Planar Disturbances Patch Notes

Discussion in 'Patch Notes' started by Senshu, Jul 27, 2016.

  1. Senshu

    Senshu Administrator Octopi

    Greetings Everyone,

    Planar Disturbances is here, and with it comes new runes that expand upon the themes of Spirits Beyond and starts establishing some new ones. Enjoy the all new campaign and be rewarded with Commander Nisk for taking on the challenge of beating it on Legendary difficulty. If you want an in-depth breakdown for the design decisions of this expansion then be sure to watch the Preview Video.

    [​IMG]

    General
    • 49 New runes have been added to Pox Nora. Two of these new runes are Limited Edition.
    • The League Rewards have been updated to award Planar Disturbances runes.
    • The all new Madness in the Mountains campaign has been added to Pox Nora, and is available for purchase on the Marketplace. Find out what new threat has been unearthed in the mountains of Valdac. Completing this brand new campaign on Legendary difficulty will award the Commander Nisk limited edition rune!
    • Planar Disturbances Pack has been added to the Marketplace. This pack comes with: 6 common, 3 uncommon, and 1 rare rune. Each rare slot has a 10% chance of becoming an exotic. Each pack comes with 1 FREE Platinum Token.
    • Planar Disturbances Box has been added to the Marketplace. This box comes with 10 Planar Disturbances packs. Get 9 packs and the 10th is FREE. The first pack is guaranteed to contain an Exotic and 500 FREE Shards.
    • Xulos the Glorious Skin Bundle has been added to the Marketplace for a limited time. This bundle contains the Limited Edition Xulos the Glorious, a variant skin for Xulos, Undead Sage with unique art. 1 Random Exotic rune from Planar Disturbances, and 2 Platinum Tokens.
    • Planar Disturbances MegaBox has been added to the Marketplace for a limited time. This megabox comes with three boxes of Planar Disturbances, an additional 500 Shards along 5 FREE Platinum tokens.
    • An all new Planar Disturbances Story chapter is now available!
    • The Spirits Beyond expansion has been added to the Rune Forge.
    • The Pox Nora Terms & Conditions have been Revised.
    Xulos the Glorious
    • Full reskin of Xulos with unique ability effects
    • Available via the Planar Disturbances Xulos Bundle
    New Ranked Map Rotation
    • Axillium
    • Elemental Plateau
    • Forsaken Wastes
    • Forsaken Wastes II
    • Grove of Ashes
    • Ironfist Pass
    • K'thir Forest
    • Nora Glades
    • Ruins of Valdac
    • Shores of Maljara
    • Snarling Tangle
    • Underdepths
    Rune Reveal Changes
    • Shrine Scry has been changed to be a multiple use mulligan.
      • Description: Obtain a new set of starting runes. This ability is removed after use, if you play a rune, or after the first round.
      • This has caused some changes to some existing runes/abilities, such as Sibling.
    • Rune Reveals now default to 8 for first player and 9 for second player.
    General Mechanic Changes
    • Fortify has been removed from all Shrines and Avatars.
      • Relics, Shrines, and Avatars no longer have immunity to Poison or Disease.
      All the Chuck abilities can now target relics and should only summon units with no upgrades.
    • All the Swarm abilities will now summon to the closest available space. Any champion summoned this way will no longer have any upgrade abilities.
    • Stitched Remains will now spawn to the closest available space when a champion with Stitched is destroyed.
    • All the Hunter and Foe abilities and a number of other abilities have been consolidated into just being Hunter abilities.
    • The Sundered Lands faction bonus has changed.
      • Description: Champions you control take 1/2 less damage from champions.
    • Logistics abilities now trigger on Class in addition to race.
    • Continued standardization/consolidation of abilities to AE5, to similar CDs for the expected type, etc.
    • The ability Deception returns!
      • Description: This unit is relocated to target space within 5 spaces, 3 Illusion copies of this champion are randomly spawned within 5 spaces of its original location.
    Banned Runes
    • Phoenix Anklet has been re-enabled for ranked play following a bug fix
    • Darkmarsh Warsong has been re-enabled for ranked play following a redesign
      • Nora: 25
      • Description: The next 3 Boghoppers you deploy from the runedock become Stealthed for 6 turns and costs 10 nora less.
    Drums of War and Player Ranks
    All players who played a minimum of 50 ranked matches and their primary faction was the Drums of War Winning Faction, Underdepths, have been awarded 2000 Gold along with 5 Three Day Gold Bonus Tokens.

    Drums of War and Player Ranks have been reset. The Players who were the highest contributors to their faction and highest ranked player from each faction have been awarded 15000 Gold.

    Highest contribution to their faction:
    Highest ranked player from each faction (must have the majority of their points contributed for that faction):
    Fixes
    • Fixed several issues that would result in error messages in a match.
    • Fixed an issue with Ruby and Sapphire Catalyst that when these relics should be destroyed they would be also healed and persist.
    • Fixed an issue were damaging auras were triggering triggering the ability Swarm when Swarm specifically states basic attacks.
    • Fixed an issue that when Relocate: Relic was used to move a Relic adjacent to an enemy champion with Aggressive, the ability Aggressive would be triggered.
    • Fixed an issue where the Reflection ability incorrectly reflected Attack: Loss of Life.
    • Fixed an issue where the ability Born in Blood would not cause bloodied.
    • Fixed an issue where the ability Black Tempest would affect the same champion more than once.
    • Fixed an issue with the equipment Phoenix Anklet's Short Lived where the champion was not properly being killed by Short-Lived, and fixed a similar issue with the spell Escape Magic.
    • Fixed an issue with where the ability Split would not spawn on a champion damaging terrain.
    • Fixed an issue where the ability Swoop could be used while a champion was Pacified.
    • Fixed an issue where the ability Scythe Whirl wouldn't break stealth.
    • Fixed an issue where the buff from Reclaim Relic would remain if it was used on an enemy relic.
    • Fixed an issue with the spell Waylay where it would create a real instead of a summoned champion.
    • Fixed an issue where the effects of Avenging Flame could not be cleansed.
    • Fixed an issue with the ability Corpse Restoration where a Shambling Zombie would still be summoned when the unit with the ability died.
    • Fixed an issue where the ability Fledgling Mimicry would incorrectly triggers off Relics.
    • Fixed an issue where the effects of the ability Ritual of Power were not properly ending.
    • Fixed an issue where the equipment Scorched Earth wouldn't correctly spawn the champion if the equipped champion was destroyed.
    • Fixed an issue with the relic Flash Bang would not trigger on stealthed or deployed units.
    • Fixed an issue where the relic Artillery Marker would sometimes bypass abilities and effects that should have prevented the target from being affected.
    • Fixed an issue where the condition Foul Rite could not be cleansed.
    • Fixed an issue where the ability Wind Aura's range preview was not appearing.
    • Fixed an issue where Desecrated Zone would not apply Elsari Coven's Cursed in some cases
    • Fixed an issue where the range preview of Call of the Hunter was displaying the old range of Relocate: Ally.
    • Fixed an issue where Cracked Egg was not properly creating a champion in some instances.
    • Fixed an issue where Flame and Frost Armor were giving an old implementation of Damage Shield.
    Changes
    Discussion: http://forums.poxnora.com/index.php?threads/discussion-planar-disturbances-patch-notes.23672/
     
    Last edited: Jul 28, 2016
  2. Senshu

    Senshu Administrator Octopi

    Abilities 1

    Sibling
    • Nora Cost decrease (-2)
    • Description: When you have a champion in play with the same name as this one, this champion gains +2 DMG, +1 SPD and +5 HP.
    Renovate
    • Description: This champion deals 1 additional damage to champions for each starting ability above 2 on that champion.
    Riftwalker
    • Nora Cost increase (+2)
    • AP Cost increase (+1)
    Slayer's Spear
    • Name Change: Slayer's Spear(was Hunter's Spear)
    Swift Current
    • Description: When this champion makes a successful basic attack, friendly champions within 5 spaces gains Mobility for 1 turn and moves 1 space towards the target if able. If the affected champion shares a race or class with this one, it also gains 1 AP.
    Arroyo Rift
    • Nora Cost increase (+3)
    Truthseeker
    • Description: This champion is relocated adjacent to target champion within 5 spaces with Branded or Faithless and gains +2 SPD for 3 turns.
    Chuck: Mangled Totem
    • Description: This champion makes a Physical Attack at RNG 2-5. A summoned Mangled Totem relic (20 HP with Punishing Aura) is summoned adjacent to the target if it is successfully damaged.
    Commander: Flying
    • Description: Friendly champions within 5 spaces with Flying have +2 DMG. This ability does not stack with other Commanders.
    Summon: Watershed Anchor
    • Cooldown increase (+1)
    Portent
    • Description: When this champion would take more than 10 damage from a single source, that damage is reduced by 5.
    Healing Wind
    • Nora Cost decrease (-2)
    • Description: When this champion makes a successful basic attack, the closest friendly damaged champion (not including this one) within 5 spaces of the target is healed for 4. If the champion has Flying, it is healed for 8 HP instead.
    Chuck: Flaming Skull
    • Description: This champion makes a Fire attack at RNG 2-5. A summoned Flaming Skull relic with 0 DEF, 15 HP, Flaming Skull is summoned adjacent to the target if it is successfully damaged.
    Stormseeker
    • Description: This champion is relocated adjacent to target champion within 5 spaces with Shocked, Paralyzed or Distracted and gains +2 SPD for 3 turns.
    Updraft
    • Description: When this champion is deployed from the runedock, friendly champions gain Flying for 4 turns. If it shares a race with this champion or already has Flying, it also gains Hunter: Walker for 4 turns.
    Bone Mine
    • Description: When this unit is deployed, 8 Bone Spurs are deployed within 5 spaces of this unit. At the end of its turns, an additional Bone Spur is created. Each space may only have one Bone Spur. When a champion with Race: Skeleton captures a Bone Spur, they gain +1 DMG for 1 turn and +2 MAX HP permanently. All other champions take 3 Physical damage when capturing a Bone Spur.
    Summon: Guardian's Treasure
    • Cooldown increase (+1)
    Chuck: Thunderaxe
    • Description: This champion makes an Electricity attack at RNG 2-5. A summoned Thunderaxe relic with 2 DEF, 25 HP, Catalyst: Electricity and Wieldable is summoned adjacent to the target if it is successfully damaged and this champion becomes unequipped.
    Elemental Storm: Frost
    • Name Change: Elemental Storm: Frost(was Elemental Burst)
    Verdict of Al'mara
    • Description: This champion makes a Magical attack at RNG 2-5. If the attack is successful and the target is Branded, the target also becomes Stunned for 2 turns.
    Arcblade: Electricity
    • Description: This champion makes a Electricity attack at 12 DMG against target champion within 4 spaces. If successful, the nearest opposing enemy champion within 4 spaces takes 9 damage then the next closest champion takes 6 damage. This damage ignores DEF.
    Salaman Ingenuity: Damage
    • Nora Cost decrease (-2)
    Summon: Path of De'lim
    • Cooldown increase (+1)
    Cull
    • Nora Cost decrease (-2)
    • Description: This champion deals 5 additional damage to champions with 0 AP (Fatigued) on basic attacks.
    Shatter Summoned
    • Cooldown increase (+1)
    Chuck: Wood
    • Description: This champion makes a Physical attack RNG 2-5. A summoned Woodchucked Wood relic (15 HP with Jungle Front) is summoned adjacent to the target if it is successfully damaged.
    Bulwark: Spirit
    • Description: For each friendly Spirit in play, this unit gets +3 MAX HP.
    Vitality: Creation
    • Nora Cost increase (+4)
    Hunter: Meek
    • Nora Cost decrease (-7)
    • Description: When this unit would deal damage to a champion with nora cost 70 or less, that damage is increased by 2. When this unit would receive damage from a champion with nora cost 70 or less, that damage is decreased by 2.
    Mirror Swap
    • Nora Cost decrease (-1)
    • Description: This champion is relocated in place of the closest friendly illusion of itself within 5 spaces.
    Hunter: Crippled
    • Nora Cost decrease (-2)
    • Description: When this unit would deal damage to a champion with less than 0 DEF, that damage is increased by 2. When this unit would receive damage from a champion with less than 0 DEF, that damage is decreased by 2.
    Soulseeker
    • Description: This champion is relocated adjacent to target champion within 5 spaces with Soultapped or Cursed and gains +2 SPD for 3 turns.
    Summon: Dreamblossom
    • Cooldown increase (+1)
    Purging Flames
    • Description: When a champion within 5 spaces takes Fire damage, it is Dispelled if it is an enemy champion. If the champion is friendly, it is Cleansed instead.
    Hunter: Quick
    • Nora Cost decrease (-7)
    • Description: When this unit would deal damage to a champion with SPD 7 or more, that damage is increased by 2. When this unit would receive damage from a champion with SPD 7 or more, that damage is decreased by 2.
    Reclaim Materials
    • Description: When a real friendly Construct is destroyed, you gain 3 nora. This stacks up to 2 times.
    Chuck: Rusty Firecase
    • Description: This champion makes a ranged Fire attack at RNG 2-5. A summoned Rusty Firecase with no upgrades is summoned adjacent to the target if it is successfully damaged.
    Lightseeker
    • Description: This champion is relocated adjacent to target champion within 5 spaces with Blinded or Illuminated and gains +2 SPD for 3 turns.
    Hunter: Equipped
    • Nora Cost decrease (-5)
    • Description: When this unit would deal damage to an equipped champion, that damage is increased by 2. When this unit would receive damage from an equipped champion, that damage is decreased by 2.
    Fairy Flight
    • Nora Cost decrease (-1)
    Ritual of Power
    • Description: Target summoned champion within 5 spaces is destroyed. Friendly champions get +2 DMG for 4 turns.
    Summon: Long Fuse Bomb
    • Cooldown increase (+1)
    Summon: Boghopper Zombie (rank 3)
    • Nora Cost increase (+2)
    • Cooldown increase (+2)
    Summon: Boghopper Zombie (rank 2)
    • Nora Cost increase (+1)
    • Cooldown increase (+2)
    Hunter: Cleric
    • Name Change: Hunter: Cleric(was Witch Foe)
    • Nora Cost decrease (-1)
    • Description: When this unit would deal damage to a champion with Class: Priest, Shaman or Druid, that damage is increased by 2. When this unit would receive damage from a champion with Class: Priest, Shaman or Druid, that damage is decreased by 2.
    Summon: Flash Bang
    • Cooldown increase (+1)
    Bulwark: Jakei
    • Description: For each friendly Jakei in play, this unit gets +3 MAX HP.
    Grant: Mobility
    • Nora Cost decrease (-2)
    • Cooldown increase (+1)
    • Description: Target champion within 5 spaces gains Mobility for 2 turns.
    Logistics: Heal Champion
    • Description: When you have deployed 3 champions that share a race or class with it from the runedock, this ability is removed and this champion permanently gains Heal Champion 3.
    Logistics: Life Siphon
    • Description: When you have deployed 3 champions that share a race or class with it from the runedock, this ability is removed and this champion permanently gains Life Siphon.
    Logistics: Range
    • Description: When you have deployed 3 champions that share a race or class with it from the runedock, this ability is removed and this champion permanently gains +2 MAX RNG.
    Bulwark: Skeleton
    • Description: For each friendly Skeleton in play, this unit gets +3 MAX HP.
    Born in Blood
    • Nora Cost increase (+30)
    Hunter: Soultapped
    • Name Change: Hunter: Soultapped(was Soul Feast)
    • Nora Cost decrease (-4)
    • Description: When this unit would deal damage to a Soultapped champion, that damage is increased by 2. When this unit would receive damage from a Soultapped champion, that damage is decreased by 2.
    Summon: Bone Trap
    • Cooldown increase (+1)
    Logistics: Force Barrier
    • Description: When you have deployed 3 champions that share a race or class with it from the runedock, this ability is removed and this champion permanently gains Force Barrier 3.
    Summon: Artillery Marker
    • Cooldown increase (+1)
    Bulwark: Fairy
    • Description: For each friendly Fairy, this unit gains +3 MAX HP.
    Summon: Rock Trap
    • Cooldown increase (+1)
    Stat Bonus: Range (rank 1)
    • Nora Cost increase (+6)
    Summon: Dimension Door
    • Cooldown increase (+1)
    Logistics: Flanking
    • Description: When you have deployed 3 champions that share a race or class with it from the runedock, this ability is removed and this champion permanently gains Flanking and +1 SPD.
    Bridge to Nowhere
    • Description: Friendly Fairy champions within 5 spaces have +1 SPD, Mobility and Phase Shift. This does not stack.
    Snow Shroud
    • Nora Cost decrease (-2)
    • AP Cost decrease (-2)
    • Description: Target champion within 5 spaces occupying Ice or Snow has Reflexes 2 and Evasive 2 for 2 turns.
    Psychological Warfare
    • Nora Cost decrease (-2)
    • Description: This champion deals 5 additional damage and gives Confused for 4 turns to Frightened champions on basic attacks.
    Grant: Domain Rock
    • Nora Cost decrease (-3)
    • Cooldown increase (+1)
    • Description: Target champion within 5 spaces gains Domain: Rock for 2 turns.
    Anthomancy
    • Nora Cost decrease (-5)
    Zeal: Speed
    • Name Change: Zeal: Speed(was Zeal)
    Impairing Luminescence
    • Name Change: Impairing Luminescence(was Fascinating Luminescence)
    • Description: This unit has Impairing Feedback.
    Grant: Magical Aura
    • Cooldown increase (+1)
    • Description: Target champion within 5 spaces gains Magical Aura 3 for 2 turns.
    Hunter: Bloodied
    • Name Change: Hunter: Bloodied(was Bloodlust)
    • Nora Cost decrease (-4)
    • Description: When this unit would deal damage to a Bloodied champion, that damage is increased by 2. When this unit would receive damage from a Bloodied champion, that damage is decreased by 2.
    Zombie Herder
    • Nora Cost increase (+5)
    • AP Cost decrease (-1)
    • Description: Friendly Zombies within 5 spaces gain 3 AP and Charge for 1 turn.
    Summon: Gatling Gun
    • Cooldown increase (+1)
    Bulwark: Hyaenid
    • Description: For each friendly Hyaenid, this unit gains +3 MAX HP.
    Summon: Festering Corpse
    • Nora Cost increase (+5)
    • Description: Summon aFestering Corpse with no upgrades to target adjacent space.
    Endless Devotion
    • Description: When this champion is within 5 spaces of a Jakei, it gains Nora Gem.
    Magic Beam
    • Description: All champions occupying spaces 1 to 6 spaces in a targeted straight line away from this champion take 12 Magic damage (ignores DEF) and has its DEF set to 0 for 1 turn if its DEF is greater than 0.
    Summon: Archery Bale
    • Cooldown increase (+1)
    Vitality: Nora
    • Description: The first time each turn that nora is generated via spells, relics and abilities, this champion gains +2 MAX HP.
    Bloodseeker
    • Description: This champion is relocated adjacent to target champion within 5 spaces with Bloodied or less than 50% HP and gains +2 SPD for 3 turns.
    Relocate: Ferren (Relic)
    • Name Change: Relocate: Ferren (Relic)(was Relocate: Ally (Relic))
    • Nora Cost decrease (-2)
    • Description: Target friendly Ferren within 5 spaces is relocated to a space adjacent to this unit.
    Acid Acolyte
    • Nora Cost decrease (-1)
    Seal of the Vashal
    • Description: Target friendly Vashal or Beast within 5 spaces is Nora Shielded and heals for 3 for each unit with Seal of the Vashal (to a maximum of 12). This ability is removed after use.
    Dragonflight
    • Description: This unit has Flying. The next Dragon you deploy from the runedock gains 2 AP. When this effect triggers, this champion gains Hunter: Walker for 6 turns.
    Swarm: Tundra Beast
    • Name Change: Swarm: Tundra Beast(was Swarm: Arctic Beast)
    • Description: When this champion destroys a champion on a basic attack, a Tundra Beast champion with no upgrades is summoned under your control in the location the destroyed champion occupied.
    Commander: Beast
    • Description: Friendly champions within 5 spaces with Race: Beast have +2 DMG. This does not stack with other Commanders.
    Psychic Ping (rank 2)
    • Description: When this unit comes into play, it deals 6 Psychic damage to nearest opposing champion within 5 spaces. At the beginning of each turn afterwards, this champion deals 6 Psychic damage to the enemy champion with greatest HP within 5 spaces.
    Elsari Coven
    • Nora Cost decrease (-1)
    • Description: Whenever an opposing champion is deployed or enters a friendly Dead Magic Zone, it becomes Cursed for 2 turns plus 1 additional turn for each friendly Witch.
    Lay Myx Pupae
    • AP Cost increase (+2)
    • Cooldown increase (+1)
    Summon: Young Piledriver
    • Description: Summon a Young Piledriver with no upgrades to target adjacent space.
    Swamp Teachings
    • Description: This unit loses 10 HP and target Boghopper Tad within 3 spaces is removed from play and a Boghopper Pupil with no upgrades is summoned in the same location the Boghopper Tad occupied.
    Hunted
    • Description: This champion receives 4 more damage from champions with Declare Hunted.
    Arcblade: Frost
    • Name Change: Arcblade: Frost (was Arcblade: Physical)
    • Description: This champion makes a Frost attack at 12 DMG against target champion within 4 spaces. If successful, the nearest opposing enemy champion within 4 spaces takes 9 damage then the next closest champion takes 6 damage. This damage ignores DEF.
    Declare Hunted
    • Nora Cost decrease (-4)
    • Description: When this unit is deployed from the runedock, the closest opposing champion becomes Tagged and permanently gains Hunted.
    Corpse Pile
    • Description: When this unit is deployed, it loses 5 HP and an Infected Zombie with no upgrades is summoned on the nearest unoccupied space within 5 spaces. At the end of every 6 turns, this unit loses 5 HP and an Infected Zombie with no upgrades is summoned on the nearest unoccupied space within 5 spaces.
    Instability
    • Nora Cost decrease (-10)
    Summon: Prismatic Crystals
    • Cooldown increase (+1)
    Chuck: Young Freeze Bug
    • Description: This champion makes a Physical attack at RNG 2-5. A Young Freeze Bug with no upgrades is summoned adjacent to the target if it is successfully damaged.
    Leech Vitality
    • Description: When this champion damages an opposing champion, it permanently gains MAX HP equal to 50% of the damage dealt (to a maximum of 5).
    Fairy Dust
    • Nora Cost decrease (-4)
    • AP Cost increase (+1)
    Summon: Boghopper Tad
    • Nora Cost increase (+4)
    • Cooldown increase (+2)
    • Description: Summon a Boghopper Tad with no upgrades to a target adjacent space.
    Summon: Dragon (Relic)
    • Cooldown increase (+1)
    Summon: Boghopper Zombie (rank 1)
    • Cooldown increase (+2)
    Nora Gem
    • Description: This unit is a Nora Gem. It gains the Luminescence abilities of friendly Nora Gem within 5 spaces.
    Summon: Mechanical Crabs
    • Nora Cost decrease (-2)
    • Cooldown increase (+1)
    • Description: Summons a Mechanical Crabs champion with no upgrades to target adjacent space.
    Grant: Death Nova: Fire
    • Description: Target champion within 5 spaces gains Death Nova: Fire 3 and Self Destruct for 2 turns.
    Grant: Teleport
    • Nora Cost decrease (-1)
    • Description: Target champion within 5 spaces gains Teleport 2 for 2 turns.
    Summon: Snowcat
    • Nora Cost decrease (-1)
    • Cooldown increase (+2)
    Beast Herder
    • Nora Cost decrease (-2)
    • AP Cost decrease (-1)
    • Description: Friendly Beasts within 5 spaces gain 3 AP and Charge for 1 turn.
    Chuck: Moga
    • Description: This champion makes a ranged Physical attack at RNG 2-5. A summoned Moga Axeman with no upgrades is summoned adjacent to the target if it is successfully damaged.
    Reconstruct: Mangler
    • Description: Target Stitched Remains relic within 3 spaces is destroyed and a Stitched Mangler is spawned in the location the relic occupied. This ability shares a CD with other Reconstruct abilities.
    Rally (rank 2)
    • Icon has been updated
    • Nora Cost increase (+3)
    Summon: Tortalleon
    • Name Change: Summon: Tortalleon(was Charged Summon: Tortalleon)
    Grant: Reflexes
    • Cooldown increase (+1)
    • Description: Target champion within 5 spaces gains Reflexes 2 for 2 turns.
    Grant: Evasive
    • Cooldown increase (+1)
    • Description: Target champion within 5 spaces gains Evasive 2 for 2 turns.
    Summon: Land Mine
    • Cooldown increase (+1)
    Rapid Growth (rank 1)
    • Nora Cost decrease (-15)
    • Description: Summon a copy of this champion with no upgrades on target adjacent space. This ability costs 20 nora to activate.
    Gift of Ironwood
    • Description: This unit loses 10 HP and target Sapling or Young Sapling within 3 spaces is removed from play and a Gnarlwood Grappler with no upgrades is summoned in the same location the Sapling occupied.
    Manic
    • Description: At the end of its turn, if this champion has a MIN RNG of 1, it moves 2 spaces toward the closest enemy champion, and makes an attack against that champion if possible.
    Furring
    • Description: When this unit has been in play for 6 turns, it is removed from play and a Furbull is deployed in the same location. If this unit was summoned, a Furbull without upgrades is summoned instead.
    Biogenesis
    • Nora Cost decrease (-8)
    Cannon Barrage
    • Cooldown increase (+1)
    Dreambox
    • Description: The next time a relic is deployed by an opponent from the runedock, that relic is destroyed and this relic becomes a copy of that relic under your control and ownership.
    Orb of Frostfall (rank 1)
    • Nora Cost increase (+1)
    • Description: Champions within 5 spaces have Trail: Snow. If the affected champion is friendly, it also gains Arctic
    Summon: Furbull Litter
    • Nora Cost decrease (-20)
    • Cooldown decrease (-2)
    • Description: Summon 2 Baby Furbulls without upgrades to adjacent spaces.
    Hunter: Brawler
    • Name Change: Hunter: Brawler(was Rogue Foe)
    • Description: When this unit would deal damage to a champion with Class: Monk, Brute, or Rogue, that damage is increased by 2. When this unit would receive damage from a champion with Class: Monk, Brute, or Rogue, that damage is decreased by 2.
    Hunter: Mage
    • Name Change: Hunter: Mage(was Wizard Foe)
    • Nora Cost decrease (-1)
    • Description: When this unit would deal damage to a champion with Class: Wizard or Witch, that damage is increased by 2. When this unit would receive damage from a champion with Class: Wizard or Witch, that damage is decreased by 2.
    Hunter: Scout
    • Name Change: Hunter: Scout(was Archer Foe)
    • Nora Cost decrease (-1)
    • Description: When this unit would deal damage to a champion with Class: Ranger, Archer or Bard, that damage is increased by 2. When this unit would receive damage from a champion with Class: Ranger, Archer or Bard, that damage is decreased by 2.
    Eradicate
    • Cooldown increase (+1)
    Swarm: Festering Corpse
    • Description: When this champion destroys a champion on a basic attack, a Festering Corpse champion with no upgrades is summoned to the closest available space.
    Death Touch
    • Nora Cost increase (+5)
    • AP cost increase (+1)
    • Cooldown increase (+1)
     
    Goyo likes this.
  3. Senshu

    Senshu Administrator Octopi

    Abilities 2

    Abash

    • Nora Cost decrease (-2)
    • Description: When this champion is attacked, the attacking champion becomes Charmed 3.
    Summon: Crested Fesh
    • Cooldown increase (+1)
    Grant: Electricity Aura
    • Cooldown increase (+1)
    • Description: Target champion within 5 spaces gains Electricity Aura 3 for 2 turns.
    Grant: Sonic Aura
    • Cooldown increase (+1)
    • Description: Target champion within 5 spaces gains Sonic Aura 3 for 2 turns.
    Grant: Draconic Force
    • Nora Cost decrease (-1)
    • AP Cost increase (+1)
    • Cooldown increase (+1)
    • Description: Target champion within 5 spaces gains Draconic Force for 2 turns.
    Reconstruct: Dreameater
    • Description: Target Stitched Remains relic within 3 spaces is destroyed and a Stitched Dreameater is spawned in the location the relic occupied. This ability shares a CD with other Reconstruct abilities.
    Reconstruct: Magician
    • Description: Target Stitched Remains relic within 3 spaces is destroyed and a Stitched Magician is spawned in the location the relic occupied. This ability shares a CD with other Reconstruct abilities.
    Reconstruct: Blackguard
    • Description: Target Stitched Remains relic within 3 spaces is destroyed and a Stitched Blackguard is spawned in the location the relic occupied. This ability shares a CD with other Reconstruct abilities.
    Stitched
    • Description: When this champion is destroyed, a Stitched Remains relic is summoned to the closest available space.
    Liability
    • Description: All friendly champions within 5 spaces of this champion have -2 DEF.
    Shrine Mulligan
    • Name Change: Shrine Mulligan(was Shrine Scry)
    • Description: Obtain a new set of starting runes. This ability is removed after use, if you play a rune, or after the first round.
    Chuck: Spider
    • Description: This champion makes a ranged Physical attack at RNG 2-5. A Spiderling is with no upgrades is summoned adjacent to the target if it is successfully damaged.
    Summon: Hive
    • AP Cost decrease (-1)
    • Cooldown increase (+1)
    Summon: Snow Trap
    • Cooldown increase (+1)
    Hunter: Small
    • Name Change: Hunter: Small(was Colossal)
    • Nora Cost decrease (-5)
    • Description: When this unit would deal damage to a champion with Size: Small, that damage is increased by 2. When this unit would deal damage to a champion with Size: Small, that damage is decreased by 2.
    Revere: Thirion
    • Description: While this champion is in play, Thirion costs 10% less nora to deploy. While Thirion is in play this champion gains +3 RNG.
    Storm Acolyte
    • Nora Cost decrease (-1)
    Fire Acolyte
    • Nora Cost decrease (-1)
    Tough (rank 3)
    • Description: Any time this unit would take damage, it takes 3 less than normal.
    Tough (rank 2)
    • Description: Any time this unit would take damage, it takes 2 less than normal.
    Tough (rank 1)
    • Description: Any time this unit would take damage, it takes 1 less than normal.
    Grant: Elemental Immunity
    • Name Change: Grant: Elemental Immunity(was Grant: Immunity: Electricity)
    • Nora Cost increase (+2)
    • AP Cost increase (+1)
    • Cooldown increase (+1)
    • Description: Target champion within 5 spaces gains Immunity - Fire, Immunity - Frost and Immunity - Electricity for 2 turns.
    Summon: Spiderling
    • Nora Cost decrease (-1)
    • Cooldown increase (+2)
    Hunter: Diseased
    • Name Change: Hunter: Diseased(was Black Death)
    • Nora Cost decrease (-4)
    • Description: When this unit would deal damage to a Diseased champion, that damage is increased by 2. When this unit would receive damage from a Diseased champion, that damage is decreased by 2.
    Transfigure
    • Description: Release your Avatar from its Stone Form, gaining 10 HP and allowing it to fight as a Champion. While in this form, your shrine nora generation is reduced by 20. This ability begins on cooldown.
    Hunter: Fighter
    • Name Change: Hunter: Fighter(was Warrior Foe)
    • Nora Cost increase (+2)
    • Description: When this unit would deal damage to a champion with Class: Warrior, Knight or Paladin, that damage is increased by 2. When this unit would receive damage from a champion with Class: Warrior, Knight or Paladin, that damage is decreased by 2.
    Volley Leader
    • Nora Cost decrease (-3)
    • Description: Other friendly Archers within 5 spaces gain a rank of Rain of Arrows.
    Wolf Pack
    • Icon has been updated
    • Nora Cost decrease (-3)
    • Description: When this champion is deployed from the runedock, 2 Timber Wolves champions with no upgrades are summoned adjacent to it.
    Rite of Power
    • Description: Target real champion you own within 5 spaces is destroyed and friendly champions gain +1 DMG.
    Rite of Healing
    • Name Change: Rite of Healing(was Rite of Creation)
    • Description: Target real champion you own within 5 spaces is destroyed. All friendly champions are healed for 6 HP and gain Regeneration 3 for 3 turns.
    Reinforce
    • Nora Cost decrease (-10)
    • Description: When this unit is deployed the closest champion you own is returned to the rune dock with a cooldown of 10 and you gain 50% of its nora cost.
    Psychic Ping (rank 1)
    • Description: When this unit comes into play, it deals 4 Psychic damage to nearest opposing champion within 5 spaces. At the beginning of each turn afterwards, this champion deals 4 Psychic damage to the enemy champion with greatest HP within 5 spaces.
    Magic Acolyte
    • Nora Cost decrease (-1)
    Grant: Frost Aura
    • Cooldown increase (+1)
    • Description: Target champion within 5 spaces gains Frost Aura 3 for 2 turns.
    Grant: Tempo
    • Nora Cost decrease (-3)
    • Cooldown increase (+1)
    • Description: Target champion within 5 spaces gains Tempo for 2 turns.
    Grant: Lay Trap: Boulder
    • Name Change: Grant: Lay Trap: Boulder(was Grant: Stone Trap)
    • Nora Cost decrease (-1)
    • AP Cost increase (+1)
    • Cooldown decrease (-1)
    • Description: Target champion within 5 spaces gains Lay Trap - Boulder 3 for 2 turns.
    Grant: Poison Cloud Trap
    • Nora Cost decrease (-3)
    • AP Cost increase (+1)
    • Cooldown decrease (-1)
    • Description: Target champion within 5 spaces gains Lay Trap: Poison Cloud for 2 turns.
    Grant: Frost Trap
    • Nora Cost decrease (-1)
    • AP Cost increase (+1)
    • Cooldown decrease (-1)
    • Description: Target champion within 5 spaces gains Lay Trap - Frost 3 for 2 turns.
    Grant: Lay Trap: Fire
    • Name Change: Grant: Lay Trap: Fire(was Grant: Fire Trap)
    • Nora Cost decrease (-1)
    • AP Cost increase (+1)
    • Cooldown decrease (-1)
    • Description: Target champion within 5 spaces gains Lay Trap - Fire 3 for 2 turns.
    Frost Acolyte
    • Nora Cost decrease (-1)
    Summon: Dragon
    • Nora Cost increase (+2)
    • Cooldown increase (+1)
    Bulwark: Voil
    • Description: For each friendly Voil in play, this unit gets +3 MAX HP.
    Bulwark: Lonx
    • Description: For each friendly Lonx in play, this unit gets +3 MAX HP.
    Locust Cloud
    • Name Change: Locust Cloud(was Locust Swarm)
    Fry
    • AP Cost increase (+1)
    • Description: If this champion occupies water when activating this ability, all enemy champions in water within 5 spaces take 8 Electricity damage.
    Summon: Young Sapling
    • Nora Cost increase (+2)
    • Cooldown increase (+1)
    Hydrate
    • Nora Cost decrease (-4)
    • AP Cost decrease (-1)
    • Description: Friendly champions within 2 spaces gain 2 AP and the spaces they are standing in turn to Water for 3 turns.
    Bounty Hunter
    • Nora Cost decrease (-14)
    • Cooldown decrease (-5)
    • Description: This unit gains the Hunter ability that matches the faction of the first champion it successfully attacks with a basic attack, after the attack.
    Death Harvest
    • Nora Cost decrease (-5)
    • Description: When a friendly non-Illusion, non-Summoned champion is destroyed, you gain up to 12% of its nora cost, to a maximum of 7. This does not stack
    Hunter: Walker
    • Name Change: Hunter: Walker(was Aerial Supremacy)
    • Description: When this unit would deal damage to a champion without Flying, that damage is increased by 2. When this unit would receive damage from a champion without Flying, that damage is decreased by 2.
    Ignorance
    • Description: Enemy Wizards and Priests within 5 spaces of this unit may not activate abilities.
    Fuel Rage
    Unleash
    • Nora Cost increase (+2)
    • Description: Friendly champions within 3 spaces gain Fuel Rage.
    Throw Axe
    • Description: This unit makes a Physical attack at RNG 2-5. If successful, the target has -1 DEF for 5 turns.
    Gift of Fertility
    • Description: Abilities that create units that are on your champions have their cooldowns decreased by 1 (to a minimum of 1). This does not stack.
    Swarm: Carrionling
    • Nora Cost increase (+2)
    Split
    • Nora Cost decrease (-3)
    Reclaim Relic
    • AP Cost decrease (-1)
    • Description: Target relic within 3 spaces is destroyed and this champion gains +1 DEF, +5 DMG for 6 turns. If the relic was friendly, this champion also gains +2 SPD for 6 turns.
    Grant: Damage Shield: Magical
    • Nora Cost decrease (-2)
    • Cooldown increase (+1)
    • Description: Target champion within 5 spaces gains Damage Shield: Magical 3 for 2 turns.
    Grant: Tunnel Sand
    • Nora Cost decrease (-4)
    • Cooldown increase (+1)
    • Description: Target champion within 5 spaces gains Tunnel - Sand 3 for 2 turns.
    Grant: Trail Sand
    • Nora Cost decrease (-3)
    • Cooldown increase (+1)
    • Description: Target champion within 5 spaces gains Trail: Sand for 2 turns.
    Final Word
    • Description: When this unit is destroyed by a champion, the champion that destroyed it is also destroyed.
    Hunter: Flying
    • Name Change: Hunter: Flying(was Windstriker)
    • Nora Cost decrease (-2)
    • Description: When this unit would deal damage to a Flying champion, that damage is increased by 2. When this unit would receive damage from a Flying champion, that damage is decreased by 2.
    Bulwark: Draksar
    • Description: For each friendly Draksar in play, this unit gets +3 MAX HP.
    Taunt: Nisk
    • Name Change: Taunt: Nisk(was Taunt (17))
    • Description: Taunt your enemies with the phrase "That error has cost you this battle!"
    Hunter: Hero
    • Nora Cost decrease (-3)
    • Description: When this unit would deal damage to a champion with Hero, Split Hero or with nora cost 90 or greater that damage is increased by 2. When this unit would receive damage from a champion with Hero, Split Hero or with nora cost 90 or greater, that damage is decreased by 2.
    Lava-fall (rank 2)
    • Nora Cost decrease (-2)
    Lava-fall (rank 1)
    • Nora Cost decrease (-1)
    Deception
    • Nora Cost decrease (-4)
    • AP Cost increase (+1)
    • Cooldown decrease (-2)
    • Description: This unit is relocated to target space within 5 spaces, 3 Illusion copies of this champion are randomly spawned within 5 spaces of its original location.
    Knockout
    • Nora Cost decrease (-3)
    Summon: Serpent
    • Cooldown increase (+1)
    Reckless Blast (rank 3)
    • Description: This unit makes a Magical attack at RNG 2-5 at 12 DMG and the closest friendly champion to the damaged champion takes 4 magic damage as well. This damage ignores DEF.
    Summon: Young Imp
    • Cooldown increase (+1)
    Battle Harden (rank 3)
    • Nora Cost decrease (-4)
    Battle Harden (rank 2)
    • Nora Cost decrease (-2)
    Battle Harden (rank 1)
    • Nora Cost decrease (-1)
    Entangle
    • Description: This unit makes an attack at RNG 2-5. If successful, that unit becomes Grounded for 2 turns, Ensnared for 2 turns.
    Hunter: Sundered Lands
    • Description: When this unit would deal damage to a Sundered Lands champion, that damage is increased by 2. When this unit would receive damage from a Sundered Lands champion, that damage is decreased by 2.
    Hunter: Forglar Swamp
    • Description: When this unit would deal damage to a Forglar Swamp champion, that damage is increased by 2. When this unit would receive damage from a Forglar Swamp champion, that damage is decreased by 2.
    Hunter: Ironfist Stronghold
    • Description: When this unit would deal damage to a Ironfist Stronghold champion, that damage is increased by 2. When this unit would receive damage from a Ironfist Stronghold champion, that damage is decreased by 2.
    Hunter: Underdepths
    • Description: When this unit would deal damage to a Underdepths champion, that damage is increased by 2. When this unit would receive damage from a Underdepths champion, that damage is decreased by 2.
    Hunter: Forsaken Wastes
    • Description: When this unit would deal damage to a Forsaken Wastes champion, that damage is increased by 2. When this unit would receive damage from a Forsaken Wastes champion, that damage is decreased by 2.
    Hunter: K'thir Forest
    • Description: When this unit would deal damage to a K'thir Forest champion, that damage is increased by 2. When this unit would receive damage from a K'thir Forest champion, that damage is decreased by 2.
    Hunter: Savage Tundra
    • Description: When this unit would deal damage to a Savage Tundra champion, that damage is increased by 2. When this unit would receive damage from a Savage Tundra champion, that damage is decreased by 2.
    Summon: Young Bat
    • Nora Cost increase (+3)
    • Cooldown increase (+1)
    Hunter: Shattered Peaks
    • Description: When this unit would deal damage to a Shattered Peaks champion, that damage is increased by 2. When this unit would receive damage from a Shattered Peaks champion, that damage is decreased by 2.
    Summon: Moga
    • Nora Cost decrease (-1)
    • Cooldown increase (+2)
    Drive
    • Description: Target champion within 5 spaces loses 2 HP (HP loss cannot be prevented) and gains Driven (This champion gets +2 DMG and +1 SPD) and recovers 1 AP. This ability can not be used on a champion who already has this effect.
    Skirmisher
    • Nora Cost increase (+1)
    Grant: Flight
    • Nora Cost increase (+1)
    • AP Cost decrease (-1)
    • Cooldown increase (+1)
    • Description: Target champion within 5 spaces gains Flying for 2 turns.
    Pounce (rank 3)
    • Description: This champion relocates 2-4 spaces and deals Physical damage to all adjacent enemy units equal to its DMG.
    Pounce (rank 2)
    • Description: This champion relocates 2-3 spaces and deals Physical damage to all adjacent enemy units equal to its DMG.
    Pounce (rank 1)
    • Description: This champion relocates 2 spaces and deals Physical damage to all adjacent enemy units equal to its DMG.
    Attack: Poison
    • Nora Cost increase (+2)
    Attack: Disease
    • Nora Cost increase (+2)
    Hinder Movement
    • AP Cost increase (+1)
    • Cooldown increase (+2)
    • Description: This unit makes an attack at RNG 2-5. If successful, the target becomes Slowed for 2 turns.
    Summon: Beast (rank 3)
    • Nora Cost decrease (-2)
    • Cooldown increase (+2)
    Summon: Beast (rank 2)
    • Nora Cost decrease (-1)
    • Cooldown increase (+2)
    Summon: Beast (rank 1)
    • Cooldown increase (+2)
    Summon: Skeleton (rank 3)
    • Cooldown increase (+1)
    Summon: Skeleton (rank 2)
    • Cooldown increase (+1)
    Summon: Skeleton (rank 1)
    • Cooldown increase (+1)
    Stun
    • Description: This champion makes an attack at 8 DMG. If successful, the target becomes Stunned for 2 turns.
    Teleport (rank 3)
    • Description: This champion loses Rooted and is relocated to target space within 7 spaces.
    Teleport (rank 2)
    • Description: This champion loses Rooted and is relocated to target space within 6 spaces.
    Teleport (rank 1)
    • Description: This champion loses Rooted and is relocated to target space within 5 spaces.
    Frost Armor
    • Nora Cost increase (+1)
    • AP Cost decrease (-1)
    • Cooldown increase (+1)
    • Description: This unit gets +4 DEF and gains Damage Shield: Frost 3 for 2 turns.
    Flame Armor
    • Nora Cost decrease (-3)
    • AP Cost decrease (-1)
    • Cooldown increase (+1)
    • Description: This unit gets +4 DEF and gains Damage Shield: Fire 3 for 2 turns.
    Scorn
    • Nora Cost increase (+2)
     
  4. Senshu

    Senshu Administrator Octopi

    Forglar Swamp
    Champions
    Bloated Toad
    • Default Cost to 65
    • Classes: WARRIOR
    Boghopper
    • Default Cost to 60
    • Upgrade Set 1: Dodge 1 (default), Dodge 2
    Dreadwing
    • Default Cost to 73
    • Classes: ROGUE
    Froblic Bull
    • Classes: BRUTE
    Swamp Octopus
    • Classes: BRUTE
    Razorfin Slider
    • Classes: RANGER
    Slipworm
    • Classes: ROGUE
    Sludge Wurm
    • Default Cost to 66
    • Classes: RANGER
    Swamp Wurm
    • Classes: RANGER
    G'hern Traitor
    • Default Cost to 69
    • Starting Abilities: Pummel, Attack: Physical, Consume
    • Upgrade Set 1: Vulnerability: Electricity (default), Vulnerability: Poison, Vulnerability: Psychic
    Kartch, Finlord
    • Upgrade Set 1: Precision (default), Heart Strike, Hunter: Quick
    Boghopper Spitter
    • Default Cost to 69
    Forglar Jellyfish
    • Classes: ROGUE
    Mandrake
    • Classes: BARD
    Salaman Soldier
    • Default Cost to 70
    Fly Catcher
    • Classes: ROGUE
    Screaming Leviathan
    • Classes: RANGER
    Tide Master
    • Default Cost to 83
    • Starting Abilities: Amphibious, Attack: Magical, Tidal Wave
    Electric Eel
    • Classes: WARRIOR
    Giant Crustacean
    • Races: ARTHROPOD
    • Classes: BRUTE
    Pirahnid
    • Default Cost to 69
    Firk Spellblaster
    • Default Cost to 66
    Frenzied Pirahnid
    • Classes: BRUTE
    Boghopper Toad
    • Upgrade Set 1: Poison Aura 3 (default), Poison Charge, Hunter: Poisoned
    Boghopper Toad
    • Upgrade Set 1: Poison Aura 3 (default), Poison Charge, Hunter: Poisoned
    Marsh Gargantua
    • Default Cost to 105
    • Starting Abilities: Amphibious, Resistance: Physical, Attack: Physical, Regeneration 3, Pull, Titan
    Shock Pomfret
    • Classes: ROGUE
    Poison Elemental
    • Default Cost to 72
    • Classes: SHAMAN
    Darkmarsh Concealer
    • Classes: ROGUE
    Darkmarsh Defiler
    • Default Cost to 70
    • Classes: ROGUE
    Firk Infiltrator
    • Classes: ROGUE
    Quagmirrian
    • Default Cost to 73
    Shock Toad
    • Default Cost to 66
    • Classes: SHAMAN
    • Starting Abilities: Amphibious, Damage Shield: Electricity, Attack: Electricity
    • Upgrade Set 1: Fry (default), Paralytic Feedback, Jolt 2
    Boghopper Mentor
    • Default Cost to 69
    • Upgrade Set 1: Invigorate 1, Grant: Evasive (default), Grant: Reflexes
    Hydraxor
    • Classes: BRUTE
    Darkmarsh Zealot
    • Default Cost to 71
    • Upgrade Set 1: Empowered: Offense (default), Empowered: Defense
    Firk Savant
    • Default Cost to 83
    Kartch, Finlord
    • Upgrade Set 1: Precision (default), Heart Strike, Hunter: Quick
    Tortun Mortar
    • Classes: ARCHER
    Tortun Favored
    • Upgrade Set 1: Empowered: Offense, Empowered: Defense, Empowered: Range (default)
    Ambassador Berkchani
    • Default Cost to 64
    • Upgrade Set 1: Hunter: Fighter, Hunter: Brawler, Hunter: Equipped (default)
    Tremir Craghide
    • Upgrade Set 1: Violence Charged 1, Violence Charged 2 (default)
    Mucker
    • Default Cost to 57
    Wavecrusher
    • Default Cost to 37
    • Classes: BRUTE
    Tortun Galesinger
    • Default Cost to 60
    Tremir Craghide
    • Upgrade Set 1: Violence Charged 1, Violence Charged 2 (default)
    Mindwarp Frog
    • Default Cost to 69
    • Classes: ROGUE
    Death Lily
    • Default Cost to 55
    • Classes: ROGUE
    Timothy the Vile
    • Default Cost to 87
    Timothy the Vile
    • Default Cost to 87
    Hypnofrog
    • Default Cost to 69
    • Classes: ROGUE
    Swampguard Crusher
    • Races: ARTHROPOD
    Spawnpool Guardian
    • Default Cost to 75
    Boghopper Paladin
    • Default Cost to 63
    • Starting Abilities: Amphibious, Attack: Physical, Purified
    • Upgrade Set 1: Block 1, Block 2, Heal Self 3 (default)
    • Upgrade Set 1: Leap 3 (default), Bold, Glorious Leap
    Elder Murkwurm
    • Classes: WIZARD
    • Upgrade Set 1: Chain Lightning, Storm Acolyte, Jolt 2 (default)
    Jyx the Shadesworn [Forglar Swamp, Underdepths]
    • Default Cost to 85
    • Damage decrease (-1)
    • Upgrade Set 1: Bloodseeker, Soulseeker (default), Provision: Offense
    • Upgrade Set 1: Bleed, Soul Channeling, Scrapper (default)
    Circadian Enchantress
    • Default Cost to 76
    • Upgrade Set 1: Trail: Water, Water Veil (default)
    Pirahnid Tempest
    • Classes: BRUTE
    Swamp Thing
    • Classes: BRUTE
    Circadian Arcanist
    • Default Cost to 70
    Kartch, Finlord
    • Upgrade Set 1: Precision (default), Heart Strike, Hunter: Quick
    Circadian Chronologist
    • Default Cost to 80
    Circadian Songmaster
    • Default Cost to 74
    • Upgrade Set 1: Divert, Weaken Spells (default), Soothing Serenade
    Firk Executor
    • Classes: ROGUE
    Firk Behemoth
    • Classes: WARRIOR
    Moog Gargantua
    • Default Cost to 105
    • Starting Abilities: Amphibious, Resistance: Physical, Attack: Physical, Regeneration 3, Pull, Titan
    Snaptooth Hunter
    • Default Cost to 70
    Swamp Wisp
    • Default Cost to 75
    • Classes: SHAMAN
    Tortun Hawker [Forglar Swamp, K'thir Forest]
    • Default Cost to 57
    Katchi, Salaman Soldier
    • Default Cost to 70
    Darkmarsh Siphon
    • Classes: WIZARD
    Fracturing Boulder [Forglar Swamp, Savage Tundra]
    • Default Cost to 63
    The Silent Master [Forglar Swamp, Savage Tundra]
    • Upgrade Set 1: Stat Bonus: Speed 1 (default), Preparation, Logistics: Speed
    Swift Current [Forglar Swamp, Savage Tundra]
    • Default Cost to 76
    • Starting Abilities: Amphibious, Vulnerability: Sonic, Attack: Frost, Arctic, Swift Current
    Spells
    Huntmaster's Charm
    • Nora Cost decrease (-5)
    Darkmarsh Warsong
    • Nora Cost decrease (-70)
    • Cooldown decrease (-14)
    • Description: The next 3 Boghoppers you deploy from the runedock become Stealthed for 6 turns and costs 10 nora less.
    Tendrils of the Deep
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Relics
    Mystic Whirlpool
    • HP decrease (-20)
    • Nora Cost decrease (-5)
     
    Last edited by a moderator: Jul 27, 2016
  5. Senshu

    Senshu Administrator Octopi

    Forsaken Wastes
    Champions
    Bile Zombie
    • Default Cost to 39
    • HP increase (+2)
    • Starting Abilities: Self Destruct
    Bladed Corpse
    • Classes: BRUTE
    Cleric of Unrest
    • Upgrade Set 1: Hex 2 (default), Rite of Healing, Ritual of Healing
    Dark Enchantress
    • Default Cost to 70
    Fallen Hero
    • Default Cost to 63
    • Upgrade Set 1: Hunter: Hero, Hunter: Mage (default), Hunter: Meek
    Bonecrusher
    • Classes: BRUTE
    Disturbed Spirit
    • Classes: WIZARD
    Festering Corpse
    • Default Cost to 31
    • Classes: BRUTE
    • Starting Abilities: Lumbering, Attack: Physical, Rabid, Zombie Apocalypse
    • Upgrade Set 1: Inhibiting Touch, Latch On (default)
    • Upgrade Set 1: Disease Aura 2, Death Nova: Disease 3 (default)
    Risen Yeti [Forsaken Wastes, Savage Tundra]
    • Classes: BRUTE
    Broken Bones
    • Default Cost to 27
    Ghoul
    • Default Cost to 65
    • Classes: BRUTE
    • Starting Abilities: Attack: Physical, Essence Capture
    • Upgrade Set 1: Hunter: Diseased, Revel in Misery (default), Forsaken Exploit
    Fallen Draksar [Forsaken Wastes, Sundered Lands]
    • Default Cost to 55
    • Upgrade Set 1: Hunter: Hero, Hunter: Scout (default), Hunter: Mage
    Animated Blade
    • Classes: WARRIOR
    Death Guard
    • Default Cost to 50
    Skeezick Boneblade
    • Default Cost to 59
    • Upgrade Set 1: Skeezick Alliance, Ally: Sundered Lands, Hunter: Mage (default)
    Skeletal Berserker
    • Default Cost to 40
    Dark Messenger
    • Classes: RANGER
    Lost Queen
    • Default Cost to 70
    Zombie Behemoth
    • Classes: BRUTE
    Demon Lich [Forsaken Wastes, Underdepths]
    • Factions: Forsaken Wastes, Underdepths
    Blood Fiend
    • Classes: BRUTE
    Elsari Mason
    • Default Cost to 47
    • Starting Abilities: Vulnerability: Fire, Attack: Physical, Shrine Exertion
    Shadestalker
    • Classes: ROGUE
    Draco-Lich
    • Classes: WIZARD
    Demon Lich [Forsaken Wastes, Underdepths]
    • Factions: Forsaken Wastes, Underdepths
    Elsari Mason
    • Default Cost to 47
    • Starting Abilities: Vulnerability: Fire, Attack: Physical, Shrine Exertion
    Arctic Beast
    • Classes: BRUTE
    Bonemauler
    • Classes: BRUTE
    Deadwood Strider
    • Classes: BRUTE
    Carrion Colossus
    • Default Cost to 101
    Carrionling
    • Default Cost to 39
    Bone Elemental
    • Classes: KNIGHT
    • Upgrade Set 1: Detection 3, Opportunistic Assault (default), Consume
    • Upgrade Set 1: Charge 3 (default), Hunter: Mage, Hunter: Meek
    Dark Apprentice
    • Default Cost to 65
    • Starting Abilities: Immunity: Disease, Scorn, Attack: Magical, Leverage: Lich, Lich Apprentice
    Nether Wraith
    • Classes: ROGUE
    Death Harvester
    • Default Cost to 59
    • Classes: ROGUE
    Forsaken Follower
    • Default Cost to 61
    • Upgrade Set 1: Rite of Power (default), Pawn, Ritual of Power
    Essence Devourer
    • Classes: BRUTE
    Wretched Witch
    • Default Cost to 62
    Mairdreth of the Rot
    • Default Cost to 84
    • Starting Abilities: Flight, Attack: Physical, Desecrated Zone, Hunter: Diseased
    • Upgrade Set 1: Rabid 1, Rabid 2 (default), Foul Strike
    • Upgrade Set 1: Disease Aura 3, Zombie Apocalypse (default), Forsaken Exploit
    Ravenwraith
    • Classes: WITCH
    Forsaken Doombringer
    • Default Cost to 75
    Corpse Golem
    • Default Cost to 61
    • Classes: BRUTE
    • Upgrade Set 1: Disease Aura 2, Disease Aura 3 (default), Rabid 3
    Utterdark Voidhowler
    • Classes: ROGUE
    Crypt Guardian
    • Default Cost to 69
    • Classes: SHAMAN
    Utterdark Planeshift
    • Classes: RANGER
    Lich's Servitor
    • Default Cost to 81
    • Defense increase (+1)
    • Starting Abilities: Attack: Physical, Aspiring Servant
    • Upgrade Set 1: Curse 1 (default), Worship: Lich, Cull
    • Upgrade Set 1: Empowered: Offense (default), Empowered: Speed, Empowered: Defense
    Dark Apprentice
    • Default Cost to 65
    • Starting Abilities: Immunity: Disease, Scorn, Attack: Magical, Leverage: Lich, Lich Apprentice
    Stitched Magearm
    • Default Cost to 81
    Risen Moga
    • Classes: SHAMAN
    Utterdark Fadewisp
    • Default Cost to 76
    Shadowshank
    • Default Cost to 74
    Stitched Mirrorskin
    • Default Cost to 68
    Haunting Spirit
    • Classes: ROGUE
    Sarinda
    • Default Cost to 89
    Elsari Votary
    • Default Cost to 69
    Moragen the Lost
    • Default Cost to 81
    • Damage increase (+1)
    • HP increase (+3)
    • Starting Abilities: Attack: Sonic, Hero, Zombie Apocalypse, Siren's Song
    • Upgrade Set 1: Dread, Hex 2, Deafening Aura (default)
    • Upgrade Set 1: Relocate: Ally, Battle Hymn, Absorb (default)
    Bridal Ravenwraith
    • Classes: WITCH
    Carrionling
    • Default Cost to 39
    Inkblight Witch
    • Default Cost to 74
    Rip Witch
    • Default Cost to 76
    Frostvein Witch
    • Default Cost to 77
    Rotmaw Creeper
    • Classes: WARRIOR
    Putrid Creeper
    • Classes: BRUTE
    Blinking Creeper
    • Classes: BARD
    Cackling Witch
    • Default Cost to 65
    Phantasmal Creeper
    • Classes: ROGUE
    Fleshweaver Witch
    • Default Cost to 85
    • HP decrease (-4)
    Bloodworm
    • Classes: WARRIOR
    Bragh the Zombie
    • Classes: BRUTE
    Mysian Lamia
    • Default Cost to 75
    Crawling Corpse
    • Classes: BRUTE
    Contained Thrall
    • Classes: BRUTE
    Seeker of Blood [Forsaken Wastes, Underdepths]
    • Upgrade Set 1: Spellswallower, Hunter: Mage, Blood Knowledge (default)
    Corrupted Guardian
    • Classes: BRUTE
    Mysian Necromancer
    • Default Cost to 81
    • HP decrease (-3)
    Boneshredder
    • Classes: BRUTE
    Eye of Serkan
    • Default Cost to 79
    • Damage increase (+1)
    • HP increase (+2)
    • Classes: WIZARD
    • Upgrade Set 1: Frightful Blows, Logistics: Flanking (default), Hunter: Soultapped
    Stitched Tyrant [Forsaken Wastes, Underdepths]
    • Default Cost to 82
    Whisperghast
    • Classes: ROGUE
    Polluted Martyr
    • Default Cost to 71
    • Classes: BRUTE
    Umbral Wulf
    • Default Cost to 82
    • Damage increase (+1)
    • Speed increase (+1)
    • Defense increase (+1)
    • Upgrade Set 1: Soul Channeling, Shadowstrike (default), Soulseeker
    • Upgrade Set 1: Phase Shift, Vaporize (default), Ethereal
    Dark Familiar
    • Classes: SHAMAN
    Utterdark Leviathan
    • Default Cost to 67
    • Classes: WARRIOR
    Accursed Scrofula
    • Default Cost to 68
    Blood Phoenix
    • Default Cost to 80
    • Classes: DEMIGOD
    Bone Slave
    • Classes: ROGUE
    Stitched Skeleform [Forsaken Wastes, Underdepths]
    • Default Cost to 69
    Elsari Culler
    • Default Cost to 77
    Putrid Bile Zombie
    • Default Cost to 39
    • HP increase (+2)
    • Classes: ROGUE
    • Starting Abilities: Self Destruct
    Crimson Fadewisp
    • Default Cost to 76
    Forsaken Doombringer
    • Default Cost to 75
    Zombie Headchucker
    • Classes: RANGER
    Arroyo Riftlord [Forsaken Wastes, Shattered Peaks]
    • Default Cost to 85
    Arroyo Storm Orb
    • Default Cost to 59
    • HP decrease (-3)
    • Min Range increase (+1)
    Arroyo Flamewisp
    • Default Cost to 56
    • HP decrease (-3)
    • Min Range increase (+1)
    Arroyo Riftwalker
    • Default Cost to 81
    • HP decrease (-4)
    Spells
    Plague
    • Description: Target champion becomes Plagued, Inhibitied 5, Diseased 5 and Infectious 5.
    Haunting Grip
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Relics
    Tome of Hate
    • Starting Abilities: Scorn, Tome Of Hate
    Corpse Pile
    • Nora Modifier decrease (-5)
    Bone Mine
    • Starting Abilities: Death Nova: Skeletons, Bone Mine
    Equipment
    Pestilence
    • Description: Equipped champion gains Hunter: Meek, Heart Strike and
     
  6. Senshu

    Senshu Administrator Octopi

    Ironfist Stronghold
    Champions
    Houndmaster
    • Default Cost to 71
    Drunken Thug
    • Upgrade Set 1: Berserker 2, Berserk Attack 3 (default), Hunter: Brawler
    Interrogator
    • Default Cost to 77
    Brubaker Brothers
    • Defense increase (+1)
    Stone Colossus
    • Default Cost to 71
    • Damage increase (+4)
    • HP decrease (-1)
    • Defense decrease (-1)
    Dwarven Catapult
    • Classes: WARRIOR
    Ghoulhunter
    • Default Cost to 58
    • Upgrade Set 1: Hunter: Mage (default), Hunter: Quick, Hunter: Meek
    Stone Dragon
    • Default Cost to 74
    • Classes: BRUTE
    Half Skeezick [Ironfist Stronghold, Sundered Lands]
    • Upgrade Set 1: Skeezick Alliance (default), Hunter: Hero, Hunter: Equipped
    Nightwatch
    • Default Cost to 71
    • Starting Abilities: Vulnerability: Psychic, Attack: Physical, Shadowspawn, Pilfer
    Ironfist Glider
    • Classes: RANGER
    Siege Engine
    • Classes: ARCHER
    Exorcist
    • Default Cost to 67
    • Upgrade Set 1: Hunter: Mage, Hunter: Cleric (default), Hunter: Meek
    Lodestone Construct
    • Classes: BRUTE
    Barbarian Elite
    • Default Cost to 78
    • Upgrade Set 1: Resolute (default), Counter Attack: Melee, Tough 1
    Brewmaster
    • Classes: BRUTE
    Master Axeman
    • Upgrade Set 1: Throw Axe (default), Hunter: Equipped, Hunter: Crippled
    • Upgrade Set 1: Sunder 2, Craft (default), Provision: Defense
    Earth Elemental
    • Classes: DRUID
    Council Elder
    • Default Cost to 73
    • Upgrade Set 1: Hunter: Hero, Hunter: Fighter (default), Hunter: Quick
    Drakon
    • Classes: WARRIOR
    Whitestone Gargoyle
    • Classes: BRUTE
    Stoneskin Dwarf
    • Default Cost to 73
    • Upgrade Set 1: Defensive Stance 3, Channel: Defense, Bold (default)
    Dwarven Sergeant
    • Classes: WARRIOR
    Clockwork Swarm
    • Classes: WARRIOR
    • Upgrade Set 1: Split, Swarm: Clockwork Swarm (default)
    Ironfist Inquisitor
    • Upgrade Set 1: Rend 1 (default), Strike, Render
    Ironfist Inquisitor
    • Upgrade Set 1: Rend 1 (default), Strike, Render
    Leoss Guardian
    • Default Cost to 68
    Jangar Arcanis
    • Upgrade Set 1: Flame Nova 3, Flamestrike (default), Burn 2
    Zedin of Sarnghaver
    • Classes: KNIGHT
    Vengeant Templar
    • Name Change: Vengeant Templar(was Vengeant Knight)
    Inquisitor Isran
    • Upgrade Set 1: Rend 1 (default), Strike, Render
    Dragon Engine
    • Classes: WARRIOR
    Enraged Sentry
    • Classes: RANGER
    Royal Geomancer
    • Classes: DRUID
    Dwarven Tinkerer
    • Default Cost to 55
    Mechanical Crabs
    • Default Cost to 27
    • HP increase (+3)
    Dwarven Mortar Crew
    • Default Cost to 87
    Lodestone Armory
    • Classes: BRUTE
    Silverclan Tinkerer
    • Default Cost to 64
    Dwarven Alchemist
    • Classes: TINKERER
    Scarlet Wing
    • Upgrade Set 1: Flame Nova 3, Flamestrike (default), Burn 2
    Rockforger
    • Classes: BRUTE
    Northern Cross Fanatic
    • Upgrade Set 1: Pounce 3 (default), Glorious Leap
    • Upgrade Set 1: Pummel 1, Cleave (default)
    Sarghavian Herder
    • Default Cost to 63
    • Classes: WARRIOR
    Sarnghavian Centaur [Ironfist Stronghold, K'thir Forest]
    • Default Cost to 75
    • HP increase (+4)
    • Upgrade Set 1: Defender, Block 2, Bold (default)
    • Upgrade Set 1: Charge 3 (default), Throw Axe, Combo Attack: Stun
    Silverclan Purger
    • Default Cost to 69
    Drunken Thug
    • Upgrade Set 1: Berserker 2, Berserk Attack 3 (default), Hunter: Brawler
    Blackstone Gargoyle
    • Classes: BRUTE
    Northern Cross Avenger
    • Starting Abilities: Attack: Physical, Stasis, Hunter: Meek
    Lodestone Megalith
    • Classes: SHAMAN
    Lodestone Builder
    • Classes: BRUTE
    Flamebreath Ballista
    • Classes: ARCHER
    Valdaci Guardian [Ironfist Stronghold, Sundered Lands]
    • Default Cost to 71
    • Starting Abilities: Immunity: Acid, Attack: Acid, Imposing Aura, Valdaci Sacrifice: Emerald
    • Upgrade Set 1: Acidic Aura 3, Provision: Defense (default), Acid Acolyte
    Valdaci Sentry
    • Default Cost to 66
    Valdaci Shieldwarden
    • Upgrade Set 1: Damage Shield: Physical 3, Weaken Spells, Empowered: Speed (default)
    Spells
    Spare Parts
    • Description: Area Effect 3: Real friendly constructs gain Bestow.
    Relics
    Earthshaker
    • HP decrease (-5)
    Equipment
    Holy Mace
    • Nora Cost decrease (-10)
     
  7. Senshu

    Senshu Administrator Octopi

    K'thir Forest
    Champions
    Oaken Defender
    • Classes: BRUTE
    Nectar Fairy
    • Default Cost to 62
    Centaur Archer
    • Default Cost to 71
    • HP decrease (-2)
    • Starting Abilities: Attack: Arrow
    • Upgrade Set 1: Mobility, Mountaineer, Pathfinding (default)
    • Upgrade Set 1: Farshot 1, Farshot 2 (default), Farshot 3
    Elven Archer
    • Default Cost to 75
    • HP increase (+6)
    Elven Mage
    • Default Cost to 75
    • Damage increase (+2)
    • HP increase (+1)
    • Starting Abilities: Teleport, Attack: Magical
    • Upgrade Set 1: Iron Will, Magic Acolyte, Amplify Magic (default)
    Sprite
    • Default Cost to 67
    Winged Lerper
    • Classes: ROGUE
    Elven Illusionist
    • Default Cost to 62
    • HP increase (+3)
    • Min Range increase (+1)
    Centaur Interceptor
    • Default Cost to 68
    • HP decrease (-5)
    • Defense decrease (-1)
    • Starting Abilities: Attack: Physical
    • Upgrade Set 1: Opportunistic Assault (default), Clamp, Imposing Aura
    • Upgrade Set 1: Charge 3, Blitz (default), Protective
    Mountain Garu
    • Default Cost to 63
    • Starting Abilities: Enrage, Attack: Physical, Hibernate
    • Upgrade Set 1: Aggressive, Reinforcement 1, Reinforcement 2 (default)
    Forest Dragon
    • Classes: DRUID
    Elven Fury
    • Default Cost to 72
    • HP increase (+8)
    • Defense increase (+1)
    • Starting Abilities: Attack: Physical, Fury, Spell Resistance
    • Upgrade Set 1: Block 1, Block 2, Bold (default)
    • Upgrade Set 1: Opportunistic Assault, Hunter: Fighter, Imposing Aura (default)
    Menalaus
    • Default Cost to 103
    Elven Mage
    • Default Cost to 75
    • Damage increase (+2)
    • HP increase (+1)
    • Starting Abilities: Teleport, Attack: Magical
    • Upgrade Set 1: Iron Will, Magic Acolyte, Amplify Magic (default)
    Enraged Grizzly
    • Classes: BRUTE
    Rascal Fairy
    • Default Cost to 65
    Sporegill
    • Default Cost to 35
    Vashal Quillback
    • Default Cost to 68
    • HP increase (+4)
    • Starting Abilities: Damage Shield: Physical, Attack: Physical, Seal of the Vashal
    • Upgrade Set 1: Dodge 1, Dodge 2, Deflect (default)
    Forest Giant
    • Default Cost to 78
    • Races: BEAST, PLANT
    • Starting Abilities: Attack: Physical, Hunter: Small
    Gnarlwood Grappler
    • Default Cost to 64
    • Damage increase (+1)
    • HP decrease (-10)
    • Starting Abilities: Attack: Physical, Take Root , Entangling Attack
    • Upgrade Set 1: Constriction (default), Clamp, Commander
    Sapling
    • Classes: WARRIOR
    Tree Spider
    • Default Cost to 70
    • Classes: ROGUE
    Ancestral Avenger
    • Classes: BRUTE
    Arctic Garu [K'thir Forest, Savage Tundra]
    • Classes: BRUTE
    Angel of Restoration
    • Default Cost to 88
    Wood Elemental
    • Classes: BRUTE
    Ghost Stalker
    • Starting Abilities: Attack: Magical, Illuminate
    • Upgrade Set 1: Deception, Swap 3, Mirrorblade (default)
    Elven Ancestor [K'thir Forest, Savage Tundra]
    • Classes: DRUID
    • Upgrade Set 1: Ice Veil, Adaptive (default)
    Ranger Elite
    • Default Cost to 84
    • Starting Abilities: Attack: Physical, Initiative, Arrowshot
    • Upgrade Set 1: Sunder 2, Surge: Enemy (default), Surge: Ranger
    Tireless Harvester
    • Classes: BARD
    Garu Hunter
    • Default Cost to 63
    • Starting Abilities: Detection, Attack: Physical, Fellowship
    • Upgrade Set 1: Blitz, Hunter: Scout, Leverage: Garu (default)
    Wisp
    • Default Cost to 76
    • HP increase (+10)
    • Defense increase (+1)
    • Starting Abilities: Attack: Magical, One With Nora, Fairy Flight
    • Upgrade Set 1: Phase Shift, Magic Eater, Magic Acolyte (default)
    Elven Treecaller
    • Default Cost to 67
    Centaur Regulator
    • Default Cost to 65
    • HP increase (+9)
    • Starting Abilities: Attack: Physical, Hunter: Small
    • Upgrade Set 1: Backlash, Nora Link, Spell Aegis (default)
    • Upgrade Set 1: Shatter, Restrict (default)
    Centaur Skirmisher
    • Default Cost to 75
    • Upgrade Set 1: Dodge 1 (default), Dodge 2
    Archer Commander
    • Default Cost to 74
    • Upgrade Set 1: Grant: Reflexes, Commander (default), Grant: Mobility
    Wolf Pack
    • Name Change: Wolf Pack(was Timber Wolves)
    • Default Cost to 82
    • Speed decrease (-1)
    • HP decrease (-6)
    • Defense decrease (-1)
    • Classes: RANGER
    • Starting Abilities: Detection, Attack: Physical, Skirmisher, Brutality
    • Upgrade Set 1: Rend 1 (default), Rend 2, Rend 3
    • Upgrade Set 1: Wolf Pack (default)
    Garu Chosen
    • Upgrade Set 1: Battlemaster 3, Commander (default), Amplify Magic
    Forest Lerper
    • Classes: RANGER
    Colossal Boa
    • Default Cost to 63
    Circle Messenger
    • Default Cost to 68
    • Starting Abilities: Attack: Physical, Relocate: Ally, Channel: Speed
    • Upgrade Set 1: Mobility (default), Grant: Evasive, Grant: Reflexes
    Menalaus
    • Default Cost to 103
    Snare Fairy [K'thir Forest, Savage Tundra]
    • Default Cost to 69
    K'thun the Ancient
    • Default Cost to 78
    • Starting Abilities: Attack: Psychic, Biogenesis, Gift of Ironwood, Wandering
    • Upgrade Set 1: Plant Regeneration 3 (default), Nature's Connections, Fellowship
    Fairy Trickster
    • Default Cost to 67
    • HP increase (+2)
    • Min Range decrease (-1)
    • Max Range decrease (-3)
    • Starting Abilities: Attack: Magical, Hex, Trickster, Fairy Flight
    • Upgrade Set 1: Entangle, Pin Down (default)
    Occuli Slag
    • Classes: WIZARD
    Wizard of the Ways
    • Default Cost to 70
    • Damage increase (+1)
    • HP increase (+2)
    • Starting Abilities: Attack: Electricity, Attack: Magical
    • Upgrade Set 1: Relocate: Ally (default), Pull, Grant: Teleport
    • Upgrade Set 1: Deflect, Teleport 1 (default), Portal
    Garu Den Mother
    • Default Cost to 74
    Fae Enchantress
    • Default Cost to 74
    • HP increase (+2)
    • Min Range increase (+1)
    Garu Kodiak
    • Default Cost to 82
    • HP increase (+4)
    • Starting Abilities: Attack: Physical, Hibernate, Lead the Charge
    Gnarlwood Oakthumper
    • Default Cost to 72
    Vashal Eremite
    • Default Cost to 78
    • Starting Abilities: Attack: Physical, Nohkan Do, Hunter: Fighter, Seal of the Vashal
    • Upgrade Set 1: Swap 3, Bold, Elusive Leap (default)
    Vashal Quillquip
    • Default Cost to 74
    • Upgrade Set 1: Poison 1 (default), Lay Trap: Poison Cloud 1, Provision: Utility
    Vashal Ranger
    • Default Cost to 74
    • Starting Abilities: Attack: Physical, Hunter: Scout, Seal of the Vashal, Pet: Wolf
    Arrowsinger
    • Default Cost to 77
    • Damage increase (+1)
    • HP increase (+3)
    • Starting Abilities: Attack: Magical, Vulnerable, Summon: Archery Bale
    • Upgrade Set 1: Horn of K'thir (default), Preparation, Aim
    • Upgrade Set 1: Freezing Strike, Burn 1 (default), Illuminate
    Guardian of the Circle
    • Default Cost to 68
    • Classes: WIZARD
    • Upgrade Set 1: Frost Armor, Freezing Aura (default)
    Rage of the Circle
    • Default Cost to 75
    Fae Oracle
    • Default Cost to 81
    • HP increase (+6)
    • Classes: DRUID, WIZARD
    Conclave Warden
    • Default Cost to 63
    • Upgrade Set 1: Boost (default), Book Burn
    Sun Blossom
    • Default Cost to 69
    Moonlit Fae
    • Default Cost to 74
    Skyshear Pegasus
    • Classes: RANGER
    Spikewood Abomination
    • Classes: BRUTE
    Starlight Sylph
    • Default Cost to 71
    Faeguard Nullbeast
    • Default Cost to 74
    • Defense decrease (-1)
    • Classes: WARRIOR
    • Starting Abilities: Attack: Physical, Tough, Bulwark: Fairy
    • Upgrade Set 1: Regeneration 2, Magic Acolyte, Hunter: Small (default)
    • Upgrade Set 1: Magical Aura 3, Bodyguard , Antagonize (default)
    Menalaus
    • Default Cost to 103
    Wood Marshal Druid
    • Default Cost to 75
    Twisted Fireoak
    • Races: PLANT
    • Classes: WIZARD
    Angel of Restoration
    • Default Cost to 88
    Fae Advocate
    • Default Cost to 53
    Fae Bloomwalker
    • Default Cost to 67
    Elven Vindicator
    • Default Cost to 72
    • Upgrade Set 1: Dodge 1 (default), Dodge 2
    Vashal Mirrorblade
    • Default Cost to 71
    Wood Marshal Druid
    • Default Cost to 75
    Vashal Enchanter
    • Default Cost to 68
    Cora, Sun Blossom
    • Default Cost to 70
    Aurora Investigator
    • Default Cost to 73
    • Damage increase (+1)
    • HP increase (+4)
    Elven Tender
    • Default Cost to 70
    Fae Dreamer
    • Default Cost to 58
    Rudolph the Chosen
    • Upgrade Set 1: Battlemaster 3, Commander (default), Amplify Magic
    Quillbeast Pango
    • Classes: ARCHER
    Naria Ragevine [K'thir Forest, Underdepths]
    • Upgrade Set 1: Punish (default), Duel, Hunter: Bloodied
    Spells
    Rally the Herd
    • Nora Cost increase (+10)
    • Cooldown increase (+2)
    Devolve
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Grimlic's Mirror
    • Description: Create a copy of target non-Hero non-Titan friendly champion with cost of 99 nora or less. This copy appears in the closest location in your nearest deployment zone.
    Mystic Opposition
    • Name Change: Mystic Opposition(was Lifeshield)
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    • Description: For 8 turns, if target champion becomes the target of a spell, the spell backfires. This effect is hidden until triggered.
    Lethologica
    • Description: Target champion loses all AP. For 6 turns, it has Careless (This unit loses all AP at the end of it's turn), Incoherent Babbling (Friendly champions within 3 spaces are Distracted) and Ponderous (This champion's AP cost for attacks and attack abilities with an AP cost of 1 or higher is increased by 1).
    Relics
    Dreambox
    • HP increase (+10)
    Equipment
    Burning Oak Seed
    • Description: This champion gains Attack: Fire, Fire Eater, and Inhibiting Touch.
    Amareth's Lexicon
    • Description: Equipped champion has Hunter: Equipped and +2 DMG. If the champion is a Fairy, it also gains Deflect.
    Aurora Lance
    • Nora Cost decrease (-5)
    Lost Grimoire
    • Nora Cost decrease (-5)
     
  8. Senshu

    Senshu Administrator Octopi

    Savage Tundra
    Champions
    Ice Dragon
    • Classes: RANGER
    Frostwing Windrider
    • Default Cost to 68
    • Upgrade Set 1: Dodge 1 (default), Dodge 2
    Crystal Phoenix
    • Classes: SHAMAN
    • Upgrade Set 1: Immortality (default), Frost Aura 3, Death Nova: Frost 3
    Lonx Hunter
    • Default Cost to 73
    Nora Beast
    • Classes: SHAMAN
    Freeze Bug
    • Classes: ROGUE
    • Upgrade Set 1: Death Nova: Frost 1, Death Nova: Frost 2, Death Nova: Frost 3 (default)
    Frost Wolf
    • Default Cost to 58
    • Classes: RANGER
    Snow Lerper
    • Classes: ROGUE
    Snow Rhea
    • Classes: ROGUE
    Jakei Snowcharger
    • Default Cost to 68
    Ferren Snowspinner
    • Default Cost to 72
    Ice Golem
    • Default Cost to 75
    • Classes: BRUTE
    • Upgrade Set 1: Death Nova: Frost 1, Death Nova: Frost 2, Death Nova: Frost 3 (default)
    Polar Ant
    • Classes: ROGUE
    • Starting Abilities: Attack: Physical, Arctic, Creep and Crawl, Swarm: Polar Ant
    Wizened Wren
    • Default Cost to 77
    Ice Wurm
    • Classes: BRUTE
    Arcadon
    • Classes: SHAMAN
    Jakei Bruiser
    • Upgrade Set 1: Charge 1, Execute (default), Hunter: Brawler
    Jakei Extinguisher
    • Default Cost to 71
    Snow Prowler
    • Classes: BRUTE
    Blizzard Elemental
    • Classes: SHAMAN
    Jakei Extinguisher
    • Default Cost to 71
    Crystal Elemental
    • Upgrade Set 1: Fascinate, Freezing Aura, Cold Snap (default)
    Lonx Recruiter
    • Default Cost to 82
    Yeti Conqueror
    • Default Cost to 76
    Furbull
    • Classes: BRUTE
    Lonx Adept
    • Default Cost to 69
    Jakei Climber
    • Upgrade Set 1: Hidden: Rock, Gift of Scrying (default), Hunter: Brawler
    Jakei Snowhisper
    • Default Cost to 66
    Yeti Icelord
    • Default Cost to 75
    Yeti Spirit
    • Classes: SHAMAN
    Snowman
    • Classes: BRUTE
    Furbull Mother
    • Default Cost to 82
    • HP increase (+4)
    • Defense decrease (-1)
    • Classes: BRUTE
    • Starting Abilities: Attack: Physical, Arctic, Summon: Furbull Litter, Bestow, Weighty
    Zeventrech the Last
    • Default Cost to 124
    Baby Furbull
    • Default Cost to 41
    Crystalis
    • Default Cost to 32
    • Speed increase (+3)
    • HP increase (+4)
    • Classes: DRUID
    • Starting Abilities: Death Nova: Frost, Arctic, Devourable, Ice Veil, Rapid Growth
    • Upgrade Set 1: Stat Bonus: Health 1 (default), Stat Bonus: Health 2, Stat Bonus: Health 3
    • Upgrade Set 1: Immobile (default)
    Azaren the Shepherd
    • Default Cost to 99
    Frostwing Glaive
    • Default Cost to 79
    • Damage increase (+2)
    • HP increase (+3)
    • Max Range decrease (-2)
    • Starting Abilities: Attack: Physical, Evasive, Arcblade: Physical, Arctic Flight
    • Upgrade Set 1: Hunter: Walker (default), Counter Attack: Ranged, Logistics: Speed
    • Upgrade Set 1: Surge: Ranger, Bravery, Declare Hunted (default)
    Wailing Yeti
    • Classes: BARD
    Strig Battle Ward
    • Races: BEAST
    Strig Magebane
    • Races: BEAST
    Strig Legwhip
    • Races: BEAST
    Strig Windrider
    • Races: BEAST
    Strig Warlock
    • Races: BEAST
    Ferren Master
    • Default Cost to 73
    • Upgrade Set 1: Portal Walker, Portent, Portal Watcher (default)
    Ferren Ninja
    • Default Cost to 75
    • Speed decrease (-1)
    • HP increase (+3)
    • Starting Abilities: Attack: Physical, Evasive, Dragging Attack, Ferren Focus
    • Upgrade Set 1: Lay Trap: Frost 3, Spur, Kill Sense (default)
    • Upgrade Set 1: Stealth, Flash Bomb (default), Combat Awareness 1
    Frostfall Vanguard
    • Default Cost to 69
    Crystal Crawler
    • Classes: RANGER
    Crystal Howler
    • Classes: RANGER
    Crystal Mastodon
    • Default Cost to 72
    • Classes: BRUTE
    • Starting Abilities: Attack: Frost, Arctic, Endless Devotion, Impairing Luminescence
    Tundra Whisper
    • Classes: SHAMAN
    Yeti Curate
    • Default Cost to 62
    • Upgrade Set 1: Crystallize (default), Avalanche, Snow Shroud
    Yeti Apostate
    • Default Cost to 61
    • Starting Abilities: Attack: Physical, Bounty Hunter, Faithless, Abominable
    Lonx Bounty Hunter
    • Default Cost to 55
    Mutant Yeti [Savage Tundra, Sundered Lands]
    • Upgrade Set 1: Violence Charged 1, Violence Charged 2 (default)
    Frostfall Icewisp
    • Classes: DRUID
    Frostfall Hydra
    • Classes: BRUTE
    Skybreak Dragon
    • Classes: WARRIOR
    Crystal Dragon
    • Default Cost to 76
    • Classes: WARRIOR
    • Starting Abilities: Attack: Frost, Fascinate, Draining Luminescence, Endless Devotion, Arctic Flight
    • Upgrade Set 1: Frost Armor (default), Freeze, Snow Strike
    Lonx Marauder
    • Default Cost to 71
    Elemental Core
    • Classes: WARRIOR
    Frostfall Dragon
    • Classes: DRUID
    First Watcher Senshu
    • Classes: DRUID
    Wingmaster Cleric
    • Default Cost to 70
    • Starting Abilities: Attack: Magical, Arctic Flight, Healing Mind
    Lonx Howler
    • Upgrade Set 1: Enrage 2 (default), Hostile, Protective
    • Upgrade Set 1: Multiattack 1, Provision: Offense, Empowered: Offense (default)
    Spells
    Snow Blind
    • Description: For 8 turns, the next time an opposing spell that targets a single unit is cast, it is instead cast on the closest valid target (from the original). If there is no valid target to redirect to, the spell fizzles. This effect is hidden until triggered.
    Lost Trails
    • Nora Cost decrease (-10)
    • Cooldown decrease (-2)
    Relics
    Impairing Sapphire [Savage Tundra, Sundered Lands]
    • Name Change: Impairing Sapphire(was Fascinating Sapphire)
    • Nora Modifier decrease (-10)
    Ferren Hideout
    • Nora Modifier decrease (-10)
    • Description: This relic has Relocate: Ferren (Target friendly Ferren within 5 spaces is relocated to a space adjacent to this unit) and Relocate Self (This unit is relocated to target space within 5 spaces).
    Equipment
    Crystal Spike
    • Nora Cost decrease (-5)
     
  9. Senshu

    Senshu Administrator Octopi

    Shattered Peaks
    Champions
    G'hern Punisher
    • Default Cost to 78
    G'hern Sustainer
    • Default Cost to 51
    G'hern Birthmother
    • Default Cost to 70
    Moga Slinger
    • Upgrade Set 1: Multiattack 1 (default), Hunter: Hero
    Pit Wolf
    • Classes: BRUTE
    Bat Swarm
    • Classes: ROGUE
    • Starting Abilities: Attack: Physical, Sonic Flight, Swarm: Bat Swarm
    Cyclops Mauler
    • Classes: BRUTE
    Cyclops Nemesis
    • Default Cost to 49
    • Upgrade Set 1: Hunter: Hero (default), Hunter: Fighter, Hunter: Equipped
    Cyclops Youth
    • Classes: BRUTE
    Cyclops Seer
    • Default Cost to 61
    • Upgrade Set 1: Afflict 1, Afflict 2 (default), Hex 2
    Voil Queen
    • Default Cost to 70
    Voil Lancer
    • Default Cost to 76
    • Upgrade Set 1: Dodge 1 (default), Dodge 2
    Vampyre Bat
    • Classes: ROGUE
    Moga Hunters
    • Default Cost to 69
    • Upgrade Set 1: Hunter: Small, Hunter: Quick, Hunter: Meek (default)
    Lightning Elemental
    • Classes: SHAMAN
    Savage Boar
    • Classes: BRUTE
    Reckless Spellhack
    • Default Cost to 46
    Hyaenid Spearman
    • Default Cost to 72
    • Classes: RANGER
    • Upgrade Set 1: Hinder Movement, Weary, Pin Down (default)
    Crowned Sauropod
    • Classes: WARRIOR
    Calcified Lurker
    • Upgrade Set 1: Defender (default), Unstoppable, Hunter: Equipped
    Cyclops Hauler
    • Classes: BRUTE
    Deepcave Extractor
    • Classes: SHAMAN
    Voil Windstriker
    • Default Cost to 76
    Drudge Cyclops
    • Upgrade Set 1: Power Attack 1, Aid Defense (default), Hunter: Scout
    Sonic Elemental
    • Classes: WARRIOR
    Overcharged Golem
    • Upgrade Set 1: Death Nova: Electricity 3, Electricity Eater, Spark Charge (default)
    The Exile
    • Default Cost to 99
    • Damage decrease (-2)
    • Defense increase (+2)
    • Classes: BRUTE
    • Starting Abilities: Flight, Vulnerability: Sonic, Attack: Physical, Shred Defense, Deep Wounds
    • Upgrade Set 1: Disease Breath 3 (default), Foul Strike, Hunter: Meek
    Voil Stormflyer
    • Default Cost to 67
    Moga Sapper
    • Default Cost to 31
    Bloodhowler Alpha
    • Default Cost to 83
    Cyclops Wardrummer
    • Default Cost to 65
    Kanen Alpha [Shattered Peaks, Sundered Lands]
    • Default Cost to 84
    Kanen Howler
    • Upgrade Set 1: Call to Arms (default), Hunter: Cleric, Hunter: Meek
    Kanen Lasher
    • Default Cost to 65
    • Starting Abilities: Pack Mentality, Dragging Attack, Attack: Whip
    • Upgrade Set 1: Drive (default), Stab
    • Upgrade Set 1: Rend 1 (default), Entangle
    Feshcaller Mika
    • Starting Abilities: Summon: Crested Fesh, Abash, Heal Mass 3
    • Upgrade Set 1: Grant: Sonic Aura, Secure Fonts, Rally 1 (default)
    Hyaenid Instigator
    • Starting Abilities: Attack: Physical, Pariah, Dogpile, Swarm: Hyaenid Instigator
    Timberjaw Alpha
    • Default Cost to 78
    • Classes: BRUTE
    Zoalt, Sky Serpent [Shattered Peaks, Underdepths]
    • Classes: SHAMAN
    Crazed Warmandrils
    • Classes: ROGUE
    Kanen Slipped
    • Default Cost to 79
    Voil Imperialist
    • Upgrade Set 1: Lift, Stat Bonus: Defense 2 (default), Hunter: Scout
    Kanen Pillager
    • Upgrade Set 1: Siege, Banditry, Hunter: Quick (default)
    Kanen Whirlwind
    • Classes: ROGUE
    Zoalt, Sky Serpent [Shattered Peaks, Underdepths]
    • Classes: SHAMAN
    Cyclops Hurler
    • Classes: BRUTE
    Hyaenid Headshrinker
    • Upgrade Set 1: Detection 3, Cackle (default), Hunter: Meek
    Hanging Slag
    • Default Cost to 44
    • Classes: ROGUE
    Cyclonic Fesh
    • Classes: RANGER
    Slag Overmind
    • Classes: PRIEST
    Peaks Marid
    • Races: ELEMENTAL
    Peaks Ifrit
    • Races: ELEMENTAL
    Hyaenid Spiritspeaker
    • Default Cost to 78
    Baby Slag
    • Default Cost to 60
    Cyclops Ritualist
    • Default Cost to 70
    Auroral Slag
    • Classes: BARD
    Cyclops Stonecaller
    • Default Cost to 77
    Rupture Alpha
    • Default Cost to 84
    Baby Slag
    • Default Cost to 60
    Peaks Dew
    • Races: ELEMENTAL
    Ancient Slag
    • Default Cost to 67
    Hyaenid Executioner
    • Classes: WARRIOR
    Cyclopean Warcart
    • Classes: BRUTE
    Cyclopean Firecase
    • Classes: ROGUE
    Cyclops Artificer
    • Upgrade Set 1: Shatter (default), Market, Reclaim Materials
    Voil Queen
    • Default Cost to 70
    Purple Dragon
    • Classes: BRUTE
    Cyclopalypse Cannon
    • Classes: RANGER
    Thunder Elemental
    • Classes: WARRIOR
    Voil Stalker
    • Default Cost to 74
    • Starting Abilities: Attack: Physical, Sonic Flight, Pet: Swiftwing, Warlord
    Seeker Zuo
    • Default Cost to 74
    • Starting Abilities: Attack: Physical, Sonic Flight, Pet: Swiftwing, Warlord
    G'hern Pyro
    • Upgrade Set 1: Immunity: Fire, Lay Trap: Fire 3 (default), Fire Eater
    Two-Headed Kanen [Shattered Peaks, Sundered Lands]
    • Default Cost to 82
    Armored Fesh
    • Classes: BRUTE
    Spells
    Zealotry
    • Description: Target champion gains 3 AP and Bounty Hunter (This unit gains the Hunter ability that matches the faction of the first champion it attacks, after the attack).
     
    Last edited by a moderator: Jul 27, 2016
  10. Senshu

    Senshu Administrator Octopi

    Sundered Lands
    Champions
    Diamondhide Basilisk
    • Classes: BRUTE
    Draksar Master
    • Upgrade Set 1: Sunder 2, Drive (default), Hunter: Meek
    Krikkinwing
    • Default Cost to 76
    Mauler
    • Default Cost to 74
    Scythbill
    • Classes: ROGUE
    Varu Howler
    • Classes: RANGER
    Archnic
    • Classes: WARRIOR
    Skeezick Filcher
    • Default Cost to 51
    Ravager
    • Classes: BRUTE
    Dragon Handler
    • Default Cost to 71
    • Damage decrease (-2)
    • Starting Abilities: Attack: Physical, Magical Attack, Commander: Dragon
    • Upgrade Set 1: Immunity: Fire, Immunity: Frost, Regeneration 2 (default)
    • Upgrade Set 1: Drive (default), Summon: Dragon
    Steelspine Bearcat
    • Classes: BRUTE
    Skeezick Rioter
    • Upgrade Set 1: Swarm: Skeezick Rioter (default)
    Skeezick Dragonslayer
    • Starting Abilities: Attack: Physical, Fester, Skeezick Alliance, Hunter: Flying
    Draksar Hunter
    • Default Cost to 65
    Skithmaw Hunter
    • Classes: RANGER
    Flame Dragoleech
    • Classes: SHAMAN
    Acid Dragoleech
    • Classes: SHAMAN
    Draksar Consulate
    • Default Cost to 75
    Cobra Spitter
    • Classes: ROGUE
    Skeezick Scoundrel
    • Default Cost to 72
    • Upgrade Set 1: Dodge 1 (default), Dodge 2
    Draksar Spellsword
    • Default Cost to 67
    Destroyer
    • Classes: BRUTE
    Draksar Shifter
    • Classes: SHAMAN
    Draksar Sandstalker
    • Default Cost to 76
    • Upgrade Set 1: Regeneration 2 (default), Sandbreach, Adaptive
    • Upgrade Set 1: Dodge 2, Ambush (default), Elusive
    Sand Spitter
    • Classes: RANGER
    Rolling Shrieker
    • Classes: ROGUE
    Draksar Sandstalker
    • Default Cost to 78
    • Upgrade Set 1: Regeneration 2 (default), Sandbreach, Adaptive
    • Upgrade Set 1: Dodge 2, Ambush (default), Elusive
    Sunderpede
    • Default Cost to 70
    • Classes: ROGUE
    • Starting Abilities: Regeneration, Attack: Acid, Tunnel: Earth, Split
    • Upgrade Set 1: Inhibiting Touch, Latch On (default), Scour 3
    • Upgrade Set 1: Portal Walker (default), Sundered Exploit, Portal Siphon
    Dune Walker
    • Default Cost to 55
    Dreadnought
    • Classes: BRUTE
    Varu Dragon
    • Classes: RANGER
    Angel of War
    • Default Cost to 84
    Acid Elemental
    • Classes: SHAMAN
    Sandhunter
    • Classes: ROGUE
    Rip Demon Alpha [Sundered Lands, Underdepths]
    • Classes: BRUTE
    Rip Demon
    • Classes: BRUTE
    Locust
    • Classes: ROGUE
    • Starting Abilities: Vulnerability: Fire, Attack: Physical, Locust Cloud, Swarm: Locust
    Valdac
    • Default Cost to 96
    • Classes: PRIEST
    Wyrmpriest
    • Default Cost to 68
    Master Trapsmith
    • Default Cost to 53
    Akakios
    • Classes: DEMIGOD
    Drakewing Swarm
    • Classes: ROGUE
    Draksar High Priest
    • Default Cost to 74
    • Starting Abilities: Attack: Magical, Sermon
    • Upgrade Set 1: Resistance: Magical 3, Regeneration 2 (default), Disciple of the Scale
    Aspect of Violence
    • Default Cost to 86
    Sandstalker Dustdevil
    • Classes: RANGER
    Skeezick Herder
    • Default Cost to 74
    Vex
    • Classes: PRIEST
    Darkwing Swarm
    • Classes: ROGUE
    Draksar Morph
    • Classes: SHAMAN
    Blackscale Centurion
    • Default Cost to 70
    Demolisher
    • Classes: BRUTE
    Myx Broodlord
    • Default Cost to 83
    Skywing Eminent
    • Default Cost to 72
    Skywing Agitator
    • Classes: RANGER
    Skywing Acidcraw
    • Classes: RANGER
    Skywing Rumbler
    • Classes: RANGER
    Skywing Imperator
    • Classes: SHAMAN
    Mantid Tracker
    • Default Cost to 73
    Homicidal Thug
    • Classes: ROGUE
    Sunder Hellion
    • Classes: BRUTE
    Vexian Neodrak
    • Default Cost to 64
    • Classes: BRUTE
    • Starting Abilities: Vulnerability: Magical, Attack: Acid, Inhibiting Touch, Dragonflight
    Prismatic Skywing
    • Classes: SHAMAN
    Angel of War
    • Default Cost to 84
    Serpentfly
    • Classes: ROGUE
    Acid Dartwing
    • Classes: ROGUE
    Daggerpede
    • Default Cost to 70
    • Classes: WARRIOR
    • Upgrade Set 1: Regeneration 3 (default), Lay Trap: Acid 3, Toss Equipment
    • Upgrade Set 1: Swap 3, Hunter: Equipped (default), Teleport: Equipped
    Infestor
    • Classes: ROGUE
    Sunderpede
    • Default Cost to 66
    • Classes: ROGUE
    • Upgrade Set 1: Inhibiting Touch, Latch On (default), Scour 3
    Magnepede
    • Default Cost to 68
    • Classes: RANGER
    • Upgrade Set 1: Assimilate, Teleport: Equipped (default), Provision: Utility
    Elecroc
    • Classes: WARRIOR
    Sundered Phoenix
    • Classes: DEMIGOD
    Farcrags Sandkip
    • Classes: RANGER
    Marouk of the Dunes
    • Classes: RANGER
    Skeezick Cutthroat
    • Default Cost to 72
    • Upgrade Set 1: Dodge 1 (default), Dodge 2
    Spell
    Tornado
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Enslave
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Burning Sands
    • Nora Cost increase (+5)
    • Cooldown increase (+1)
    Equipment
    Quarry Mark
    • Nora Cost decrease (-10)
    • Description: The closest opposing champion to the equipped champion within 5 spaces gains Hunter: Equipped and +2 DMG.
     
  11. Senshu

    Senshu Administrator Octopi

    Underdepths
    Champions
    Deep Elf Mercenary
    • Default Cost to 59
    Gahlroon
    • Default Cost to 80
    • Damage decrease (-1)
    Greater Pitspawn
    • Default Cost to 97
    Redcap Twins
    • Default Cost to 67
    Grundelwulf
    • Classes: BRUTE
    Warogg
    • Classes: BRUTE
    Nefari Dragon
    • Upgrade Set 1: Immunity: Fire (default), Flame Armor, Fire Feed
    • Upgrade Set 1: Flame Nova 3, Flamestrike (default), Burn 2
    Pit Dragon
    • Classes: BRUTE
    Magma Bunny
    • Classes: ROGUE
    Pincushion
    • Classes: BRUTE
    Nightmare
    • Upgrade Set 1: Flame Nova 3, Flamestrike (default), Burn 2
    Rust Demon
    • Classes: ROGUE
    Nefari Messenger
    • Default Cost to 76
    • Upgrade Set 1: Regeneration 2 (default), Aggressive, Reinforcement 1
    Bloodletter
    • Classes: ROGUE
    Incinerator
    • Upgrade Set 1: Flame Nova 3, Flamestrike (default), Burn 2
    Scorched Dwarf
    • Classes: WARRIOR
    Deep Elf Monk
    • Default Cost to 78
    • Upgrade Set 1: Dodge 1 (default), Dodge 2
    Grimlic
    • Default Cost to 93
    • Min Range increase (+1)
    • Starting Abilities: Attack: Fire, Hero, Deception
    • Upgrade Set 1: Fire Bomb 3 (default), Lava Storm, Flameburst
    • Upgrade Set 1: Regeneration 2 (default), Deflect: Fire, Fire Acolyte
    Firestarter
    • Default Cost to 70
    • Classes: ROGUE
    Flameweb Spider
    • Classes: RANGER
    Hook Fiend
    • Classes: ROGUE
    Magma Elemental
    • Classes: BRUTE
    Ember Wasp
    • Classes: ROGUE
    Hell Tick
    • Default Cost to 64
    • Classes: BRUTE
    • Starting Abilities: Attack: Physical, Fire Feed, Creep and Crawl
    • Upgrade Set 1: Pounce 3, Latch On (default)
    Shadow Hunter
    • Default Cost to 73
    Trap Spider
    • Classes: ROGUE
    Bunny Lord
    • Classes: DEMIGOD
    Weaver
    • Classes: ROGUE
    Siege Monger
    • Classes: BRUTE
    Firemaw
    • Default Cost to 94
    • Classes: WIZARD
    • Upgrade Set 1: Death Nova: Fire 3, Damage Shield: Fire 3, Death Nova: Lava 3 (default)
    Broodmother
    • Default Cost to 73
    • Classes: ROGUE
    Grimlic
    • Default Cost to 93
    • Min Range increase (+1)
    • Starting Abilities: Attack: Fire, Hero, Deception
    • Upgrade Set 1: Fire Bomb 3 (default), Lava Storm, Flameburst
    • Upgrade Set 1: Regeneration 2 (default), Deflect: Fire, Fire Acolyte
    Deep Leviathan
    • Classes: WIZARD
    Phase Spider
    • Classes: ROGUE
    Lower Beast of Sheoul
    • Classes: BRUTE
    Demonbarb Spider
    • Classes: ROGUE
    Flame Skitter
    • Classes: ROGUE
    Lavaspout
    • Default Cost to 42
    • Damage decrease (-5)
    • HP increase (+10)
    • Starting Abilities: Immunity: Fire, Lava-fall, Death Nova: Lava, Rapid Growth
    • Upgrade Set 1: Stat Bonus: Health 1 (default), Stat Bonus: Health 2, Stat Bonus: Health 3
    • Upgrade Set 1: Immobile (default)
    Balefire Knight
    • Default Cost to 73
    Vothsair Reaver
    • Default Cost to 80
    • Damage increase (+2)
    Grundelwulf Alpha
    • Classes: BRUTE
    Imp Trickster
    • Default Cost to 70
    • Upgrade Set 1: Deception, Split (default), Mirrorblade
    Imp Strangler
    • Default Cost to 74
    • Starting Abilities: Flight, Attack: Physical, Intimidating, Mischief
    • Upgrade Set 1: Rend 2, Spike Nova 3, Render (default)
    Needleclaw Imp
    • Default Cost to 56
    Cinderpede
    • Default Cost to 82
    • Classes: SHAMAN
    Nightfall Spider
    • Classes: ROGUE
    Soulcrawler
    • Classes: RANGER
    Hekatian Arbiter
    • Default Cost to 76
    Soulthirster
    • Classes: BRUTE
    Altered Lemure
    • Default Cost to 52
    • Classes: ROGUE
    Sheoul Disciple
    • Default Cost to 74
    Gahlroonling
    • Default Cost to 87
    • Damage decrease (-8)
    • Speed decrease (-1)
    • HP decrease (-5)
    • Classes: ROGUE
    • Starting Abilities: Bloodless, Defenseless, Born in Blood
    • Upgrade Set 1: Death Nova: Fire 1, Death Nova: Fire 2, Flame Nova 3 (default)
    Grimlic
    • Default Cost to 93
    • Min Range increase (+1)
    • Starting Abilities: Attack: Fire, Hero, Deception, Winter Gloom
    • Upgrade Set 1: Fire Bomb 3 (default), Lava Storm, Flameburst
    • Upgrade Set 1: Regeneration 2 (default), Deflect: Fire, Fire Acolyte
    Albino Katipo
    • Default Cost to 62
    • Classes: ROGUE
    Ash Maiden
    • Classes: WIZARD
    Bloodbow Infantry
    • Upgrade Set 1: Bleed (default), Bloodtracker, Declare Hunted
    Shadowrake
    • Default Cost to 75
    Chosen of Osarius
    • Default Cost to 77
    Flameweb Spider
    • Classes: RANGER
    Lesser Shadowrake
    • Default Cost to 42
    Nefari Beastcaller
    • Upgrade Set 1: Boost: Beast (default), Commander: Beast
    Fire Phoenix
    • Default Cost to 83
    • Classes: DEMIGOD
    Bloodgoyle
    • Classes: BRUTE
    Ruby Crawler
    • Default Cost to 67
    Red-tipped Raptor
    • Classes: BRUTE
    Scarletter
    • Classes: ROGUE
    Spells
    Hellfire
    • Description: Area of Effect 5: Target champion is dealt 10 Fire damage. All other units within the affected area are dealt 5 Fire damage. Units successfully damaged become Charred 3.
    Dark Pact
    • Description: Target a champion you own. For 8 turns the next time this champion is the target of a spell, that spell is cast upon the closest enemy champion instead. Your shrine or avatar takes 5 damage when triggered. If the champion is not a valid target, the spell fizzles. This effect is hidden until triggered.
    Smoldering Ashes
    • Nora Cost decrease (-5)
    • Cooldown decrease (-1)
    Purefire
    • Nora Cost increase (+5)
    • Cooldown increase (+1)
    Mandate from Sheoul
    • Nora Cost decrease (-10)
    • Cooldown decrease (-2)
    Relics
    Nefari Resurrection
    • Nora Modifier decrease (-5)
    Equipment
    Traitorous Helm
    • Description: After this champion attacks or activates an ability, its controller's Shrine or Avatar takes loses 5 HP.
    Scepter of Onus
    • Nora Cost decrease (-5)
    • Description: Equipped champion gains Radiant Blow and Flameburst. If this equipment is destroyed, this champion permanently has Weighty.
     

Share This Page