The Ronin Patch Notes

Discussion in 'Patch Notes' started by Senshu, Jan 19, 2015.

  1. Senshu

    Senshu Administrator Octopi

    Greetings Everyone,

    The Ronin expansion is here!

    [​IMG]

    General
    • New Runes: 64 new runes have been added in the Ronin Expansion
    • New Abilities: Many new abilities have been added
    • Changed Abilities: Many abilities have been altered
    • New Packs & Boxes: New Ronin Packs and Boxes have been added to the Marketplace
    • New Mega Box: Two new limited time Ronin Mega Boxes have been added to the Marketplace. The Mega Boxes give 3 Ronin Boxes and depending on what Mega Box you purchase you will get either a Rusty Firecase or a Lesser Shadowrake Limited Edition Rune.
    • New Story: Added a new story chapter to the website for the events surrounding the Ronin
    • New Single Player Campaign: Abating Nora
    • New Map: Darkmarsh
    • Added a chance to receive Champion Point Tokens and Core Set Runes for playing Ranked PvP matches Win or Lose.
    • Added Amazon Payments to the Marketplace
    • Added a new Skip Tutorial button to the tutorial window
    • New Public Decks: Replaced the 17 existing Public Decks with 24 new static decks.
    • Updated the combat log so it better reflects what actions are happening in a match.
    • All Bonds of War runes are now available for gold purchase and can now be Forged and Sacrificed in the Rune Forge
    • Legendary runes can now be Forged and Sacrificed in the Rune Forge
    • Forge Shard values for some rarities have been altered
    • Removed the Old Axillium and Forglar Swamp maps from ranked play
    • Fixed a bug that was causing the tutorial to reappear after having Skip Tutorial selected in the options menu
    • Made some improvements to increase server stability
    Drums of War and Player Ranks have been reset. The Players who were the highest contributors to their faction and highest ranked player from each faction have been awarded 15000 Gold.

    Highest contribution to their faction:
    • Forglar Swamp: profHulk (3586)
    • K'thir Forest: Covell (2455)
    • Savage Tundra: Grgoo (4261)
    • Ironfist Stronghold: Kakacu (2644)
    • Sundered Lands: krezio (3316)
    • Shattered Peaks: ballballer (3401)
    • Forsaken Wastes: DO00OM (4219)
    • Underdepths: Chip420 (3038)
    Highest ranked player from each faction (must have the majority of their points contributed for that faction):
    • Forglar Swamp: Taylor
    • K'thir Forest: TheNidHogg
    • Savage Tundra: TinyDragon
    • Ironfist Stronghold: DevilsRath
    • Sundered Lands: BurnPyro
    • Shattered Peaks: Konung79
    • Forsaken Wastes: Fiine
    • Underdepths: agirgis1
    Ability List
    Forsaken Wastes
    Sundered Lands
    Ironfist Stronghold
    Underdepths
    K'thir Forest
    Forglar Swamp
    Savage Tundra
    Shattered Peaks

    Discussion: http://forums.poxnora.com/index.php?threads/discussion-the-ronin-patch-notes.10426/
     
    Last edited: Jan 20, 2015
  2. Senshu

    Senshu Administrator Octopi

    Abilities

    New Abilities
    • Surge: Equipped
    • Hunter: Equipped
    • Amethyst Sigil
    • Escalating Rage
    • Fearsome Hunter
    • Aurora Lance
    • Lightseeker
    • Psychic Anguish
    • Chuck Rusty Firecase
    • Reclaim Materials
    • Vigor: Acid
    • Lay Trap: Acid
    • Essence Claw
    • Shadowdancer
    • Hunter: Quick
    • Dispelling Blows
    • Amber Sigil
    • Kinetic Impulse
    • Nora Induction
    • Purging Flames
    • Frost Mallet
    • Deploy Dreamblossom
    • Bubble
    • Stasis
    • Vigor: Psychic
    • Soultap Feedback
    • Mind Meld
    • Cyclopean Machine
    • Siphon: Scoured
    • Autophobia
    • Censure
    • Elsari Dusk
    • Surge: Cursed
    • Teleport: Equipped
    • Vanguard
    • Soulseeker
    • Hunter: Crippled
    Ability Changes
    Relics and Champions
    • Relics and champions not from the runedock should be Summoned, not Spawned (this is an on-going change as we catch all instances of this)
    Elemental Fortitude
    • Removed
    Construct Immunities
    • Removed
    Incinerate
    • Removed
    • Replaced by Flamestrike
    Deathstrike
    • Removed
    • Replaced by Death Touch
    Bequest
    • Removed
    Arcane Dance
    • Removed
    • Replaced by Weaken Spells
    Dampen
    • Removed
    • Replaced by Starshine
    Dehydrate
    • Removed
    Death Sentence
    • Removed
    • Replaced by Execute
    Devastating Strike
    • Removed
    • Replaced by Starshine
    Devour: X
    • Removed
    • Replaced by Devour
    Corrupted Nora
    • Removed
    • Replaced by Backlash
    Entangle
    • Replaces Web, Flame Web, Mental Net, Bola Attack, Ensnare etc.
    Bind
    • Removed
    • Replaced by Opportunistic Assault
    Eruption
    • Removed
    • Replaced by Annihilate
    Acid Breath
    • Removed
    • Replaced by Acid Bomb
    Lifedrain Aura
    • Removed
    • Replaced by Evil Aura
    Blinding Roll
    • Removed
    • Replaced by Flash Bomb
    Enhance Weapon
    • Removed
    • Replaced by Inspire
    Contagion
    • Removed
    Climb
    • Removed
    • Replaced with Mountaineer
    Clear
    • Removed
    • Replaced with Mountaineer
    Mountaineer
    • Nora Cost decrease (-1)
    Leverage: Garu
    • Nora Cost decrease (-6)
    Ethereal Being
    • Nora Cost increase (+5)
    • AP Cost increase (+2)
    • Cooldown increase (+1)
    Fairy Flight
    • Description: This unit has Flying and 2 ranks of Sentry while it has at least 15 HP. When this unit has less than 15 HP, it gains Defenseless.
    Leverage: Elemental
    • Nora Cost decrease (-6)
    Drive
    • Nora Cost increase (+5)
    Blinding
    • Nora Cost decrease (-6)
    Dragonbark
    • Nora Cost decrease (-7)
    Spur
    • Nora Cost increase (+4)
    Arctic Flight
    • Description: This unit has Arctic, Flying and 2 ranks of Sentry.
    • Fixed a bug that was still giving champions Ready when it shouldn’t.
    Reveal: Kas Pupil
    • Description: Summon a Kas Pupil on target adjacent square.
    Find Pupil
    • AP Cost increase (+3)
    • Cooldown increase (+2)
    Death Sentence
    • Nora Cost increase (+6)
    Ride Down
    • Nora Cost increase (+3)
    • Cooldown increase (+3)
    • Fixed an issue where this ability was preventing the trigger of on-death effects.
    • Fixed an issue where this ability would go through obstacles that would normally stop similar abilities.
    Grant: Mobility
    • Nora Cost decrease (-3)
    • AP Cost decrease (-2)
    • Cooldown decrease (-1)
    Catalyst: Frost
    • Nora Cost increase (+2)
    Still Life
    • Nora Cost increase (+2)
    Logistics: Range
    • Nora Cost increase (+4)
    Distichous: KF/FW
    • Nora Cost decrease (-6)
    Spontaneous Regeneration
    • Nora Cost increase (+4)
    Keg Toss
    • Nora Cost increase (+3)
    Ancient Corruption
    • AP Cost decrease (-2)
    Charged Fire Bomb
    • Nora Cost increase (+2)
    • Cooldown increase (+1)
    Corrosive Grenade
    • Cooldown increase (+1)
    Complex Machine
    • Nora Cost increase (+2)
    Throw Javelin
    • Name Change: Throw Javelin(was Javelin Toss)
    • Nora Cost decrease (-1)
    Lightning Blast
    • Nora Cost decrease (-2)
    Blood Bind
    • Name Change: Blood Bind(was Bloodbind)
    Howling Attack
    • Name Change: Howling Attack(was Horrific Howl)
    • Nora Cost increase (+3)
    Ravish
    • Nora Cost decrease (-5)
    Throw Boulder
    • Name Change: Throw Boulder(was Hurl Boulder)
    • Nora Cost decrease (-1)
    Divine Wellspring
    • Nora Cost decrease (-5)
    • Description: While this champion has at least 5 charges, friendly champions within 8 spaces cannot fall below 1 HP via Perseverance. When this effect prevents the champion's HP from falling below 1, that champion gains Impervious, Impenetrable, and Shielded until the end of that turn and this champion loses all charges.
    Battle Leader
    • Nora Cost decrease (-2)
    Flash Bomb
    • Description: All enemy champions within 2 spaces are Blinded (This unit's attacks automatically miss) for 2 turns and this champion becomes Stealthed and is relocated to target space within 3 spaces.
    Lightning Storm (rank 3)
    • Nora Cost decrease (-2)
    • Cooldown increase (+1)
    Lightning Storm (rank 2)
    • Nora Cost decrease (-2)
    • Cooldown increase (+1)
    Lightning Storm (rank 1)
    • Nora Cost decrease (-2)
    • Cooldown increase (+1)
    Sword Breaker
    • Nora Cost decrease (-6)
    Jolt (rank 2)
    • Nora Cost increase (+1)
    Jolt (rank 1)
    • Nora Cost increase (+1)
    Charged Disease Breath
    • Nora Cost increase (+4)
    • Cooldown increase (+1)
    Charged Magic Bomb
    • Nora Cost increase (+2)
    • Cooldown increase (+1)
    Charged Frost Cone
    • Nora Cost increase (+3)
    • Cooldown increase (+1)
    Creep and Crawl
    • Nora Cost increase (+2)
    Bash
    • Nora Cost decrease (-1)
    • AP Cost increase (+1)
    • Cooldown increase (+1)
    Pin Down
    • Description: This unit makes an attack at RNG 3-5 against target opposing champion. If the target is successfully damaged, the target takes 50% DMG and is Rooted (This champion may not move) for 2 turns.
    Pistol Shot
    • AP Cost increase (+1)
    • Cooldown increase (+1)
    Leoss Warcry (rank 2)
    • Nora Cost decrease (-2)
    Leoss Warcry (rank 1)
    • Nora Cost decrease (-2)
    Sermon
    • Description: Friendly champions that share a race with this one get +1 DEF, +2 DMG and +5 HP until this champion next moves. This ability does not stack.
    Vitalize
    • Nora Cost decrease (-2)
    • Description: Other real friendly champions within 5 spaces with 5 base SPD or less get +1 SPD while this unit is in play. This ability does not stack.
    Reduce Magic
    • Nora Cost increase (+3)
    Weaken Spells
    • Nora Cost increase (+2)
    Magnetic Pulse
    • Description: All enemies with equipment within 5 spaces of this champion regain only half the normal amount of AP at the beginning of their turns.
    Annihilate
    • Nora Cost decrease (-5)
    • Cooldown increase (+1)
    Desert Walker
    • Nora Cost decrease (-6)
    Mark
    • AP Cost increase (+1)
    • Cooldown increase (+1)
    Psychic Jab
    • Nora Cost decrease (-1)
    • Description: When this unit is deployed, the nearest opposing champion takes 8 Psychic damage.
    Grant: Tempo
    • Nora Cost decrease (-3)
    • AP Cost increase (+1)
    • Cooldown decrease (-1)
    Paralytic Feedback
    • Nora Cost decrease (-4)
    Spell Resistance
    • Nora Cost decrease (-2)
    Stab
    • Nora Cost decrease (-1)
    • AP Cost increase (+1)
    • Cooldown increase (+1)
    Train Opportunistic Assault
    • Name Change: Train Opportunistic Assault(was Train Assault)
    • Description: Target friendly champion within 5 spaces gains Opportunistic Assault. This ability costs 6 nora.
    Throw Shield
    • Name Change: Throw Shield(was Shield Throw)
    • Nora Cost decrease (-1)
    Veiled Flight
    • Nora Cost decrease (-2)
    Nohkan Do
    • Description: Attacks against this unit miss for 2 AP. This effect can trigger up to 3 times per turn, and does not trigger if this unit is Paralyzed, Distracted or Stunned.
    Council: Spells
    • Nora Cost increase (+2)
    Leverage: Yeti
    • Nora Cost decrease (-6)
    Leverage: Beast
    • Nora Cost decrease (-6)
    Barbaric Assault
    • Nora Cost decrease (-1)
    Fire Feed
    • Nora Cost increase (+2)
    Perseverance
    • Description: Whenever this champion's health falls below 1, it loses Perseverance and it is Cleansed, it's current health is set to 1, and gains Impervious, Impenetrable, and Shielded until the end of turn.
    Evasive (rank 3)
    • Nora Cost increase (+2)
    Evasive (rank 2)
    • Nora Cost increase (+1)
    Deflect: Sand
    • Nora Cost increase (+2)
    Deflect: Acid
    • Nora Cost increase (+2)
    Deflect: Electric
    • Nora Cost increase (+2)
    Deflect: Fire
    • Nora Cost increase (+2)
    Deflect: Poison
    • Nora Cost increase (+2)
    Throw Axe
    • Nora Cost decrease (-1)
    • Cooldown increase (+1)
    Domain: Rock
    • Nora Cost increase (+2)
    Domain: Vegetation
    • Nora Cost increase (+2)
    Opportunistic Assault
    • Name Change: Opportunistic Assault(was Assault)
    • Description: This unit makes its base attack at no AP cost on any unit that attempts to disengage from it. Spells and abilities that relocate another unit do not trigger this ability.
    Arrowshot
    • Nora Cost decrease (-1)
    Leverage: Lich
    • Nora Cost decrease (-6)
    Ice Front
    • Description: At the beginning of each turn, all spaces within 3 spaces of this champion become Ice for 4 turns.
    Avalanche
    • Name Change: Avalanche(was Snow Blast)
    Tempo
    • Nora Cost increase (+2)
    Grant: Damage Shield: Magical
    • Cooldown decrease (-1)
    Bastion of Mobility
    • Description: Friendly champions have Mobility.
    Dissipate
    • Nora Cost increase (+4)
    Disease Breath (rank 3)
    • Nora Cost decrease (-2)
    • Cooldown increase (+1)
    Disease Breath (rank 2)
    • Nora Cost decrease (-2)
    • Cooldown increase (+1)
    Disease Breath (rank 1)
    • Nora Cost decrease (-2)
    • Cooldown increase (+1)
    Magical Bomb (rank 3)
    • Nora Cost decrease (-2)
    • Cooldown increase (+1)
    Magical Bomb (rank 2)
    • Nora Cost decrease (-2)
    • Cooldown increase (+1)
    Magical Bomb (rank 1)
    • Nora Cost decrease (-2)
    • Cooldown increase (+1)
    Flamestrike (rank 3)
    • Cooldown increase (+1)
    • Description: This champion makes a Fire attack at RNG 1-5 and +2 DMG. When a champion takes 1 or more damage from this attack, it becomes Charred for 4 turns.
    Flamestrike (rank 2)
    • Nora Cost decrease (-1)
    • Cooldown increase (+1)
    Venom Trap
    • Name Change: Venom Trap(was Acid Trap)
    Grace of the Dead (rank 2)
    • Nora Cost decrease (-2)
    Grace of the Dead (rank 1)
    • Nora Cost decrease (-2)
    Hawk Attack
    • Nora Cost increase (+2)
    • AP Cost increase (+1)
    • Cooldown increase (+1)
    • Description: This unit makes a Physical attack at Range 3-6. If attack is successful, the target is Eviscerated for 3 turns.
    Skeezick Warcry (rank 2)
    • Nora Cost decrease (-2)
    Skeezick Warcry (rank 1)
    • Nora Cost decrease (-2)
    Hammer Throw (rank 3)
    • Nora Cost increase (+1)
    Hammer Throw (rank 2)
    • Nora Cost increase (+1)
    Hammer Throw (rank 1)
    • Nora Cost increase (+1)
    Rock Eater
    • Nora Cost increase (+6)
    Acid Bomb (rank 3)
    • Nora Cost decrease (-2)
    • Cooldown increase (+1)
    Acid Bomb (rank 2)
    • Nora Cost decrease (-2)
    • Cooldown increase (+1)
    Acid Bomb (rank 1)
    • Nora Cost decrease (-2)
    • Cooldown increase (+1)
    Entangle
    • Name Change: Entangle(was Bola Attack)
    • Nora Cost increase (+2)
    • Cooldown increase (+1)
    Euan's Hammer
    • Name Change: Euan's Hammer(was Ethereal Hammer)
    Chain Lightning
    • Nora Cost decrease (-1)
    • Cooldown increase (+1)
    Boulder Toss
    • Name Change: Boulder Toss(was Throw Boulder)
    Healing Breath (rank 2)
    • Description: Area Effect 2, Range 3: Other champions are Cleansed and healed 25 HP divided by the number of targets (rounded down to a max of 12 HP per target).
    Healing Breath (rank 1)
    • Description: Area Effect 2, Range 3: Other champions are Cleansed and healed 18 HP divided by the number of targets (rounded down to a max of 8 HP per target).
    Fire Bomb (rank 3)
    • Nora Cost decrease (-2)
    • Cooldown increase (+1)
    Fire Bomb (rank 2)
    • Nora Cost decrease (-2)
    • Cooldown increase (+1)
    Fire Bomb (rank 1)
    • Nora Cost decrease (-2)
    • Cooldown increase (+1)
    Stone Bomb (rank 3)
    • Nora Cost decrease (-2)
    • Cooldown increase (+1)
    Stone Bomb (rank 2)
    • Nora Cost decrease (-2)
    • Cooldown increase (+1)
    Stone Bomb (rank 1)
    • Nora Cost decrease (-2)
    • Cooldown increase (+1)
    Fire Attack
    • AP Cost increase (+1)
    • Cooldown increase (+1)
    Magical Attack
    • AP Cost increase (+1)
    • Cooldown increase (+1)
    Frost Attack
    • AP Cost increase (+1)
    • Cooldown increase (+1)
    Relocate: Demon
    • Nora Cost increase (+6)
    Draining Aura
    • Name Change: Draining Aura (was Evil Aura)
    • Nora Cost increase (+2)
    Relocate: Foe
    • Nora Cost increase (+2)
    Frost Cone (rank 3)
    • Nora Cost decrease (-2)
    • Cooldown increase (+1)
    Frost Cone (rank 2)
    • Nora Cost decrease (-2)
    • Cooldown increase (+1)
    Frost Cone (rank 1)
    • Nora Cost decrease (-2)
    • Cooldown increase (+1)
    Shadowspawn
    • Nora Cost decrease (-2)
    Flamestrike (rank 1)
    • Nora Cost decrease (-2)
    • Cooldown increase (+1)
    Self Destruct
    • Description: This unit destroys itself.
    Attack: Poison
    • Nora Cost decrease (-2)
    Attack: Disease
    • Nora Cost decrease (-2)
    Stealth
    • Nora Cost decrease (-2)
    Warcry (rank 2)
    • Nora Cost increase (+1)
    Regeneration (rank 3)
    • Nora Cost decrease (-2)
    Regeneration (rank 2)
    • Nora Cost decrease (-1)
    Pummel (rank 3)
    • Nora Cost decrease (-2)
    Pummel (rank 2)
    • Nora Cost decrease (-1)
    Barrage (rank 3)
    • Nora Cost decrease (-1)
    Barrage (rank 2)
    • Nora Cost decrease (-1)
    Barrage (rank 1)
    • Nora Cost increase (+2)
    Flight
    • Description: This champion is Flying and has 2 ranks of Sentry.
    Zombie Plague
    • Description: When this champion successfully damages a non-Undead champion with a basic attack, that champion becomes Plagued. When a Plagued champion is destroyed, a Festering Corpse is summoned in its place, under your control.
    Planar Bound
    • Fixed an issue where the ability Planar Bound does not prevent abilities like Swallow Whole from being used on a champion.
    Surge: Lonx
    • Fixed an issue where this ability did not give any bonus damage based on the number of champions with the race Lonx.
    Sacrifice of De’lim
    • Fixed an issue where this ability would not cost AP or go on cooldown when used.
    Freeze
    • Fixed an issue where the condition Crystallized would have a duration of 3 turns instead of 2 turns.
    Elsari Coven
    • Fixed an issue where this ability was not correctly counting the number of Witches.
    Commander: Draksar
    • Fixed a problem where this ability was not giving the +5 HP and +1 Damage bonus to friendly Draksar.
    Revere: Firemaw
    • Fixed an issue where this ability was preventing decks with the champion Imp Alchemist from being used.
     
    Last edited: Jan 20, 2015
    Tarathil and Goyo like this.
  3. Senshu

    Senshu Administrator Octopi

    Forsaken Wastes

    New Champions

    • Coven Claw
    • Maleficia
    • Utterdark Leviathan
    • Dark Familiar
    • Primal Scrofula
    New Spells
    • Arcane Enervation
    • Darkweave
    New Relics
    • Mystic Atelier
    Champion Changes

    Lost Queen

    • Upgrade Set 1: Constriction, Entangle (default), Entangling Attack
    Bone Elemental
    • Starting Abilities: Attack: Physical, Boon of the Undead, Bone Fracture
    • Upgrade Set 2: Consume (default), Stat Bonus: Defense 2, Hunter: Righteous
    Gravewatcher
    • Speed increase (+1)
    • HP increase (+10)
    • Starting Abilities: Attack: Physical, Boon of the Undead, Exhume, Gravetend
    Collection of Souls
    • Upgrade Set 1: Transfer Life 1, Inspire, Impart (default)
    Elsarin Reaper
    • Upgrade Set 1: Dead Eater, Defiant (default)
    Utterdark Planeshift
    • Starting Abilities: Attack: Magical, Boon of the Undead, Entangle, Confuse Enemy
    Risen Moga
    • Upgrade Set 2: Curse 1 (default), Entangle, Zombie Apocalypse
    Sarinda
    • Starting Abilities: Attack: Magical, Death Touch, Dark Healing, Elsari Coven
    Dusk Creeper
    • Starting Abilities: Rend, Attack: Physical, Boon of the Undead, Soul Collection, Necrosis
    • Upgrade Set 1: Forage, Improve Range, Improve Damage (default)
    • Upgrade Set 2: Assimilate (default), Fading Light
    Bloodworm
    • Upgrade Set 2: Multiattack 1 (default), Opportunistic Assault, Bloodlust
    Tortun Bokor
    • Upgrade Set 1: Banditry, Elsari Coven (default)
    Mysian Lamia
    • Upgrade Set 2: Soultap (default), Weaken Spells, Psychic Anguish
    Corrupted Guardian
    • Upgrade Set 2: Disease Aura 3 (default), Draining Aura, Desecrated Zone 3
    Skeletal Reaper
    • Upgrade Set 2: Souldrinker, Draining Aura (default), Assimilate
    Lichling
    • Upgrade Set 1: Gift of Scrying, Forced Ignorance (default)
    Ghost Stalker
    • Starting Abilities: Immunity: Disease, Attack: Magical, Projection
     
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  4. Senshu

    Senshu Administrator Octopi

    Sundered Lands

    New Champions

    • Acid Dartwing
    • Myx Siphon
    • Myx Coordinator
    • Daggerpede
    • Serpentfly
    New Spells
    • Seismic Disturbance
    New Relics
    • Myx Den
    New Equipment
    • Serpentor Scale Armor
    Champions

    Vindrax

    • Upgrade Set 2: Acid Bomb 1, Acid Bomb 2 (default), Acid Bomb 3
    Acid Dragoleech
    • Upgrade Set 2: Acid Bomb 1, Acid Bomb 2 (default), Acid Bomb 3
    Skeezick Torch
    • Upgrade Set 1: Flamestrike 1, Flamestrike 2 (default), Flamestrike 3
    Sunderpede
    Starting Abilities: Attack: Acid, Tunnel: Earth, Split, Mountaineer

    Acid Elemental
    • Min Range decrease (-1)

    • Max Range decrease (-2) Starting Abilities: Attack: Acid, Acid Eater, Acidic Greeting, Scour

    • Upgrade Set 2: Deflect: Acid, Amplify Acid (default)
    Sand Elemental
    Starting Abilities: Calcify, Domain: Sand, Attack: Sand

    Skeezick Torch
    • Upgrade Set 1: Flamestrike 1, Flamestrike 2 (default), Flamestrike 3
    Vindrax
    • Upgrade Set 2: Acid Bomb 1, Acid Bomb 2 (default), Acid Bomb 3
    Aspect of Violence
    • Starting Abilities: Attack: Physical, Skirmisher, Fury, Unequippable, Furious Attacks, Violence Charged
    Snogvie the Antbear
    • Races: BEAST, MUTANT
    Skywing Acidcraw
    • Upgrade Set 2: Acid Bomb 1, Acid Bomb 2 (default), Acid Bomb 3
    Skywing Imperator
    • Upgrade Set 1: Acid Bomb 1, Acid Bomb 2 (default), Acid Bomb 3
    Myx Adamant
    • Starting Abilities: Attack: Physical, Brood Bond, Vigilance, Vigor: Acid
    Vindrax
    • Upgrade Set 2: Acid Bomb 1, Acid Bomb 2 (default), Acid Bomb 3
    Sunderpede
    Starting Abilities: Attack: Acid, Tunnel: Earth, Split, Mountaineer


    Spells

    Mimic
    • Description: Target friendly champion gains all upgraded abilities of adjacent non-Avatar/Boss/Elite enemy champion. Basic attacks and abilities that change a champion's form are not gained.
    Blood of the Dragon
    • Description: For 6 turns, all friendly Dragonkin have Damage Shield: Acid 3.
    Relics

    Venom Trap
    • Name Change: Venom Trap(was Acid Trap)
     
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  5. Senshu

    Senshu Administrator Octopi

    Ironfist Stronghold

    New Champions
    • Amethyst Wing
    • Grintmaw Flamehurler
    • Amber Wing
    • Grintmaw Gravitone
    • Silverclan Purger
    New Spells
    • Stasis Field
    New Relics
    • Griffin Perch
    New Equipment
    • Rock Collection
    Font Bonus Change
    Enemy relics may not be deployed inside friendly deployment zones.

    Champion Changes

    Dwarven Axe Guard
    • Upgrade Set 2: Riposte 3, Opportunistic Assault (default)
    Earth Golem
    • Upgrade Set 1: Iron Will, Resistance: Magical 2 (default)

    • Defense decrease (-1)
    Groble
    • Starting Abilities: Immunity: Fire, Attack: Physical
    Interrogator
    • Upgrade Set 2: Declare Target, Declare Hunted (default)
    Stone Colossus
    • Starting Abilities: Attack: Physical, Unstoppable
    Groble Piledriver
    • Starting Abilities: Attack: Physical, Fury, Unequippable
    Ironfist Collector
    • Upgrade Set 1: Pilfer (default), Snatch, Hunter: Equipped
    Stone Dragon
    • Starting Abilities: Attack: Physical, Unstoppable, Warrior Foe
    Earthmover
    • Starting Abilities: Attack: Boulder, Create Chasm, Rock Defiance
    Weaponsmith
    • Upgrade Set 1: Craft, Provision (default), Hunter: Equipped
    Elemental Warstaff
    • Classes: PALADIN, WIZARD

    • Upgrade Set 1: Shielded (default), Spell Resistance, Gift of Scrying
    Groble Rock Eater
    • Starting Abilities: Vulnerability: Magical, Attack: Physical, Unequippable, Rock Eater
    Lodestone Construct
    • Starting Abilities: Attack: Physical, Eat Traps, Pilfer

    • Upgrade Set 2: Provision (default), Surge: Equipped
    Faultbreaker
    • Starting Abilities: Resistance: Physical, Attack: Physical, Tectonic Pulse, Titan, Mountaineer
    Earth Elemental
    • Starting Abilities: Attack: Boulder, Trail: Rock, Chasm Walker
    Barbarian Archer
    • Upgrade Set 2: Knockback 1, Knockback 2, Mountaineer (default)
    Whitestone Gargoyle
    • Starting Abilities: Flight, Attack: Sonic, Statue Form, Inscrutable Form
    War-Enchanted Groble
    • Starting Abilities: Attack: Magical, Adaptive: Ironfist
    Clockwork Swarm
    • Starting Abilities: Attack: Physical, Numerous, Complex Machine
    Barbarian Huntress
    • Starting Abilities: Attack: Arrow, Pet: Tempest Boar
    Crystal Golem
    • Starting Abilities: Attack: Physical, Splintering, Lethargic, Mirrored
    Animated Armor
    • Starting Abilities: Immunity: Physical, Attack: Physical
    Magnetic Rover
    • Starting Abilities: Magnetic Pulse, Faithless, Helpless
    Dragon Engine
    • Starting Abilities: Attack: Fire, Annihilate, Mobilize Engine
    Sentinel of Ailur
    • Starting Abilities: Planar Bound, Immobile, Animate
    Mechanical Crabs
    • Starting Abilities: Attack: Physical, Latch On
    Groble Dervish
    • Starting Abilities: Attack: Physical, Whirl of Blades
    Lodestone Armory
    • Starting Abilities: Craft, Throw Shield, Surge: Equipped
    Rugolth's Revenge
    • Starting Abilities: Attack: Physical, Unstoppable, Lethargic, Stunning
    Grintmaw Shaman
    • Starting Abilities: Attack: Acid, Lethargic, Starshine, Rock Defiance
    Grintmaw Bouncer
    • HP decrease (-10)

    • Upgrade Set 1: Opportunistic Assault (default), Massive Leap 2, Improve Range
    Silverclan Hoplite
    • Starting Abilities: Attack: Magical, Throw Javelin, Complex Machine
    Silverclan Protector
    • Starting Abilities: Attack: Magical, Complex Machine, Magic Beam
    Northern Cross Militia
    • Upgrade Set 2: Bodyguard , Antagonize (default), Opportunistic Assault
    Mounted Hawkmaster
    • Upgrade Set 1: Lay Trap: Boulder 2, Hawk Attack (default), Blood Bond 1
    Barbarian Archer*
    • Upgrade Set 2: Knockback 1, Knockback 2, Mountaineer (default)
    Interrogator*
    • Upgrade Set 2: Declare Target, Declare Hunted (default)
    Blackstone Gargoyle
    Starting Abilities: Flight, Attack: Sonic, Statue Form, Inscrutable Form

    Relic Changes

    Armory
    • Nora Modifier increase (+10)

    • HP decrease (-1)
     
    Last edited: Jan 20, 2015
    Tarathil likes this.
  6. Senshu

    Senshu Administrator Octopi

    Underdepths

    New Champions
    • Bloodbow Infantry
    • Deep Elf Schemer
    • Minotaur Stoker
    • Vothsair Vanguard
    • Shadowrake
    • Lesser Shadowrake
    New Spells
    • Red Sand
    New Relics
    • Ruby Catalyst
    New Equipment
    • Bloodstained Claws
    Champion Changes

    Lavaflow Devourer
    • Upgrade Set 2: Entangle (default), Death Nova: Lava 2, Death Nova: Lava 3
    Warogg
    • Damage increase (+3)

    • Starting Abilities: Enrage, Attack: Physical, Unstoppable
    Deep Elf Fire Dancer
    • Upgrade Set 1: Fire Aura 2, Fire Aura 3, Weaken Spells (default)
    K'lzik
    • Upgrade Set 1: Poison 2 (default), Poison 3, Entangle
    Bloodletter
    • Upgrade Set 1: Multiattack 1, Mountaineer, Creep and Crawl (default)
    Incinerator
    • Upgrade Set 1: Flamestrike 1, Flamestrike 2 (default), Flamestrike 3

    • Upgrade Set 2: Burn 3 (default), Purging Flames
    Flameweb Spider
    • Starting Abilities: Immunity: Fire, Attack: Fire, Entangle, Creep and Crawl
    Greater Pitspawn
    • Starting Abilities: Immunity: Fire, Attack: Physical, Death Touch, Searing Touch, Titan
    Hook Fiend
    • Upgrade Set 2: Opportunistic Assault, Latch On (default)
    Magma Elemental
    • Starting Abilities: Flame Armor, Fire Eater, Attack: Fire, Deflect: Fire
    Weaver
    • Upgrade Set 1: Multiattack 1 (default), Entangle
    Soulbleeder
    • Upgrade Set 1: Life Siphon (default), Draining Aura, Assimilate
    Broodmother
    • Upgrade Set 2: Life Siphon, Entangle (default)
    Lower Beast of Sheoul
    • Upgrade Set 1: Entangle (default), Bleed, Fire Acolyte
    Norafire Elemental
    • Starting Abilities: Flame Armor, Fire Eater, Attack: Fire, Deflect: Fire
    Void Spider
    • Upgrade Set 2: Multiattack 1, Entangle, Void Strike (default)
    Sheoul Disciple
    • Starting Abilities: Immunity: Magical, Attack: Electricity, Psychotic Break
    Gahlroonling
    • Upgrade Set 1: Antagonize, Opportunistic Assault, Latch On (default)
    Flowing Ember
    • Starting Abilities: Fire Eater, Attack: Fire, Trail: Fire Wall
    Flameweb Spider
    • Starting Abilities: Immunity: Fire, Attack: Fire, Entangle, Creep and Crawl
    Spell Changes

    Shattered Nerves
    • Fixed this spell so it now functions as dictated in its description.
     
  7. Senshu

    Senshu Administrator Octopi

    K'thir Forest

    New Champions
    • Elven Bureaucrat
    • Fae Bloomwalker
    • Fae Advocate
    • Aurora Lancer
    • Elven Vindicator
    New Spells
    • Verdant Promise
    New Relics
    • Dreamblossom
    New Equipment
    • Amareth's Lexicon
    Champion Changes

    Oaken Defender
    • Upgrade Set 2: Defensive Stance 3, Entangle (default)
    Centaur Interceptor
    • Upgrade Set 1: Hinder Movement, Opportunistic Assault, Phantom Dash (default)
    Spirit Singer
    • Upgrade Set 2: Cleansing Aura (default), Weaken Spells, Soothing Serenade
    Falconer
    • Starting Abilities: Camouflage, Attack: Physical, Hawk Attack
    Elven Strategist
    • Upgrade Set 2: Relocate: Ally (default), Swap 3, Relocate: Relic
    Rascal Fairy
    • Starting Abilities: Attack: Arrow, Shadowspawn, Knockout, Fairy Flight
    Elven Bard
    • Starting Abilities: Heal Mass, Attack: Sonic, Battle Hymn

    • Upgrade Set 2: Tempo, Distract (default)
    Sapling
    • Starting Abilities: Vulnerability: Fire, Attack: Physical, Opportunistic Assault
    Tree Spider
    • Starting Abilities: Attack: Physical, Windstriker, Habitation, Mountaineer, Omnivore

    • Upgrade Set 1: Entangle, Cocoon, Widowmaker (default)
    Ancestral Avenger
    • Starting Abilities: Attack: Physical, Titan, Pariah, Ethereal Being

    • Damage decrease (-1)

    • HP decrease (-1)

    • Defense decrease (-1)
    Wood Elemental
    • Starting Abilities: Attack: Physical, Surge: Plant, Transplant
    Wind Sprinter
    • Upgrade Set 1: Portal (default), Pace, Mountaineer
    Outcast of the Flame
    • Upgrade Set 2: Fire Aura 3 (default), Flamestrike 3, Cleansing Flame
    Bliss the Muse
    • Upgrade Set 1: Hawk Attack (default), Forest Walker, Magic Acolyte
    Angel Singer
    • Upgrade Set 2: Cleansing Aura (default), Weaken Spells, Soothing Serenade
    Gnarlwood Tanglefoot
    • Upgrade Set 2: Constriction, Mountaineer (default)
    Vashal Eremite
    • Upgrade Set 1: Execute (default), Channel: Damage
    Dugon, Garu Stalwart
    • Upgrade Set 2: Battle Harden 1, Battle Harden 2 (default), Battle Harden 3
    Conclave Warden
    • Upgrade Set 2: Entangle (default), Book Burn
    Dugon, Garu Stalwart
    • Upgrade Set 2: Battle Harden 1, Battle Harden 2 (default), Battle Harden 3
    Dragonbark Protector
    • Starting Abilities: Attack: Magical, Magic Beam, Dragonbark
    Equipment Changes

    Frostcall Quiver
    • Nora Cost increase (+10)
     
    Last edited: Jan 20, 2015
  8. Senshu

    Senshu Administrator Octopi

    Forglar Swamp

    New Champions
    • Firk Executor
    • Firk Thornflinger
    • Firk Mindcaller
    • Firk Paraform
    • Firk Behemoth
    New Spells
    • Noraweave
    New Relics
    • Swamp Warts
    New Equipment
    • Swampwasp Nectar
    Champion Changes

    Fly Catcher
    • Upgrade Set 2: Ground, Entangle, Stall (default)
    Marsh Gargantua
    • Upgrade Set 1: Resistance: Magical 1, Resistance: Magical 3 (default), Resolute

    • Upgrade Set 2: Mobility, Sustain, Opportunistic Assault (default)
    Poison Elemental
    • Starting Abilities: Amphibious, Immunity: Poison, Attack: Poison
    Quagmirrian
    • Starting Abilities: Amphibious, Attack: Magical, Hydrate
    Hydraxor
    • Damage decrease (-2)

    • Upgrade Set 2: Cleave, Tail Sweep (default), Dive 3
    Firk Mindweaver
    • Upgrade Set 2: Entangle, Deception (default)
    Mucker
    • Upgrade Set 1: Constriction (default), Entangle, Domain: Water
    Death Lily
    • Upgrade Set 2: Entangle, Take Root , Dragging Attack (default)
    Neuromancer
    • Upgrade Set 2: Entangle, Psychic Jab (default), Telekinetic Thrust
    Extispicer
    • Starting Abilities: Amphibious, Attack: Psychic, Shadowstrike, Psychic Anguish
    Salaman Ninja
    • Starting Abilities: Amphibious, Immunity: Fire, Attack: Physical, Flash Bomb
    Corrupted Overlord
    • Starting Abilities: Amphibious, Immunity: Fire, Attack: Fire, Annihilate, Distichous: FS/UD
    Circadian Songmaster
    • Upgrade Set 2: Weaken Spells, High Tide (default), Water Veil
    Moog Gargantua
    • Upgrade Set 1: Resistance: Magical 1, Resistance: Magical 3 (default), Resolute

    • Upgrade Set 2: Mobility, Sustain, Opportunistic Assault (default)
    Spell Changes

    Pygmy Hippo Stampede
    • Description: Area Effect 3: 3x Pygmy Hippos with 9 DMG, 5 HP, Crazed Charger, Feeding Frenzy, Amphibious and Skirmisher are summoned randomly in the affected area. Each come into play with 5 AP.
    Bubble of Protection
    • Description: Target champion gains a Buffer of 35 HP. This overrides any existing Buffer on the champion.
     
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  9. Senshu

    Senshu Administrator Octopi

    Savage Tundra

    New Champions
    • Hammerfall Lonx
    • Lonx Marauder
    • Yeti Ancient
    • Jakei Elementalist
    • Lonx Missionary
    New Spells
    • Snowtide
    New Relics
    • Sapphire Catalyst
    New Equipment
    • Snowkite Messenger
    Champion Changes

    Icecliff Patrol
    • Upgrade Set 2: Mountaineer (default), Forage
    Crystal Guardian
    • Starting Abilities: Attack: Physical, Arctic, Iceguard, Endless Devotion
    Snow Prowler
    • Starting Abilities: Attack: Physical, Arctic, Shadowspawn, Mountaineer, Vulnerable
    Blizzard Elemental
    • Starting Abilities: Attack: Frost, Ice Eater, Arctic Flight
    Ice Elemental
    • Starting Abilities: Attack: Frost, Ice Eater, Mirrored, Arctic Flight
    Jakei Climber
    • Starting Abilities: Attack: Physical, Arctic, Mountaineer, Master Climber
    Jakei Maiden
    • Speed increase (+1)
    Snowcharger Cavalry
    • Starting Abilities: Attack: Physical, Arctic, Mountaineer, Quest: Kill Enemy
    Tundra Whisper
    • Starting Abilities: Arctic, Grand Entrance, Ethereal, Three Wishes

    • Upgrade Set 1: Flight, Blessed, Tempo (default)

    • Upgrade Set 2: Attack: Frost, Attack: Magical (default), Attack: Psychic
    Crystal Dragon
    • Upgrade Set 1: Trail: Crystal, Freezing Aura (default), Frost Aura 3
    Nohkan Guide
    • Starting Abilities: Arctic, Attack: Physical, Command: Dodge, Nohkan Do, Find Pupil

    • Upgrade Set 1: Feint, Motivate, Command: Block
    Juya White-Eyes
    • Starting Abilities: Arctic Flight, Attack Physical, Declare Target, Stab, Hero
     
    Tarathil, Scarebear and KingJad like this.
  10. Senshu

    Senshu Administrator Octopi

    Shattered Peaks

    New Champions
    • Cyclops Warsmith
    • Cyclopean Firecase
    • Rusty Firecase
    • Speckled Fesh
    • Cyclopean Warcart
    • Cyclops Artificer
    New Spells
    • Ionization
    • Nora Storm
    New Equipment
    • Moga Magnet
    Champion Changes

    G'hern Punisher
    • Upgrade Set 1: Unstoppable (default), Surge: Moga 1, Consume
    Moga Trailblazer
    • Upgrade Set 1: Mountaineer (default), Trailblaze
    Cyclops Seer
    • Starting Abilities: Detection, Attack: Poison, Consume
    Lightning Elemental
    • Starting Abilities: Attack: Electricity, Electricity Eater, Bolt
    Mud Elemental
    • Starting Abilities: Attack: Physical, Mudsling, Mudwalker
    Crowned Sauropod
    • Upgrade Set 1: Resilient (default), Colossal
    Cyclops Battlefiend
    • Starting Abilities: Attack: Physical, Battlefiend, Warmonger, Consume
    Voil Progenitor
    • Starting Abilities: Resistance: Physical, Attack: Physical, Summon Bat, Give Refuge: Voil, Titan, Consume

    • Upgrade Set 1: Surge: Moga 1, Surge: Beast, Surge: Voil (default)
    Calcified Lurker
    • Starting Abilities: Attack: Physical, Calcify, Reclaim
    Gluttonous Overseer
    • Starting Abilities: Attack: Physical, Motivate, Consume, Swallow Whole, Lethargic
    Sonic Elemental
    • Starting Abilities: Iron Will, Immunity: Sonic, Absorb , Deafening Aura, Amplify Sonic
    Overcharged Golem
    • Starting Abilities: Attack: Physical, Paralytic Feedback
    Cyclops Shaman
    • Starting Abilities: Attack: Electricity, Chain Lightning, Backlash * Upgrade Set 2: Entangle, Relieve (default)
    Goliath Fesh
    • Starting Abilities: Attack: Physical, Earthbound, Swallow Whole
    Kanen Lasher
    • Upgrade Set 2: Drive, Entangle (default), Stab
    Feshcaller Mika
    • Upgrade Set 1: Weaken Spells, Demoralizing Descant, Soothing Serenade (default)
    Kanen Scavenger
    • Upgrade Set 2: Assimilate (default), Scavenger, Forage
    Voltaic Slag
    • Starting Abilities: Attack: Electricity, Dissipate, Jolt, Trail: Ooze

    • Upgrade Set 1: Distract, Improve Range (default)
    Rupture Alpha
    • Upgrade Set 2: Battle Harden 2, Escalation, Boost: Kanen 2 (default)
    Peaks Dew
    • Starting Abilities: Flight, Attack: Physical, Sustain: Unstoppable
    Hyaenid Executioner
    • Speed increase (+1) Starting Abilities: Attack: Physical, Execute, Dogpile

    • Upgrade Set 1: Rend 3, Punish (default), Punishing Aura
    Spell Changes

    Nublin's Surprise Pies

    • Description: Area Effect 3: 5 Meat Pie relics are Summoned randomly within the affected area with Devourable and Mystery Meat
     

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