Carrion Colossus NOW DMG: 13 SPD: 7 RNG: 1-2 DEF: 2 HP: 70 Race: Undead, Zombie, Worm Class: Brute Base cost: 101 Base Abilities: Immunity: Disease Disease damage that would be dealt to this unit is prevented. This unit may not become Diseased. Attack: Physical This unit makes a Physical attack at its range. This is a basic attack. Death Spawn: Carrionling When this champion is destroyed, a Death Carrionling champion with no upgrades is summoned in each space it occupied. Propagate: Carrionling When this unit takes 5 or more damage, a Death Carrionling with no upgrades is summoned 5 spaces away from this champion (if there are no empty spaces, it will be summoned farther away). Titan This unit has Fearless, Planarbound, Unequippable, Iron Will, Unstoppable and Bloodless. Upgrades: 1 : (6) Disease Aura 3 At the beginning of your opponent's turns, this unit deals 6 Disease damage to each champion within 2 spaces. This damage ignores DEF. (5) Ravenous Torrent This champion takes 5 HP of physical damage and makes a ranged-combat, Physical attack at DMG 10 and RNG 2-5. This damage ignores DEF. (7) Swarm: Carrionling When this champion destroys a champion on a basic attack, a Carrionling champion is with no upgrades is spawned under your control in the location the destroyed champion occupied. 2 : (6) Worm Lord This champion has Necrosis. When a real enemy champion is destroyed by a champion with Race: Worm or Necrosis within 5 spaces, your shrine's Deployment Zone expands by 1. (8) Vivify When a friendly champion within 3 spaces that shares a race with this champion makes a successful basic attack, this champion gains 1 AP. (8) Surge: Worm This unit has +1 DMG for each friendly Worm. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- NEW Carrion Colossus(Deck limit restricted to 1) DMG: 12 SPD: 7 RNG: 1-2 DEF: 3 HP: 60 Race: Undead, Zombie, Worm Class: Brute Base cost: ~78-87 Base Abilities: Attack: Physical This unit makes a Physical attack at its range. This is a basic attack. Self Destruct This unit destroys itself. This ability can only be activated by the unit's owner. Death Spawn: Carrionling When this champion is destroyed, a Death Carrionling champion with no upgrades is summoned in each space it occupied. Titan This unit has Fearless, Planarbound, Unequippable, Iron Will, Unstoppable,Defender of Chaos, and Bloodless.(Now includes defender of chaos since fortify is no longer a thing) Life-Cycle This champion costs 10% less for every 2 champions on CD that share a faction with this unit. This champion is destroyed if you have no champions on CD. Upgrades: 1 : Death Nova: Disease 1 When this unit is destroyed, it deals 5 Disease damage to each champion and Relic within 2 spaces, and deals half that much damage to any Shrine within 2 spaces. This damage ignores DEF Death Nova: Disease 2 When this unit is destroyed, it deals 8 Disease damage to each champion and Relic within 2 spaces, and deals half that much damage to any Shrine within 2 spaces. This damage ignores DEF. Death Nova: Disease 3 When this unit is destroyed, it deals 11 Disease damage to each champion and Relic within 2 spaces, and deals half that much damage to any Shrine within 2 spaces. This damage ignores DEF. 2 : Bile Explosion 1 When this unit is destroyed, units within 2 spaces take 5 Acid damage (ignores DEF), are Blinded for 2 turns and become Scoured for 2 turns. Bile Explosion 2 When this unit is destroyed, units within 2 spaces take 10 Acid damage (ignores DEF), are Blinded for 2 turns and become Scoured for 2 turns. Bile Explosion 3 When this unit is destroyed, units within 2 spaces take 15 Acid damage (ignores DEF), are Blinded for 2 turns and become Scoured for 2 turns.
Marsh Gargantua NOW DMG: 12 SPD: 7 RNG: 1-2 DEF: 3 HP: 60 Race: Elemental, Plant Class: Brute Base cost: 104 Base Abilities: Amphibious This champion ignores restrictions and penalties imposed by Water. Resistance: Physical 2 When this unit takes Physical damage, that damage is reduced by 35% (after DEF, rounded up). Regeneration 3 At the beginning of your turn, this unit heals 6 HP. Attack: Physical This unit makes a Physical attack at its range. This is a basic attack. Pull Target enemy champion within 5 spaces is relocated 3 spaces closer to an unoccupied non-damaging, non-chasm space. This ability shares a cooldown with Drop Harpoon. Titan This unit has Fearless, Planarbound, Unequippable, Iron Will, Unstoppable and Bloodless. Upgrades: 1 : (3) Resistance: Magical 1 When this unit takes Magical damage, that damage is reduced by 20% (after DEF, rounded up). (5) Resistance: Magical 3 When this unit takes Magical damage, that damage is reduced by 50% (after DEF, rounded up). (6) Resolute For 2 turns, all damage from attacks at RNG 1 against this unit is prevented. This effect is hidden until triggered. 2 : (4) Mobility This champion may disengage the turn it becomes Engaged, and disengages for 0 AP. (3) Transfer Life 1 This unit loses 9 HP, and target champion within 5 spaces heals 12 HP. (8) Assault This unit makes a basic attack at no AP cost against any unit that attempts to disengage from it. Spells and abilities that relocate other units do not trigger this ability. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- NEW Marsh Gargantua(Deck limit restricted to 1) DMG: 12 SPD: 7 RNG: 1-2 DEF: 3 HP: 60 Race: Elemental, Plant Class: Brute Base cost: 92 Base Abilities: Attack: Physical This unit makes a Physical attack at its range. This is a basic attack. Amphibious This champion ignores restrictions and penalties imposed by Water. Plant Regeneration 3 While occupying Grass, Vegetation, Dirt, or Water, this champion has Regeneration 3. Titan This unit has Fearless, Planarbound, Unequippable, Iron Will, Unstoppable,Defender of Chaos, and Bloodless.(All titans will have defender of chaos now that fortify is no longer a thing) Life-Cycle This champion costs 10% less for every 2 champions on CD that share a faction with this unit. This champion is destroyed if you have no champions on CD. Upgrades: 1 : Domain: Water This unit gains +2 DMG, +1 DEF, and Mobility while occupying Water. 2 : Water Front At the beginning of each turn, all spaces within 3 spaces of this champion becomes Shallow Water for 4 turns.
Faultbreaker NOW DMG: 12 SPD: 7 RNG: 1-2 DEF: 2 HP: 65 Race: Construct Class: Warrior Base cost: 85 Base Abilities: Resistance: Physical 3 When this unit takes Physical damage, that damage is reduced by 50% (after DEF, rounded up). Vulnerability: Magical When this unit takes Magical damage, that damage is increased by 25% (after DEF). Attack: Physical This unit makes a Physical attack at its range. This is a basic attack. Titan This unit has Fearless, Planarbound, Unequippable, Iron Will, Unstoppable and Bloodless. Upgrades: 1 : (5) Charge 3 This champion moves 1-3 spaces in a straight line through non-Impeding terrain and makes a close-combat attack at +3 DMG. (12) Tectonic Pulse This champion makes an attack against target champion within 2-5 spaces, in a straight line, at DMG 15. When this attack is made, the intervening spaces between this champion and the target become Unstable Ground until the end of your enemy's turn. When this attack deals 1 or more damage to the target, that champion is knocked back 2 spaces. (5) Throw Boulder This champion makes a Physical attack at RNG 2-5. This attack causes Awestruck for 2 turns. 2 : (7) Heavy Charger This champion deals 50% more damage when using Charge. (12) Fractured Lands When an enemy champion within 5 spaces makes a basic attack, it loses 2 AP. (5) Absorb Relic Target relic within 3 spaces is destroyed and this champion heals for 10 HP. If the relic was friendly, this champion also gains +5 MAX HP. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- NEW Faultbreaker(Deck limit restricted to 1) DMG: 12 SPD: 7 RNG: 1-2 DEF: 3 HP: 60 Race: Construct Class: Warrior Base cost: ~87-95 Base Abilities: Attack: Physical This unit makes a Physical attack at its range. This is a basic attack. Rock Defiance When this unit is successfully attacked, this unit and friendly units within 5 spaces with this ability has +1 DMG for 3 turns and gains 1 MAX HP permanently. Titan This unit has Fearless, Planarbound, Unequippable, Iron Will, Unstoppable,Defender of Chaos, and Bloodless.(Now includes defender of chaos since fortify is no longer a thing) Life-Cycle This champion costs 10% less for every 2 champions on CD that share a faction with this unit. This champion is destroyed if you have no champions on CD. Upgrades: 1 : Tremor Opposing champions without Flying within 3 spaces of this unit are knocked back 1 space, gain Lumbering for 2 turns and take 6 Physical damage. Enemy relics in the affected area take 6 Physical damage. This damage ignores DEF. 2 : Tectonic Pulse This champion makes an attack against target champion within 2-5 spaces, in a straight line, at DMG 15. When this attack is made, the intervening spaces between this champion and the target become Unstable Ground until the end of your enemy's turn. When this attack deals 1 or more damage to the target, that champion is knocked back 2 spaces.
Ancestral Avenger NOW DMG: 16 SPD: 7 RNG: 1-2 DEF: 1 HP: 70 Race: Beast, Spirit Class: Brute Base cost: 92 Base Abilities: Attack: Physical This unit makes a Physical attack at its range. This is a basic attack. Corporeal Form This champion loses Incorporeal. If it doesn't have Incorporeal, it gains Incorporeal instead. Titan This unit has Fearless, Planarbound, Unequippable, Iron Will, Unstoppable and Bloodless. Pariah This champion cannot be the target of friendly spells and abilities from other friendly units. Upgrades: 1 : (2) Rend 1 When this champion successfully damages a champion with a basic attack, that champion is Eviscerated for 3 turns (5) Rend 2 When this champion successfully damages a champion with a basic attack, that champion is Eviscerated for 4 turns (8) Rend 3 When this champion successfully damages a champion with a basic attack, that champion is Eviscerated for 5 turns 2 : (4) Mobility This champion may disengage the turn it becomes Engaged, and disengages for 0 AP. (6)Domain: Vegetation This unit gains +2 DMG, +1 DEF, and Mobility while occupying Vegetation. (5) Loyalty This champion gains +2 DMG and +5 HP as long as all friendly units that you own share a faction with it. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- NEW Ancestral Avenger(Deck limit restricted to 1) DMG: 12 SPD: 7 RNG: 1-2 DEF: 3 HP: 60 Race: Beast, Spirit Class: Brute Base cost: ~86-92 Base Abilities: Attack: Physical This unit makes a Physical attack at its range. This is a basic attack. Phase Shift This unit becomes Incorporeal for 2 turns. Titan This unit has Fearless, Planarbound, Unequippable, Iron Will, Unstoppable,Defender of Chaos, and Bloodless.(All titans will have defender of chaos now that fortify is no longer a thing) Life-Cycle This champion costs 10% less for every 2 champions on CD that share a faction with this unit. This champion is destroyed if you have no champions on CD. Upgrades: 1 : Escalating Rage At the beginning of its turn, this champion gains +2 DMG. Every 4th trigger, it also gains full AP. At the end of that turn, all DMG bonuses from this ability are removed. 2 : Vindictive When a champion you own that shares a race with this champion is on cooldown, this champion gains Multiattack 3.
Glacial Titan NOW DMG: 12 SPD: 7 RNG: 1-2 DEF: 2 HP: 60 Race: Elemental Class: Brute Base cost: 93 Base Abilities: Resistance: Physical 3 When this unit takes Physical damage, that damage is reduced by 50% (after DEF, rounded up). Vulnerability: Fire When this unit takes Fire damage, that damage is increased by 25% (after DEF). Attack: Frost This unit makes a Frost attack at its Range. This is a basic attack. Arctic This unit cannot be Chilled. If this unit is a champion, it has Icewalker and gains +1 DMG while occupying Snow or Ice. Titan This unit has Fearless, Planarbound, Unequippable, Iron Will, Unstoppable and Bloodless. Savage Exploit When this champion makes a successful basic attack against a target with Frozen, Chilled or Awestruck, it gains 1 AP and has +2 DMG for the attack. Upgrades: 1 : (9) Chill 3 When this champion successfully damages a champion with a basic attack, that unit becomes Chilled for 5 turns. (12) Avalanche Area Effect 2, Range 5: Affected champions without Arctic take 12 Frost damage. This damage ignores DEF. For 3 turns, spaces within the affected area are Deep Snow (Impeding 1). (9) Arctic Bolt All champions occupying spaces 1 to 6 spaces in a targeted straight line away from this champion take 12 Frost damage and become Chilled 2. This damage ignores DEF. 2 : (5) Resistance: Magical 3 When this unit takes Magical damage, that damage is reduced by 50% (after DEF, rounded up). (7) Ice Eater This champion has Arctic. At the beginning of your turn, if this unit occupies Snow or Ice, it heals 2 HP. When this unit would take Frost damage, it instead heals HP equal to half the damage that would have been dealt. (8) Freezing Aura Enemy champions within 3 spaces are Frozen. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ NEW Glacial Titan(Deck limit restricted to 1) DMG: 12 SPD: 7 RNG: 1-2 DEF: 3 HP: 60 Race: Elemental Class: Brute Base cost: ~87-90 Base Abilities: Attack: Physical This unit makes a Physical attack at its range. This is a basic attack. Mirrored When this champion would take non-Physical damage from an attack, that damage is reduced by 50% (rounded down), and the attacking champion takes an equal amount of damage of the same type. Arctic This unit cannot be Chilled. If this unit is a champion, it has Icewalker and gains +1 DMG while occupying Snow or Ice. Titan This unit has Fearless, Planarbound, Unequippable, Iron Will, Unstoppable,Defender of Chaos, and Bloodless.(Now includes defender of chaos since fortify is no longer a thing) Life-Cycle This champion costs 10% less for every 2 champions on CD that share a faction with this unit. This champion is destroyed if you have no champions on CD. Upgrades: 1 : Ice Front At the beginning of each turn, all spaces within 3 spaces of this champion become Ice for 4 turns. 2 : Freezing Aura Enemy champions within 3 spaces are Frozen.
Voil Progenitor NOW DMG: 12 SPD: 7 RNG: 1-2 DEF: 3 HP: 60 Race: Beast Class: Brute Base cost: 91 Base Abilities: Resistance: Physical 2 When this unit takes Physical damage, that damage is reduced by 35% (after DEF, rounded up). Attack: Physical This unit makes a Physical attack at its range. This is a basic attack. Titan This unit has Fearless, Planarbound, Unequippable, Iron Will, Unstoppable and Bloodless. Upgrades: 1 : (10) Surge: Enemy This unit has +1 DMG for each deployed enemy champion. (8) Surge: Voil This unit has +1 DMG for every friendly Voil (5) Surge: Behemoth 1 This unit has +1 DMG for every friendly large champion. 2 : (8) Surge: Moga 1 This unit has +1 DMG for each friendly Moga. (5) Surge: Beast This unit has +1 DMG for every friendly Beast. (11) Voil Caverns The first time each turn a real enemy champion within 5 spaces is destroyed, a Young Bat with no upgrades is summoned adjacent to this unit. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ NEW Voil Progenitor(Deck limit restricted to 1) DMG: 12 SPD: 7 RNG: 1-2 DEF: 3 HP: 60 Race: Beast Class: Brute Base cost: 114 Base Abilities: Attack: Physical This unit makes a Physical attack at its range. This is a basic attack. Voil Caverns The first time each turn a real enemy champion within 5 spaces is destroyed, a Young Bat with no upgrades is summoned adjacent to this unit. Titan This unit has Fearless, Planarbound, Unequippable, Iron Will, Unstoppable,Defender of Chaos, and Bloodless.(Now includes defender of chaos since fortify is no longer a thing) Life-Cycle This champion costs 10% less for every 2 champions on CD that share a faction with this unit. This champion is destroyed if you have no champions on CD. Upgrades: 1 : Swarm: Bat Swarm When this champion destroys a champion on a basic attack, a Bat Swarm with no upgrades is summoned under your control in the location the destroyed champion occupied. 2 : Summon: Young Bat A Young Bat with no upgrades is summoned on to target adjacent space.
Dreadnought NOW DMG: 11 SPD: 7 RNG: 1-2 DEF: 3 HP: 65 Race: Dragon, Draksar Class: Brute Base cost: 95 Base Abilities: Multiattack 1 This champion's AP cost for making a basic attack is reduced by 1, to a minimum of 2 AP. Regeneration 3 At the beginning of your turn, this unit heals 6 HP. Attack: Physical This unit makes a Physical attack at its range. This is a basic attack. Titan This unit has Fearless, Planarbound, Unequippable, Iron Will, Unstoppable and Bloodless. Violent This champion has Fury if a friendly champion that shares a race with it is within 2 spaces. Upgrades: 1 : (6) Cleave After this champion makes an attack, it then makes an attack against each other adjacent champion as well. (6) Seismic Leap This champion is relocated to target space within 3 spaces. Non-flying enemy champions within 2 spaces of the target takes 8 Physical damage (this damage ignores DEF), are knocked back 1 space and become Slowed for 2 turns. (7) Heavy Charger This champion deals 50% more damage when using Charge. 2 : (5) Charge 3 This champion moves 1-3 spaces in a straight line through non-Impeding terrain and makes a close-combat attack at +3 DMG. (3) Forage This unit gains 3 AP when it captures a nora globe. (7) Empowered: Offense This champion has +3 DMG and Precision. This ability is removed after 3 basic attacks. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ NEW Dreadnought(Deck limit restricted to 1) DMG: 12 SPD: 7 RNG: 1-2 DEF: 3 HP: 60 Race: Dragon, Draksar Class: Brute Base cost: 102 Base Abilities: Attack: Physical This unit makes a Physical attack at its range. This is a basic attack. Cleave After this champion makes an attack, it then makes an attack against each other adjacent champion as well. Titan This unit has Fearless, Planarbound, Unequippable, Iron Will, Unstoppable,Defender of Chaos, and Bloodless.(Now includes defender of chaos since fortify is no longer a thing) Life-Cycle This champion costs 10% less for every 2 champions on CD that share a faction with this unit. This champion is destroyed if you have no champions on CD. Upgrades: 1 : Swallow Whole Target small non-Elite enemy champion is removed from play and loses 8 HP at the beginning of each turn and this champion has Immobile and Font Ignorance. If this champion leaves play or loses this ability, any champions with HP remaining are deployed in the nearest available space. 2 : Assault This unit makes a basic attack at no AP cost against any unit that attempts to disengage from it. Spells and abilities that relocate other units do not trigger this ability.
Greater Pitspawn NOW: DMG: 12 SPD: 7 RNG: 1-2 DEF: 3 HP: 65 Race: Demon Class: Warrior Base cost: 97 Base Abilities: Attack: Physical This unit makes a Physical attack at its range. This is a basic attack. Death Touch Target champion within 2 spaces loses 50% of their current HP. Titan This unit has Fearless, Planarbound, Unequippable, Iron Will, Unstoppable and Bloodless. Upgrades: 1 : (6) Life Siphon When this unit attacks and deals damage to a champion, it vampiric heals HP equal to half the damage dealt. (8) Frightful Blows When this champion successfully attacks a champion with a basic attack, the target is Frightened for 2 turns. (12) Leech Vitality When this champion damages an opposing champion, it permanently gains MAX HP equal to 50% of the damage dealt (to a maximum of 5). 2 : (8) Blood Frenzy 3 While this champion has less than half of its max HP remaining, it gets -2 DEF, +6 DMG, and gains 3 additional ranks of Multiattack (to a max of 3 ranks). (3) Fury When this unit makes a successful basic attack, it permanently gains +1 DMG. (3) Tormented This unit receives a damage boost when injured. If at 80% of max HP, it gains +1 DMG. At 60% it gains +2 DMG, at 40% it gains +3 DMG and at 20% it gains +4 DMG. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ NEW Greater Pitspawn(Deck limit restricted to 1) DMG: 12 SPD: 7 RNG: 1-2 DEF: 3 HP: 60 Race: Demon Class: Warrior Base cost: 83 Base Abilities: Attack: Physical This unit makes a Physical attack at its range. This is a basic attack. Punish When this unit deals damage to a champion with a basic attack, that champion loses all AP and loses HP equal to the AP lost. Titan This unit has Fearless, Planarbound, Unequippable, Iron Will, Unstoppable,Defender of Chaos, and Bloodless.(Now includes defender of chaos since fortify is no longer a thing) Life-Cycle This champion costs 10% less for every 2 champions on CD that share a faction with this unit. This champion is destroyed if you have no champions on CD. Upgrades: 1 : Ponderous Blows When this champion successfully attacks a champion with a basic attack, the target gains Ponderous for 2 turns. 2 : Crushing Blow When this champion makes a successful basic attack, that champion becomes Shrunken for 3 turns.
Currently Sandbagged. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ All Titans now have: ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ DMG: 12 SPD: 7 RNG: 1-2 DEF: 3 HP: 60 ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ A streamlined base ability kit (Reduces cost of unnecessary abilities). Attack: Physical This unit makes a Physical attack at its range. This is a basic attack. Titan This unit has Fearless, Planarbound, Unequippable, Iron Will, Unstoppable,Defender of Chaos, and Bloodless.(Now includes defender of chaos since fortify is no longer a thing) Life-Cycle This champion costs 10% less for every 2 champions on CD that share a faction with this unit. This champion is destroyed if you have no champions on CD. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ 1 Respective base ability to the suit the role of the unit. 1 Respective upgrade slot 1 ability to suit the lore of the unit. 1 Respective upgrade slot 2 ability to suit the lore of the unit.
Life Cycle seems really bad with the fw bonus -- likely to get little refund, and now a small chance the titan falls over mid combat.
Titans occupy an important role in the Pox universe - they are intended to cost a lot, and do a lot. They come in and out of flavor, but many Single Player players like them for the badassness they embody. I am not sure how your "reworked base abilities" is streamlined when it actually adds stuff to the Titan ability. At the same time, you are often losing a lot of what makes these champs interesting/special and making more like most other champs we already have.