Savage Tundra Winter Patch of 2016

Discussion in 'Savage Tundra' started by Senshu, Dec 15, 2016.

  1. Senshu

    Senshu Administrator Octopi

    Savage Tundra

    Glossary
    For this patch due to it's size we have opted to split it up into the respective Faction's Forums. This will also make it easier for all of you to comment about faction specific changes.

    Champions
    Arctic Tiger
    • Default Cost to 70
    • Upgrade Set 1: Sunder 2, Seismic Leap, Pounce (default)
    Blizzard Elemental
    • Default Cost to 74
    • HP increase (+4)
    Elven Ancestor [K'thir Forest, Savage Tundra]
    • Default Cost to 77
    • Classes: SHAMAN
    • Starting Abilities: Phase Shift, Attack: Frost, Arctic
    Ferren Brawler
    • Default Cost to 59
    • Starting Abilities: Attack: Physical, Ferren Focus
    • Upgrade Set 1: Hidden: Arctic, Seismic Leap (default), Duel
    Ferren Dancer
    • Upgrade Set 1: Soften , Distract (default), Shatter Summoned
    Ferren Pouncer
    • Default Cost to 67
    • Starting Abilities: Attack: Physical, Swap, Ferren Focus
    • Upgrade Set 1: Stun (default), Hidden: Arctic, Pounce
    Frostfall Vanguard
    • Default Cost to 77
    • Upgrade Set 1: Frost Acolyte, Snowbreach (default), Bulwark: Jakei
    Frostwing Glaive
    • Default Cost to 79
    • Upgrade Set 1: Bravery, Declare Hunted (default), Logistics: Speed
    Furbull Mother
    • Default Cost to 83
    • Upgrade Set 1: Iceguard, Seismic Leap (default), Crushing Charge
    Jakei Elementalist
    • Upgrade Set 1: Frost Nova 3, Amplify Frost, Freeze (default)
    Jakei Maiden
    • Default Cost to 52
    • Upgrade Set 1: Charm 3 (default), Flourish, Confuse
    Jakei Shaman
    • Upgrade Set 1: Inspire (default), Soften , Adaptive
    Lonx Adept
    • Default Cost to 72
    • Upgrade Set 1: Amplify Frost (default), Shatter Summoned, Hunter: Meek
    Lonx Ambusher
    • Default Cost to 76
    • Defense increase (+1)
    • Upgrade Set 1: Assassinate 2, Seismic Leap, Pounce (default)
    Lonx Beast Tamer
    • Default Cost to 76
    • Starting Abilities: Attack: Physical, Arctic, Drive
    Lonx Icelord
    • Default Cost to 82
    • Upgrade Set 1: Majestic 1, Provision: Defense, Savage Exploit (default)
    Lonx Missionary
    • Default Cost to 73
    • Starting Abilities: Attack: Psychic, Arctic
    Lonx Striker
    • Default Cost to 65
    • Damage decrease (-1)
    • Defense decrease (-1)
    • Starting Abilities: Attack: Frost, Arctic
    • Upgrade Set 1: Power Attack 2 (default), Heart Strike, Provision: Speed
    Lonx Wanderer
    • Classes: SHAMAN
    • Upgrade Set 1: Multiattack 1, Pace (default), Blood Bond 1
    • Replaced Protective with MA1, did too much damage at its cost and other utility
    Nohkan Guide
    • Default Cost to 70
    • Starting Abilities: Attack: Physical, Arctic, Nohkan Do, Find Pupil
    • Upgrade Set 1: Command: Block, Command: Dodge (default), Feint
    Nohkan Grandmaster
    • Default Cost to 75
    • Starting Abilities: Attack: Physical, Arctic, Nohkan Do, Strike
    Tracker Gnark
    • Default Cost to 89
    • Upgrade Set 1: Leap 3, Surge: Beast (default), Flanking
    Throatrend Lonx
    • Default Cost to 80
    • Upgrade Set 1: Aggressive, Zeal: Speed (default), Zeal: Damage
    Tracker Gnark
    • Upgrade Set 1: Leap 3, Surge: Beast (default), Flanking
    Wingmaster Cleric
    • Upgrade Set 1: Invigorate 1, Invigorate 2, Commander: Flying (default)
    Yeti Ancient
    • Upgrade Set 1: Multiattack 1 (default), Berserker 2, Seismic Leap
    Yeti Curate
    • Default Cost to 60
    • Starting Abilities: Attack: Physical, Abominable, Quest: Support Ally
    Zeventrech the Last
    • Default Cost to 129
    • Upgrade Set 1: Teleport 3, Mass Teleport (default)
    Spell
    Blizzard Cloak
    • Description: For 6 turns, the next 3 attacks against target champion misses. This effect is hidden until triggered. If the target champion occupies Snow or Ice, this spell refunds 10 nora.
    • Due to popular demand, it once again is hidden until triggered, but lasts 6 turns instead of 8
    Breath of L'usara
    • Name Change: Breath of L'usara(was Fill)
    • Nora Cost increase (+20)
    • Cooldown increase (+4)
    • Description: Area Effect 5: For 6 turns, affected area becomes Ice. Friendly champions gain Domain: Arctic and Hidden: Arctic.
    • Redesigned because it was terrible and buggy. Now uses Macadamize's base design.
    Relics
    Provincial Marker

    • Nora Modifier increase (+5)
    Endless Iceberg
    • Starting Abilities: Ice Eater, Ice Front, Freezing Aura, Propagate: Self (relic)
    Equipment
    Crystal Spike

    • Description: Equipped champion has +3 DMG. If it has MAX RNG 2 or less, it also gains Chill 3.
    • Now works with champions with MAX RNG 2 or less
    Vindrax Scale Shield
    • Nora Cost decrease (-5)
    Staff of Ascendance [Savage Tundra, Shattered Peaks]
    • Description: Equipped champion gains Intensify. If it has a nora cost of 80 or more, it also gains Impenetrable and Jolt 1.
    • Reduced trigger cost to 80 from 100... because honestly, 100?
    Cloak of Ice
    • Nora Cost decrease (-5)
    Lonx Bonecharm
    • Nora Cost increase (+5)
    • Description: Equipped champion gains Pounce. If it has Race: Lonx, it also gains Blood Rage. If this equipment is destroyed, this champion permanently has Vulnerability: Physical.
    • This was just too good on too many things, now it'll the same in Lonx (except Pounce is no longer AE), costing a bit more, while being less efficient on non-Lonx. Overall, it has roughly the same single target damage potential in Lonx at +5 nora, but reduced AE damage potential.
     
    Last edited: Dec 15, 2016
    TeaNinja and Xzablaz like this.
  2. Xzablaz

    Xzablaz I need me some PIE!

    arctic macadamize + hidden arctic = OP

    Jakei Elementalist got Frost Amp, thats great!
     
  3. GemmaXylia

    GemmaXylia Forum Royalty

    AoE permanent hidden arctic? Yeah that's gonna get changed pretty soon me thinks :p Or do the abilities go in 6 turns too? (I think RE:macadamize they stay forever?)
     
  4. Xzablaz

    Xzablaz I need me some PIE!

    macadamize stay forever if i remember correctly, if the Hidden: Arctic is stay forever thru game then its gonna get changed soon..

    is Zeventrench runnable at last?
     
  5. Xzablaz

    Xzablaz I need me some PIE!

    Reveal: Kas Pupil
    • Cooldown increase (+4)
    • Description: Summon a Kas Pupil on target adjacent square. This ability is removed after use.

    noooooo
     
  6. Braxzee

    Braxzee I need me some PIE!

    Hidden ARctic on on ST champs have not been complained about for years. So why now? If you ran hidden arctic or winter shroud spell it does not make your bg super OP Their are Counters like Thaw detect macadamize and so forth
     
    Last edited: Dec 15, 2016
  7. calisk

    calisk I need me some PIE!

    well I want to see how it turns out in the meta, but if it is an issue then it can become temporary.

    not a big deal either way

    I mean fw used to make their entire decks stealthed in underdark and for the longest time people seemed okay with that, at the very least I want try it out before seeing it declared op.
     
  8. calisk

    calisk I need me some PIE!

    does this make the cd like 7? what is it now?
     
  9. NevrGonaGivUup

    NevrGonaGivUup I need me some PIE!

    The increased CD only applies to the second ability, not the random movement one.

    Previously you could use ferren master to reset the CD and get two pupils in a single turn.
     
  10. calisk

    calisk I need me some PIE!

  11. Orubus

    Orubus Devotee of the Blood Owl

    Bulwark jakei nice
     
  12. calisk

    calisk I need me some PIE!

    never been a fan of bulwark.... if you have 10-15 of a unit with a race that matches this one your unit may survive 1 extr a attack
     
  13. Orubus

    Orubus Devotee of the Blood Owl

    Yeah it's not too strong, but allows for little sustain

    Abominable got a buff which is good for yetis.

    Elemental bgs Got a nerf with the shaman adaptive buff. In a way I guess it might even put.
     
  14. Orubus

    Orubus Devotee of the Blood Owl

    That breath spell is going to be the highlight of most
    Bgs.
     
  15. calisk

    calisk I need me some PIE!

    Ya I been trying out yetis so far I been liking them, their best units are mostly melee which is tough but I'll find a balance.
     
    Last edited: Dec 15, 2016
  16. calisk

    calisk I need me some PIE!

    Been trying it and it's weird I expected the hidden to have a more profound effect. The pseudo range protection has been nice but they almoat always easily counter it and hit the unit anyway but it's never the easiest for them I suspect

    Honestly the domain has allowed for some solid plays and has had larger immediate effect the the stealth.

    I can understand why IS used this spell for so long but since it's my main source of ice I think I'll need two to generate the ice
     
    Last edited: Dec 15, 2016
  17. TeaNinja

    TeaNinja I need me some PIE!

    Breath of L'usara is the most OP spell in ST history (besides galeforce on release).
     
  18. calisk

    calisk I need me some PIE!

    Are you kidding?

    I thought it was probably fine before I knew what kind of runes are currently in the meta atm.

    I wouldn't say it's even close to the most useful rune st has had I mean cleansing storm, swap, summon ant at its prime, soul frost broke games for awhile, ice storm and deep freeze for a long time ended games, blizzard cloak is back to be as good as ever, cott in yeti is 30 spot removal, frigid barrier is 2x auto in all my bgs currently.

    It's a solid 1x rune and it will win games but nobody should include a rune that doesn't win games in their bg.

    But ya when I saw things like drain and boundless or dragon fear and the cost they have I'll admit my fears of this being op went down a lot
     
    Tweek516 likes this.
  19. Braxzee

    Braxzee I need me some PIE!

    ahhh what happened to my commanders? Why remove them?
     
  20. Orubus

    Orubus Devotee of the Blood Owl

    Tea that was a great game. I thought you had me tbh. Flying me unstable is not the most op thing.. it kind of sucks because there is only 3 flying gems and one can't attack
     

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