Red Recognition

Discussion in 'Rune Ideas and Suggestions' started by Redderrick, Oct 4, 2017.

  1. Redderrick

    Redderrick I need me some PIE!

    New Racial Proposal

    [​IMG] Apoid This unit has Flight, Poison Sting and Queen Bound(If there Is no friendly Apoid Queen in play this unit is destroyed.).
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    Introduces a new theme within KF based around the nature of Bees (Ah-Poyd)
     
    Last edited: Oct 11, 2017
  2. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Preordained This rune is automatically revealed at the beginning of the game.
      • [​IMG] Build: Apoid Hive Summon an Apoid Hive relic to target adjacent space. If there is already an Apoid Hive in play when this ability is activated it is destroyed.
      • [​IMG] Hive Bound At the start of this unit's turn, if there is no friendly Apoid Hive in play this unit looses 25% of it's MAXHP
      • [​IMG] Incubate: Hive Target adjacent Apoid Hive gains Summon: Apoid Soldier for 1 turn.
      • [​IMG] Hero This unit can not be Reanimated. This unit has Iron Will. If this unit is in play while in a split-faction battlegroup, it is destroyed.
    • Upgrades:
      • 1 :
        • [​IMG] Vitality: Creation The first time each turn a champion comes into play, this champion gains +2 MAX HP.
      • 2 :
        • [​IMG] Planar Bound This unit is immune to relocate and remove from play effects.
    [​IMG]
    • Base Abilities:
      • [​IMG] Apoid Hive Friendly adjacent units with the ability Apoid gain Retreat: Hive(this unit is cleansed and removed from play for 2 turns, when it re-enters play it gains Regen 2 permanently).
      • [​IMG] Nora Miner 1 At the beginning of your turn, you gain 2 nora.
      • [​IMG] Vitality: Nora The first time each turn that nora is generated via spells, relics and abilities, this unit gains +2 MAX HP.
     
    Last edited: Oct 11, 2017
    Alakhami likes this.
  3. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Physical This unit makes a Physical attack at its range. This is a basic attack.
      • [​IMG] Apoid This unit has Flight, Poison Sting and Queen Bound(if there is no friendly Apoid Queen in play this unit is destroyed).
    • Upgrades:
      • 1 :
        • [​IMG] Pollinate Target an adjacent treefolk, It looses 5 MAXHP and a Nectar globe is created adjacent to that champion. When a Apoid Collects a Nectar globe it gains 5 MAXHP, any other champion that collects a Nectar globe is dealt 5 Poison Damage.
        • [​IMG] Instigate Friendly champions within 5 spaces that share a race or class with this one gain Enrage 1. This does not stack.
      • 2 :
        • [​IMG] Block 1 Next time target champion within 10 spaces makes a close-combat attack against this unit, that attack automatically misses. This effect is hidden until triggered. This effect does not trigger if this unit is Paralyzed or Stunned. (You may target this unit to Block the next close-combat attack from any champion.)
     
    Last edited: Oct 11, 2017
  4. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Physical This unit makes a Physical attack at its range. This is a basic attack.
      • [​IMG] Apoid This unit has Flight, Poison Sting and Queen Bound(if there is no friendly Apoid Queen in play this unit is destroyed).
    • Upgrades:
      • 1 :
        • [​IMG] Bodyguard Target champion within 5 spaces is Bodyguarded (While this unit is within 5 spaces of the Bodyguarding unit, all damage dealt to this champion is prevented and is dealt to the Bodyguarding unit instead) for 6 turns. If this unit attacks, this effect is removed.
      • 2 :
        • [​IMG] Pollinate Target an adjacent treefolk, It looses 5 MAXHP and a Nectar globe is created adjacent to that champion. When a Apoid Collects a Nectar globe it gains 5 MAXHP, any other champion that collects a Nectar globe is dealt 5 Poison Damage.
        • [​IMG] Hold the Line This champion gains +2 DEF, +1 MAX RNG, Planar Bound, Unstoppable, Iron Will and Defensive Strike until it moves. This does not stack.
     
    Last edited: Oct 11, 2017
  5. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Physical This unit makes a Physical attack at its range. This is a basic attack.
      • [​IMG] Apoid This unit has Flight, Poison Sting and Queen Bound(if there is no friendly Apoid Queen in play this unit is destroyed).
    • Upgrades:
      • 1 :
        • [​IMG] Charge 1 This champion moves 1 space in a straight line through non-Impeding terrain and makes a close-combat attack at +1 DMG.
        • [​IMG] Charge 2 This champion moves 1-2 spaces in a straight line through non-Impeding terrain and makes a close-combat attack at +2 DMG.
        • [​IMG] Charge 3 This champion moves 1-3 spaces in a straight line through non-Impeding terrain and makes a close-combat attack at +3 DMG.
      • 2 :
        • [​IMG] Coordination All friendly champions within 2 spaces of this unit gain Encouraged.
        • [​IMG] Pollinate Target an adjacent treefolk, It looses 5 MAXHP and a Nectar globe is created adjacent to that champion. When a Apoid Collects a Nectar globe it gains 5 MAXHP, any other champion that collects a Nectar globe is dealt 5 Poison Damage.
     
    Last edited: Oct 11, 2017
  6. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Magical This unit makes a Magical attack at its Range. This is a basic attack.
      • [​IMG] Apoid This unit has Flight, Poison Sting and Queen Bound(if there is no friendly Apoid Queen in play this unit is destroyed).
    • Upgrades:
      • 1 :
        • [​IMG] Mirrored When this champion would take non-Physical damage from an attack, that damage is reduced by 50% (rounded down), and the attacking champion takes an equal amount of damage of the same type.
      • 2 :
        • [​IMG] Aid Defense When this champion successfully damages a champion with a basic attack, friendly champions with the same race as this one have +1 DEF for 4 turns.
        • [​IMG] Pollinate Target an adjacent treefolk, It looses 5 MAXHP and a Nectar globe is created adjacent to that champion. When a Apoid Collects a Nectar globe it gains 5 MAXHP, any other champion that collects a Nectar globe is dealt 5 Poison Damage.
     
    Last edited: Oct 23, 2017
  7. Redderrick

    Redderrick I need me some PIE!

    [​IMG]

    [​IMG] Nectar Comb At the end of your turns this unit looses 3 MAXHP and summons a Minor Nectar Globe in a random space within 3 spaces of this unit. When a Apoid Collects a Minor Nectar globe it gains 3 MAXHP, any other champion that collects a Nectar suffers 3 Poison Damage.
     
    Last edited: Oct 11, 2017
  8. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Physical This unit makes a Physical attack at its range. This is a basic attack.
      • [​IMG] Apoid This unit has Flight, Poison Sting and Queen Bound(if there is no friendly Apoid Queen in play this unit is destroyed).
    • Upgrades:
      • 1 :
        • [​IMG] Duel Target an opposing champion within 2 spaces. For 8 turns, this champion is Dueling the targeted opposing champion. While Dueling, this champion cannot attack any champion other than the targeted champion and deals 50% more damage (after DEF) to the targeted champion and only takes 75% damage (after DEF) from the targeted champion. This effect ends if the target is destroyed or removed from play.
      • 2 :
        • [​IMG] Spur This champion has +1 DMG and +1 SPD for each opposing champion within 4 spaces.
        • [​IMG] Pollinate Target an adjacent treefolk, It looses 5 MAXHP and a Nectar globe is created adjacent to that champion. When a Apoid Collects a Nectar globe it gains 5 MAXHP, any other champion that collects a Nectar globe is dealt 5 Poison Damage.
     
    Last edited: Oct 11, 2017
  9. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Physical This unit makes a Physical attack at its range. This is a basic attack.
      • [​IMG] Apoid This unit has Flight, Poison Sting and Queen Bound(if there is no friendly Apoid Queen in play this unit is destroyed).
    • Upgrades:
      • 1 :
      • 2 :
        • [​IMG] Pollinate Target an adjacent treefolk, It looses 5 MAXHP and a Nectar globe is created adjacent to that champion. When a Apoid Collects a Nectar globe it gains 5 MAXHP, any other champion that collects a Nectar globe is dealt 5 Poison Damage.
        • [​IMG] Mason 3 Target friendly Relic, Shrine or champion with Race: Construct within 5 spaces heals 12 HP.
     
    Last edited: Oct 11, 2017
  10. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Physical This unit makes a Physical attack at its range. This is a basic attack.
      • [​IMG] Nightmare Deal physical damage to your enemy's shrine or avatar equal to the amount of stealthed units they have in play. This ability does not destealth the champion.
      • [​IMG] Hidden Fallacy Whenever a unit becomes stealthed, the closest non-stealthed opposing unit becomes stealthed as well.
      • [​IMG] Hero This unit can not be Reanimated. This unit has Iron Will. If this unit is in play while in a split-faction battlegroup, it is destroyed.
    • Upgrades:
      • 1 :
        • [​IMG] Surge: Shadows This champion gets +1 DMG for all Stealthed champions you or your opponent controls.
        • [​IMG] Surge: Concealed This unit has +1 DMG for every 2 runes you have concealed.
      • 2 :
        • [​IMG] Nightfall When this champion is deployed or destroyed, the closest unstealthed friendly champion becomes for 6 turns.
        • [​IMG] Sneak This unit becomes stealthed at the end of your turn if you have runes in your rune dock that are still concealed.
        • [​IMG] Still Life At the beginning of your opponent's turns, if this champion did not move during your last turn, it becomes for 5 turns.
     
    Last edited: Oct 11, 2017
  11. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Conjure: Zephyr Summon a Zephyr Cloud with no upgrades to a space within 5 spaces of this unit.
      • [​IMG] Humidify: Zephyr Give a friendly Zephyr Cloud within 5 spaces Hydrate and Water Front Until this ability is used again. This ability shares a CD with other Zephyr bonuses.
      • [​IMG] Sooth: Zephyr Give a friendly Zephyr Cloud within 5 spaces Cleansing Aura and Empathy Until this ability is used again. This ability shares a CD with other Zephyr bonuses.
      • [​IMG] Corrupt: Zephyr Give a friendly Zephyr Cloud within 5 spaces Black Tempest and Static Aura Until this ability is used again. This ability shares a CD with other Zephyr bonuses.
    [​IMG]
    Base Abilities:
    • [​IMG] Vaporize When this champion is successfully attacked it becomes Incorporeal for the remainder of the turn.
    • [​IMG] Flight This champion is Sentry.
    • [​IMG] Reckless Flight At the beginning of your turn, this unit moves 2 spaces randomly, usually towards your enemy's Shrine or Avatar. This unit cannot spend AP on movement. This unit has mobility.
     
    Last edited: Oct 11, 2017
  12. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Magical This unit makes a Magical attack at its Range. This is a basic attack.
      • [​IMG] Acumen Target friendly tortun within 5 spaces looses Ponderous until this ability is used again.
      • [​IMG] Tortun Shell This champion has Ponderous, Amphibious, Turtle and Stability.
      • [​IMG] Split Hero If this unit is in play with a full-faction battlegroup, it is destroyed. This unit cannot be Reanimated. This unit has Iron Will. You may only have one Split Hero in your battlegroup. This unit counts as a Hero.
    • Upgrades:
      • 1 :
        • [​IMG] Tortun's Trade This ability costs 4 nora to activate. Target Tortun within 5 spaces gains 2 AP. Each Tortun may be the target of one Tortun's Trade ability per turn. This ability begins on CD.
      • 2 :
        • [​IMG] Ponderous Blows When this champion successfully attacks a champion with a basic attack, the target gains Ponderous for 2 turns.
     
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  13. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Upgrades:
      • 1 :
        • [​IMG] Fire Eater This champion moves unimpeded over Lava. When this champion would take Fire damage, it instead heals HP equal to half the damage that would have been dealt. This champion may not become Charred.
      • 2 :
        • [​IMG] Flame Charge Until end of turn, all Fire damage is increased by 2. This unit loses 5 HP.
     
    Last edited: Oct 11, 2017
    Alakhami likes this.
  14. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    Destroy a Petrified unit.
     
  15. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Fire This unit makes a Fire attack at its Range. This is a basic attack.
      • [​IMG] Surmise When this unit is deployed, all champions in play have Merciful for 2 turns.
      • [​IMG] Premonition When this unit is deployed, champions you own have Impenetrable for 4 turns.
    • Upgrades:
      • 1 :
        • [​IMG] Book Burn No spells may be cast for two turns.
      • 2 :
     
    Last edited: Oct 12, 2017
  16. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Physical This unit makes a Physical attack at its range. This is a basic attack.
      • [​IMG] Reconstitute At the beginning of your turns, this champion is healed to full HP.
      • [​IMG] Amphibious This champion ignores restrictions and penalties imposed by Water.
    • Upgrades:
      • 1 :
        • [​IMG] Water Veil When this champion comes into play, spaces within 10 spaces turns into Shallow Water terrain for 3 turns.
      • 2 :
     
    Last edited: Jun 12, 2018
    Alakhami likes this.
  17. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Magical This unit makes a Magical attack at its Range. This is a basic attack.
      • [​IMG] Grow This champion gains HP and permanently gains Max HP equal to its base HP. When this ability has been used 4 times, it permanently gains Cleave. When this ability has been used 6 times, it gains Hunter: Small. When this ability has been used 8 times, it permanently gains Titan.
      • [​IMG] Devourable Adjacent champions may sacrifice this unit and heal equal to its current health.
     
  18. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Judo: Rift When an enemy champion occupying DMZ within 5 spaces makes a successful basic attack against any other friendly unit, this unit is relocated to a tile adjacent to that unit and makes a basic attack against that unit. This can not effect the same target more than once per turn.
      • [​IMG] Precision This champion's attacks cannot miss and ignores the effects of Evasive and Reflexes.
      • [​IMG] Rift Bound At the end of its turns, if this unit does not occupy Dead Magic Zone, it loses 2 MAX HP.
    • Upgrades:
      • 1 :
      • 2 :
        • [​IMG] Portal Walker When this champion is successfully relocated, it has +3 DMG until its next attack or for 6 turns.
     
    Last edited: Jun 12, 2018
    Alakhami likes this.
  19. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Poison This unit makes a Poison attack at its Range. This is a basic attack.
      • [​IMG] Attack: Acid This unit makes an Acid attack at its Range. This is a basic attack.
    • Upgrades:
      • 1 :
        • [​IMG]Poison Eater When this unit would take Poison damage, it instead recovers HP equal to half the damage that would have been dealt. This unit cannot be Poisoned.
      • 2 :
        • [​IMG] Acid Eater When this unit takes Acid damage, it instead recovers HP equal to half the damage that would have been dealt. This unit cannot be Scoured.
     
    Last edited: May 10, 2018
  20. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Psychic This unit makes a Psychic attack at its Range. This is a basic attack.
      • [​IMG] Obeah Whenever this unit attacks an enemy champion without Iron Will it becomes Obeying (whenever the source of this effect moves, this unit moves one space closer to the source) for 2 turns.
    • Upgrades:
      • 1 :
      • 2 :
        • [​IMG] Afflict 1 For 6 turns, target champion within 5 spaces loses 4 HP every time this unit is damaged by an attack from an opposing champion.
        • [​IMG] Afflict 2 For 6 turns, target champion within 5 spaces loses 8 HP every time this unit is damaged by an attack from an opposing champion.
     
    Last edited: Oct 14, 2017

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