Player Expansion Preview (Wrath Non-Champions)

Discussion in 'General Discussion' started by Sokolov, Feb 18, 2017.

  1. Sokolov

    Sokolov The One True Cactuar Octopi

    Since it is a PLAYER Expansion after all, I thought I'd share the current designs of these runes so people can comment on them.

    Keep in mind these are all subject to change and should largely conform to what the player designs are (though some changes did happen already)

    Cavern of Nightmares (FW Relic, Nora 40, HP 1) @JazzMan1221
    upload_2017-2-18_21-35-14.png

    This relic has Soul Linked 1 and Restless Souls.
    Profane Effigy (FW Equipment, Nora 25) @IronStylus
    Equipped champion gains <ability value=973>Afflict 2</ability> and <ability value=1527>Puppet Master</ability>.​

    Dirge's Statue (SP Relic, Nora 30, HP 20) @0ryuk0
    This relic has Majestic 2, Overseer: Moga 2 and Guarded: Moga.
    Rolling Stones (SP Relic, Nora 30, HP 20) @Sirius
    This relic has Crushing Charge.
    Doomsday Clock (SL Relic, Nora 50, HP 20) @iPox
    This relic has Violence Charged 1 and Cataclysm.

    Note: Obvious concerns about this being a back of the shrine relic. Considering some kind of balance against it, for example, where it loses HP over time.
    Spellsword Furnace (SL Relic, Nora 50, HP 20) @Kampel
    This relic has Imbue Stun and Stunning.

    Note: Stunning might be overkill here (or at least push the cost up too much).
    Vothsair Totem (UD Relic, Nora 30, HP 20) @Gorebucket
    This relic has Dread and Arrow Eater.
    Grundelclaws (UD Equipment, Nora 30) @arthur
    Equipped champion gains <ability value=117>Regeneration 3</ability>. If it has MAX RNG of 2 or less, it also gains <ability value=1875>Deep Wounds</ability>.

    Note: Considering making this an equipment that sets the MIN/MAX RNG to 1​
     
    Last edited: Feb 19, 2017
    aseryen, 0ryuk0, Woffleet and 4 others like this.
  2. SPiEkY

    SPiEkY King of Jesters

    What kind of unplayable garbage is this? Buff pls
     
    Pixyrus, jayscales1, Qucas and 3 others like this.
  3. calisk

    calisk I need me some PIE!

    that doomsday clock scares me a little if for no other reason then ipox suggested it lol
     
  4. Sokolov

    Sokolov The One True Cactuar Octopi

    I, too, love you.
     
    Qucas and SPiEkY like this.
  5. Sokolov

    Sokolov The One True Cactuar Octopi

    It's a calculated risk!
     
    iPox and SPiEkY like this.
  6. DiCEM0nEY

    DiCEM0nEY I need me some PIE!

    cavern of nightmares will promote snowballing, worse than arroyo portal current design.
     
  7. MaruXV

    MaruXV Corgi Lord of FW

    imagine an expansion completely designed by ipox. i sign for it. i dream of a draft format circus free where all the runes are designed by ipox. the comboheaven.
     
    Eadbusta, SireofSuns, iPox and 3 others like this.
  8. Xirone

    Xirone I need me some PIE!

    I kind of like it. I am terrified of a relic with so much HP (easily 50+HP in mid game). It does have a pretty high cost and needs to be near the battle to trigger. Still, it is a cool design.
     
  9. Sokolov

    Sokolov The One True Cactuar Octopi

    Soul Linked 1 is capped at 50 HP.
     
    IronStylus, Etherielin and Xirone like this.
  10. themacca

    themacca Master of Challenges

    gonna attatch a big giant no to that doomday clock.

    if it at least had to be near the fighting and it was made to charged 2 it'd be okay but yeah otherwise the potential to just leave it at the back of the shrine drop a banner in front of it for seism protection and just wait while using fire immune/eater/high HP units and bam it basically makes a very easy comeback/wincon rune.
     
  11. Dolcebrodude

    Dolcebrodude The King of Potatoes

    SL getting it's very own Hammer Strike whoo whee
     
    Last edited: Feb 19, 2017
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  12. Agirgis1

    Agirgis1 Forum Royalty

    The vothsair relic seems like complete shoebox trash.

    The equip might be overpowered, since u can auto equipped double tap at will.
     
  13. Dolcebrodude

    Dolcebrodude The King of Potatoes

    Arrow Eater relics are pretty nice in contesting situations (Phalanx Marker) and essentially aoe +2 defense doesn't seem unrunnable.
    It doesn't help you kill things so probably no UD bg will have the room for it though.
     
  14. Ralphen

    Ralphen I need me some PIE!

    The clock could be a late game killer and it's easy to foresight a split with UD Fire Eaters. Also, Quickening will make it easier to pump the charges it needs to trigger.

    Probably it's time to change the design of cataclysm before that thing goes live. Otherwise, Spell Charged can be a better solution than Violence Charged.
     
  15. Dolcebrodude

    Dolcebrodude The King of Potatoes

    *imagines Revere: Akakios basically paying for the Clock's cost with it's triggers*
     
  16. guokamoli54

    guokamoli54 I need me some PIE!

    Some wild stuff in this expansion this is gonna be awesome! :)
     
  17. IronStylus

    IronStylus I need me some PIE!

    Cavern of Nightmares (FW Relic, Nora 40, HP 1)
    This might be an overefficient straight HP board boost for FW and, while it does little offensive things, little elves won't be able to damage it before they get engaged and killed by overtime spells and micro damage even if they play well, i mean it's okay to have soul linked on a champion but what is the counterplay to that relic? not deploy champions when your opponent probably plays this in bg?

    Profane Effigy (FW Equipment, Nora 25)
    It's nice to have some soft-play abilities like afflict put into a rune, that's cool, i feel like i could have some input into player made expansion ;o. Edit: these are going to be made? well then I have an input ;d
    How i see this equip: cheap, 25 nora; Afflict - scales better the more hits you can take, Puppet master - scales with how much ap you have and dont want to use - the champion that comes into my mind is skeletal excavator (you'd want to give AP to some damage dealer like serkan, but would he like to be puppeted by a skeleton?).
    1. If it's not about serkan being puppeted, it could be an equivalent of 'cloak of skulls'- where you want to punish opponent for picking his target, so I'd try +2/3 def and +5 nora
    2. If it were to be something like witch only equipment - it would need a race clause (could be good in superwitches, where HP is high and ap transfusion works better with high damage champions), and could give paralytic feedback maybe? (so afflict synergy with it could punish ranged attacks more and I don't see anything op here)
    3* I wanted to write couple things how I see efficiency and optimalisation of decisions on combat rescource trading in another thread, but this equip would be generally forcing opponent to make micro decisions in engagements(and should be efficient on its own) (and I'm not sure if I will make the topic properly)
    I don't see much obvious plays with puppet master, other than transfering ap to backlines when your melee is in trouble or just giving it to some ranged damage dealer. Overall, cool, but might be too weak/situational to be used much unless it finds good synergy with some tactic.
    Edit: just noticed puppet master costs 2 ap to activate, as well as afflict costs another 2. if it wants to be used better it should give some defenses, which I wrote earlier.

    Dirge's Statue (SP Relic, Nora 30, HP 20)
    looks ok, nothing to add here as I never played mogas, there's already a majestic 2 relic and it's not bad or too strong

    Rolling Stones (SP Relic, Nora 30, HP 20)
    Note that this increases range threat that any champ or summon could contest a font
    1. as the ability is probably recoded it could start on cd 1, so it still pressures fonts next turn, but won't be an instant cheesy play making pissing off relic
    2. add some cool aura to it so actually positioning of your relic makes something
    - deafening aura, but it's not strong lately
    - unstable ground, but there's already a relic that does it
    the thing is, what Aoe will the aura have, because it changes whether it's a combat relic or an aura one, I'd suggest physical aura, but any other would be good

    Doomsday Clock (SL Relic, Nora 50, HP 20)
    well...

    Spellsword Furnace (SL Relic, Nora 50, HP 20)
    This relic has Imbue Stun and Stunning.
    Not sure what to say here as the relic is SL, not IS, but could work with splits with constructs (they have several stuns and bane beam blast) as long as it doesn't cost more than 40 (imbue stun is 4 ap, right)

    Vothsair Totem (UD Relic, Nora 30, HP 20)
    I really like this as 1. it serves FW/UD splits for maximal range hate or dread and it doesn't seem bad as if there are vothsairs around or pincushions rushing at you it'll be hard to get rid of even those 20 hp to get some damage (from dread debuff) back. AoE on dread serves UD really well, because their poisioning depends usually on defending opponent. damage reducion is always nice to have. Might be even too strong, but UD has to be too strong sometimes.

    Grundelclaws (UD Equipment, Nora 30)
    so, as I've just said UD needs to be too strong sometimes I'm not sure here.... I'm good with UD until their spells/champions get more kill potential than they pay for. more things you'll have to have on mind while playing vs their killset is not good I think. Relic is something you can get used to more easily than deep wounds equip on anything that might touch you. mixed feeling here, because there might be some strong combos, but ye, if deep wounds bgs needed something it would be in this form.
     
    Last edited: Feb 20, 2017
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  18. Kampel

    Kampel I need me some PIE!

    I guess furnace could swap Stunning for Paralitic Feedback and have a dmg shield or something like that.. i will think options later, i didnt imagine it that expensive
     
  19. badgerale

    badgerale Warchief of Wrath


    I like this idea a lot.

    Not sure how i feel about this, but i guess they already have domni so don't know if it will make much impact unless i've missed something (which i probably have).

    edit, nevermind i got confused with a different ability.

    ok i guess.

    Seems a little underpowered to me. It has potential in a knockback deck but it doesn't seem to do enough right now. How would Destabilizing Luminescence (Spaces within 3 spaces of this unit is Unstable Ground), work with crushing charge? If it took effect at the end/start of the turn that would be pretty cool no? It charges somewhere then lays down some unstable ground around it.

    I love the flavour of it but yeah, i don't think it is balanced.

    I'm a little unsure about spot stun in SL, but meh.

    This could be really fun, like it.

    I think it's mostly a rune for a specialist deck, which is fine, I'm looking forward to grundie deep wound decks coming back.​
     
    Last edited: Feb 19, 2017
  20. Kampel

    Kampel I need me some PIE!

    If you are willing to make a new ability:

    Doomsday clock:
    This relic has Violence charged 1, cataclysm and "Violent Magnetism"(every time a champ makes a succesful basic attack this unit is pulled two spaces towards the target.)

    This way by the time It will trigger It would have traveled half the map. No longuer a sit-at-shrine relic.
     
    Last edited: Feb 19, 2017

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