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Shattered Peaks The Voil gather here to debate tactics. The Moga gather here to find food.

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  #1  
Old 11-02-2009, 09:01 PM
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Default The admiral or the titan

so im new to the faction and i was wondering what you guys think is more effective in a voil deck lance admiral or voil progenitor also any tips on playing the faction are appreciated
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  #2  
Old 11-02-2009, 09:07 PM
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Originally Posted by Shichiro View Post
so im new to the faction and i was wondering what you guys think is more effective in a voil deck lance admiral or voil progenitor also any tips on playing the faction are appreciated
lance admiral for sure...titan kinda sucks dont run him..also a general tip is to play carefully with so many fragile champs
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Old 11-02-2009, 09:29 PM
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Originally Posted by darkpally5 View Post
lance admiral for sure...titan kinda sucks dont run him..also a general tip is to play carefully with so many fragile champs
this man speaks the truth...the titan is VERY lackluster
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Old 11-02-2009, 09:38 PM
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well thanks for the help guys
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  #5  
Old 11-02-2009, 09:43 PM
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The Voil Progenitor can be a pretty intimidating tank, with the physical and magic resist, plus the ability to slap Spell Resistance on him. Having a few Moga (like Cavernkeepers) around to heal him and for him to Devour can also let him absorb silly amounts of damage. He's pretty damned expensive though, so unless you want to take a lot of precautions to ensure his survival, you're better off using cheaper tanks (like Crowned Sauropods).
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Old 11-02-2009, 09:47 PM
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yeah i figured he would be pretty expensive so i guess ill try to get an admiral what about mud elemental it looked like it had some potential
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Old 11-02-2009, 11:09 PM
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Mud elemental is a solid tanking unit for sure.
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Old 11-03-2009, 08:31 AM
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I like the Mud Elemental, but I'm definitely not a fan of running him with double Vulnerabilities. Yes, it does make him cheaper, but Fire Vuln in particular can make him a liability. There's already enough non-physical damage out there to get around his Resistance: Physical, but opting for the Fire Vuln I just think is unwise for a tank. SL and UD have tons of Fire damage, IS, KF, and SP all have a commonly run Fire damage champ (at least I think the Demolition Team is seeing a lot of play lately, haven't seen that many IS games recently).

Frost Vuln is easy to get away with though. You can run him with that and Phys Resist 3 for 70, or without Phys Resist 3 for 65. That's plenty cheap enough.
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Old 11-03-2009, 01:26 PM
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Quote:
Originally Posted by Shichiro View Post
yeah i figured he would be pretty expensive so i guess ill try to get an admiral what about mud elemental it looked like it had some potential
mud eles are win. definitly 1 if not 2
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