Discussion in 'Rune Ideas and Suggestions' started by Redderrick, Oct 4, 2017.
Where are these arts from?
Boost: Knight Friendly champions with Class: Knight have +5 MAX HP. This does not stack with other Boosts.
Ignorance Enemy Wizards and Priests within 5 spaces of this unit may not activate abilities.
Relocate Self This unit is relocated to target space within 5 spaces.
Equipped champion gains Surge: Races. If the equipped champion is Valdac, Mutate champion(s) within 5 spaces of this unit.
Incite Rage Target friendly Barbarian within 5 spaces gains Manic for 1 turn.
Incite Rage 1 Champion(s) within 3 spaces lose all basic attack(s) and gain Berserk Attack 1 (This unit makes a close-combat attack at +2 DMG and becomes Berserked (This unit gets -2 DEF) for 2 turns).
Incite Rage 2 Champion(s) within 3 spaces lose all basic attack(s) and gain Berserk Attack 2 (This unit makes a close-combat attack at +4 DMG and becomes Berserked (This unit gets -2 DEF) for 2 turns).
Incite Rage 3 Champion(s) within 3 spaces lose all basic attack(s) and gain Berserk Attack 3 (This unit makes a close-combat attack at +6 DMG and becomes Berserked (This unit gets -2 DEF) for 2 turns).
Incite Rage 3 Champion(s) within 3 spaces(including this one) lose all basic attack(s) and gain Berserk Attack 3(This unit makes a close-combat attack at +6 DMG and becomes Berserked (This unit gets -2 DEF) for 2 turns).
Devour Life At the end of every other one of your turns, the champion with the lowest amount of health which is owned by this champion's owner is destroyed.
Titan This unit has Fearless, Planar Bound, Unequippable, Iron Will, Unstoppable and Eternal.
Flame Armor This unit gets +4 DEF and gains Damage Shield: Fire 3 for 2 turns.
Faithless This unit has no spell presence.
Equipped champion has Bubble Bliss and Domain: Bubble.
Bubble Bliss When this unit is deployed and at the start of each turn, it Converts 10% MAXHP into it's Buffer.
Domain: Bubble This unit gains +2 DMG, +1 DEF, and Mobility while Buffered.
Attack: Electricity This unit makes a Electricity attack at its Range. This is a basic attack.
Righteous Revival This unit cannot be the target of spells. When this unit is destroyed, it reanimates as a Angel of Protection champion, loses Righteous Revival, gains Fearless, Iron Will, Flight, Trail: Hallowed Ground, Race: Angel, and gains Attack: Magical as its basic attack.
Bestow When this champion is destroyed, the closest friendly champion gains this unit's first upgrade ability. If that champion shares a race with this one, it gains the second upgrade ability as well.
Shrine Linked When this unit is damaged, your Shrine is healed 4 HP.
Exorcism Make an attack against a Wrath champion with +2 DMG. If the champion is destroyed by this attack, it returns to the owner's dock with +5 rounds to its cooldown.
Attack: Toll This unit makes a Loss of Life attack against target Short-Lived champion within it's range. If successful, reduce Target's Short-Lived timer by 1.
Ritual of Toll Target summoned champion within 5 spaces is destroyed. This unit swaps it's Short-lived timer with the closest Short-Lived champion within 5 spaces.
Death Toll When this champion comes into play, the closest real champion you own is destroyed. Otherwise, this champion is destroyed.
Short-Lived 2 This unit is Sacrificed after 8 turns.
Short-Lived 1 This unit is Sacrificed after 6 turns.
Cryonize When an opposing real champion within 5 spaces is destroyed, a Dawnmist with 20 HP and Short Lived 1 is summoned adjacent to this unit.
Siren of Frost Whenever an enemy champion without Iron Will that is within 5 spaces of this unit moves away from this unit, the enemy becomes Frozen for 3 turns. If it is already Frozen, it becomes Slowed for 3 turns instead.
Arctic This unit cannot be Chilled. If this unit is a champion, it has Icewalker and gains +1 DMG while occupying Snow or Ice.
Hero This unit can not be Reanimated. This unit has Iron Will. If this unit is in play while in a split-faction battlegroup, it is destroyed.
Sabotage: Purpose The next enemy champion deployed from the runedock while this champion is in play has Sole Purpose and is Confused.
Quest: Purpose The first time your Shrine transfigures, this unit transforms into a Dawnmist champion, and permanently gains Arrow Eater, Propagate: Dawnmist, and Unstoppable.
Attack: Colors This unit makes a Magical attack against target Pacified champion at its Range. If successful, Increase the duration of the Target's Pacified condition by 1 turn.
Flower Front At the beginning of each turn, all spaces within 3 spaces of this champion become Flowers(Non-Impeding Vegetation) for 4 turns. Champions occupying Flowers have Merciful(If a champion would be destroyed by this champion, it's HP is set to 1 instead.).
Creativity When this champion makes a successful basic attack, non-champion runes in your runedock have their CD reduced by 1.
Deflect: Colors Next time this unit takes damage from an attack made by target champion within 8 spaces, that damage is reduced to 0 and is redirected to the nearest enemy within 8 spaces. Champion(s) affected by this ability become Pacified for a duration(in turns) equal to half the damage dealt(before reduction).
Why do you keep making these?
Equipped champion with class: Priest or Shaman has
Life Cycle This champion costs 10% less for every 2 champions on CD that share a faction with this unit. This champion is destroyed if you have no champions on CD.
Ally: Savage Tundra While there are other friendly Savage Tundra champions in play, this champion gets +7 HP and +2 DMG. Savage Tundra champions gain 1 AP when this unit comes into play.
Aegis If another friendly Shattered Peaks champion is in play this champion has Resistance: Poison 3, Resistance: Disease 3 and Resistance: Physical 3. If another friendly Savage Tundra champion is in play this champion has Resistance: Psychic 3, Resistance: Sonic 3, Resistance: Acid 3 and Resistance: Electricity 3..
Separate names with a comma.