Stitched Seamstress Rework

Discussion in 'Rune Ideas and Suggestions' started by Redderrick, Sep 15, 2017.

  1. Redderrick

    Redderrick I need me some PIE!

    Stitched Seamstress
    NOW
    • [​IMG]
    • DMG: 10
    • SPD: 6
    • RNG: 1-1
    • DEF: 0
    • HP: 42
    • Race: Stitched
    • Class: Witch
    • Base cost: 71
    • Base Abilities:
      • [​IMG] Attack: Physical This unit makes a Physical attack at its range. This is a basic attack.
      • [​IMG] Stitched When this champion is destroyed, a Stitched Remains relic is summoned to the closest available space.
      • [​IMG] Charged Heal Spend 3 Charges. Target friendly champion within 5 spaces heals 12 HP. May target self.
      • [​IMG] Reconstruct: Mangler Target Stitched Remains relic within 3 spaces is destroyed and a Stitched Mangler is spawned in the location the relic occupied. This ability shares a CD with other Reconstruct abilities.
      • [​IMG] Reclaim Remains Target adjacent Stitched Remains is destroyed. This champion gains 8 charges.
      Upgrades:
      • 1 :
      • 2 :
        • (8) Charged Frost Cone Spend 6 Charges. Area Effect 2, Range 5: Affected units take Frost damage equal to 80% of this unit's DMG. This damage ignores DEF. Champions successfully damaged become Chilled 2.
        • (8) Charged Disease Breath Spend 6 Charges. Area Effect 2, Range 5: Affected units take Disease damage equal to 80% of this unit's DMG. This damage ignores DEF. Champions successfully damaged become Diseased for 2 turns.
        • (8) Charged Fire Bomb Spend 6 Charges. Area Effect 2, Range 5: Affected units take Fire damage equal to 80% of this unit's DMG. This damage ignores DEF. Champions successfully damaged become Charred for 2 turns.
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    NEW
    Stitched Seamstress
    • [​IMG]
    • DMG: 11
    • SPD: 6
    • RNG: 1-1
    • DEF: 0
    • HP: 42
    • Race: Stitched
    • Class: Shaman
    • Base cost: ~61-68
    • Base Abilities:
      • [​IMG] Attack: Physical This unit makes a Physical attack at its range. This is a basic attack.
      • [​IMG] Stitched When this champion is destroyed, a Stitched Remains relic is summoned to the closest available space.
      Upgrades:
      • 1 :
        • [​IMG] Tend Seams 1 Target Stitched Remains relic or champion with Race Stitched within 5 spaces gains +3 MAXHP and +1 DEF. 2 AP Cost; 3 CD.
        • [​IMG] Tend Seams 1 Target Stitched Remains relic or champion with Race Stitched within 5 spaces gains +6 MAXHP and +1 DEF. 2 AP Cost; 3 CD.
        • [​IMG] Tend Seams 3 Target Stitched Remains relic or champion with Race Stitched within 5 spaces gains +9 MAXHP and +1 DEF. 2 AP Cost; 3 CD.
      • 2 :
        • [​IMG] Reconstruct: Mangler Target Stitched Remains relic within 3 spaces is destroyed and a Stitched Mangler is spawned in the location the relic occupied. This ability shares a CD with other Reconstruct abilities.
        • [​IMG] Reconstruct: Dreameater Target Stitched Remains relic within 3 spaces is destroyed and a Stitched Dreameater is spawned in the location the relic occupied. This ability shares a CD with other Reconstruct abilities.
        • [​IMG] Reconstruct: Magician Target Stitched Remains relic within 3 spaces is destroyed and a Stitched Magician is spawned in the location the relic occupied. This ability shares a CD with other Reconstruct abilities.
     
    Last edited: Sep 19, 2017
  2. Sokolov

    Sokolov The One True Cactuar Octopi

    It's generally unlikely to see new abilities being made to rework older champions. At the same time, we are trying to move away from ranked abilities, not adding more.

    That said, the concept of Stitched adding bits onto themselves is thematically awesome, and since I am wanting to change the Charged abilities anyway... maybe something can happen here.
     

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