Or are we still going to get more fast paced strong cheap runes with 10 different abilities that can all end the game by themselves if drawn out first turn? or are we going on some middle path where we can have a bit of attrition and runes with 5 abilities and decent speed but can't end games by themselves if drawn first turn? or are we going back to the way old kind of games where games took atleast more then a hour minimum and attrition was king.