Red Recognition

Discussion in 'Rune Ideas and Suggestions' started by Redderrick, Oct 4, 2017.

  1. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Magical This unit makes a Poison attack at its range. This is a basic attack.
      • [​IMG] Faithless This unit has no spell presence.
      • [​IMG] Albino Katipo Form This champion becomes an Albino Katipo and is Cleansed. It also gains Race: Arthropod, Lethal Poison, Attack: Poison, and RNG 1-1.
    • 1 :
      • [​IMG] Impair Vision When this champion successfully damages a champion with a basic attack, if that champion's MAX RNG is greater than its MIN RNG, it is Impaired (This champion's maximum range is lowered by 1. This effect stacks) for 6 turns.
    • 2 :
      • [​IMG] Immunity: Poison Poison damage that would be dealt to this unit is prevented. This unit may not become Poisoned.
     
    Last edited: Sep 30, 2020
  2. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Raven This unit makes a Physical attack at its range. This is a basic attack.
      • [​IMG] Eternal This unit cannot be Sacrificed and is immune to Eviscerated and Chilled.
      • [​IMG] Eternal Transmissions While this unit is not in play, your Dark Messenger champion(s) have Mortal Progenitor Form(This unit loses all abilities(including basic attack(s) and is cleansed. It also gains Race: Human, Leverage: Mortal Progenitor, and Original Form.).
    • 1 :
      • [​IMG] Dark Raven Form This unit becomes a Dark Raven and gains Flight, Mobility, Detection 3 and Race: Beast. It's RNG becomes 1-1 and it is Cleansed.
    • 2 :
      • [​IMG] Raven Tongue Target summoned champion is destroyed, and a Raven Messenger with 10 HP and RNG 1-3 is summoned in its place, under your control.
     
    Last edited: Oct 7, 2020
  3. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    (Size: 2x2)
    • Base Abilities:
      • [​IMG] Attack: Physical This unit makes a Physical attack at its range. This is a basic attack.
      • [​IMG] Quest: Runner For every 10 spaces this champion moves, it permanently gains +1 DMG and +4 MAX HP. This ability is removed after 4 triggers.
      • [​IMG] Domain: Vegetation This unit gains +2 DMG, +1 DEF, and Mobility while occupying Vegetation.
    • 1 :
      • [​IMG] Trailblaze All friendly champions have Brushwalker (This champion ignores movement restrictions and movement penalties imposed by Vegetation.).
    • 2 :
      • [​IMG] Lay Trap: Thorn Summon a Thorn Trap relic with Shadowspawn to target adjacent space.
     
  4. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Gun This unit makes a Physical attack at its range. This is a basic attack.
      • [​IMG] Flash Bomb All enemy champions within 2 spaces are Blinded for 2 turns and this champion becomes Stealthed for 4 turns and is relocated to target space within 5 spaces.
      • [​IMG] Weighty When this champion has moved 3 spaces via normal movement, it gains Lumbering for 1 turn.
      • [​IMG] Arctic This unit cannot be Chilled. If this unit is a champion, it has Icewalker and gains +1 DMG while occupying Snow or Ice.
    • 1 :
      • [​IMG] Ammunition 1 Once this champion has made at least 2 successful attacks, its range becomes 1.
      • [​IMG] Ammunition 2 Once this champion has made at least 4 successful attacks, its range becomes 1.
    • 2 :
      • [​IMG] Slam 1 When this champion successfully damages a champion with a basic attack, the target is knocked back 1 spaces.
      • [​IMG] Slam 2 When this champion successfully damages a champion with a basic attack, the target is knocked back 2 spaces.
     
  5. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Physical This unit makes a Physical attack at its range. This is a basic attack.
      • [​IMG] Siphoning Aura At the beginning of your opponent's turn, all champions within 2 spaces lose 2 HP, and this champion is healed by an equal amount.
      • [​IMG] Equip: Cloak of Long Knives This champion comes into play equipped with a Cloak of Long Knives.
      • [​IMG] Hero This unit can not be Reanimated. This unit has Iron Will. If this unit is in play while in a split-faction battlegroup, it is destroyed.
    • 1 :
      • [​IMG] Multiattack This champion's AP cost for making a basic attack is reduced by 1, to a minimum of 2AP.
    • 2 :
      • [​IMG] Pet: Hraken When this champion is deployed, a Hraken with no upgrades is summoned adjacent to it.
    [​IMG]
    • Base Abilities:
      • [​IMG]Attack: Physical This unit makes a Physical attack at its range. This is a basic attack.
      • [​IMG] Loyalty This champion gains +2 DMG and +5 HP as long as all friendly units that you own share a faction with it.
      • [​IMG] Detection 1 Enemy units within 3 spaces lose Stealthed and enemy traps within 3 spaces are revealed.
    • 1 :
    • 2 :
     
    Last edited: Oct 16, 2020 at 5:17 AM
  6. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    (Size 2x2)
    • Base Abilities:
      • [​IMG] Flight This champion is Flying and has 2 ranks of Sentry.
      • [​IMG] Mutate At the beginning of your opponent's turn, all champions within 2 spaces lose 2 HP, and this champion is healed by an equal amount.
      • [​IMG] Mimic Defense This unit's DEF is equal to the base DEF of the champion with the highest base DEF in play. If there are no other champion's in play this unit's DEF is 0.
    • 1 :
      • [​IMG] Sandspray Area Effect 2, Range 5: Enemy units take 10 Physical damage. This damage ignores DEF. Units successfully damaged become Sandblasted for 4 turns. Spaces within the affected area become Sand for 6 turns.
    • 2 :
      • [​IMG] Locus Cloud Area Effect 2, Range 5: Affected champions take 8 Physical damage. This damage ignores DEF. For 3 turns, spaces within the affected area are Mini-locust Swarm (Opposing champions within the affected area have -2 DEF).
     
    Last edited: Oct 13, 2020 at 6:44 PM
  7. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    (Size: 2x2)
    • Base Abilities:
      • [​IMG] Attack: Physical This unit makes a Physical attack at its range. This is a basic attack.
      • [​IMG] Pummel This champion makes its basic melee attack against target opposing champion. If successful, this unit makes an additional basic attack for free against the same target. This attack costs +1 AP compared to a normal basic attack.
      • [​IMG] Execute For 1 turn, the next basic attack made by this unit deals 50% more damage if the target is a champion.
    • 1 :
      • [​IMG] Overseer: Moga 1 Friendly units within 4 spaces are not penalized by G'hernbound.
      • [​IMG] Overseer: Moga 2 Friendly units within 5 spaces are not penalized by G'hernbound.
    • 2 :
      • [​IMG] Berserker 1 This champion gets +2 DMG and Careless.
      • [​IMG] Berserker 2 This champion gets +1 SPD, +3 DMG, and Careless.
      • [​IMG] Berserker 3 This champion gets +2 SPD, +4 DMG, and Careless.
     
  8. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    (Size 2x2)
    • Base Abilities:
      • [​IMG] Attack: Electricity This unit makes an Electrical attack at its range. This is a basic attack.
      • [​IMG] Tough 1 Any time this unit would take damage, it takes 1 less than normal.
      • [​IMG] Evolutionary Deficiency This unit has Amphibious. At the beginning of every 6 turns, this champion is in play, it gains Aquatic for 1 turn
      • [​IMG] Running Start Whenever this champion moves 2 or more spaces, it gains Flight for 2 turns.
    • 1 :
      • [​IMG] Water Veil When this champion comes into play, spaces within 10 spaces turns into Shallow Water terrain for 3 turns.
    • 2 :
      • [​IMG] Lightning Storm 1 Area Effect 2, Range 5: Affected units take Electricity damage equal to 50% of this unit's DMG. This damage ignores DEF. Champions successfully damaged become Shocked for 2 turns.
      • [​IMG] Lightning Storm 2 Area Effect 2, Range 5: Affected units take Electricity damage equal to 65% of this unit's DMG. This damage ignores DEF. Champions successfully damaged become Shocked for 2 turns.
      • [​IMG] Lightning Storm 3 Area Effect 2, Range 5: Affected units take Electricity damage equal to 80% of this unit's DMG. This damage ignores DEF. Champions successfully damaged become Shocked for 2 turns.
     
  9. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Physical This unit makes a Physical attack at its range. This is a basic attack.
      • [​IMG] Vengeful This unit gains +1 DMG every time a real friendly champion that shares a race with this champion is destroyed.
      • [​IMG] Arctic This unit cannot be Chilled. If this unit is a champion, it has Icewalker and gains +1 DMG while occupying Snow or Ice.
    • 1 :
      • [​IMG] Nokhan Do Attacks against this unit miss for 2 AP. This effect can trigger up to 2 times per turn, and does not trigger if this unit is Paralyzed, Distracted or Stunned.
    • 2 :
      • [​IMG] Nokhan Tu'Do When this unit's DMG modifier is greater than 5, it gets Zeal Damage, Zeal Speed, and Zeal Defense.
     
  10. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    (Size 2x2)
    • Base Abilities:
      • [​IMG] Attack: Physical This unit makes a Physical attack at its range. This is a basic attack.
      • [​IMG] Devotee of De'lim When a real Plant or Treefolk unit is destroyed, this unit gains 3 MAX HP and is healed for 6 HP.
      • [​IMG] Vulnerability: Fire When this unit takes Fire damage, that damage is increased by 25% (after DEF).
      • [​IMG] Lumbering This champion's AP cost for each movement is increased by 1.
    • 1 :
      • [​IMG] Book Burn No spells may be cast for two turns.
    • 2 :
      • [​IMG] Ignorance Enemy Wizards and Priests within 5 spaces of this unit may not activate abilities.
      • [​IMG] Impair Vision When this champion successfully damages a champion with a basic attack, if that champion's MAX RNG is greater than its MIN RNG, it is Impaired (This champion's maximum range is lowered by 1. This effect stacks) for 6 turns.
      • [​IMG] Impairing Feedback When this champion is successfully attacked by a basic attack, if the attacking champion's MAX RNG is greater than its MIN RNG, it is Impaired (This champion's maximum range is lowered by 1. This effect stacks) for 6 turns.
     
  11. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Fire This unit makes a Fire attack at its range. This is a basic attack.
      • [​IMG] Void Shield When this unit takes Frost damage, that damage is reduced by 50% (after DEF, rounded up).
      • [​IMG] Trail: Firewall At the beginning of each turn and whenever this champion moves, the spaces this unit occupies becomes a Fire Wall (Whenever an enemy champion enters this space, it takes 5 Fire damage and becomes Charred 4) for 3 turns.
    • 1 :
    • 2 :
      • [​IMG] Leap 1 This champion is relocated to target space within 2 spaces. If this champion is engaged, this ability costs 1 additional AP.
      • [​IMG] Leap 2 This champion is relocated to target space within 3 spaces. If this champion is engaged, this ability costs 1 additional AP.
      • [​IMG] Leap 3 This champion is relocated to target space within 4 spaces. If this champion is engaged, this ability costs 1 additional AP.
     
    Last edited: Oct 15, 2020 at 8:27 PM
  12. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Sonic This unit makes a Sonic attack at its range. This is a basic attack.
      • [​IMG] Limbo When this champion is destroyed, no nora globe is dropped and a Level 1 Frenzied Zombie (HP 30, Manic, Reconstitute and Absorb) is deployed under your opponent's control.
      • [​IMG] Bodyjumper When this unit is destroyed, the closest opposing champion is Possessed and becomes Immobile for 3 turns.
    • 1 :
      • [​IMG] Ethereal This champion begins play Incorporeal for 2 turns and becomes Incorporeal for 2 turns at the start of each of your other turns.
    • 2 :
      • [​IMG] Zombie Apocolypse This champion has Immunity: Disease. While you control at least 5 Zombies, this unit gains Swarm: Festering Corpse.
     

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