Yeh well now they have 3 sources of ooze tap. The problem with slag is victory relies on you drawing sludge pool early.
Slags was always good, when you have drawned luck, of course. If you don't get Ooze fast, if will probally lose, but if yo manage to get the ooze and ozze tap champion, they are really annoying to play against.
Baby Slag x2 Caustic Slag x2 Deepcave Extractor x2 Hanging Slag x2 Oozeking slag x2 Oozing Slag x2 Rattle Slag x2 Terraced Slag x2 Voltaic Slag x2 Whispers of the Mind x2 Alacrity x1 Avalanche x2 Boulder Throw x1 Pilfered Armoury x1 Vertical Push x1 Sludge Pool x 2 Cleansing Emerald x1 Tribal Post x1
I've just buid a slag bg, but i'm quite noob so i don't know how to play it properly :/ it's quite the same as this one, but i put 2x overmind on caustics and 2x auroral on rattles, then -pilfered armoury and -boulder throw for 1x rock trap and 1x harpoon, and 2 babies out for 2 slag slops. Can it work? And how is slags playstyle? (Aggressive, passive, ..)
Basically playing slags is all about being on the defensive. Once you are contesting the appropriate fonts let the enemy come to you hopefully walking over ooze, while you have an ooze tap champion out which will heal all your slags for 2 hp per space while dealing damage. That's why the sludge pool is all important.