Can you please specify in the patch notes how much a champion used to cost before a modification? For example: Hell Tick Default Cost to 69 (from 65) This would make reading patch notes much, much easy especially for returning players who have no clue how much the champ used to cost. Also, mentioning the old text of a changed ability would be really helpful. Figuring out what really changed from patch to patch takes too much time than it should if so little information is given. Same thing with champions. For example, in the most recent patch we see this: Elsari Swordmage Default Cost to 73 Upgrade Set 1: Fear 2, Forsaken Exploit, Surge: Cursed (default) This guy lost Immunity: Disease and gained Surge: Cursed. I wouldn't knew that from reading the patch notes which I think it defeats their purpose. This game has a lot of runes and it's impossible to keep track of them all.