Base Abilities: Attack: Psychic This unit makes a Psychic attack at its Range. This is a basic attack. Statue Form This champion becomes Immobile and Earthbound It gains Immunity: Physical, Regeneration 3, +3 DEF, -5 DMG and its range is set to 1 Running Start Whenever this champion moves 2 or more spaces, it gains Flight for 2 turns. Upgrades: 1 : Desert Master This champion has +1 DMG and +1 DEF for every 3 champions occupying sand terrain, not counting itself. 2 : Sand Veil When this champion comes into play all terrain within 10 spaces turns into sand terrain for 3 turns.