Discussion in 'K'Thir Forest' started by super71, Sep 11, 2017.
any bg picture that show 3?
i'm playing these at the moment (when i dont experiment).
1. fae. quite solid champs base, utility in spells and equips. best late game with 2x battleleader and 2x adaptive
2. wizs mag amp, a lot of utility, amped horizon and grim bane and naturalize very strong
3, warning this bg gives cancer
Thank you @MaruXV i am trying to do my best to entertain dmr; and kf is my softest faction. hopefully your bg's will give me a chance with mod's, but i doubt it! your the pro and i am super nub!
i'm far from being pro, i don't even have played 100 rankeds yet.
if you want the best chance to win i would go illusions, but you need grimthir. faes needs a lot of work so don't go for it if you never played it
Thank you for the reply!
Hellld player here.Does anyone have a meta deck or treefolk deck?
Why is it you need Grimthir?
Aint the Elven illusionist doing like all the work on illusion and ghost stalker?
I understand he has Deception but so does the Ghost stalker. Is the Hero that important to make it work?
its not fundamental like the bg doesn't work without it, but sure it isn't 100% potential without it. and if we talk abowtt competitive bgs, even a 5% boost can make the difference
This treefolk deck seems to be pretty good. But trees aren't really in a good place atm.
i also think full treefolks is not in a very good spot at the moment.
Now i keep in bgbuilder
1. KF/FS plants bg with some vegetation tricks, very solid bg with some tricks (aspect of growth + spontaneous growth - seed of growth for ranged attack + cd reset by charges).
also moog /aspects/ muckers and the small flower with greenhouse are very good.
2. KF delim trees - very solid bg with 2x dryad 2x wood elemental, a lot of sapling spam. also tireless harvester. VERY late game bg, but when it gets going its almost unstoppable.
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