I think that would be fine, kalase's suggestion of cloned seems to work, though i guess whether it is worth doing depends on how much coding time it takes. I also think that spells like arise or the reconstitute ability are a bit different to direct summons in that the champ comes from the relic rather than from the spell directly.
I didn't say that it qualified as a reasoning or argument, just that it was his opinion. But in general, the whole debate about summons vs real champs seems to come down to "spells and relics are a no no". I'd be happier to see them at least without nora cost, I can live with them being real champs and contesting as you need to keep the reconstructors alive in the back and let them sit in the font. Even if people don't run sac/ret, it just seems like consistency should be appied here.
ORRRRRRRRRRRRRR... Or... Listen, this is just an idea and it might sound crazy but... how about deflect fire? (at no cost clearly)
Did sac and retri get nerfed at some point? Because that's the only reason why I could see them not being auto include in stitched decks.
sacrafice and retribution dont create remains. and there are plenty of spells that you can use in advantage with stitch that you can afterwards turn into remains. Like Stitched Possession, Maddening Echoes, eye for an eye
That's why I'm helping you out, probably got the most experience in that matter. You basically get put in some sort of void - hold screen stuff where you can see why you were banned. But you can't do anything, can't watch your messages/alerts, see any of the forums, etc. Nopes
Gedden created a 'sacrifice' mechanic, which doesn't trigger any on-death effects (such as second forms, death novas, or stitched remains). So if a spell or ability says sacrifice a champ then there is no on-death effects. If it says 'destroy' a champ, then there will be.