One of the funniest bugs I've found - and one of more game changing. I was playing flagellum on Darkmarsh map (with ruins at mid font around bottom left side of the map) and I terrorized a collosal boa (2x2) near the obstacles - ruins. Instead of moving 5 spaces it moved around 10 and ended up near my shrine. Might have to do with 2x2/inaccesable tiles. It was really funny, although it hurt me more than my opponent . If the enemy has unstoppable and cannot lose ap, he will still move around. Also, slow down the movement. It is so fast that it looks comical in a ridiculous fashion.