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    <title>New Pox Nora Client Beta Bugs</title>
    <description>This is where any bugs specifically relating to the new game client are to be posted.</description>
    <pubDate>Mon, 15 Jun 2026 04:26:17 +0000</pubDate>
    <lastBuildDate>Mon, 15 Jun 2026 04:26:17 +0000</lastBuildDate>
    <generator>Pox Nora Forums</generator>
    <link>https://forums.poxnora.com/index.php?forums/new-pox-nora-client-beta-bugs.44/</link>
    <atom:link rel="self" type="application/rss+xml" href="https://forums.poxnora.com/index.php?forums/new-pox-nora-client-beta-bugs.44/index.rss"/>
    <item>
      <title>slowest download ever and im only a little way in</title>
      <pubDate>Sun, 11 Aug 2019 17:16:21 +0000</pubDate>
      <link>https://forums.poxnora.com/index.php?threads/slowest-download-ever-and-im-only-a-little-way-in.26605/</link>
      <guid>https://forums.poxnora.com/index.php?threads/slowest-download-ever-and-im-only-a-little-way-in.26605/</guid>
      <author>invalid@example.com (Excalibur95)</author>
      <dc:creator>Excalibur95</dc:creator>
      <content:encoded><![CDATA[as title says.  its not my connection.]]></content:encoded>
      <slash:comments>6</slash:comments>
    </item>
    <item>
      <title>Mammoth club is bugged -2 speed on friendly large units</title>
      <pubDate>Sat, 20 Jan 2018 09:09:16 +0000</pubDate>
      <link>https://forums.poxnora.com/index.php?threads/mammoth-club-is-bugged-2-speed-on-friendly-large-units.27040/</link>
      <guid>https://forums.poxnora.com/index.php?threads/mammoth-club-is-bugged-2-speed-on-friendly-large-units.27040/</guid>
      <author>invalid@example.com (free20play)</author>
      <dc:creator>free20play</dc:creator>
      <content:encoded><![CDATA[the negative -2 speed is applying on friendly large units also.<br />
to repro it get a cyclopalypse cannon. (or any other large unit)<br />
place mammoth club on the cannon.<br />
and you&#039;ll get the -2 speed penalty even though the unit is large.]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>Friend list and ignore list management commands don't work.</title>
      <pubDate>Mon, 08 Jan 2018 18:52:52 +0000</pubDate>
      <link>https://forums.poxnora.com/index.php?threads/friend-list-and-ignore-list-management-commands-dont-work.29637/</link>
      <guid>https://forums.poxnora.com/index.php?threads/friend-list-and-ignore-list-management-commands-dont-work.29637/</guid>
      <author>invalid@example.com (Etherielin)</author>
      <dc:creator>Etherielin</dc:creator>
      <content:encoded><![CDATA[Reproduction Steps:<br />
1. Type in /friends or /ignore - these work fine.<br />
2. Type in /friends add &lt;user&gt; or /ignore add &lt;user&gt; or friends remove &lt;user&gt; or /ignore remove &lt;user&gt; - none of these will go through.<br />
<br />
<a href="https://forums.poxnora.com/index.php?members/42/" class="username" data-user="42, @Sokolov">@Sokolov</a> <a href="https://forums.poxnora.com/index.php?members/3/" class="username" data-user="3, @Senshu">@Senshu</a>]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>Using P to check a champion's spell presence in spectator mode leaves you stuck inside.</title>
      <pubDate>Wed, 29 Nov 2017 21:26:05 +0000</pubDate>
      <link>https://forums.poxnora.com/index.php?threads/using-p-to-check-a-champions-spell-presence-in-spectator-mode-leaves-you-stuck-inside.29370/</link>
      <guid>https://forums.poxnora.com/index.php?threads/using-p-to-check-a-champions-spell-presence-in-spectator-mode-leaves-you-stuck-inside.29370/</guid>
      <author>invalid@example.com (Etherielin)</author>
      <dc:creator>Etherielin</dc:creator>
      <content:encoded><![CDATA[Reproduction Steps:<br />
1. Enter a match.<br />
2. Select a champion.<br />
3. Click P to see its presence.<br />
4. The following bugs happen:<br />
a) The game starts thinking you&#039;re the player behind the selected champion and will start showing you maximum tile coverage as well as follow your cursor for movement orders.<br />
b) You will be unable to leave the game as ESC no longer works, forcing you to shut the entire Pox down via task manager.<br />
c) Checking the spell presence is no longer possible on ANY champion.]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>Heroic Achievements text too large</title>
      <pubDate>Sun, 05 Nov 2017 10:05:11 +0000</pubDate>
      <link>https://forums.poxnora.com/index.php?threads/heroic-achievements-text-too-large.29177/</link>
      <guid>https://forums.poxnora.com/index.php?threads/heroic-achievements-text-too-large.29177/</guid>
      <author>invalid@example.com (Vrcic)</author>
      <dc:creator>Vrcic</dc:creator>
      <content:encoded><![CDATA[Some of the text is too long in the description and results in not being able to see what ability or condition is needed to achieve the selected gold bonus, please fix.]]></content:encoded>
    </item>
    <item>
      <title>It is impossible to deselect an active ability if a champion or relic features no attack ability.</title>
      <pubDate>Mon, 30 Oct 2017 23:46:36 +0000</pubDate>
      <link>https://forums.poxnora.com/index.php?threads/it-is-impossible-to-deselect-an-active-ability-if-a-champion-or-relic-features-no-attack-ability.29126/</link>
      <guid>https://forums.poxnora.com/index.php?threads/it-is-impossible-to-deselect-an-active-ability-if-a-champion-or-relic-features-no-attack-ability.29126/</guid>
      <author>invalid@example.com (Etherielin)</author>
      <dc:creator>Etherielin</dc:creator>
      <content:encoded><![CDATA[Reproduction Steps:<br />
1. Deploy Elven Prodigy and Bridge to Nowhere.<br />
2. Deploy Epochal Oasis to give Prodigy Teleport 2.<br />
3. Use Rain of Arrows.<br />
4. Select Teleport 2 by clicking the button or pressing 2 on your keyboard.<br />
5. Elven Prodigy will be unable to cancel the ability use by any means, effectively forcing you to use teleport 2 and potentially waste 4 AP. Note that she can cancel it as long as she doesn&#039;t have rain of arrows on cooldown, which can be cancelled unlike TP 2 (most likely...<br />
<br />
<a href="https://forums.poxnora.com/index.php?threads/it-is-impossible-to-deselect-an-active-ability-if-a-champion-or-relic-features-no-attack-ability.29126/" class="internalLink">It is impossible to deselect an active ability if a champion or relic features no attack ability.</a>]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>Escape button stopped working in game</title>
      <pubDate>Fri, 13 Oct 2017 19:45:55 +0000</pubDate>
      <link>https://forums.poxnora.com/index.php?threads/escape-button-stopped-working-in-game.28410/</link>
      <guid>https://forums.poxnora.com/index.php?threads/escape-button-stopped-working-in-game.28410/</guid>
      <author>invalid@example.com (Excalibur95)</author>
      <dc:creator>Excalibur95</dc:creator>
      <content:encoded><![CDATA[i was in a game with my alt, a few turns in and i pressed escape to bring up the in game menu in order to quit the game as i had so lost but the escape key didnt do anything, did not bring up the menu.<br />
<br />
i closed pox with the x top right, it closed right away so i dont think pox had crashed.  also after the escape key did not work i pressed end turn which worked and changed it to their turn so the client was functioning.<br />
<br />
when back in windows i opened up the windows start menu and pressed...<br />
<br />
<a href="https://forums.poxnora.com/index.php?threads/escape-button-stopped-working-in-game.28410/" class="internalLink">Escape button stopped working in game</a>]]></content:encoded>
      <slash:comments>3</slash:comments>
    </item>
    <item>
      <title>I screenshot the flashing white parts and lines that turns pox into a strobe</title>
      <pubDate>Tue, 10 Oct 2017 18:28:02 +0000</pubDate>
      <link>https://forums.poxnora.com/index.php?threads/i-screenshot-the-flashing-white-parts-and-lines-that-turns-pox-into-a-strobe.27757/</link>
      <guid>https://forums.poxnora.com/index.php?threads/i-screenshot-the-flashing-white-parts-and-lines-that-turns-pox-into-a-strobe.27757/</guid>
      <author>invalid@example.com (Excalibur95)</author>
      <dc:creator>Excalibur95</dc:creator>
      <content:encoded><![CDATA[ok i know my laptop no longer meets the system requirements but posting this anyway.  there is no real lag btw.<br />
<br />
i managed to screenshot the screen parts and lines (like strobe lights real fast but intermittent) from a game i watched today.<br />
<br />
i get this in some games i watch and play, maybe 50%, sometimes its worse than other times.<br />
<br />
i dont have screen video capture software else a video would be the best idea to capture this.<br />
<br />
anyway attached are the 3 screenshots from same game today....<br />
<br />
<a href="https://forums.poxnora.com/index.php?threads/i-screenshot-the-flashing-white-parts-and-lines-that-turns-pox-into-a-strobe.27757/" class="internalLink">I screenshot the flashing white parts and lines that turns pox into a strobe</a>]]></content:encoded>
      <slash:comments>5</slash:comments>
    </item>
    <item>
      <title>Problem running new client</title>
      <pubDate>Wed, 27 Sep 2017 12:10:16 +0000</pubDate>
      <link>https://forums.poxnora.com/index.php?threads/problem-running-new-client.27633/</link>
      <guid>https://forums.poxnora.com/index.php?threads/problem-running-new-client.27633/</guid>
      <author>invalid@example.com (GlassKiwi)</author>
      <dc:creator>GlassKiwi</dc:creator>
      <content:encoded><![CDATA[Hi mods,  i recently updated my OS to 64bits in order to play pox (windows 7 ultimate) i install the launcher but it crashes as soon as the poxnora words come to my screen, any idea about what can be the problem? I also tried changing the default installation destination and im having the same issue, please help me i really want to play again :C]]></content:encoded>
      <slash:comments>6</slash:comments>
    </item>
    <item>
      <title>Updater didn't work until i turned off Avast security</title>
      <pubDate>Sun, 17 Sep 2017 19:30:08 +0000</pubDate>
      <link>https://forums.poxnora.com/index.php?threads/updater-didnt-work-until-i-turned-off-avast-security.28300/</link>
      <guid>https://forums.poxnora.com/index.php?threads/updater-didnt-work-until-i-turned-off-avast-security.28300/</guid>
      <author>invalid@example.com (badgerale)</author>
      <dc:creator>badgerale</dc:creator>
      <content:encoded><![CDATA[just a head&#039;s up]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>In game screen turned black / blank</title>
      <pubDate>Wed, 06 Sep 2017 21:33:15 +0000</pubDate>
      <link>https://forums.poxnora.com/index.php?threads/in-game-screen-turned-black-blank.28637/</link>
      <guid>https://forums.poxnora.com/index.php?threads/in-game-screen-turned-black-blank.28637/</guid>
      <author>invalid@example.com (Excalibur95)</author>
      <dc:creator>Excalibur95</dc:creator>
      <content:encoded><![CDATA[i made the screenshot right after i noticed the screen go black / blank.  i made the combat log visible to help find the bug.<br />
<br />
i actually noticed the fleshblight zombie (who had on my turn walked 3 spaces away from an enemy grim well and lost all his ap) he then at end of turn went manic 2 squares towards the enemy grim well stopping next to it.  the grim well did not stop either of his 2 squares manic movement.  the screen went black right then.<br />
<br />
i remember there was still visible in the...<br />
<br />
<a href="https://forums.poxnora.com/index.php?threads/in-game-screen-turned-black-blank.28637/" class="internalLink">In game screen turned black / blank</a>]]></content:encoded>
    </item>
    <item>
      <title>In Queue, looking for opponent - Cancel button flickers fast</title>
      <pubDate>Fri, 25 Aug 2017 12:11:01 +0000</pubDate>
      <link>https://forums.poxnora.com/index.php?threads/in-queue-looking-for-opponent-cancel-button-flickers-fast.28428/</link>
      <guid>https://forums.poxnora.com/index.php?threads/in-queue-looking-for-opponent-cancel-button-flickers-fast.28428/</guid>
      <author>invalid@example.com (Excalibur95)</author>
      <dc:creator>Excalibur95</dc:creator>
      <content:encoded><![CDATA[the green light cancel button flickers real fast, if you hover the mouse on it the flickering stops.  i may have seen another button or place where this flicker happens but i cant recall.]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>New Client has blurry text</title>
      <pubDate>Thu, 24 Aug 2017 18:11:36 +0000</pubDate>
      <link>https://forums.poxnora.com/index.php?threads/new-client-has-blurry-text.28425/</link>
      <guid>https://forums.poxnora.com/index.php?threads/new-client-has-blurry-text.28425/</guid>
      <author>invalid@example.com (Excalibur95)</author>
      <dc:creator>Excalibur95</dc:creator>
      <content:encoded><![CDATA[as has been posted before - the text in the new client is blurry and thus hard to read, the old client was perfect / precise text.  some text is now unreadable, for example  the grey text above the options boxes in options menu is too blurry to read and a bit small.<br />
<br />
this always seems to  happen with opengl graphics games though, seen the problem elsewhere in other games that changed from directx to opengl.]]></content:encoded>
    </item>
    <item>
      <title>Can't place relics on font squares near to edge of screen.</title>
      <pubDate>Thu, 24 Aug 2017 18:09:11 +0000</pubDate>
      <link>https://forums.poxnora.com/index.php?threads/cant-place-relics-on-font-squares-near-to-edge-of-screen.28424/</link>
      <guid>https://forums.poxnora.com/index.php?threads/cant-place-relics-on-font-squares-near-to-edge-of-screen.28424/</guid>
      <author>invalid@example.com (Excalibur95)</author>
      <dc:creator>Excalibur95</dc:creator>
      <content:encoded><![CDATA[this problem has been around since the new client was introduced.  just cant droop a relic on your owned font onto the squares nearest an edge of the map.  i cant place on the 1 very furthest squares but i could place a relic 2 squares in from the very edge of the map / font.<br />
<br />
i have tried dragging my screen view to the edges of the map, this solved this problem in the old client.  does not solve it in new client.<br />
<br />
im using windowed mode 1280 x 720... my screen resolution is 1366x768.  vsync...<br />
<br />
<a href="https://forums.poxnora.com/index.php?threads/cant-place-relics-on-font-squares-near-to-edge-of-screen.28424/" class="internalLink">Can&#039;t place relics on font squares near to edge of screen.</a>]]></content:encoded>
    </item>
    <item>
      <title>2x2</title>
      <pubDate>Wed, 16 Aug 2017 21:06:06 +0000</pubDate>
      <link>https://forums.poxnora.com/index.php?threads/2x2.28323/</link>
      <guid>https://forums.poxnora.com/index.php?threads/2x2.28323/</guid>
      <author>invalid@example.com (Gnomes)</author>
      <dc:creator>Gnomes</dc:creator>
      <content:encoded><![CDATA[everything is still Bane Shift. the movment is wonky and does not work as it should. to top it off now when you attack with a ranged champ and hover over an enemy to attack, it darkens the squares around it as if im moving a 2x2.... like how does that even get programmed like that?!]]></content:encoded>
    </item>
    <item>
      <title>Token Issue</title>
      <pubDate>Mon, 24 Jul 2017 18:36:46 +0000</pubDate>
      <link>https://forums.poxnora.com/index.php?threads/token-issue.27797/</link>
      <guid>https://forums.poxnora.com/index.php?threads/token-issue.27797/</guid>
      <author>invalid@example.com (squadlogical)</author>
      <dc:creator>squadlogical</dc:creator>
      <content:encoded><![CDATA[Hello, I have recently started playing Pox Nora. I&#039;ve noticed over the past few days my assortment of token that I&#039;ve earned (or believe I&#039;ve earned) are not available.]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>Login Simulator 2017</title>
      <pubDate>Sat, 01 Jul 2017 08:49:04 +0000</pubDate>
      <link>https://forums.poxnora.com/index.php?threads/login-simulator-2017.27500/</link>
      <guid>https://forums.poxnora.com/index.php?threads/login-simulator-2017.27500/</guid>
      <author>invalid@example.com (aZaX69)</author>
      <dc:creator>aZaX69</dc:creator>
      <content:encoded><![CDATA[<ul>
<li>Game has become more unstable in the last day, regularly hanging during a match ( although at least rejoin works fine ) , and guru meditating every time after the match ends... Not sure if it&#039;s server side or the client but it&#039;s basically unplayable in the current condition.</li>
</ul>]]></content:encoded>
      <slash:comments>6</slash:comments>
    </item>
    <item>
      <title>Lash Down . . .</title>
      <pubDate>Mon, 19 Jun 2017 22:48:00 +0000</pubDate>
      <link>https://forums.poxnora.com/index.php?threads/lash-down.27498/</link>
      <guid>https://forums.poxnora.com/index.php?threads/lash-down.27498/</guid>
      <author>invalid@example.com (poxrooster)</author>
      <dc:creator>poxrooster</dc:creator>
      <content:encoded><![CDATA[. . . does not work on Forest Giant.]]></content:encoded>
      <slash:comments>3</slash:comments>
    </item>
    <item>
      <title>Freezing with Explanation</title>
      <pubDate>Sat, 17 Jun 2017 14:53:09 +0000</pubDate>
      <link>https://forums.poxnora.com/index.php?threads/freezing-with-explanation.27463/</link>
      <guid>https://forums.poxnora.com/index.php?threads/freezing-with-explanation.27463/</guid>
      <author>invalid@example.com (poxrooster)</author>
      <dc:creator>poxrooster</dc:creator>
      <content:encoded><![CDATA[I know you are aware of the freezing bug, but here was a scenario. I have a KF deck built around Nature&#039;s Connections. I won a solo bot game, got some upgrade tokens, upgraded my units, and then went back into the game to play. My selected deck changed, and the game froze.]]></content:encoded>
    </item>
    <item>
      <title>deflect not functioning properly vs units with dots</title>
      <pubDate>Fri, 16 Jun 2017 16:23:28 +0000</pubDate>
      <link>https://forums.poxnora.com/index.php?threads/deflect-not-functioning-properly-vs-units-with-dots.27321/</link>
      <guid>https://forums.poxnora.com/index.php?threads/deflect-not-functioning-properly-vs-units-with-dots.27321/</guid>
      <author>invalid@example.com (free20play)</author>
      <dc:creator>free20play</dc:creator>
      <content:encoded><![CDATA[i had an enemy spider player attack me while i had deflect up using a rust demon.<br />
for some reason i still received the scoured dot even though i had taken zero damage.<br />
and on the enemies end they had received no dot from the returned attack.]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
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