refering to this tread: http://forums.poxnora.com/index.php?threads/ud-blood-is-crazy.18811/ i think we can offer some guidance here. Main offender is the new UD rune: Bloodgoyle Blood Casting: When this champion is deployed, all real champions in play have a Blood Ball worth 5 HP created adjacent to them. This is a lot of blood balls and a lot of people are crying because of that. Help them. It seems they lack the imagination or logical reasoning to deal with it. So before it gets nerfed into the ground just because it is a completely new mechanic lets solve this puzzle. ALL TOGETHER NOW! 1.) How do you deal with the massive amount of unholy blood balls around your own champs? (worth 5 dmg each) 2.) How do you counter the healing Potential of the defensive spawned balls? (spawned around the ud champs) 2a.) Whats are the main differences to normal aoe/fast healing support champs? Or stuff like Fire eater/Trail etc.