Phylactery, Death and AoEs

Discussion in 'Bug Reporting' started by Markoth, Dec 28, 2017.

  1. Markoth

    Markoth Lord Inquisitor

    If you kill a lich and a phylactery with an AoE the relic dies twice and the lich is still respawned.
     
    newsbuff likes this.
  2. Etherielin

    Etherielin The Floof Cultist

    This is because - to my knowledge - the trigger for Eternal Life does these checks:
    EVENTS
    A champion dies
    CONDITIONS
    Triggering champion has ability (Eternal Life) = TRUE AND Triggering Champion is race (Lich) = TRUE AND Number of (Phylactery) in play is larger than 0
    ACTIONS
    Set Respawn = (Target point closest to (triggering champion))
    Kill (Relic matching Phylactery type) at Respawn
    Reanimate (Triggering Champion) at Respawn
    DestroyGroup (pdg_Respawn)


    This is a sketch but generally the game doesn't check the condition of the relic. You'd most likely have to drop the entire thing inside another loop that'd check HP of a relic and if it has 0 or less HP, it'd check for another one if possible, but this most likely leaves room for more errors as the game logic tries to resolve the situation.
     
  3. themacca

    themacca Master of Challenges

    Tis an order of operations thing
     

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