cost to 71
    • Upgrade Set 1: Burn 1 (default), Burn 2, Burn 3
    Bloodletter
    • Default Cost to 70
    Nefari Soul Torch
    • Default Cost to 79
    Incinerator
    • Default Cost to 70
    Scorched Dwarf
    • Default Cost to 39
    Nefari Guardian
    • Default Cost to 66
    Deep Elf Monk
    • Default Cost to 82
    Grimlic
    • Default Cost to 98
    Shadow Master
    • Default Cost to 64
    Nefari Soul Torch
    • Default Cost to 79
    Screaming Imp
    • Default Cost to 75
    • Starting Abilities: Death Nova: Sonic, Attack: Sonic, Sonic Flight
    • Upgrade Set 1: Sonic Aura 2, Sonic Aura 3, Distract (default)
    Firestarter
    • Default Cost to 76
    Flameweb Spider
    • Default Cost to 68
    Demon Lich
    • Default Cost to 79
    Demon Lich
    • Default Cost to 79
    Greater Pitspawn
    • Default Cost to 107
    Redcap Twins
    • Default Cost to 72
    • Damage increase (+1)
    • HP decrease (-4)
    • Starting Abilities: Rend, Attack: Physical, Bleed, Sibling
    • Upgrade Set 1: Raze, Vengeful (default)
    • Upgrade Set 1: Overkill: Healing, Bloodsplurt (default)
    Hook Fiend
    • Default Cost to 74
    Servile Brute
    • Default Cost to 59
    Angel of Pain
    • Default Cost to 84
    Magma Elemental
    • Default Cost to 79
    • Upgrade Set 1: Explosive Attack 1 (default), Explosive Attack 2, Explosive Attack 3
    Fire Giant
    • Default Cost to 74
    Ember Wasp
    • Default Cost to 71
    Nefari Fireslinger
    • Default Cost to 83
    • Starting Abilities: Vulnerability: Frost, Fire Eater, Attack: Fire
    • Upgrade Set 1: Flamestrike 3, Lava Storm (default), Burn 3
    • Upgrade Set 1: Escalation (default)
    Shadow Hunter
    • Default Cost to 73
    • Starting Abilities: Flight, Attack: Physical, Hunter: Meek
    Undertortoise
    • Default Cost to 69
    • Starting Abilities: Attack: Physical, Unstoppable, Turtle, heacy crosboew
    • Upgrade Set 1: Defender (default), Defensive Stance 3
    • Upgrade Set 1: Antagonize (default)
    Puppet Master
    • Default Cost to 84
    Trap Spider
    • Default Cost to 81
    Bunny Lord
    • Default Cost to 87
    Weaver
    • Default Cost to 72
    Siege Monger
    • Default Cost to 66
    • Starting Abilities: Multiattack, Attack: Physical, Siege
    • Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default)
    • Upgrade Set 1: Siege Lord, Seism (default)
    Firemaw
    • Default Cost to 94
    Murk Demon
    • Default Cost to 63
    Deep Elf Masochist
    • Default Cost to 73
    Imp Alchemist
    • Default Cost to 64
    Broodmother
    • Default Cost to 74
    • Damage increase (+2)
    • Upgrade Set 1: Surge: Arthropod (default), Death Spawn: Spiderling, Protective
    Vothsair Ireguard
    • Default Cost to 94
    Nefari Griefsinger
    • Default Cost to 71
    Corrupted Cultist
    • Default Cost to 66
    Imp Jester
    • Default Cost to 77
    Grimlic
    • Default Cost to 98
    Deep Leviathan
    • Default Cost to 78
    Phase Spider
    • Default Cost to 66
    Aspect of Oblivion
    • Default Cost to 91
    Lower Beast of Sheoul
    • Default Cost to 72
    Bok Mistress
    • Default Cost to 84
    Demonbarb Spider
    • Default Cost to 79
    Flame Skitter
    • Default Cost to 71
    • Upgrade Set 1: Burn 1 (default), Burn 2, Burn 3
    Lavaspout
    • Default Cost to 70
    Balefire Knight
    • Default Cost to 75
    Bok Enforcer
    • Default Cost to 78
    Maxxarek
    • Default Cost to 100
    Norafire Elemental
    • Default Cost to 79
    • Upgrade Set 1: Explosive Attack 1 (default), Explosive Attack 2, Explosive Attack 3
    Vothsair Reaver
    • Default Cost to 83
    Grundelwulf Alpha
    • Default Cost to 72
    • Damage decrease (-2)
    • Upgrade Set 1: Reflection 4 (default), Deep Wounds
    Deep Elf Manslayer
    • Default Cost to 88
    Nefari Caverunner
    • Default Cost to 78
    Imp Trickster
    • Default Cost to 80
    Imp Vixen
    • Default Cost to 80
    • HP increase (+2)
    • Max Range increase (+1)
    • Starting Abilities: Flight, Attack: Psychic, Leech Vitality
    • Upgrade Set 1: Charm 2 (default), Charm 3, Mischief
    • Upgrade Set 1: Soul Siphon (default), Soulharvester 1
    Imp Strangler
    • Default Cost to 71
    Needleclaw Imp
    • Default Cost to 78
    • Starting Abilities: Flight, Attack: Physical, Bounty Hunter
    Goblin Dirtbag
    • Default Cost to 72
    Goblin Arsonist
    • Default Cost to 64
    • Upgrade Set 1: Explosive Attack 2, Explosive Attack 3, Solar Flare (default)
    • Upgrade Set 1: Burn 1 (default), Burn 2, Burn 3
    Goblin Gloombringer
    • Starting Abilities: Attack: Magical, Reflection
    • Upgrade Set 1: Life Siphon (default), Paralytic Feedback, Leech Vitality
    Goblin Stickyfingers
    • Default Cost to 72
    Korona, Bok Huntress
    • Default Cost to 76
    Cinderpede
    • Default Cost to 88
    Imp Deceiver
    • Default Cost to 74
    Nightfall Spider
    • Default Cost to 79
    Bok Raider
    • Default Cost to 80
    Soulcrawler
    • Default Cost to 72
    Hekatian Bloodguard
    • Default Cost to 90
    Void Spider
    • Default Cost to 73
    Minotaur Sentry
    • Default Cost to 70
    Minotaur Culler
    • Default Cost to 73
    Minotaur Flamecrusher
    • Default Cost to 83
    Minotaur Battlemage
    • Default Cost to 82
    Minotaur Gladiator
    • Default Cost to 88
    • Upgrade Set 1: Melee Specialist 3, Opportunistic Assault, Logistics: Flanking (default)
    Soulthirster
    • Default Cost to 80
    Minotaur Fury
    • Default Cost to 73
    Altered Lemure
    • Default Cost to 50
    • Starting Abilities: Attack: Poison, Latch On
    Sheoul Disciple
    • Default Cost to 75
    Deep Elf Infiltrator
    • Default Cost to 74
    Grimlic
    • Default Cost to 98
    Albino Katipo
    • Default Cost to 64
    Minotaur Insurgent
    • Default Cost to 76
    • Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default)
    Ash Maiden
    • Default Cost to 77
    Unhinged Bok
    • Default Cost to 72
    Flowing Ember
    • Default Cost to 69
    Hekatian Voidraker
    • Default Cost to 76
    Pox Renovator
    • Default Cost to 83
    Angel of Pain
    • Default Cost to 84
    Korona, Bok Huntress
    • Default Cost to 76
    Vothsair Vanguard
    • Default Cost to 87
    Bloodbow Infantry
    • Default Cost to 68
    Nefari Schemer
    • Default Cost to 75
    Sheoul Monstrosity
    • Default Cost to 76
    Minotaur Stoker
    • Default Cost to 69
    Flameweb Spider
    • Default Cost to 68
    Minotaur Portalwalker
    • Default Cost to 75
    Badgerwulf
    • Default Cost to 66
    Shadow Master
    • Default Cost to 64
    Nefari Shockbow
    • Default Cost to 78
    Nefari Beastcaller
    • Default Cost to 72
    Heretic Overlord
    • Default Cost to 74
    Fire Phoenix
    • Default Cost to 87
    Bloodgoyle
    • Default Cost to 76
    The Sanguine
    • Default Cost to 76
    Relics
    Lava Trap
    • Nora Modifier decrease (-5)
    Cursed Epitaph
    • Nora Modifier decrease (-5)
    • HP increase (+5) Starting Abilities: Backlash, Contaminate Nora
     
    DarkJello likes this.

Share This Page