Greetings Everyone, Pox Nora's 26th expansion, Path of De’lim, is now available! General 42 New runes have been added to Pox Nora. 16 Limited Edition versions of revised runes have been added to Pox Nora. Path of De'lim Pack has been added to the Marketplace. This pack comes with: 5 common, 3 uncommon, and 1 rare rune. Each rare slot has a 10% chance of becoming an exotic. One guaranteed Limited Edition from the expansion along with 1 champion point token. Path of De'lim Box has been added to the Marketplace. This box comes with 10 Path of De'lim packs for the price of 9 packs. The first pack is guaranteed to contain an exotic. Additionally, this box comes with 300 FREE shards. Path of De'lim Megabox has been added to the Marketplace for a limited time. This Megabox comes with three Path of De'lim boxes and a whopping 1500 FREE shards. Lobby chat has been replaced by a new Global lobby. This is a persistent chat that is available both in-match and all lobbies. Private messages will show up in this chat, so you will never have to miss out on what is happening in chat. Heroic Achievements have been added to the game. These are longer term achievements that will last 2 weeks, and are intended to encourage players to make design changes to their decks to receive sizable rewards. Each heroic achievement will be comprised of 4 long term achievements each one is worth between 1500 and 3000 gold and upon completing all 4, the player will receive 500 shards. There will be over 20 Heroic Achievement sets for this expansion. Shard Packs have been removed from the Marketplace The next part of the Pox Nora story is now available Map Rotation The ranked map rotation has been changed to include the following maps. Dark Marsh Forglar Swamp Forsaken Wastes Grove of Ashes Ironfist Mountains Ironfist Pass K'thir Hill Nora Glades Ruins of Valdac Shores of Maljara Snarling Tangle Underdepths Ranking The ranking system rating win/loss caps have been updated. OLD: Minimum amount of rating gained for a win = 1 Maximum amount of rating lost for a loss = 32 NEW: Minimum amount of rating gained for a win = 5 Maximum amount of rating lost for a loss = 20 Bug Fixes Fixed an issue that was prevent all of the abilities on Avatars from appearing. Note: There is a known issue with how all of the abilities are displayed for the Avatars on the Rune Manager. Fixed an issue with the campaign Maljaran Frontier Pt.2, where the dialog would not properly trigger on Mission 5. We have increased the amount of nora generated in the second mission of the campaign: The Land of Mutants. This should make the mission a little easier. Fixed an issue with the Spell: Murkwater Weakness where it was incorrectly affecting Shrines and Relics. The ability Storm Field has been removed from the attack chain. Fixed an issue where Bone Prison was not following the standard targeting rules, allowing the ability to be cast on Avatars or through abilities such as Impenetrable. Fixed an issue that allowed Carouse to be usable on an unequippable champions, also fixed an issue where this was not usable on enemy champions. Fixed an issue where the Ability: Dimension Shift did not have an Icon. Fixed an issue where Leagues only allocated 1000 spaces, so anybody outside the top 1000 shows up as 5000 out of -1001, in no league. The equipment Crown of Petals is now uncleansable. Fixed an issue where the Savage Tundra font bonus tooltip description was incorrect. Updated the spawn locations of the Draksar Hunters for the mission “An Unlikely Alliance” in the “Skeezick Rebellion” campaign to resolve a progression issue. Updated the spawn locations of the Flood Generator for the mission “Hoppin' Mad 1” in the “Hoppin' Mad” campaign to resolve a progression issue. Also, added the Flood Generator to the mission’s objectives. Fixed an issue with the ability Zombie Plague that was causing the deployed champion to gain Plaguebearer for 6 turns. Therefore, after it has been out for 6 turns, it will no longer be able to spread the Plague. Fixed an issue that was preventing players from completing the mission “Utterdark Approaches” in the “The Angels Descend” campaign. Fixed an issue with the ability Bear Form that was preventing if from being dispelled. Fixed an issue with the ability Adaptation that was preventing it from being dispelled. Fixed an issue that was causing Domain: Dead Magic Zone to not trigger properly when Dead Magic Zone is generated on a unit. Fixed an issue with the ability Thrash that was causing it to not have a rang preview. Fixed an issue that was causing the Immortal Ward to not always spawn during the mission “Praise Sarinda!” in the “Hunt for Sarinda” campaign. Also, fixed a minor typo on the end of match screen for this mission. Fixed an issue where Skirmish Bots would sometimes use decks with runes from more than 2 factions. Fixed an issue where the ability Designate Flagbearer was incorrectly giving improve speed to everyone in the AE, instead of just giving it to the champion. Fixed an issue where the spell Desecration was dealing "loss of life" Magic damage, and bypasses Spell Resistance and Resistances. Fixed an issue where the ability Sentinel did not trigger Preparation. Fixed an issue where the ability Chains of Amareth was incorrectly stacking, and was not triggering Backlash. Also, fixed an issue where it was causing the champion with this ability to not lose HP if it had been damaged. Drums of War and Player Ranks To return some of the competitive nature to Drums of War all players who played a minimum of 50 ranked matches and their primary faction was the Winning Faction, Underdepths, have been awarded 2000 Gold along with 5 Three Day Gold Bonus Tokens. Drums of War and Player Ranks have been reset. The Players who were the highest contributors to their faction and highest ranked player from each faction have been awarded 15000 Gold. Highest contribution to their faction: Forglar Swamp: DortyBoy (2274) Forsaken Wastes: alegre08 (2199) Ironfist Stronghold: NoraThat (1656) K'thir Forest: chris0024 (1509) Savage Tundra: Braxzee (1329) Shattered Peaks: limone1981 (1354) Sundered Lands: ormen (1667) Underdepths: Reaper (1637) Highest ranked player from each faction (must have the majority of their points contributed for that faction): Forglar Swamp: Taylor Forsaken Wastes: DevilsRath Ironfist Stronghold: MW24 K'thir Forest: Halfgodx Savage Tundra: sonmbra Shattered Peaks: Konung79 Sundered Lands: BurnPyro Underdepths: Dzso Ability List Forglar Swamp Forsaken Wastes Ironfist Stronghold K'thir Forest Savage Tundra Shattered Peaks Sundered Lands Underdepths Discussion: http://forums.poxnora.com/index.php?threads/discussion-path-of-de’lim-patch-notes.17949/
Abilities Adaptive Nora Cost decrease (-2) Description: When you successfully cast a spell that shares a faction with this unit, it gains +1 DMG. If the spell costs 35 nora or more, it also gains +4 MAX HP. Burning Sandspout Description: This champion makes a Fire attack at RNG 2-5. If the target is occupying Sand or is Sandblasted and the attack is successful, the target also becomes Charred 3 and Inhibited 3. Initiator Nora Cost decrease (-2) Sapping Armor Nora Cost increase (+1) Sonic Flight Nora Cost decrease (-2) Tundra Menace Nora Cost increase (+2) Description: The first time each turn a friendly Jakei or Elemental is deployed from the runedock, this champion gains 2 AP and enemy champions within 2 spaces takes 4 Frost damage. Elusive Leap Nora Cost increase (+1) Shattered Summoned Name Change: Shattered Summoned(was Shattered Dreams) Nora Cost decrease (-2) Penance Description: When this unit is damaged, friendly champions within 3 spaces are healed for 50% of the damage (rounded down), and enemy champions within 3 spaces take Magical damage for 50% of the damage (rounded up, to a maximum of 12, ignores DEF). Ransack Relic Name Change: Ransack Relic(was Ransack) Hunter: Meek Nora Cost decrease (-2) Cyclopean Menace Nora Cost increase (+2) Description: The first time each turn a friendly Cyclops or Construct is deployed from the runedock, this champion gains 2 AP and enemy champions within 2 spaces takes 4 Sonic damage. Life Siphon: Scoured Name Change: Life Siphon: Scoured(was Siphon: Scoured) Hunter: Quick Nora Cost decrease (-2) Lay Trap: Acid (rank 3) Description: Lay an Acid Trap on target adjacent space. For 8 turns, the next time an enemy champion enters that space, it takes 6 Acid Damage and becomes Scoured for 2 turns. Lay Trap: Acid (rank 2) Description: Lay an Acid Trap on target adjacent space. For 8 turns, the next time an enemy champion enters that space, it takes 4 Acid Damage and becomes Scoured for 2 turns. Lay Trap: Acid (rank 1) Description: Lay an Acid Trap on target adjacent space. For 8 turns, the next time an enemy champion enters that space, it takes 2 Acid Damage and becomes Scoured for 2 turns. Soul Summon: Morsel Name Change: Soul Summon: Morsel(was Soul Summon Morsel) Dragonbark Nora Cost decrease (-8) Attack: Raven Nora Cost increase (+2) Attack: Keg Nora Cost increase (+2) Portal Walker Description: When this champion is successfully relocated, it has +3 DMG until its next attack or for 6 turns. Summon: Boghopper Zombie (rank 3) Name Change: Summon: Boghopper Zombie(was Summon Boghopper Zombie) Summon: Boghopper Zombie (rank 2) Name Change: Summon: Boghopper Zombie(was Summon Boghopper Zombie) Attack: Whip Nora Cost increase (+2) Amplify Sonic Description: Sonic damage dealt to champions and relics is increased by 10%. Tortun Shell Nora Cost decrease (-10) Description: This champion has Ponderous, Amphibious, Turtle and Stability. Void Touch Icon has been updated Dark Sanctuary Name Change: Dark Sanctuary(was Utterdark Sanctuary) Trail: Fire Wall Nora Cost increase (+2) Mark of Al'Mara Nora Cost decrease (-4) Noble Sacrifice Nora Cost decrease (-4) Brand Description: Target champion within 5 spaces becomes Branded for 4 turns. Keg Toss Nora Cost increase (+2) Description: Area Effect 2, Range 5: All units become Intoxicated for 4 turns. Opposing units take Physical damage equal to 80% of this unit's DMG. Deploy: Dimension Door Name Change: Deploy: Dimension Door(was Deploy Dimension Door) Description: Deploy a Dimension Door relic on an adjacent space. (Friendly Minotaurs gain Dimension Shift (This champion is relocated to target space within 5 spaces and gains Evasive 1 for 2 turns. This ability may only target spaces within 2 spaces of a Dimension Door relic)) Dimension Shift Icon has been updated Description: This champion is relocated to target space within 5 spaces and gains Evasive 1 for 2 turns. This ability may only target spaces within 2 spaces of a Dimension Door relic. Dimension Door Description: Friendly Minotaurs gain Dimension Shift (This champion is relocated to target space within 5 spaces and gains Evasive 1 for 2 turns. This ability may only target spaces within 2 spaces of a Dimension Door relic). Glorious Leap Nora Cost decrease (-3) Snow Strike Nora Cost decrease (-2) Heart Strike Nora Cost increase (+1) Description: When this champion makes a successful basic attack against a target with 50% or less HP, it gains 1 AP and has +2 DMG for the attack. Dictate Nora Cost decrease (-2) Amplify Magic Description: Magic damage dealt to champions and relics is increased by 10%. Choking Aura Description: The closing enemy unit within 6 spaces without Vulnerability - Poison gains Vulnerability - Poison. Forsaken Exploit Icon has been updated Nora Cost decrease (-1) Worm Lord Nora Cost increase (+2) Description: This champion has Necrosis. When a real enemy champion is destroyed by a champion with Race: Worm or Necrosis within 5 spaces, your shrine's Deployment Zone expands by 1. Savage Exploit Nora Cost decrease (-1) Necrosis Description: When this champion is deployed, your shrine's Deployment Zone expands by 1. When this champion is destroyed outside of your Deployment Zone, your shrine's Deployment Zone decreases by 1 Goblin Thievery Nora Cost decrease (-2) Attack: Toe Lightning Nora Cost increase (+2) Snogvie's Jingle Name Change: Snogvie's Greeting(was Sonic Greeting) Amplify Acid Description: Acid damage dealt to champions and relics is increased by 10%. Mischief Description: Target opposing champion within 4 spaces loses 1 AP. Friendly Imps within 5 spaces each gain AP equal to the amount lost. Summon: Young Piledriver Name Change: Summon: Young Piledriver(was Summon: Groble Piledriver) Nora Cost decrease (-5) Description: Summon a Young Piledriver to target adjacent space. Glaive Bounce Nora Cost increase (+1) Description: This champion makes a Physical attack against target champion within 4 spaces. If successful, the nearest opposing enemy champion within 4 spaces takes 75% of this champions damage. If the second attack succeeds, it repeats itself. This ability's CD is reduced by 1 whenever this champion is successfully attacked. Summon: Prismatic Crystals Name Change: Summon: Prismatic Crystals(was Summon Prismatic Crystals) Summon: Boghopper Tad Name Change: Summon: Boghopper Tad(was Summon Boghopper Tad) Summon: Dragon (Relic) Name Change: Summon: Dragon (Relic)(was Summon Dragon (Relic)) Summon: Boghopper Zombie (rank 1) Name Change: Summon: Boghopper Zombie(was Summon Boghopper Zombie) Summon: Mechanical Crabs Name Change: Summon: Mechanical Crabs(was Summon Mechanical Crabs) Grant: Death Nova: Fire Description: Target champion within 7 spaces gains Death Nova: Fire 3 and Self Destruct for 2 turns. Summon: Snowcat Name Change: Summon: Snowcat(was Summon Snowcat) Stall Nora Cost increase (+1) Petrifying Gaze Description: This champion makes an Psychic attack against target opposing champion at Range 1-3. If damaged, the target becomes Petrified for 4 turns. Sever Summoned Name Change: Sever Summoned(was Sever Summons) Oblivion Shield Nora Cost decrease (-3) Charged Summon: Tortalleon Name Change: Charged Summon: Tortalleon(was Charged Summon Tortalleon) Inquisition Nora Cost decrease (-2) Attack: Mouth Lightning Nora Cost increase (+2) Combat Awareness Nora Cost increase (+2) Summon: Furbull Litter Name Change: Summon: Furbull Litter(was Summon Furbull Litter) Annex Nora Cost decrease (-2) Description: While this unit is in play, your shrine's Deployment Zone expands by 1. This does not stack. Tortun's Trade Nora Cost decrease (-1) Description: This ability costs 4 nora. Target Tortun within 5 spaces gains 2 AP. Each Tortun may be the target of one Tortun's Trade ability per turn. This ability begins on CD. Stat Bonus: Defense (rank 3) Nora Cost increase (+3) Summon: Fesh Name Change: Summon: Fesh(was Summon Fesh) Dark Rider Nora Cost decrease (-15) Gale Nora Cost decrease (-3) Artillery Blast Name Change: Artillery Blast(was Artillery) Wolf Rider Nora Cost increase (+10) Stat Bonus: Defense (rank 2) Nora Cost increase (+2) Stat Bonus: Defense (rank 1) Nora Cost increase (+1) Mason's Spire (rank 2) Nora Cost increase (+10) Description: Friendly relics within 8 spaces have +10 MAX HP. Faithless Nora Cost increase (+2) Drink Action Potion Description: This champion recovers 5 AP. This ability is removed after use. Deploy Snow Trap Nora Cost decrease (-5) Attack: Loss of Life Nora Cost decrease (-2) Sanctuary of Hope Description: Champions within 4 spaces of this unit have their AP cost of friendly non-basic attack abilities is reduced by 1 AP. When a friendly Champion uses an ability within 4 spaces of this unit, this unit takes 3 Physical damage. Loyalty Nora Cost decrease (-3) Description: This champion gains +2 DMG and +5 HP as long as all deployed units that you own share a faction with it. Backlash Description: Whenever a unit generates nora through an ability or condition, it loses HP equal to the amount gained. If the nora was generated via a spell, the owner's shrine loses HP equal to half the amount gained. Slowing Armor Nora Cost increase (+4) Description: The first time each turn this champion is successfully attacked by a basic attack, the attacking champion becomes Slowed 3 (This champions has -2 SPD). Drink Rage Potion Description: This champion gains +3 DMG for 1 turn. This ability is removed after use. Summon: Spiderling Name Change: Summon: Spiderling(was Summon Spiderling) Trail: Vegetation Nora Cost decrease (-2) Restrict Nora Cost decrease (-5) Radiant Blow Nora Cost decrease (-2) Description: This champion makes a Fire attack at +2 DMG. All opposing champions adjacent to the target are Blinded for 2 turns. Precision Nora Cost decrease (-2) Phylactery Bound Nora Cost decrease (-10) Freezing Strike Description: This champion makes a Frost attack against target champion. If successful, target becomes Frozen (This unit has -1 DMG, -1 DEF and -1 SPD) for 4 turns. Doom Description: Target champion without Short-Lived within 2 spaces gains Short-Lived 2. This cannot be Cleansed. Summon: Dragon Name Change: Summon: Dragon(was Summon Dragon) Barbarian Rider Nora Cost decrease (-20) Market Nora Cost increase (+4) Summon: Treespirit Name Change: Summon: Treespirit(was Summon Treespirit) Instigate Description: Friendly champions within 5 spaces that share a race or class with this one gain Enrage 1 (When this unit is successfully attacked, it gets +3 DMG until the end of the next turn. This effect does not stack). This effect does not stack. Counter Attack: Ranged Nora Cost decrease (-2) Description: This unit makes a free attack against any champion that successfully attacks it with a ranged attack. If the counterattack misses, this unit gains +3 DMG and -1 DEF for 2 turns. Counter Attack: Melee Nora Cost decrease (-2) Attack: Sand Nora Cost increase (+2) Boghopper Rider Nora Cost decrease (-10) Projection Nora Cost decrease (-5) Freezing Aura Description: Enemy champions within 3 spaces are Frozen (This unit has -1 DMG, -1 DEF and -1 SPD). Poison Charge Description: Until end of turn, all Poison damage is increased by 2. This unit loses 5 HP. Provision: Defense Name Change: Provision: Defense(was Provision) Nora Cost decrease (-3) Description: While this champion is equipped, it gains a rank of Block, Unstoppable and +1 DEF. Avalanche Description: Area Effect 2, Range 5: Affected champions without Arctic take 12 Frost damage. This damage ignores DEF. For 3 turns, spaces within the affected area are Deep Snow (Impeding 1). Reclaim Relic Name Change: Reclaim Relic(was Reclaim) Description: Target relic within 3 spaces is destroyed and this champion gains +1 DEF, +5 DMG for 6 turns. If the relic was friendly, this champion also gains 3 AP and +2 SPD for 6 turns. Dwarf Driven Nora Cost increase (+8) Lava-fall (rank 2) Nora Cost increase (+2) Lava-fall (rank 1) Nora Cost increase (+1) Sand-Fall (rank 2) Nora Cost decrease (-4) Sand-Fall (rank 1) Nora Cost decrease (-3) Trail: Sand Nora Cost decrease (-2) Sand Spray Description: Area Effect 3, Range 3: Affected opposing units take 8 Physical damage. This damage ignores DEF. Units successfully damaged become Sandblasted 6 (This champion has Inexperienced and -2 DMG). Spaces within the affected area become Sand for 6 turns. Elite Description: This unit cannot be Charmed, Possessed, Dominated, Frightened, Stunned, Slowed, Ensnared, Blinding, Paralyzed and Rooted. This unit cannot be knocked back and is immune to effects that cause AP loss. This unit is also immune to spells and abilities which would instantly kill, relocate or remove it from play. HP Loss to this unit is capped at 30 per source. This unit cannot be equipped. This unit has Unstoppable, Iron Will and Fearless. Skeezick Rider Nora Cost decrease (-15) Summon: Serpent Name Change: Summon: Serpent(was Summon Serpent) Sporedrop Nora Cost decrease (-5) Description: When this champion is deployed from the runedock, it spends the first 4 turns as a Mushroom relic with 15 HP, Immobile and Damage Shield - Poison 2. When this unit dies, it becomes the same mushroom relic without this ability. Skeletal Rider Nora Cost decrease (-15) Gronk Rider Nora Cost decrease (-20) Attack: Gun Nora Cost increase (+2) Heavy Crossbow Nora Cost increase (+6) Amplify Disease Description: Disease damage dealt to champions and relics is increased by 10%. Amplify Fire Description: Fire damage dealt to champions and relics is increased by 10%. Amplify Frost Description: Frost damage dealt to champions and relics is increased by 10%. Amplify Poison Description: Poison damage dealt to champions and relics is increased by 10%. Summon: Young Imp Name Change: Summon: Young Imp(was Summon Imp) Nora Cost increase (+8) Description: Summon a Young Imp to target adjacent space. Bodyguard Nora Cost increase (+3) Semi Aquatic Nora Cost decrease (-4) Nora Shield (rank 2) Description: Target champion within 3 spaces becomes Nora Shielded (Whenever this champion takes damage, the champion's owner generates 1 point of nora per point of damage taken) for 12 turns. Nora Shield (rank 1) Description: Target champion within 3 spaces becomes Nora Shielded (Whenever this champion takes damage, the champion's owner generates 1 point of nora per point of damage taken) for 6 turns. Attack: Shattered Arrow Nora Cost increase (+2) Attack: Cannon Nora Cost increase (+2) Healing Breath (rank 2) Nora Cost increase (+2) Healing Breath (rank 1) Nora Cost increase (+3) Surge: Arthropod Nora Cost decrease (-2) Snow-Fall (rank 2) Nora Cost decrease (-2) Snow-Fall (rank 1) Nora Cost decrease (-1) Shielded Nora Cost decrease (-1) Lay Trap: Boulder (rank 3) Description: Lay a Boulder Trap on target adjacent space. For 8 turns, the next time an enemy champion enters that space, it takes 10 Physical Damage. Lay Trap: Boulder (rank 2) Description: Lay a Boulder Trap on target adjacent space. For 8 turns, the next time an enemy champion enters that space, it takes 7 Physical Damage. Lay Trap: Boulder (rank 1) Description: Lay a Boulder Trap on target adjacent space. For 8 turns, the next time an enemy champion enters that space, it takes 4 Physical Damage. Siphoning Aura Name Change: Siphoning Aura(was Draining Aura) Summon: Bat (rank 3) Name Change: Summon: Bat(was Summon Bat) Summon: Bat (rank 2) Name Change: Summon: Bat(was Summon Bat) Summon: Bat (rank 1) Name Change: Summon: Bat(was Summon Bat) G'hernbound Nora Cost increase (+2) Summon: Moga Name Change: Summon: Moga(was Summon Moga) Attack: Rock Nora Cost increase (+2) Attack: Ice Shard Nora Cost increase (+2) Attack: Spear Nora Cost increase (+2) Attack: Savage Arrow Nora Cost increase (+2) Arctic Description: This unit may not become Chilled. If this unit is a champion, it has Icewalker and gains +1 DMG while occupying Snow or Ice. Load Catapult Nora Cost decrease (-10) Attack: Forsaken Arrow Nora Cost increase (+2) Attack: Ironfist Arrow Nora Cost increase (+2) Attack: K'thir Arrow Nora Cost increase (+2) Attack: Sundered Arrow Nora Cost increase (+2) Attack: Underdepths Arrow Nora Cost increase (+2) Attack: Forglar Arrow Nora Cost increase (+2) Attack: Arrow Nora Cost increase (+2) Attack: Net Nora Cost increase (+2) Attack: Boulder Nora Cost increase (+2) Attack: Red Electricity Nora Cost increase (+2) Attack: Green Magic Nora Cost increase (+2) Attack: Sonic Nora Cost increase (+2) Attack: Psychic Nora Cost increase (+2) Attack: Poison Nora Cost increase (+2) Attack: Physical Nora Cost increase (+2) Attack: Magical Nora Cost increase (+2) Attack: Fire Nora Cost increase (+2) Attack: Electricity Nora Cost increase (+2) Attack: Disease Nora Cost increase (+2) Attack: Frost Nora Cost increase (+2) Attack: Acid Nora Cost increase (+2) Blood Rage Nora Cost decrease (-2) Lay Trap: Frost (rank 3) Description: Lay a Frost Trap on target adjacent space. For 8 turns, the next time an enemy champion enters that space, it takes 6 Frost Damage and becomes Slowed 4 (This champions has -2 SPD). Lay Trap: Frost (rank 2) Description: Lay a Frost Trap on target adjacent space. For 8 turns, the next time an enemy champion enters that space, it takes 4 Frost Damage and becomes Slowed 3 (This champions has -2 SPD). Lay Trap: Frost (rank 1) Description: Lay a Frost Trap on target adjacent space. For 8 turns, the next time an enemy champion enters that space, it takes 2 Frost Damage and becomes Slowed 2 (This champions has -2 SPD). Lay Trap: Poison Cloud (rank 1) Description: Lay a Poison Trap on target adjacent space. For 8 turns, the next time an enemy champion enters that space, all spaces within a range of 2 are covered in a poison cloud until end of the next turn. Lay Trap: Fire (rank 3) Description: Lay a Fire Trap on target adjacent space. For 8 turns, the next time an enemy champion enters that space, it takes 9 Fire Damage. Lay Trap: Fire (rank 2) Description: Lay a Fire Trap on target adjacent space. For 8 turns, the next time an enemy champion enters that space, it takes 6 Fire Damage. Lay Trap: Fire (rank 1) Description: Lay a Fire Trap on target adjacent space. For 8 turns, the next time an enemy champion enters that space, it takes 3 Fire Damage. Summon: Beast (rank 3) Name Change: Summon: Beast(was Summon Beast) Summon: Beast (rank 2) Name Change: Summon: Beast(was Summon Beast) Summon: Beast (rank 1) Name Change: Summon: Beast(was Summon Beast) Summon: Skeleton (rank 3) Name Change: Summon: Skeleton(was Summon Skeleton) Summon: Skeleton (rank 2) Name Change: Summon: Skeleton(was Summon Skeleton) Summon: Skeleton (rank 1) Name Change: Summon: Skeleton(was Summon Skeleton) Regal Presence Nora Cost increase (+1) Description: Friendly champions within 3 spaces that share a race with this champion have Loyalty. Frightening Nova (rank 3) Name Change: Frightening Nova(was Horrific Aura) Frightening Nova (rank 2) Name Change: Frightening Nova(was Horrific Aura) Frightening Nova (rank 1) Name Change: Frightening Nova(was Horrific Aura) Life Siphon Nora Cost decrease (-2) Vulnerability: Psychic Nora Cost increase (+2) Vulnerability: Acid Nora Cost increase (+3) Vulnerability: Electricity Nora Cost increase (+2) Vulnerability: Frost Nora Cost increase (+2) Immunity: Acid Nora Cost decrease (-2) Immunity: Frost Nora Cost decrease (-2) Description: Frost damage that would be dealt to this unit is prevented. This unit may not become Chilled. Multiattack (rank 2) Nora Cost increase (+1) Lumbering Nora Cost increase (+2) Lightseeker Nora Cost decrease (-2) Cooldown increase (+1) Bloodseeker Cooldown increase (+1) Shimmering Wings Cooldown increase (+1) Seal of the Vashal AP Cost increase (+1) Soul of Ailur Nora Cost decrease (-2) Dispel Nora Cost decrease (-4) Long Fuse Bomb New Description: When this relic is destroyed, it deals 20 damage to opposing champions within 6 spaces. This explosion deals -2 damage for every space away from the center of the blast. This relic destroys itself at the end of the turn after coming into play. (This is not a functionality change, just text description change to what it has already been doing)
Forglar Swamp Champions Bloated Toad Default Cost to 67 Speed increase (+1) HP increase (+2) Defense increase (+1) Upgrade Set 1: Lumbering (default), Lethargic, Weighty Boghopper Default Cost to 68 Boghopper Shaman Default Cost to 72 Snaptooth Rider Default Cost to 71 Dreadwing Default Cost to 70 Fentek Servant Default Cost to 64 Firk Sensorate Default Cost to 78 Froblic Bull Default Cost to 65 Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default) Swamp Octopus Default Cost to 50 Upgrade Set 2: Pummel 1 (Default), Pummel 2, Pummel 3 Mirevixen Default Cost to 62 Muck Dragon Default Cost to 64 Razorfin Slider Default Cost to 59 Slipworm Default Cost to 67 Sludge Wurm Default Cost to 60 Voodoo Shamfie Default Cost to 83 Pox Harbinger Default Cost to 83 Swamp Wurm Default Cost to 64 Boghopper Bull Default Cost to 86 Firk Mindbreaker Default Cost to 81 G'hern Traitor Default Cost to 71 Starting Abilities: Pummel, Attack: Physical, Consume Boghopper Tad Default Cost to 48 Boghopper Spitter Default Cost to 75 Hippo Rider Default Cost to 66 Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default) Forglar Jellyfish Default Cost to 49 Mandrake Default Cost to 61 Salaman Sentry Default Cost to 63 Starting Abilities: Amphibious, Attack: Physical, Sentry, Provision: Speed Upgrade Set 1: Stealth, Still Life (default) Upgrade Set 1: Relocate: Relic, Relic Guardian (default) Salaman Soldier Default Cost to 69 Starting Abilities: Amphibious, Attack: Physical, Warrior Foe Upgrade Set 1: Provision: Offense (default) Fly Catcher Default Cost to 63 Screaming Leviathan Default Cost to 59 Glowing Slider Default Cost to 54 Boghopper Elite Default Cost to 84 Tide Master Default Cost to 90 Electric Eel Default Cost to 58 Firk Diplomat Default Cost to 85 Marsh Troll [Forglar Swamp/Ironfist Stronghold] Default Cost to 69 Giant Crustacean Default Cost to 70 Pirahnid Default Cost to 70 Upgrade Set 1: Surge: Aquatic (default) Firk Spellblaster Default Cost to 74 Frenzied Pirahnid Default Cost to 84 Damage decrease (-1) Upgrade Set 1: Life Siphon (default), Surge: Aquatic Fire Salaman Default Cost to 78 Firk Psy-sentry Default Cost to 72 Marsh Raptor Default Cost to 58 Boghopper Toad Default Cost to 85 Boghopper Toad Default Cost to 85 Marsh Gargantua Default Cost to 115 Almsgiver Default Cost to 75 Firk Botanist Default Cost to 68 Cecaelia Default Cost to 67 Shock Pomfret Default Cost to 70 Angel of Nourishment Default Cost to 93 Poison Elemental Default Cost to 70 Darkmarsh Snatcher Default Cost to 73 Darkmarsh Concealer Default Cost to 69 Darkmarsh Defiler Default Cost to 68 Turtle Rider Default Cost to 86 Firk Infiltrator Default Cost to 86 Quagmirrian Default Cost to 80 Pirahnid Warrior Default Cost to 85 Massive Anuran Default Cost to 68 Shock Toad Default Cost to 74 Gekaal, High One Default Cost to 89 Salaman Dervish Default Cost to 70 Starting Abilities: Amphibious, Whirl of Blades Upgrade Set 1: Mobility (default), Provision: Utility Boghopper Mentor Default Cost to 71 Starting Abilities: Amphibious, Leap, Attack: Magical Upgrade Set 1: Invigorate 1, Trail: Water (default), Train Strike Upgrade Set 1: Boost: Beast , Domain: Water, Marsh Lesson (default) Firk Prophet Default Cost to 85 Firk Mimic Default Cost to 81 Draksar Psion [Forglar Swamp/Sundered Lands] Default Cost to 79 Hydraxor Default Cost to 92 Firk Mindweaver Default Cost to 77 Magnetic Anuran Default Cost to 66 Boghopper Huntmaster Default Cost to 88 Salaman Negamage Default Cost to 72 HP decrease (-3) Defense decrease (-1) Upgrade Set 1: Magnetic Pulse, Dispel (default), Weaken Spells Hippo Rider Default Cost to 66 Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default) Boghopper Pupil Default Cost to 66 Darkmarsh Zealot Default Cost to 66 Mirefolk Stalker Default Cost to 57 Salaman Hunter Default Cost to 68 Starting Abilities: Amphibious, Attack: Gun, Hunter's Blind Finlord's Neophyte Default Cost to 75 Firk Prophet Default Cost to 85 Tortun Groundpounder Default Cost to 71 Starting Abilities: Attack: Physical, Unstoppable, Opportunistic, Tortun Shell Upgrade Set 1: Banditry (default) Tortun Slamhammer Default Cost to 82 Starting Abilities: Multiattack, Attack: Physical, Tortun Shell Upgrade Set 1: Combo Attack: Stun (default) Tortun Broadside Default Cost to 70 Starting Abilities: Attack: Cannon, Tortun Shell Upgrade Set 1: Combo Attack: Slam (default) Tortalleon Pygmy Default Cost to 62 Starting Abilities: Attack: Physical, Unstoppable, Tortun Shell Tortun Corsair Default Cost to 78 Starting Abilities: Attack: Gun, Pistol Shot, Tortun Shell Upgrade Set 1: Banditry (default) Tortun Captain Default Cost to 76 Damage decrease (-2) Speed increase (+1) Min Range decrease (-2) Max Range decrease (-1) Starting Abilities: Attack: Gun, Vigorous Cry, Tortun Shell Upgrade Set 1: Tortun's Trade (default) Tortun Mortar Default Cost to 78 Speed increase (+1) Min Range decrease (-2) Max Range decrease (-1) Starting Abilities: Attack: Fire, Artillery Blast, Tortun Shell Upgrade Set 1: Lay Trap: Fire 1 (default), Burn 1 Upgrade Set 1: Siege (default), Seism Tortun Favored Default Cost to 81 Min Range decrease (-1) Max Range decrease (-1) Starting Abilities: Attack: Magical, Tidal Wave, Tortun Shell Upgrade Set 1: Empowered: Range (default) Tortun Grenadier Default Cost to 73 Starting Abilities: Attack: Fire, Tortun Shell Upgrade Set 1: Explosive Attack 1 (default), Explosive Attack 2, Explosive Attack 3 Ambassador Berkchani Default Cost to 65 Speed increase (+1) Starting Abilities: Amphibious, Attack: Physical, Provision: Defense Upgrade Set 1: Counter Attack: Melee (Default), Dodge 1, Dodge 2 Tremir Craghide Default Cost to 75 Starting Abilities: Attack: Physical, Pistol Shot, Cannon Barrage, Split Hero, Tortun Shell Darkmarsh Sorcerer Default Cost to 74 Mucker Default Cost to 63 Salaman Rook Default Cost to 73 Starting Abilities: Amphibious, Stealth, Attack: Physical, Banditry, Nora Thief Upgrade Set 1: Evasive 2, Opportunistic (default) Tortalleon Gunbattery Default Cost to 60 Starting Abilities: Easy Target, Artillery Strike, Tortun Shell Wavecrusher Default Cost to 49 Aspect of Growth Default Cost to 83 Tortun Galesinger Default Cost to 85 Starting Abilities: Attack: Magical, Zephyr Shield, Tortun Shell Upgrade Set 1: Banditry (default) Mangleshell Default Cost to 82 Starting Abilities: Attack: Gun, Pirate's Treasure, Split Hero, Tortun Shell Upgrade Set 1: Banditry (default) Tremir Craghide Default Cost to 75 Starting Abilities: Attack: Physical, Pistol Shot, Cannon Barrage, Split Hero, Tortun Shell Shardseer Argol Default Cost to 93 Mindwarp Frog Default Cost to 73 Death Lily Default Cost to 53 Starting Abilities: Attack: Physical, Skirmisher, Unequippable, Semi-Aquatic, Multiattack 3 Timothy the Vile Default Cost to 93 Tortun Gunslinger Default Cost to 84 Starting Abilities: Attack: Gun, Ricochet Shot, Tortun Shell Upgrade Set 1: Banditry (default) Tortun Minelayer Default Cost to 62 Starting Abilities: Attack: Physical, Deploy Land Mine, Tortun Shell Upgrade Set 1: Explosive Attack 1 (default), Explosive Attack 2, Explosive Attack 3 Tortun Fishkisser Default Cost to 84 Starting Abilities: Attack: Physical, Tortun Shell Upgrade Set 1: Tough 1, Tough 2 (default), Tough 3 Upgrade Set 1: Manic (default) Tortun Portalmage Default Cost to 64 Defense decrease (-1) Starting Abilities: Easy Target, Charged Summon: Tortalleon, Tortun Shell Tortalleon Transport Default Cost to 66 Starting Abilities: Amphibious, Unload, Transport, Defensive Turtle Tortun Battle Mystic Default Cost to 76 Starting Abilities: Attack: Magical, Arrow Eater, Tortun Shell Tortun Repeater Default Cost to 80 Damage decrease (-1) Speed increase (+1) HP increase (+2) Starting Abilities: Attack: Gun, Tortun Shell Upgrade Set 1: Sentinel, Suppressing Fire (default) Tortun Inventor Default Cost to 81 Starting Abilities: Attack: Electricity, Lightning Skewer, Tortun Shell Upgrade Set 1: Banditry (default) Timothy the Vile Default Cost to 93 Neuromancer Default Cost to 86 Boghopper Blackhand Default Cost to 79 Upgrade Set 1: Sunder 2, Leap 2, Leap 3 (default) Slick and Buzz Default Cost to 91 Boghopper Zombie Default Cost to 54 Hypnofrog Default Cost to 73 Swampguard Crusher Default Cost to 72 Marsh Warden Default Cost to 86 Boghopper Paladin Default Cost to 78 Elder Murkwurm Default Cost to 79 Risen Grenadier [Forglar Swamp/Forsaken Wastes] Default Cost to 88 Damage decrease (-1) Defense decrease (-1) Starting Abilities: Attack: Fire, Boon of the Undead, Tortun Shell, Deploy: Long Fuse Bomb Upgrade Set 1: Explosive Attack 1, Flamestrike 3 (default), Fire Jab Upgrade Set 1: Burn 1, Banditry (default) Salaman Daredevil Default Cost to 79 Max Range decrease (-1) Starting Abilities: Amphibious, Attack: Electricity, Initiative, Running Start Upgrade Set 1: Jolt 2 (default), Static Greeting, Hunter: Quick Upgrade Set 1: Lightning Skewer (default) Sixul the Worldender Default Cost to 84 Snaptooth Dusk Shaman Default Cost to 86 Snaptooth Murkwater Default Cost to 71 Snaptooth Deadeye Default Cost to 74 Snaptooth Crawmangler Default Cost to 79 Jyx the Shadesworn [Forglar Swamp/Underdepths] Default Cost to 84 Snaptooth Ancient Default Cost to 87 Jellebrium Darkweaver Default Cost to 77 Jellebrium Lightbringer Default Cost to 77 Jellebrium Skycaller Default Cost to 79 Jellebrium Mindbender Default Cost to 76 Bogwood Mireoak Default Cost to 77 Extispicer Default Cost to 76 Circadian Enchantress Default Cost to 81 Pirahnid Bloodfiend Default Cost to 80 Circadian Templar Default Cost to 73 Starting Abilities: Attack: Physical, Semi Aquatic, Mirefolk Resurgence Upgrade Set 1: Regeneration 3, Blessed (default), Provision: Defense The Thing Default Cost to 83 Damage increase (+1) HP decrease (-10) Starting Abilities: Attack: Physical, Semi Aquatic, Leech Vitality, Marsh Awakening Upgrade Set 1: Tidal Wave (default), Domain: Water, Clamp Upgrade Set 1: Trail: Water, Water Front (default), Water Veil Darkmarsh Outlaw Default Cost to 88 Darkmarsh Shadow Default Cost to 73 Darkmarsh Fury Default Cost to 80 Darkmarsh Enforcer Default Cost to 71 Salaman Ninja Default Cost to 71 Damage increase (+2) Speed decrease (-1) Starting Abilities: Amphibious, Attack: Physical, Flash Bomb, Provision: Speed Upgrade Set 1: Evasive 2 (default), Portal Walker Augur of the Deep Default Cost to 91 Circadian Arcanist Default Cost to 72 Revolting Fentek Default Cost to 67 Coral Creeper Default Cost to 64 Misshapen Boghopper Default Cost to 74 Firk Mastermind Default Cost to 77 Snaptooth Chilan Default Cost to 84 Privateer Captain [Forglar Swamp/K'thir Forest] Default Cost to 81 Damage decrease (-1) Starting Abilities: Attack: Gun, Slam, Tortun Shell Upgrade Set 1: Cripple, Change of Plans (default) Corrupted Overlord Default Cost to 96 Princess Ctharia Default Cost to 86 Circadian Chronologist Default Cost to 87 Salaman Picket Default Cost to 69 Damage increase (+1) Max Range increase (+1) Starting Abilities: Amphibious, Attack: Fire, Detonate Relic, Provision: Utility Upgrade Set 1: Evasive 1, Call to Arms, Reinforcement 1 (default) Upgrade Set 1: Burn 1 (default) Darkmarsh Instigator Default Cost to 66 Salaman Trapper Default Cost to 73 Starting Abilities: Amphibious, Attack: Physical, Deploy: Flash Bang, Salaman Ingenuity: Cooldowns Upgrade Set 1: Lay Trap: Fire 3, Lay Trap: Frost 3, Lay Trap: Boulder 2 (default) Upgrade Set 1: Detection 3, Shatter, Provision: Utility (default) Circadian Songmaster Default Cost to 77 Salaman Commando Default Cost to 76 Defense increase (+1) Starting Abilities: Amphibious, Attack: Physical, Shadowspawn, Reclaim Relic Upgrade 2: Provision: Offense (default), Provision: Defense, Provision: Utility Pox Renovator Default Cost to 83 Angel of Nourishment Default Cost to 93 Sixul the Worldender Default Cost to 84 Princess Ctharia Default Cost to 86 Firk Executor Default Cost to 73 Firk Behemoth Default Cost to 83 Firk Thornflinger Default Cost to 81 Firk Soulthief Default Cost to 78 Firk Mindcaller Default Cost to 76 Tortalleon Pygmy [Forglar Swamp/K'thir Forest] Default Cost to 62 Starting Abilities: Attack: Physical, Unstoppable, Tortun Shell Darkmarsh Witch Default Cost to 90 Moog Gargantua Default Cost to 115 Firk Mindcaller Default Cost to 76 Jellebrium Mediator Default Cost to 73 Snaptooth Hunter Default Cost to 75 Boghopper Glutton Default Cost to 73 Swamp Wisp Default Cost to 72 Firk Voidmage Default Cost to 79 Cortices the Infinite Default Cost to 79 Spells Murkwater Weakness Description: Area Effect 2: Champions in the affected area have -2 SPD, and have their DMG and DEF set to 1 for 2 turns.
Forsaken Wastes Champions Bile Zombie HP increase (+8) Classes: BRUTE Upgrade Set 1: Initiative 1, Shrine Exertion (default) Upgrade Set 1: Death Nova: Disease 1 (default), Death Nova: Disease 2 Executioner Default Cost to 69 Bladed Corpse Default Cost to 67 Boneguard Infantry Default Cost to 49 Cleric of Unrest Default Cost to 77 Abomination Default Cost to 74 Dark Enchantress Default Cost to 68 Decayed Mercenary Default Cost to 56 Fallen Hero Default Cost to 66 Grekin Default Cost to 82 Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default) Lich King Default Cost to 97 Necromancer Default Cost to 70 Necrotaur Default Cost to 85 Bonecrusher Default Cost to 68 Pox Harbinger Default Cost to 83 Festering Corpse Default Cost to 46 Dark Knight Default Cost to 101 Risen Yeti [Forsaken Wastes/Savage Tundra] Default Cost to 65 Broken Bones Default Cost to 39 Ghoul Default Cost to 75 Fallen Draksar Default Cost to 63 Soul Siren Default Cost to 72 Anthropomancer Default Cost to 70 Animated Blade Default Cost to 77 Tomb Lord Default Cost to 73 Defense decrease (-1) Min Range increase (+2) Max Range increase (+1) Starting Abilities: Attack: Psychic, Boon of the Undead, Surge: Skeleton Upgrade Set 1: Drive, Inspire, Commander (default) Xulos, Undead Sage Default Cost to 91 Death Guard Default Cost to 52 Damage decrease (-2) Skeezick Boneblade Default Cost to 68 Skeletal Berserker Default Cost to 46 Afflicted Corpse Default Cost to 46 Dark Messenger Default Cost to 77 Spectral Emissary Default Cost to 85 Lost Queen Default Cost to 72 Zombie Behemoth Default Cost to 55 Damage increase (+5) Skeletal Raider Default Cost to 78 Starting Abilities: Attack: Physical, Boon of the Undead, Skeletal Rider, Faithless Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default) Dead Fairy Default Cost to 88 Tormented Priest Default Cost to 79 Infected Zombie Default Cost to 76 Elsari Mason Default Cost to 55 Shadestalker Default Cost to 65 Draco-Lich Default Cost to 85 Elsari Mason Default Cost to 55 Skeletal Raider Default Cost to 78 Starting Abilities: Attack: Physical, Boon of the Undead, Skeletal Rider, Faithless Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default) Elsari Siren Default Cost to 70 Arctic Beast Default Cost to 68 Bonemauler Default Cost to 82 Deadwood Strider Default Cost to 79 Carrion Colossus Default Cost to 110 Carrionling Default Cost to 32 Angel of Death Default Cost to 85 Bone Elemental Default Cost to 82 Upgrade Set 1: Opportunistic Assault (default), Consume Upgrade Set 1: Charge 3 (default), Hunter: Righteous Gravewatcher Default Cost to 52 Collection of Souls Default Cost to 90 Ghost Stalker [Forsaken Wastes/K'thir Forest] Default Cost to 71 Dark Apprentice Default Cost to 70 Nether Wraith Default Cost to 68 Death Harvester Default Cost to 69 Dark Seductress Default Cost to 76 Deathcaster Default Cost to 77 Forsaken Follower Default Cost to 62 Wandering Zombie Default Cost to 63 Utterdark Spectre Default Cost to 77 Upgrade Set 1: Surge: Shadows, Soultap (default), Adaptive Elsarin Reaper Default Cost to 88 Eternal Lich Default Cost to 90 Ethereal Soldier Default Cost to 65 Mairdreth of the Rot Default Cost to 93 Mute Stalker Default Cost to 74 Ravenwraith Default Cost to 85 Elsari Swordmage Default Cost to 71 Executioner Default Cost to 69 Corpse Golem Default Cost to 70 Starting Abilities: Attack: Physical, Boon of the Undead, Consume, Black Death, Lethargic Upgrade Set 1: Disease Aura 3, Rabid 3 (default) Upgrade Set 1: Absorb (default), Stat Bonus: Defense 2 Revenant Default Cost to 35 HP increase (+3) Utterdark Voidhowler Default Cost to 77 Crypt Guardian Default Cost to 76 Utterdark Planeshift Default Cost to 76 Lich's Servitor Default Cost to 83 Dark Apprentice Default Cost to 70 Stitched Hexer Default Cost to 76 Stitched First Default Cost to 80 Stitched Mesmer Default Cost to 69 Stitched Dreameater Default Cost to 63 Stitched Magician Default Cost to 70 Stitched Blackguard Default Cost to 66 Stitched Merged Default Cost to 96 Stitched Magearm Default Cost to 102 Stitched Shaman Default Cost to 76 General Korsien Default Cost to 87 Starting Abilities: Attack: Physical, Boon of the Undead, Bloodless, Dark Rider Upgrade Set 1: Charge 3 (default), Chain Lightning, Trample Upgrade Set 1: Resistance: Magical 3 (default), Fearsome Hunter, Dispelling Blows Stitched First Default Cost to 84 Stitched Librarian Default Cost to 66 Risen Moga Default Cost to 55 Undead Magister Default Cost to 89 Upgrade Set 1: Spellswallower (default), Adaptive Utterdark Fadewisp Default Cost to 77 HP increase (+1) Min Range increase (+1) Classes: WIZARD Upgrade Set 1: Phase Shift, Precision, Attack Charged 1 (default) Matriarch Sarinda Default Cost to 67 Voil King Ruubgaal [Forsaken Wastes/Shattered Peaks] Default Cost to 100 Shadowshank Default Cost to 79 Magnus the Fallen Default Cost to 85 Upgrade Set 1: Paralytic Strike, Adaptive (default) Aspect of Death Default Cost to 95 Stitchling Default Cost to 46 Utterdark Soulrender Default Cost to 79 Stitched Warlock Default Cost to 69 Stitched Mirrorskin Default Cost to 69 Stitched Mangler Default Cost to 63 Corruptor Default Cost to 69 Stitched Monolith Default Cost to 69 Stitched Concealer Default Cost to 72 Stitched Anathema Default Cost to 85 Sarinda Default Cost to 90 Defiler Knight Default Cost to 75 Elsari Votary Default Cost to 77 Moragen the Lost Default Cost to 87 Bridal Ravenwraith Default Cost to 85 Demonologist [Forsaken Wastes/Underdepths] Default Cost to 88 High Warlock Default Cost to 78 Upgrade Set 1: Burn 1 (default), Burn 2, Burn 3 Carrionling Default Cost to 32 Bonewing Default Cost to 71 Fleshblight Zombie Default Cost to 65 Obsidian Venger Default Cost to 83 Hoarfrost Lich Default Cost to 73 Inkblight Witch Default Cost to 75 Rip Witch Default Cost to 90 Frostvein Witch Default Cost to 76 Hoarfrost Dragon [Forsaken Wastes/Savage Tundra] Default Cost to 79 Bloodbinder Count Default Cost to 76 HP increase (+1) Rotmaw Creeper Default Cost to 66 Damage increase (+1) Speed increase (+1) Defense decrease (-1) Races: WORM Upgrade Set 1: Rend 2 (default), Shatter, Shred Defense Upgrade Set 1: Zeal (default) Dusk Creeper Default Cost to 71 Damage increase (+4) Starting Abilities: Attack: Sonic, Improve Range, Necrosis Upgrade Set 1: Multiattack 1 (default), Distract, Empowered: Speed Upgrade Set 1: Domain: Dead Magic Zone, Dark Sanctuary (default) Putrid Creeper Default Cost to 85 Races: WORM Starting Abilities: Attack: Acid, Mutation: Tough 2, Worm Lord, Harvest Organs Upgrade Set 1: Consume (default), Ravish, Creeping Harvest Blinking Creeper Races: WORM Starting Abilities: Flight, Attack: Psychic, Petrifying Gaze, Worm Lord Lich Magistrate Default Cost to 85 Cackling Witch Default Cost to 66 Phantasmal Creeper Default Cost to 61 Upgrade Set 1: Magical Aura 2, Commander (default) Fleshweaver Witch Default Cost to 84 Tortun Bokor Default Cost to 75 Starting Abilities: Boon of the Undead, Attack: Gun, Tortun Shell Upgrade Set 1: Annex (default), Banditry, Elsari Coven Upgrade Set 1: Cursed Treasure (default) Coragh Two-Heads Default Cost to 95 Upgrade Set 1: Disease Aura 3 (default), Rabid 1, Brain Eater Bragh the Zombie Default Cost to 49 Mysian Lamia Default Cost to 83 Crawling Corpse Default Cost to 62 Contained Thrall Default Cost to 77 Shadestriker Default Cost to 75 Corrupted Guardian Default Cost to 82 Skeletal Lerper Default Cost to 75 Starting Abilities: Attack: Magical, Boon of the Undead, Haunting Visions, Arctic Flight Upgrade Set 1: Shadowspawn, Hidden: Dead Magic Zone, Shadowstrike (default) Upgrade Set 1: Rend 1 (default), Surge: Skeleton, Surge: Spirit Experimental Warspirit [Forsaken Wastes/K'thir Forest] Default Cost to 86 Skeletal Reaper Default Cost to 73 Skeletal Rifleman Default Cost to 77 Min Range decrease (-1) Max Range decrease (-1) Starting Abilities: Boon of the Undead, Attack: Gun, Vulnerable, Aim Upgrade Set 1: Sentry 2 (default), Ready 2 Upgrade Set 1: Hinder Movement (default), Sapping Strike, Forsaken Exploit Pyro the Patient Default Cost to 72 Max Range decrease (-1) Starting Abilities: Boon of the Undead, Attack: Gun, Taunt: Pyro, Vulnerable, Aim Upgrade Set 1: Sentry 2 (default), Ready 2 Upgrade Set 1: Hinder Movement (default), Sapping Strike, Forsaken Exploit Mysian Necromancer Default Cost to 86 Boneshredder Default Cost to 76 Eye of Serkan Default Cost to 81 Stitched Tyrant [Forsaken Wastes/Underdepths] Default Cost to 87 Xulos, Undead Sage Default Cost to 91 Lichling Default Cost to 58 Blood Banshee Default Cost to 70 Mindflayer Queen Default Cost to 87 Whisperghast Default Cost to 79 Polluted Martyr Default Cost to 69 Umbral Wulf Default Cost to 70 Pox Renovator Default Cost to 83 Angel of Death Default Cost to 85 Coragh Two-Heads Default Cost to 95 Upgrade Set 1: Disease Aura 3 (default), Rabid 1, Brain Eater Maleficia Default Cost to 78 Dark Familiar Default Cost to 63 Utterdark Leviathan Default Cost to 80 Accursed Scrofula Default Cost to 75 Coven Claw Default Cost to 78 Elsari Tomb Raider Default Cost to 73 Fleshblight Zombie Default Cost to 65 Dark Knight Default Cost to 101 Blood Phoenix Default Cost to 87 Bone Slave Default Cost to 63 Undead Crone Default Cost to 68 Stitched Skeleform [Forsaken Wastes/Underdepths] Default Cost to 73 Elsari Culler Default Cost to 74 Bone Circle Archmage Default Cost to 78 Starting Abilities: Boon of the Undead, Hex, Ritual of Destruction, Bone Prison, Ritual of Healing Yobanchi the Eternal Default Cost to 78 Starting Abilities: Boon of the Undead, Hex, Ritual of Destruction, Bone Prison, Ritual of Healing Spells Serkan's Touch Nora Cost decrease (-20) Cooldown decrease (-4) Relics Plague Trap Nora Modifier decrease (-5) Mason's Spire Defense increase (+1) Starting Abilities: Market, Mason's Spire Mystic Atelier Nora Modifier decrease (-10) Equipment Wraith's Tear Nora Cost decrease (-5)
Ironfist Stronghold Champions Barbarian Commander Default Cost to 74 Houndmaster Default Cost to 76 Battle Rager Default Cost to 77 Deep Miner Default Cost to 41 Drunken Thug Default Cost to 73 Dwarven Axe Guard Default Cost to 70 Dwarven Defender Default Cost to 60 Dwarven King Default Cost to 93 Earth Golem Default Cost to 58 Griffin Rider Default Cost to 84 Groble Default Cost to 56 Interrogator Default Cost to 81 Priest of Valdac Default Cost to 65 Renegade Default Cost to 62 Tundra Barbarian Default Cost to 69 Pox Harbinger Default Cost to 83 Stone Colossus Default Cost to 69 High Mason Default Cost to 44 Ironfist Paladin Default Cost to 73 Dwarven Handler Default Cost to 59 Upgrade Set 2: Boost: Construct (Default), Boost: Beast Groble Piledriver Default Cost to 62 Barbarian Druid Default Cost to 74 Ironfist Collector Default Cost to 68 Ghoulhunter Default Cost to 66 Stone Dragon Default Cost to 71 Earthmover Default Cost to 84 Armorer Default Cost to 54 Weaponsmith Default Cost to 69 Elemental Warstaff Default Cost to 66 Demolition Team Default Cost to 96 Dwarven Mogaslicer Default Cost to 75 Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default) Dwarven Sharpshooter Default Cost to 81 Mountain Sentry Default Cost to 73 Groble Rock Eater Default Cost to 74 HP decrease (-6) Defense decrease (-1) Upgrade Set 1: Pummel 2 (default), Damage Aura 2, Tremor Half Skeezick [Ironfist Stronghold/Sundered Lands] Default Cost to 78 Damage increase (+1) Starting Abilities: Multiattack, Regeneration, Attack: Physical Talgar Ironfist Default Cost to 95 Ironfist Minister Default Cost to 74 Nightwatch Default Cost to 68 Ironfist Glider Default Cost to 63 Rock Guardian Default Cost to 71 Battle Matron Default Cost to 60 Gronk Rider Default Cost to 78 Starting Abilities: Arctic, Attack: Spear, Gronk Rider, Easy Target Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default) Ethereal Priestess Default Cost to 72 Starting Abilities: Attack: Magical, Soften Upgrade Set 1: Phase Shift, Force Barrier 2 (default), Charm 3 Upgrade Set 1: Haste, Stall (default), Suppression Euan Ironfist Default Cost to 89 Siege Engine Default Cost to 65 Paladin Commander Default Cost to 76 Exorcist Default Cost to 80 Paladin Commander Default Cost to 76 Veteran Barbarian Default Cost to 70 Lodestone Construct Default Cost to 76 Faultbreaker Default Cost to 112 Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default) Stalwart Defender Default Cost to 61 Favored Nomad Default Cost to 74 Min Range increase (+1) HP decrease (-4) Defense decrease (-1) Starting Abilities: Attack: Magical, Favor Upgrade Set 2: Tempo (Default), Expedite, Weaken Spells Upgrade Set 1: Spellswallower (Default), Magic Blast Angel of Protection Default Cost to 93 Barbarian Elite Default Cost to 77 Ironfist Brawler Default Cost to 84 Brewmaster Default Cost to 78 Starting Abilities: Attack: Physical, Tough, Thirst for Battle, Carouse Master Axeman Default Cost to 67 Earth Elemental Default Cost to 74 Dwarven Windfury Default Cost to 80 Euan Ironfist Default Cost to 89 Council Elder Default Cost to 71 Barbarian Guardian Default Cost to 70 Savage Shieldman Default Cost to 78 Ironfist Warsaint Default Cost to 71 Upgrade Set 2: Loyalty, Shrine Defender Default), Defensive Stance Plains Savage Default Cost to 85 Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default) Dwarven Magister Default Cost to 79 Upgrade Set 1: Spellswallower, Council: Spells, Adaptive (default) Barbarian Archer Default Cost to 77 Conscripted Warrior Default Cost to 54 Brubaker Brothers Default Cost to 77 Ironfist Minister Default Cost to 74 Wild Chieftain Default Cost to 87 Drakon Default Cost to 91 Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default) Savage Wolf Default Cost to 68 Whitestone Gargoyle Default Cost to 86 War-Enchanted Groble Default Cost to 73 HP decrease (-4) Starting Abilities: Attack: Magical, Adaptive Upgrade Set 1: Spellswallower (default), Council: Spells, Backlash Stoneskin Dwarf Default Cost to 72 Dwarven Sergeant Default Cost to 73 Wild Griffin Default Cost to 77 Clockwork Swarm Default Cost to 77 Attendant Squire Default Cost to 67 Dwarven Windfury Default Cost to 80 Leoss Guardian Default Cost to 71 Chirai Outrunner Default Cost to 86 Wall of Ailur Default Cost to 83 Bastion Remnant [Ironfist Stronghold/Savage Tundra] Default Cost to 82 Pantier Headhunter Default Cost to 76 Leoss Druid Default Cost to 86 Zedin of Sarnghaver Default Cost to 83 Inquisitor Magnus Default Cost to 75 Upgrade Set 1: Spellswallower, Hunter: Quick, Adaptive (default) Leoss Border Patrol Default Cost to 89 Mosharn the Barricade Default Cost to 91 Barbarian Huntress Default Cost to 83 Dwarven Excavator Default Cost to 54 Archangel of Al'Mara Default Cost to 85 Aspect of Divinity Default Cost to 89 Upgrade Set 1: Explosive Attack 1 (default), Explosive Attack 2, Explosive Attack 3 Crystal Golem Default Cost to 73 Vengeant Knight Default Cost to 77 Animated Armor Default Cost to 62 Hraken the Bloodbow Default Cost to 88 Dragon Engine Default Cost to 56 Pantier Lurker Default Cost to 81 Enraged Sentry Default Cost to 73 Royal Geomancer Default Cost to 79 Bastion the Avenger Default Cost to 92 Mechanical Crabs Default Cost to 42 Charger Knight Default Cost to 87 Barbarian Bolt [Ironfist Stronghold/Shattered Peaks] Default Cost to 79 Dwarven Mortar Crew Default Cost to 91 Angel of Mercy Upgrade Set 1: Boost (default), Cleansing Aura, Empathy Crusader Default Cost to 75 Groble Dervish Default Cost to 75 Lodestone Armory Default Cost to 55 Brutality Barbarian Default Cost to 72 Dwarven Roughneck Default Cost to 79 Dwarven Engineer Default Cost to 74 Rugolth's Revenge Default Cost to 93 Veilwalker Default Cost to 78 Grintmaw Shaman Default Cost to 81 Grintmaw Singer Default Cost to 77 Grintmaw Rockslinger Default Cost to 80 Grintmaw Bouncer Default Cost to 82 Defense decrease (-1) Grintmaw Magnificent Default Cost to 80 Ironfist Agent Default Cost to 77 Silverclan Hoplite Default Cost to 72 HP decrease (-2) Starting Abilities: Attack: Magical, Enduring Aura, Complex Machine Upgrade Set 1: Vigilance (default), Throw Javelin Upgrade Set 1: Aid Defense, Hold the Line (default) Silverclan Protector Default Cost to 86 Damage decrease (-2) Starting Abilities: Iron Will, Attack: Magical, Complex Machine Upgrade Set 1: Surge: Dwarf (default), Surge: Enemy Upgrade Set 1: Magic Beam (default), Illuminate Silverclan Cavalier Default Cost to 73 Dwarven Alchemist Default Cost to 80 Ivory Wing Default Cost to 75 Scarlet Wing Default Cost to 73 Obsidian Wing Default Cost to 84 Upgrade Set 2: Binding Chains (Default), Stun, Execute Platinum Wing Default Cost to 76 Rockforger Default Cost to 88 Dwarven Hooligan Default Cost to 79 Rockling Default Cost to 41 Northern Cross Militia Default Cost to 64 Northern Cross Fanatic Default Cost to 67 Northern Cross Priestess Default Cost to 74 Emerald Wing Default Cost to 81 Northern Cross Cardinal Default Cost to 79 Metallic Slag Default Cost to 76 Aria the Priestess Default Cost to 74 Euan Ironfist Default Cost to 89 Sarghavian Herder Default Cost to 67 Mounted Hawkmaster Default Cost to 76 Fist of Bastion Default Cost to 78 Elite Skirmisher Default Cost to 78 Upgrade 2: Barrage 1, Barrage 2 (Default), Barrage 3 Mounted Kinsman Default Cost to 82 Sarnghavian Centaur [Ironfist Stronghold/K'thir Forest] Default Cost to 69 Pitfighter Default Cost to 75 Pox Renovator Default Cost to 83 Angel of Protection Default Cost to 93 Inquisitor Magnus Default Cost to 75 Upgrade Set 1: Spellswallower, Hunter: Quick, Adaptive (default) Amethyst Wing Default Cost to 74 Grintmaw Gravitone Default Cost to 71 Grintmaw Flamehurler Default Cost to 65 Gallows Warden Default Cost to 75 Drunken Thug Default Cost to 73 Blackstone Gargoyle Default Cost to 86 Ayla the Huntress Default Cost to 83 Onyx Wing Default Cost to 76 Northern Cross Avenger Default Cost to 67 Fury of the Storm Default Cost to 81 Mechanized Band Default Cost to 77 Semmiran Noble Default Cost to 83 Upgrade Set 1: Loyalty, Carouse (default), On The House Maeck the Unshakeable Default Cost to 83 Upgrade Set 1: Loyalty, Carouse (default), On The House Relics Northern Cross Obelisk HP decrease (-5) Defense increase (+1)
K'thir Forest Champions Oaken Defender Default Cost to 50 Avenging Angel Default Cost to 73 Nectar Fairy Default Cost to 68 Centaur Archer Default Cost to 74 Elder Garu Default Cost to 82 Elven Archer Default Cost to 74 Elven Blademaster Default Cost to 58 Elven Mage Default Cost to 72 Garu Hurler Default Cost to 70 Great Eagle Default Cost to 62 Nymph Default Cost to 79 Sprite Default Cost to 69 Wild Elf Default Cost to 60 Winged Lerper Default Cost to 58 Pox Harbinger Default Cost to 83 Garu Shaman Default Cost to 70 Starting Abilities: Attack: Electricity, Hibernate, Empowered: Range Elven Illusionist Default Cost to 69 Avenging Angel Default Cost to 73 Centaur Interceptor Default Cost to 78 Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default) Apprentice Mage Default Cost to 71 Mountain Garu Default Cost to 68 Forest Dragon Default Cost to 82 Gnarlwood Lifegiver Default Cost to 53 Elven Fury Default Cost to 68 Menalaus Default Cost to 103 Ambling Frond Default Cost to 51 Elven Mage Default Cost to 72 Spirit Singer Default Cost to 78 Elven Druid Default Cost to 76 Falconer Default Cost to 62 Garu Cub Default Cost to 57 Elven Artisan Default Cost to 60 Enraged Grizzly Default Cost to 71 Elven Strategist Default Cost to 79 Rascal Fairy Default Cost to 68 Elven Bard Default Cost to 73 Sporegill Default Cost to 36 HP increase (+4) Vashal Quillback Default Cost to 76 Forest Giant Default Cost to 82 Gnarlwood Patriarch Default Cost to 64 Damage increase (+2) Upgrade Set 1: Defender (default), Drive, Camaraderie Gnarlwood Grappler Default Cost to 73 Sapling Default Cost to 43 Elven Prodigy Default Cost to 62 Elven Prodigy Default Cost to 62 Tree Spider Default Cost to 78 Ancestral Avenger Default Cost to 92 Angel of Restoration Default Cost to 90 Wood Elemental Default Cost to 83 Woodland Jester Default Cost to 67 Elven Ancestor [K'thir Forest/Savage Tundra] Upgrade Set 1: Domain: Snow (default), Domain: Vegetation Upgrade Set 1: Adaptive (default) Ranger Elite Default Cost to 86 Tireless Harvester Default Cost to 67 Solitary Garu Default Cost to 75 Garu Hunter Default Cost to 66 Wisp Default Cost to 76 Wilderkin Default Cost to 82 Centaur Regulator Default Cost to 67 Warcaller Fiorn Default Cost to 86 Centaur Skirmisher Default Cost to 84 Archer Commander Default Cost to 76 Mage of Lament Default Cost to 66 Timber Wolves Default Cost to 92 Thirion Default Cost to 105 Wind Sprinter Default Cost to 78 Garu Chosen Default Cost to 75 Outcast of the Flame Default Cost to 83 Forest Lerper Default Cost to 79 Colossal Boa Default Cost to 70 Races: BEAST Wilderkin Snakedancer Default Cost to 77 Vashal Druid Default Cost to 77 Garu Primitive Default Cost to 75 Elven Page Default Cost to 72 Menalaus Default Cost to 103 Grimlic of K'thir Default Cost to 104 Queen Anaru Default Cost to 96 K'thun the Ancient Default Cost to 77 Ospryan Valkyrie Default Cost to 85 Aspect of Life Default Cost to 81 Fairy Trickster Default Cost to 80 Ash the Bandit Prince Default Cost to 120 Elven Sky Marshal Default Cost to 63 Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default) Ash the Bandit Prince Default Cost to 120 Ailurite Brother Default Cost to 72 Occuli Slag Default Cost to 64 Jek the Silver General Default Cost to 86 Bowmage Default Cost to 81 Wizard of the Ways Default Cost to 81 Bliss the Muse Default Cost to 92 Wilderkin Dancer Default Cost to 77 Condor Fury Default Cost to 81 Royal Condor Fury Default Cost to 84 Garu Den Mother Default Cost to 91 Fae Enchantress Default Cost to 80 Angel Singer Default Cost to 78 Garu Kodiak Default Cost to 86 Elven Shade Default Cost to 79 Spirit of Endurance Default Cost to 74 Starting Abilities: Flight, Attack: Fire, Enduring Aura, Merciful Upgrade Set 1: Divine Favor 2, Grant: Flight, Illuminate (default) Gnarlwood Tanglefoot Default Cost to 71 Gnarlwood Oakthumper Default Cost to 77 Speed increase (+1) Starting Abilities: Attack: Physical, Take Root, Plant Regeneration 3, Weighty Gnarlwood Willowind Default Cost to 71 Garu Medium Default Cost to 81 Vashal Eremite Default Cost to 74 Vashal Quillquip Default Cost to 76 Vashal Ranger Default Cost to 80 Upgrade Set 1: Reinforcement 1 (default), Commander, Reinforcement 2 Vashal Cavalier Default Cost to 80 Upgrade Set 1: Command: Charge, Battle Leader, Protective (default) Vashal Vicar Default Cost to 76 Arrowsinger Default Cost to 87 Dugon, Garu Stalwart Default Cost to 86 Guardian of the Circle Default Cost to 68 Light of the Circle Default Cost to 80 Upgrade Set 1: Burn 1 (default), Burn 2, Burn 3 Light of the Circle Default Cost to 80 Upgrade Set 1: Burn 1 (default), Burn 2, Burn 3 Light of the Circle Default Cost to 80 Upgrade Set 1: Burn 1 (default), Burn 2, Burn 3 Chained Fae Upgrade Set 1: Preordained, Binding Chains, Adaptive (default) Rage of the Circle Default Cost to 82 Fae Oracle Starting Abilities: Attack: Magical, Anthomancy, Fairy Flight, Adaptive Conclave Warden Default Cost to 62 Sun Blossom Default Cost to 70 Moonlit Fae Default Cost to 67 Skyshear Pegasus Default Cost to 77 Spikewood Abomination Default Cost to 85 Starlight Sylph Default Cost to 76 Elven Taskmaster Default Cost to 76 Civilized Wilderkin Default Cost to 66 Faeguard Nullbeast Default Cost to 82 Deadly Tracker Default Cost to 83 Epochal Sage Default Cost to 75 Speed decrease (-1) Min Range decrease (-1) Max Range decrease (-1) Upgrade Set 1: Divine Favor 2, Premonition, Psychic Jab (default) Menalaus Default Cost to 103 Flamemage of the Circle Default Cost to 78 Perfected Runner Default Cost to 55 Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default) Wood Marshal Druid Default Cost to 79 Ruthless Enforcer Default Cost to 76 Twisted Fireoak Default Cost to 80 Seeker of the Source Default Cost to 78 Pox Renovator Default Cost to 83 Angel of Restoration Default Cost to 90 Dugon, Garu Stalwart Default Cost to 86 Elven Bureaucrat Default Cost to 67 Fae Bloomwalker Default Cost to 68 Elven Vindicator Default Cost to 78 Aurora Lancer Default Cost to 80 HP increase (+3) Vashal Mirrorblade Default Cost to 71 Wood Marshal Druid Default Cost to 79 Dragonbark Protector Default Cost to 64 Spring Dragon Default Cost to 82 Vashal Enchanter Default Cost to 72 Upgrade Set 1: Resistance: Magical 1, Resistance: Magical 3, Grand Entrance (default) Woodchuck Default Cost to 74 Corgi Knight Default Cost to 73 Garu Whisperer Default Cost to 80 Aurora Sunmage Default Cost to 78 Mysterious Hooded Elf Default Cost to 74 Corgi Ranger Default Cost to 72 Tog and Kaiya Default Cost to 72 Spells Sabotage Nora Cost decrease (-5) Cooldown decrease (-1) Relics Thorn Trap Nora Modifier decrease (-5) Equipment Amareth's Lexicon Nora Cost increase (+5) Description: Equipped champion has Hunter: Equipped. If the champion is a Fairy, it also gains +2 DMG.
Savage Tundra Champions Frost Giant Default Cost to 72 Ice Dragon Default Cost to 74 HP decrease (-4) Starting Abilities: Attack: Physical, Arctic Bolt, Arctic Flight Jakei Wolfrider Default Cost to 68 Glacier Rhino Default Cost to 63 Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default) Mastodon Default Cost to 57 Jakei Frostwing Default Cost to 84 Jakei Icefisher Default Cost to 58 Jakei Shardmaster Default Cost to 76 Jakei Frost Queen Default Cost to 80 Tundra Yeti Default Cost to 68 Crystal Phoenix Default Cost to 53 Jakei Wingmaster Default Cost to 85 Arctic Turtle Default Cost to 61 Lonx Hunter Default Cost to 80 Lonx Ambusher Default Cost to 76 Nora Beast Default Cost to 72 Freeze Bug Default Cost to 40 Pox Harbinger Default Cost to 83 Lonx Shredder Default Cost to 82 Frost Wolf Default Cost to 64 HP increase (+2) Starting Abilities: Attack: Physical, Arctic, Mountaineer, Declare Hunted Snow Lerper Default Cost to 72 Snow Rhea Default Cost to 77 Ferpent Default Cost to 65 HP decrease (-5) Classes: MONK Starting Abilities: Constriction, Attack: Physical, Tunnel: Snow, Ferren Focus Upgrade Set 1: Domain: Snow, Evasive 2 (default), Elusive Upgrade Set 1: Snow-Fall 2, Trail: Snow, Snowbreach (default) Jakei Frostbow Default Cost to 78 Jakei Snowcharger Default Cost to 78 Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default) Lonx Striker Default Cost to 70 Tracker Gnark Default Cost to 93 Jakei Shaman Default Cost to 72 Ice Golem Default Cost to 73 Polar Ant Default Cost to 84 Wizened Wren Default Cost to 78 Ice Wurm Default Cost to 77 Arcadon Default Cost to 67 Arctic Delegate Default Cost to 72 Yeti Scout Default Cost to 66 Lonx Beast Tamer Default Cost to 79 Jakei Bruiser Default Cost to 59 Yeti Berserker Default Cost to 85 Icecliff Patrol Default Cost to 65 Crystal Guardian Default Cost to 69 Jakei Extinguisher Default Cost to 77 Starting Abilities: Attack: Frost, Arctic, Extinguish, Damage Shield: Frost 2 Snow Prowler Default Cost to 80 Blizzard Elemental Default Cost to 82 Dwarven Mountaineer Default Cost to 67 Glacial Titan Default Cost to 106 Arctic Garu Default Cost to 79 Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default) Jakei Disciple Default Cost to 92 Yeti Shaman Default Cost to 80 Lonx Snowguard Default Cost to 68 Angel of Perseverance Default Cost to 88 Lonx Recruiter Default Cost to 80 Yeti Conqueror Default Cost to 77 Yeti Cub Default Cost to 62 Jakei Mindstriker Default Cost to 82 Jakei Warfoot Default Cost to 85 Furbull Default Cost to 63 Starting Abilities: Attack: Physical, Arctic, Iceguard Upgrade Set 1: Power Attack 3, Domain: Snow (default), Snowbreach Juya White-Eyes Default Cost to 98 Lonx Adept Default Cost to 81 Lonx Hurler Default Cost to 66 Jakei Shadowstriker Default Cost to 72 Yeti Druid Default Cost to 84 Lonx Defender Default Cost to 75 Icesnap Default Cost to 89 Jakei Climber Default Cost to 69 Jakei Snowhisper Default Cost to 71 Arctic Tiger Default Cost to 72 Sleeping Yeti Default Cost to 85 Yeti Ambusher Default Cost to 83 Yeti Sorcerer Default Cost to 74 Borderguard Elite Default Cost to 79 Juya White-Eyes Default Cost to 98 Shardseer K'aeyun Default Cost to 77 Snowman Default Cost to 70 Lonx Hunt Leader Default Cost to 74 Jakei Owl Raider Default Cost to 75 Furbull Mother Default Cost to 92 Zeventrech the Last Default Cost to 125 Jakei Soulpainter Default Cost to 101 Chronomancer Default Cost to 68 Jakei Starseer Default Cost to 72 Azaren the Shepherd Default Cost to 108 Tusk Default Cost to 45 Snowcharger Cavalry Default Cost to 75 Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default) Frostwing Glaive Default Cost to 78 Ice Caster Default Cost to 79 Lonx Chieftain Default Cost to 81 Throatrend Lonx Default Cost to 82 Wailing Yeti Default Cost to 81 Strig Battle Ward Default Cost to 79 Strig Magebane Default Cost to 84 Strig Legwhip Default Cost to 73 Strig Windrider Default Cost to 81 Strig Warlock Default Cost to 81 Ferren Pouncer Default Cost to 68 Starting Abilities: Attack: Physical, Swap, Ferren Focus Upgrade Set 1: Stun (Default), Hidden: Arctic, Pounce Upgrade Set 2: Portal Dancer (Default), Portal Walker, Scrapper Ferren Brawler Classes: BRUTE Starting Abilities: Attack: Physical, Multiattack 1, Ferren Focus Upgrade Set 1: Opportunistic Assault (default), Savage Exploit Ferren Master Default Cost to 75 HP increase (+2) Starting Abilities: Attack: Physical, Nohkan Do, Ferren Focus Upgrade Set 1: Freezing Aura (default), Freeze, Freezing Discipline Upgrade Set 1: Weaken Spells (default), Grant: Evasive, Grant: Reflexes Ferren Ninja Name Change: Ferren Ninja(was Ferren Assassin) Default Cost to 74 Damage decrease (-2) HP increase (+2) Max Range increase (+1) Classes: ROGUE Starting Abilities: Attack: Physical, Dragging Attack, Ferren Focus Upgrade Set 1: Stealth, Domain: Shadows, Evasive 2 (Default) Upgrade Set 2: Flash Bomb, Hidden: Arctic, Lay Trap: Frost 3 (Default) Frostfall Vanguard Default Cost to 80 Damage decrease (-1) Upgrade Set 1: Deflect, Frost Acolyte (default), Glorious Leap Ferren Dancer Default Cost to 74 Speed decrease (-1) Min Range increase (+1) Max Range increase (+1) Classes: BARD Starting Abilities: Attack: Sonic, Flourish, Ferren Focus Upgrade Set 1: Abash, Charm 3, Distract (Default) Upgrade Set 2: Swap 3, Divert, Stat Bonus: Speed 1 (default) Crystal Crawler Upgrade Set 1: Detection 3 (default), Creep and Crawl, Hit and Run Crystal Howler Default Cost to 77 Crystal Yeti Default Cost to 75 Crystal Mastodon Default Cost to 79 Crystal Wolverine Default Cost to 76 Tundra Whisper Default Cost to 73 K'ento, First Disciple Default Cost to 80 Upgrade Set 1: Psychic Ping 1, Telekinetic Thrust, Opportunistic (default) Jakei Heretic Default Cost to 80 Starting Abilities: Attack: Psychic, Arctic, Adaptive Yeti Curate Default Cost to 71 Yeti Apostate Default Cost to 74 Yeti Tracker Default Cost to 83 Keeper of Memories Default Cost to 97 Mutant Yeti [Savage Tundra/Sundered Lands] Default Cost to 83 Vallassa the Elder Default Cost to 80 Starting Abilities: Attack: Psychic, Arctic, Taunt: Vallassa, Adaptive Frostfall Tardigrade Default Cost to 58 Classes: BRUTE Frostfall Icewisp Default Cost to 58 HP increase (+3) Lonx Channeler Default Cost to 76 Frostfall Hydra Default Cost to 84 Lonx Luminary Default Cost to 85 Skybreak Dragon Default Cost to 80 Tracker Gnark Default Cost to 93 Nohkan Apprentice Default Cost to 66 Jakei Adherent Default Cost to 67 Upgrade Set 1: Heart Strike, Savage Exploit (Default), Multiattack 2 Upgrade Set 2: Blessed (Default) Nohkan Grandmaster Default Cost to 78 Crystal Dragon Default Cost to 81 Ferren Wanderer Default Cost to 74 Defense increase (+1) Starting Abilities: Attack: Physical, Swap, Ferren Focus Upgrade Set 1: Leap 3 (default), Majestic 1, Glorious Leap Nohkan Guide Default Cost to 74 Pox Renovator Default Cost to 83 Angel of Perseverance Default Cost to 88 K'ento, First Disciple Default Cost to 80 Upgrade Set 1: Psychic Ping 1, Telekinetic Thrust, Opportunistic (default) Hammerfall Lonx Default Cost to 85 Ferren Windwalker Default Cost to 77 HP decrease (-1) Classes: RANGER Starting Abilities: Attack: Physical, Quest: Runner, Elusive Leap, Ferren Focus Lonx Missionary Default Cost to 80 Ferren Snowspinner Default Cost to 75 Damage decrease (-1) HP decrease (-2) Min Range increase (+1) Classes: SHAMAN Starting Abilities: Attack: Frost, Merciful, Snow Shroud, Quest: Support Ally, Ferren Focus Upgrade Set 1: Heal Champion 3 (default), Invigorate 2, Swap 3 Upgrade Set 1: Orb of Frostfall 1, Snow Strike (default) Yeti Ancient Default Cost to 73 Lonx Marauder Default Cost to 75 Nohkan Grandmaster Default Cost to 78 Khong Monk Default Cost to 74 Damage increase (+2) Upgrade Set 1: Empowered: Offense (Default), Confuse Attacker, Multiattack 1 Jakei Warfoot Default Cost to 85 Frostwing Hunter Default Cost to 76 Lonx Facilitator Default Cost to 72 Jakei Frostseer Default Cost to 75 Min Range increase (+1) Upgrade Set 1: Ice Veil, Shattered Summoned (default) Elemental Core Default Cost to 83 Frostfall Dragon Default Cost to 79 First Watcher Senshu Name Change: First Watcher Senshu(was Watcher Senshu) Default Cost to 79 Spells Hypothermia Nora Cost decrease (-20) Cooldown decrease (-4) Description: Enemies units occupying Snow or Ice become Frozen 3 and take 3 Frost damage and loses up to 3 AP. Arctic Wail Description: Relics take 15 Frost damage and shrines and relics get -2 DEF for the next 4 turns. Enemy champions get -2 DEF until the end of the next turn. Freeze in Place Description: Area Effect 4: Enemy champions gain Immobile for 2 turns. Snowed In Description: Area Effect 3: At the start of your next turn, enemy units take 8 Frost damage, become Grounded (This unit loses Flying) and Frozen (This unit has -1 DMG, -1 DEF and -1 SPD) for 6 turns, and affected spaces becomes Deep Snow (Impeding 2) for 6 turns. This effect is hidden until triggered. Relics Snow Trap Nora Modifier decrease (-10) Equipment Cloak of Ice Description: Equipped champion has Slowing Armor and Freezing Aura. If equipped on a champion with Attack - Frost, it also gains +3 DMG
Shattered Peaks Champions G'hern Overlord Default Cost to 68 Damage increase (+2) Upgrade Set 1: Relocate: Ally, Relocate: Foe (default) Upgrade Set 1: Surge: Moga (default) G'hern Taskmaster Default Cost to 79 G'hern Punisher Default Cost to 81 G'hern Tyrant Damage increase (+1) Starting Abilities: Attack: Physical, Overseer: Moga, Surge: Moga, Bastion of Will G'hern Birthmother Default Cost to 69 Damage increase (+3) Starting Abilities: Attack: Magical, Summon: Moga, Surge: Moga Moga Scout Default Cost to 45 Moga Zealot Default Cost to 53 Moga Trailblazer Default Cost to 55 Moga Assault Team Default Cost to 72 Moga Trigger Default Cost to 47 Moga Slinger Default Cost to 62 Pit Wolf Default Cost to 64 Bat Swarm Default Cost to 71 Cyclops Mauler Default Cost to 70 Cyclops Nemesis Default Cost to 51 Cyclops Seer Default Cost to 61 Oozing Slag Default Cost to 61 Voil Queen Default Cost to 75 Voil Screecher Default Cost to 71 Voil Lancer Default Cost to 77 Parasitic Fesh Default Cost to 79 Mountain Lion Default Cost to 71 Moga Trapper Default Cost to 44 Upgrade Set 1: Lay Trap: Boulder 1, Lay Trap: Boulder 2 (default), Lay Trap: Boulder 3 G'hern Thrower Default Cost to 72 Moga Hunters Default Cost to 73 Moga Netter Default Cost to 52 Firebomber Default Cost to 71 Upgrade Set 1: Burn 1 (default), Burn 2, Burn 3 Voil Bomber Default Cost to 79 Voil Transporter Default Cost to 62 Pox Harbinger Default Cost to 83 Lightning Elemental Default Cost to 84 Dirge, Moga Lord Default Cost to 83 Cyclops Earthshaker Default Cost to 56 Moga Cannon Default Cost to 85 Upgrade Set 1: Explosive Attack 1 (default), Explosive Attack 2, Explosive Attack 3 Savage Boar Default Cost to 58 Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default) Voil Frenzy Default Cost to 73 G'hern Isangoma Default Cost to 79 Damage increase (+1) Upgrade Set 1: Surge: Moga (default) Angel of Chaos Default Cost to 88 Mud Elemental Default Cost to 71 Voil Courier Default Cost to 76 Buckethead Default Cost to 54 Voil Sorcerer Default Cost to 83 Reckless Spellhack Default Cost to 51 Hyaenid Spearman Default Cost to 77 Crowned Sauropod Default Cost to 74 Moga Spellsnare Default Cost to 88 Cavernkeeper Default Cost to 62 Cavernspawn [Shattered Peaks/Underdepths] Default Cost to 78 Moga Creeper Default Cost to 45 Cyclops Chieftain Default Cost to 78 Upgrade Set 1: Surge: Beast, Surge: Behemoth (default) Cyclops Chieftain Default Cost to 78 Upgrade Set 1: Surge: Beast, Surge: Behemoth (default) Cyclops Battlefiend Default Cost to 77 Mogahern Destroyer Default Cost to 72 Voil Progenitor Default Cost to 111 Clay Form Default Cost to 83 Calcified Lurker Default Cost to 71 Moga Spark Default Cost to 54 Cyclops Hauler Default Cost to 74 Deepcave Extractor Default Cost to 58 Moga Recruiter Default Cost to 62 Vengeful Cyclops Default Cost to 71 Voil Windstriker Default Cost to 78 Gluttonous Overseer Default Cost to 80 Alpine Cyclops Default Cost to 69 Drudge Cyclops Default Cost to 62 Lance Admiral Sceian Default Cost to 87 Cyclops Lurker Default Cost to 64 Eager Cyclops Default Cost to 68 Overcharged Golem Default Cost to 68 The Exile Default Cost to 107 Voil Stormflyer Default Cost to 78 Cyclops Shaman Default Cost to 75 Hyaenid Witchdoctor Default Cost to 77 Moga Sapper Default Cost to 37 Vengeful Cyclops Default Cost to 71 Voil Skythrash Default Cost to 68 Cyclops Wardrummer Default Cost to 64 Moga Aviator Default Cost to 44 G'hern Rager Default Cost to 73 Goliath Fesh Default Cost to 79 Moga Lord's Guard Default Cost to 58 Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default) Lance Admiral Sceian Default Cost to 87 Goliath Fesh Default Cost to 79 Kanen Mongrel Default Cost to 55 Kanen Animus Default Cost to 62 Kanen Tracker Default Cost to 76 Kanen Alpha [Shattered Peaks/Sundered Lands] Default Cost to 82 Kanen Cultist Default Cost to 78 Kanen Crone Default Cost to 80 Kanen Howler Default Cost to 61 Upgrade Set 1: Hunter: Giant, Call to Arms (default), Hunter: Quick Kanen Lasher Default Cost to 64 Hyaenid Instigator Default Cost to 75 Cyclops Runt Default Cost to 71 Upgrade Set 1: Surge: Behemoth (default) Timberjaw Alpha Default Cost to 76 Spark Crone Default Cost to 91 Garin the Sharpfang Default Cost to 73 Zoalt, Sky Serpent [Shattered Peaks/Underdepths] Default Cost to 83 Kanen Slipped Default Cost to 77 Starting Abilities: Attack: Physical, Unleash, Faithless, Manic, Warding Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default) Kanen Scavenger Default Cost to 57 HP increase (+3) Starting Abilities: Attack: Physical, Dead Eater, Pack Mentality Upgrade Set 1: Assimilate (default), Forage Cyclops Stormcaller Default Cost to 73 Voil Imperialist Default Cost to 70 Upgrade Set 1: Lift, Boost: Weak, Stat Bonus: Defense 2 (default) Kanen Darkrunner Default Cost to 63 Kanen Pillager Default Cost to 70 Kanen Whirlwind Default Cost to 65 Zoalt, Sky Serpent [Shattered Peaks/Underdepths] Default Cost to 83 Chaos Brave Default Cost to 82 Damage increase (+2) Starting Abilities: Attack: Physical, Tectonic Pulse, Chuck Moga, Reckless Moga Boom Vendor Default Cost to 46 Voil Dive Bomber Default Cost to 72 Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default) Klub the Devourer Default Cost to 84 G'hern Soothsayer Default Cost to 84 Cyclops Hurler Default Cost to 71 Moga Hooligan Default Cost to 50 Moga Razor Default Cost to 88 Moga Team 6 Default Cost to 73 G'hern Razorback Default Cost to 75 Voil Infernal Default Cost to 78 Hyaenid Feshwrangler Default Cost to 73 Upgrade Set 1: Detection 3, Cackle (default), Consume Hyaenid Headshrinker Default Cost to 85 Hyaenid Mundunugu Default Cost to 75 Hyaenid Pack Leader Default Cost to 77 Upgrade Set 1: Pummel 1 (default), Declare Target, Commander Cyclops Warwizard Default Cost to 73 Rattle Slag Default Cost to 62 Speed decrease (-1) Classes: RANGER Starting Abilities: Detection, Attack: Acid, Trail: Ooze, Oozing Upgrade Set 1: Encouraged (default), Declare Hunted, Scour 2 Upgrade Set 1: Stat Bonus: Speed 1 (default), Empowered: Speed Voltaic Slag Default Cost to 80 Oozeking Slag Default Cost to 87 Cyclonic Fesh Default Cost to 81 Slag Overmind Default Cost to 80 Peaks Marid Default Cost to 80 Peaks Ifrit Default Cost to 81 Hyaenid Spiritspeaker Default Cost to 76 Hyaenid Bulwark Default Cost to 78 HP decrease (-5) Hyaenid Stalker Default Cost to 76 G'hern General Default Cost to 82 Voil Guard Default Cost to 74 Voil Skyhowler Default Cost to 79 Voil Nighthawk Default Cost to 70 Peaks Dao Default Cost to 84 Voil Conqueror Damage decrease (-1) Upgrade Set 1: Blood Rage, Punish, Opportunistic (default) Shallaxy the Courier Default Cost to 81 Baby Slag Default Cost to 66 Cyclops Primal Default Cost to 70 Cyclops Ritualist Default Cost to 83 Auroral Slag Default Cost to 74 Cyclops Stonecaller Default Cost to 84 Rupture Alpha Default Cost to 83 Baby Slag Default Cost to 66 Dirge, Moga Lord Default Cost to 83 Moga Babbler Default Cost to 53 Hyaenid Breaker Default Cost to 79 Peaks Dew Default Cost to 81 Moga Chef Default Cost to 43 Ancient Slag Default Cost to 75 Hyaenid Executioner Default Cost to 83 Pox Renovator Default Cost to 83 Angel of Chaos Default Cost to 88 Shallaxy the Courier Default Cost to 81 Speckled Fesh Default Cost to 51 Cyclops Warsmith Default Cost to 51 Cyclopean Warcart Default Cost to 81 Cyclops Symbiot Default Cost to 85 Damage increase (+1) Voil Queen Default Cost to 75 Voil Glarewing Default Cost to 72 G'hern Juggler Default Cost to 68 Hyaenid Dreamcrusher Classes: SHAMAN Cyclopalypse Cannon Default Cost to 78 Thunder Elemental Default Cost to 80 Voil Stalker Default Cost to 82 Seeker Zuo Default Cost to 82
Sundered Lands Champions Crokadar Guardian Default Cost to 69 Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default) Diamondhide Basilisk Default Cost to 76 Starting Abilities: Deflect, Attack: Physical Upgrade Set 1: Enrage 1, Enrage 3 (default), Protective Draksar Archer Default Cost to 77 Draksar Broodling Default Cost to 35 Draksar Broodqueen Default Cost to 77 Draksar Constrictor Default Cost to 64 Draksar Footman Default Cost to 57 Draksar Lord Default Cost to 83 Draksar Master Default Cost to 76 Krikkinwing Default Cost to 75 Scythbill Default Cost to 66 Skeezick Baiter Default Cost to 70 Skeezick Netter Default Cost to 70 Upgrade Set 1: Mobility (default), Entangle, Punish Upgrade Set 1: Surge: Skeezick (default) Skeezick Trapper Default Cost to 64 Varu Howler Default Cost to 62 Pox Harbinger Default Cost to 83 Draksar Knight Default Cost to 72 Archnic Default Cost to 68 Skeezick Filcher Default Cost to 67 Draksar Gunner Default Cost to 77 Starting Abilities: Attack: Gun, Sapping Strike Draksar Explorer Default Cost to 66 Skeezick Drummer Default Cost to 58 Ravager Default Cost to 69 Vindrax Default Cost to 98 Dragon Handler Default Cost to 74 Upgrade Set 1: Surge: Dragon (default) Steelspine Bearcat Default Cost to 71 Draksar Charger Default Cost to 77 Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default) Draksar Chameleon Default Cost to 67 Skeezick Cannoneer Default Cost to 74 Starting Abilities: Regeneration, Attack: Cannon, Skeezick Alliance, Recoil Upgrade Set 1: Power Attack 1, Power Attack 2 (default), Power Attack 3 Upgrade Set 1: Defenseless (default) Draksar Broodling Default Cost to 35 Skeezick Alchemist Default Cost to 79 Skeezick Sniper Default Cost to 67 Skeezick General Default Cost to 86 Upgrade Set 1: Surge: Skeezick (default) Skeezick Rioter Default Cost to 78 Starting Abilities: Attack: Rock, Skeezick Alliance Upgrade Set 1: Swarm (default) Skeezick Dragonslayer Default Cost to 66 Draksar Hunter Default Cost to 69 Skithmaw Hunter Default Cost to 69 Flame Dragoleech Default Cost to 67 Upgrade Set 1: Burn 1 (default), Burn 2, Burn 3 Acid Dragoleech Default Cost to 71 Draksar Consulate Default Cost to 76 Cobra Spitter Default Cost to 67 Skeezick Scoundrel Default Cost to 76 Draksar Spellsword Default Cost to 66 Destroyer Default Cost to 74 Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default) Mounted Sauropod Default Cost to 84 Speed increase (+1) HP decrease (-5) Starting Abilities: Attack: Physical, Skeezick Rider, Weighty Draksar Shifter Default Cost to 77 Skeezick Torch Default Cost to 78 Draksar Sandstalker Default Cost to 72 Rolling Shrieker Default Cost to 74 Draksar Sandstalker Default Cost to 72 Sunderpede Default Cost to 70 Dune Walker Default Cost to 62 Dreadnought Default Cost to 108 Varu Dragon Default Cost to 78 Angel of War Default Cost to 84 Acid Elemental Default Cost to 74 Skeezick Warguard Default Cost to 65 Draksar Bookburner Default Cost to 78 Sandhunter Default Cost to 75 Damage increase (+1) HP decrease (-3) Min Range decrease (-1) Max Range decrease (-1) Starting Abilities: Attack: Magical, Hidden: Sand, Sand Spray Upgrade Set 1: Sunder 1, Tunnel: Sand 2, Sundered Exploit (default) Upgrade Set 1: Sand-Fall 1, Sand-Fall 2, Sandbreach (default) Locust Default Cost to 77 Skeezick Warmage Default Cost to 76 Upgrade Set 1: Tempo, Instigate (default), Adaptive Skeezick Ruffian Default Cost to 70 Sand Scorpion Default Cost to 63 Draksar Doomsayer Default Cost to 72 Valdac Default Cost to 89 Wyrmpriest Default Cost to 72 Draksar Rocketeer Default Cost to 67 Upgrade Set 1: Explosive Attack 1 (default), Explosive Attack 2, Explosive Attack 3 Resilient Skeezick Default Cost to 69 Priest of Fury Default Cost to 86 Akakios Default Cost to 86 Draksar Berserker Default Cost to 73 Sandstalker Lord Default Cost to 76 Skeezick Torch Default Cost to 78 Draksar Augmenter Default Cost to 65 Temple Guard Default Cost to 64 Classes: KNIGHT Mauler Default Cost to 81 Skeezick Arthromancer Default Cost to 79 Drakewing Swarm Default Cost to 67 HP decrease (-5) Starting Abilities: Flight, Attack: Fire, Numerous Upgrade Set 1: Flamestrike 2 (default), Burn 2 Draksar High Priest Default Cost to 75 Priest of Fury Default Cost to 86 Vindrax Default Cost to 98 Judge Torien Default Cost to 82 Aspect of Violence Default Cost to 85 Negation Mage Default Cost to 71 Draksar Marine Default Cost to 68 Starting Abilities: Amphibious, Regeneration, Attack: Spear, Violent Upgrade Set 1: Dive 1, Dive 2 (default), Dive 3 Upgrade Set 1: Pin Down (default) Skywing Patrol Default Cost to 84 Damage increase (+3) Upgrade Set 1: Sunder 1, Cripple (default) Upgrade Set 1: Relocate: Relic, Relic Guardian (default), Reinforcement 1 Sandstalker Dustdevil Default Cost to 75 Damage increase (+2) HP increase (+4) Starting Abilities: Attack: Physical, Domain: Sand, Zephyr Shield, Stasis Upgrade Set 1: Trail: Sand (default), Sand Veil Skeezick Wrecker Default Cost to 61 Basilisk Templar Default Cost to 77 Skeezick Herder Default Cost to 76 Draksar Persecutor Default Cost to 72 Vex Default Cost to 89 Upgrade Set 1: Surge: Dragon (default), Surge: Draksar 1 Darkwing Swarm Default Cost to 72 Draksar Morph Default Cost to 79 Blackscale Centurion Default Cost to 76 Skeezick Bolter Default Cost to 76 Starting Abilities: Attack: Arrow, Flanking Upgrade Set 1: Hit and Run (default), Reinforcement 1, Reinforcement 2 Demolisher Default Cost to 75 Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default) Draksar Forerunner Default Cost to 79 Draksar Legionnaire Default Cost to 79 Skeezick Wylder Default Cost to 83 Snogvie the Antbear Default Cost to 90 Myx Sandlion Default Cost to 75 Damage decrease (-3) HP increase (+3) Max Range increase (+1) Starting Abilities: Attack: Acid, Domain: Sand, Ambush, Brood Bond Upgrade Set 1: Assassinate 2, Assassinate 1 (default) Upgrade Set 1: Stealth, Shadowspawn, Hidden: Sand (default) Myx Matriarch Default Cost to 75 Myx Drone Default Cost to 56 Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default) Skywing Eminent Default Cost to 81 Skywing Agitator Default Cost to 75 Skywing Acidcraw Default Cost to 74 Skywing Rumbler Default Cost to 69 Upgrade Set 1: Surge: Dragon, Bolt (default), Lightning Blast Myx Slasher Default Cost to 61 Myx Spitter Default Cost to 72 Mantid Tracker Default Cost to 77 Myx Adamant Default Cost to 75 Upgrade Set 1: Stun, Clamp (default), Adaptive Krikkinwing Alpha Default Cost to 83 Serpentor Ardent Default Cost to 77 Draksar Marauder Default Cost to 77 Ruthless Netmaster Default Cost to 85 Homicidal Thug Default Cost to 79 The Doctor Default Cost to 76 Sunder Hellion Default Cost to 79 Defense decrease (-1) Starting Abilities: Flight, Attack: Fire, Territorial Ryv the Ruthless Default Cost to 85 Skeezick Grunt Default Cost to 59 Dunes Manticore Default Cost to 63 Damage decrease (-4) Classes: SHAMAN Starting Abilities: Sand Spray, Petrifying Gaze Upgrade Set 1: Heal Champion 3 (default), Divert Upgrade Set 1: Grant: Trail Sand, Desert Front, Spellsurge: Sandstorm (default) Serpentor Paradigm Default Cost to 76 Skeezick Ripper Default Cost to 76 Skeezick Blackguard Default Cost to 81 Upgrade Set 1: Counter Attack: Melee, Glorious Leap (default), Skeezick Rebel Draksar Ravenspeaker Default Cost to 85 Vindrax Default Cost to 98 Broodguardians Default Cost to 79 Draksar Interrogator Default Cost to 77 Vexian Neodrak Default Cost to 67 Tainted Vinecreeper Default Cost to 72 Max Range decrease (-1) Starting Abilities: Regeneration, Attack: Physical, Hidden: Sand, Ambush Upgrade Set 1: Entangle, Entangling Attack, Binding Chains (default) Upgrade Set 1: Stat Bonus: Speed 1, Opportunistic, Still Life (default) Prismatic Skywing Default Cost to 79 Pox Renovator Default Cost to 83 Angel of War Default Cost to 84 Snogvie the Antbear Default Cost to 90 Serpentfly Default Cost to 72 Myx Mindwarp Default Cost to 75 Acid Dartwing Default Cost to 75 Daggerpede Default Cost to 77 Draksar Chameleon Default Cost to 67 Sunderpede Default Cost to 70 Flagellum of Chains Default Cost to 77 Magnepede Default Cost to 69 Draksar Hunchback Default Cost to 76 Sundered Phoenix Default Cost to 81 Farcrags Sandkip Default Cost to 73 Marouk of the Dunes Default Cost to 73 Spells Skeezick Revolt Description: A Skeezick Rioter, Trapper and Baiter are summoned within 3 spaces of your Shrine or Avatar. A Draksar Hunter with Hunter: SL and +1 SPD is summoned under your opponent's control within 3 spaces of their Shrine or Avatar. Burning Sands Nora Cost increase (+5) Cooldown increase (+1) Description: Area Effect 3: Units take 12 Physical damage. If there are Sand spaces in the affected area, affected units also become Charred 3. Relics Sundered Warbanner Name Change: Sundered Warbanner(was Draksar Warbanner) The Farm Nora Modifier decrease (-10) Equipment Quarry Mark Nora Cost increase (+5) Description: The closest opposing champion to the equipped champion within 6 spaces has Hunter: Equipped (When this unit would deal attack damage to an equipped champion, that damage is increased by 50% (after DEF). When this unit takes attack damage from an equipped champion, that damage is reduced by 30% (after DEF). This does not stack with other Hunter abilities).
Underdepths Champions ThunderHoof Default Cost to 70 Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default) Bok Guardian Default Cost to 66 Deep Elf Assassin Default Cost to 87 Deep Elf Mercenary Default Cost to 58 Deep Elf Scout Default Cost to 59 Deep Elf Temptress Default Cost to 61 Lavaflow Devourer Default Cost to 69 Scorpic Default Cost to 69 Gahlroon Default Cost to 82 Goblin Archer Default Cost to 75 Goblin Brute Default Cost to 71 Grundelwulf Default Cost to 64 Sheoul Demon Default Cost to 92 Warogg Default Cost to 66 Pox Harbinger Default Cost to 83 Ash Demon Default Cost to 70 Imp Default Cost to 74 Nefari Dragon Default Cost to 74 Fire Elemental Default Cost to 68 Deep Elf Fire Dancer Default Cost to 67 Pit Dragon Default Cost to 72 Magma Bunny Default Cost to 67 Pincushion Default Cost to 69 K'lzik Default Cost to 92 Upgrade Set 1: Surge: Arthropod (default) Deep Elf Priestess Default Cost to 79 Bok Gatekeeper Default Cost to 73 Nightmare Default Cost to 74 Succubus Default Cost to 78 Starting Abilities: Flight, Life Siphon, Attack: Psychic Upgrade Set 1: Charm 1, Charm 3 (default), Abash Upgrade Set 1: Psychic Aura 3 (default), Energy Thief, Psychic Jab Abyssal Fiend Default Cost to 66 Deep Elf Fanatic Default Cost to 87 Deep Elf Summoner Default Cost to 87 Upgrade Set 1: Summon: Young Imp (default) Rust Demon Default Cost to 71 Nefari Siphon Default Cost to 71 Upgrade Set 1: Burn 1 (default), Burn 2, Burn 3 Bloodletter Default Cost to 70 Nefari Soul Torch Default Cost to 79 Incinerator Default Cost to 70 Scorched Dwarf Default Cost to 39 Nefari Guardian Default Cost to 66 Deep Elf Monk Default Cost to 82 Grimlic Default Cost to 98 Shadow Master Default Cost to 64 Nefari Soul Torch Default Cost to 79 Screaming Imp Default Cost to 75 Starting Abilities: Death Nova: Sonic, Attack: Sonic, Sonic Flight Upgrade Set 1: Sonic Aura 2, Sonic Aura 3, Distract (default) Firestarter Default Cost to 76 Flameweb Spider Default Cost to 68 Demon Lich Default Cost to 79 Demon Lich Default Cost to 79 Greater Pitspawn Default Cost to 107 Redcap Twins Default Cost to 72 Damage increase (+1) HP decrease (-4) Starting Abilities: Rend, Attack: Physical, Bleed, Sibling Upgrade Set 1: Raze, Vengeful (default) Upgrade Set 1: Overkill: Healing, Bloodsplurt (default) Hook Fiend Default Cost to 74 Servile Brute Default Cost to 59 Angel of Pain Default Cost to 84 Magma Elemental Default Cost to 79 Upgrade Set 1: Explosive Attack 1 (default), Explosive Attack 2, Explosive Attack 3 Fire Giant Default Cost to 74 Ember Wasp Default Cost to 71 Nefari Fireslinger Default Cost to 83 Starting Abilities: Vulnerability: Frost, Fire Eater, Attack: Fire Upgrade Set 1: Flamestrike 3, Lava Storm (default), Burn 3 Upgrade Set 1: Escalation (default) Shadow Hunter Default Cost to 73 Starting Abilities: Flight, Attack: Physical, Hunter: Meek Undertortoise Default Cost to 69 Starting Abilities: Attack: Physical, Unstoppable, Turtle, heacy crosboew Upgrade Set 1: Defender (default), Defensive Stance 3 Upgrade Set 1: Antagonize (default) Puppet Master Default Cost to 84 Trap Spider Default Cost to 81 Bunny Lord Default Cost to 87 Weaver Default Cost to 72 Siege Monger Default Cost to 66 Starting Abilities: Multiattack, Attack: Physical, Siege Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default) Upgrade Set 1: Siege Lord, Seism (default) Firemaw Default Cost to 94 Murk Demon Default Cost to 63 Deep Elf Masochist Default Cost to 73 Imp Alchemist Default Cost to 64 Broodmother Default Cost to 74 Damage increase (+2) Upgrade Set 1: Surge: Arthropod (default), Death Spawn: Spiderling, Protective Vothsair Ireguard Default Cost to 94 Nefari Griefsinger Default Cost to 71 Corrupted Cultist Default Cost to 66 Imp Jester Default Cost to 77 Grimlic Default Cost to 98 Deep Leviathan Default Cost to 78 Phase Spider Default Cost to 66 Aspect of Oblivion Default Cost to 91 Lower Beast of Sheoul Default Cost to 72 Bok Mistress Default Cost to 84 Demonbarb Spider Default Cost to 79 Flame Skitter Default Cost to 71 Upgrade Set 1: Burn 1 (default), Burn 2, Burn 3 Lavaspout Default Cost to 70 Balefire Knight Default Cost to 75 Bok Enforcer Default Cost to 78 Maxxarek Default Cost to 100 Norafire Elemental Default Cost to 79 Upgrade Set 1: Explosive Attack 1 (default), Explosive Attack 2, Explosive Attack 3 Vothsair Reaver Default Cost to 83 Grundelwulf Alpha Default Cost to 72 Damage decrease (-2) Upgrade Set 1: Reflection 4 (default), Deep Wounds Deep Elf Manslayer Default Cost to 88 Nefari Caverunner Default Cost to 78 Imp Trickster Default Cost to 80 Imp Vixen Default Cost to 80 HP increase (+2) Max Range increase (+1) Starting Abilities: Flight, Attack: Psychic, Leech Vitality Upgrade Set 1: Charm 2 (default), Charm 3, Mischief Upgrade Set 1: Soul Siphon (default), Soulharvester 1 Imp Strangler Default Cost to 71 Needleclaw Imp Default Cost to 78 Starting Abilities: Flight, Attack: Physical, Bounty Hunter Goblin Dirtbag Default Cost to 72 Goblin Arsonist Default Cost to 64 Upgrade Set 1: Explosive Attack 2, Explosive Attack 3, Solar Flare (default) Upgrade Set 1: Burn 1 (default), Burn 2, Burn 3 Goblin Gloombringer Starting Abilities: Attack: Magical, Reflection Upgrade Set 1: Life Siphon (default), Paralytic Feedback, Leech Vitality Goblin Stickyfingers Default Cost to 72 Korona, Bok Huntress Default Cost to 76 Cinderpede Default Cost to 88 Imp Deceiver Default Cost to 74 Nightfall Spider Default Cost to 79 Bok Raider Default Cost to 80 Soulcrawler Default Cost to 72 Hekatian Bloodguard Default Cost to 90 Void Spider Default Cost to 73 Minotaur Sentry Default Cost to 70 Minotaur Culler Default Cost to 73 Minotaur Flamecrusher Default Cost to 83 Minotaur Battlemage Default Cost to 82 Minotaur Gladiator Default Cost to 88 Upgrade Set 1: Melee Specialist 3, Opportunistic Assault, Logistics: Flanking (default) Soulthirster Default Cost to 80 Minotaur Fury Default Cost to 73 Altered Lemure Default Cost to 50 Starting Abilities: Attack: Poison, Latch On Sheoul Disciple Default Cost to 75 Deep Elf Infiltrator Default Cost to 74 Grimlic Default Cost to 98 Albino Katipo Default Cost to 64 Minotaur Insurgent Default Cost to 76 Upgrade Set 1: Charge 1, Charge 2, Charge 3 (default) Ash Maiden Default Cost to 77 Unhinged Bok Default Cost to 72 Flowing Ember Default Cost to 69 Hekatian Voidraker Default Cost to 76 Pox Renovator Default Cost to 83 Angel of Pain Default Cost to 84 Korona, Bok Huntress Default Cost to 76 Vothsair Vanguard Default Cost to 87 Bloodbow Infantry Default Cost to 68 Nefari Schemer Default Cost to 75 Sheoul Monstrosity Default Cost to 76 Minotaur Stoker Default Cost to 69 Flameweb Spider Default Cost to 68 Minotaur Portalwalker Default Cost to 75 Badgerwulf Default Cost to 66 Shadow Master Default Cost to 64 Nefari Shockbow Default Cost to 78 Nefari Beastcaller Default Cost to 72 Heretic Overlord Default Cost to 74 Fire Phoenix Default Cost to 87 Bloodgoyle Default Cost to 76 The Sanguine Default Cost to 76 Relics Lava Trap Nora Modifier decrease (-5) Cursed Epitaph Nora Modifier decrease (-5) HP increase (+5) Starting Abilities: Backlash, Contaminate Nora