Red Recognition

Discussion in 'Rune Ideas and Suggestions' started by Redderrick, Oct 4, 2017.

  1. Redderrick

    Redderrick The King of Potatoes

    [​IMG]
    • Base Abilities:
      • [​IMG] Corruption This unit loses 5 HP. For 1 turn, this unit loses its basic attacks and gains Attack: Loss of Life.
      • [​IMG] Harbinger Form This champion becomes a Pox Harbinger and gains Race: Angel, Flight, +1 SPD and is Cleansed.
      • [​IMG] Faithless This unit has no spell presence.
    • 1 :
      • [​IMG] Drain 2 Target friendly champion you own loses 12 HP. This unit vampiric heals 12 HP.
    • 2 :
      • [​IMG] Siphoning Aura At the beginning of your opponent's turn, all champions within 2 spaces lose 2 HP, and this champion is healed by an equal amount.
     
  2. Redderrick

    Redderrick The King of Potatoes

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Physical This unit makes a Physical attack at its range. This is a basic attack.
      • [​IMG] Alahar'Rein Awakening Whenever this champion is occupying Stormfield, it gains Catalyst: Electricity and Unstoppable. Electric damage that would be dealt to this champion by Storm Field is prevented.
      • [​IMG] Lightning Blast When this unit makes a basic attack, all opposing champions within 2 spaces of the target take 50% Electricity damage.
    • 1 :
      • [​IMG] Gore When this champion makes a close-combat or Charge attack that deals Physical damage to a champion, that champion becomes Gored.
    • 2 :
      • [​IMG] Aim: Horns At the start of its next turn, this champion has Charge 3, Thunderous Charge, and Precision for 1 turn.
     
  3. Redderrick

    Redderrick The King of Potatoes

    [​IMG]
    • Base Abilities:
      • [​IMG] Gift: Solar Power The next champion you deploy from the runedock while this champion is in play gains Solar Flare and Photosynthesis.
      • [​IMG] Solar Flare Enemy champions within 3 spaces take 8 Fire damage and are knocked back 2 spaces. Champions successfully damaged become Illuminated for 3 turns.
      • [​IMG] Radiant Blow This champion makes a Fire attack at +2 DMG. All opposing champions adjacent to the target are Blinded for 2 turns.
    • 1 :
      • [​IMG] Photosynthesis Illuminated champion(s) within 5 spaces lose Illuminated, all AP, and This unit heals +4 HP for each affected champion. If this unit is at full HP, it gains +2 MAX HP and +1 DMG for each affected Champion instead.
    • 2 :
      • [​IMG] Take Root This champion loses Take Root and gains Uproot, Skirmisher, Immobile, Camouflage, and Multiattack 1. It also gains +2 DMG, +2 DEF, +5 MAX HP, and +1 MAX RNG.
     
  4. 0ryuk0

    0ryuk0 I need me some PIE!

    I need this in my moga deck
     
    Redderrick likes this.
  5. Redderrick

    Redderrick The King of Potatoes

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Fire This unit makes a Fire attack at its Range. This is a basic attack.
      • [​IMG] Damage Shield: Fire 3 When this unit is attacked, if the attack is a close-combat attack, the attacking unit takes 6 Fire damage. This damage ignores DEF.
      • [​IMG] Draconic Force This champion gets +2 DMG for each friendly Dragonkin within 2 spaces.
      • [​IMG] Tortun Shell This champion has Ponderous, Amphibious, Turtle and Stability.
    • 1 :
      • [​IMG] Flamethrower All champions occupying spaces 1 to 6 spaces in a targeted straight line away from this champion take 12 Fire damage and are Enflamed 2. This damage ignores DEF.
    • 2 :
      • [​IMG] Unstoppable This champion cannot be Stunned, Ensnared, Paralyzed or Rooted, and is immune to Knockback. This unit is also immune to any effects that cause the loss of AP.
     
    Last edited: Jul 2, 2020
  6. Redderrick

    Redderrick The King of Potatoes

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Loss of Life This unit makes a Loss of Life attack at its Range against target champion. This is a basic attack.
      • [​IMG] Phase Shift At the end of its turns, if this unit does not occupy Dead Magic Zone, it loses 2 MAX HP.
      • [​IMG] Rift Bound At the end of its turns, if this unit does not occupy Dead Magic Zone, it loses 2 MAX HP.
      • [​IMG] Sonic Flight This champion has Flying, Vulnerability: Sonic and Evasive 1.
    • 1 :
      • [​IMG] Twisted Essence When this champion successfully damages a champion with a basic attack, that unit becomes Twisted for 3 turns.
    • 2 :
      • [​IMG] Soultap Any time this champion damages another with a basic attack, the target becomes Soultapped for 10 turns.
     
    Last edited: Jul 2, 2020
  7. Redderrick

    Redderrick The King of Potatoes

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Physical This unit makes a Physical attack at its range. This is a basic attack.
      • [​IMG] Weatherbody Spaces within 2 spaces of this unit are Hailstorm Cloud(Champion(s) suffer 3 Frost Damage and become Chilled 2 upon entry).
      • [​IMG] Gift: Weather The next champion you deploy from the runedock while this champion is in play gains Weatherbody and Trail: Snow.
      • [​IMG] Abominable This unit has Arctic and deals +1 DMG to Scented champions for each friendly Yeti. When this ability is activated, the closest enemy champion becomes Scented for 2 turns and loses Stealthed. If the enemy champion is Frightened, it becomes Scented for 4 turns instead.
    • 1 :
      • [​IMG] Ice Eater At the beginning of your turn, if this unit occupies Snow or Ice, it heals 2 HP. When this unit would take Frost damage, it instead heals HP equal to half the damage that would have been dealt.
    • 2 :
      • [​IMG] Trail: Snow At the beginning of each turn and whenever this champion moves, the spaces this unit occupies becomes Snow (Impeding 1) for 3 turns.
     
  8. Redderrick

    Redderrick The King of Potatoes

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Acid This unit makes an Acid attack at its Range. This is a basic attack.
      • [​IMG] Clone Matter Target an enemy relic or enemy equipped champion within 8 spaces. If the target is a Relic, a copy of that Relic is summoned to an adjacent space. If the target is an equipped champion, a copy of that Equipment is equipped on the closest valid friendly champion (including this one). The CD on this ability is reduced by 2 when a relic or equipment within 8 spaces is destroyed.
      • [​IMG] Nightfall When this champion is deployed or destroyed, the closest unstealthed friendly champion becomes Stealthed for 6 turns.
    • 1 :
      • [​IMG] Raze When this champion comes into play, your opponent's shrine takes 5 damage. Transfigured Avatars take 15.
    • 2 :
      • [​IMG] Scorn When this unit is deployed, its owner's Shrine or Avatar loses 8 HP.
     
    aseryen likes this.
  9. Redderrick

    Redderrick The King of Potatoes

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Disease This unit makes a Disease attack at its Range. This is a basic attack.
      • [​IMG] Trail: Desecrated Ground At the beginning of each turn and whenever this champion moves, the spaces this unit occupies becomes Desecrated Ground.
      • [​IMG] Immunity: Disease Disease damage that would be dealt to this unit is prevented. This unit may not become Diseased.
    • 1 :
      • [​IMG] Recruit: Rat When this champion enters play a Rat is summoned in each of your deployment zones.
    • 2 :
      • [​IMG] Raven Tounge Target summoned champion is destroyed, and a Raven Messenger with 10 HP and RNG 1-3 is summoned in its place, under your control.
    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Physical This unit makes a Physical attack at its range. This is a basic attack.
      • [​IMG] Amplify: Disease At the beginning of each turn and whenever this champion moves, the spaces this unit occupies becomes Desecrated Ground.
    • 1 :
    • 2 :
     
    Last edited: Jul 28, 2020
  10. Redderrick

    Redderrick The King of Potatoes

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Physical This unit makes a Physical attack at its Range. This is a basic attack.
      • [​IMG] Combo Attack: Flame Prison When this champion makes two successful basic attacks against the same champion in a single turn, spaces adjacent to the target become Fire Wall(Whenever an enemy champion enters this space, it takes 5 Fire damage and becomes Charred 4) for 2 turns.
      • [​IMG] Immunity: Fire Fire damage that would be dealt to this unit is prevented. This unit may not become Charred.
    • 1 :
      • [​IMG] Mystic Push Spell presence of friendly champions is increased by one and champions your enemy controls have their spell presence decreased by one.
    • 2 :
      • [​IMG] Mark of Al'Mara When this champion successfully damages a champion with a basic attack, that champion is Branded (When a Paladin, Shaman or Priest makes a basic attack against this champion, the target takes 2 additional fire damage (ignores DEF). This does not stack) for 3 turns.
     

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