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  #291  
Old 11-07-2009, 07:01 PM
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Robotman4 Robotman4 is offline
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Quote:
Originally Posted by AllYorBase View Post
...but actual UD players use strategy and don't rely entirely upon the faction bonus to win matches -- because they can't. Every non-UD top 100 battlegroup is prepared for anything -- including UD's bonus.
Stopped reading here.
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  #292  
Old 11-08-2009, 12:48 AM
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SuperBing SuperBing is offline
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Quote:
Originally Posted by Joewoof View Post
Why is Disease Eater not being recosted too?
CorpsE is being evil, that's all. Apparently disease is such an awesome and devestating damage type that it must not get any buffs or it'll completely dominate the meta.
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The big burly axe wielding Tundra barbarian has less damage than a squirrel and a butterfly.

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  #293  
Old 11-08-2009, 07:33 AM
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tomatoyang tomatoyang is offline
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Default post buff/amendments to AoP

done. tenletters

Last edited by tomatoyang; 11-08-2009 at 07:36 AM.
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  #294  
Old 11-08-2009, 07:41 AM
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stayfrosty stayfrosty is offline
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Apparently disease eater doesn't matter since there are no FW champs that start with it and only 2 that can upgrade it
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  #295  
Old 11-08-2009, 09:26 AM
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Ranaghar Ranaghar is offline
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Join Date: Aug 2008
Posts: 12
Default Zomg firestarter

Ok, I'm not happy about the changes to UD, but if you really intend to make us the faction of melee again (and I'm sure you have some tricks up your sleeve to do that besides the new relic and the sheoul buffs), PLEASE GET RID OF THE SANDBAG ON FIRESTARTER AND MAKE HIM PLAYABLE. It's a rune with tons of potential to help us do our melee thing, but it is too way too expensive for what is at its core a tie-up piece.

Additionally, the sandbag is pretty much the most blatant one in the game, or at least tied for that honor, since the Imm-Fire / Lavawalker bag is a complete overlap to increase the point cost. It's not like there's an argument to be made that under some circumstances the lavawalker bag might add something to the rune like the argument that could be made with most other bags.

So if you're bent on 'fixing' UD melee, do the right thing here and take the opportunity, NOW, to fix firestarter, or at least make him playable.
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  #296  
Old 11-10-2009, 12:41 AM
eyezayuh eyezayuh is offline
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Join Date: Oct 2009
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Well I'm quite new and chose to play UD and FW. Looks like I chose poorly right? I have a really wild idea here for SOE. Don't be lazy and just change individual ranged units of UD if people (who? when?) complained about UD "superior" ranged attack potential. And if you're going to limit UD faction bonus lets see caps for the other faction stat boosters. I don't see KF getting a speed reduction on their melee units for the sake of flavor balance now do I? As for FW...why? Why let the faction continue to wallow in mediocrity propped up by a few exotics? The nora refund was a good idea why just ignore it?

Good thing I put a IS Barbarian deck together so I can remember what winning feels like sometimes.
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