I'm posting here I've been a player on this game for years. Recently kind of hit a stall spot in deck building just about played and built them all. So just wondering what everyone has been running lately for fun or competitive either way just looking for ideas I suppose thanks for the help in advance guys.
Didn't really find anything in there that I liked. Seems like alot of ppl like "skywins" lately. They seem to be a rush bg I wonder if they have any synergy with KF. The KF split bonus kinda stinks tho lol I currently have 45 different FF/Split bgs across all factions, from voils, aquatics, and treefolk, and many tortuns just to name a few.
I've been playing with the mutation mechanic in SL. I like how much I can buff my champs between cocoon, horrific mutation, and mutate. I'm going to try changing the one I'm using right now to include sunderpede and locust so I can use Mimic to get Swarm and Split on my other champs. http://poxbase.com/#!/deck/CgLCoDCgVc9uCaKCgXC7JCgBS6Ls6wS4iS6US5tS7usYs5jR2q
imps, goblins, minos, stealth bg, dread (with UD split), maxxarex, fire, fire amp, lava, beast bgs, deep leviathan, loss of life bg...
I think I may try to build an FS/ST physic bg with Argol/Chillshard/Extispicer/Neuromancers just getting the runes now...the bazaar is always empty and poxbox is kinda low right now.
skywing and UD dragons IS ST crystal elemental IS ST overpowered Mirrored BG (just clump in any Immunity: Physical and Mirrored champs together) SL UD Creepie Crawlies FW SL Mutants
Go for super triggers and run Master Trapsmith, Skeezick Trapper, Moga Trapper, Mounted Sauropod, and Moga Trigger. Add in knockback/pull/relocate to fill out the rest.
Play turtle until u deploy skewing beacon and can use it. fall back till opp chases you anddd.... Master Trapsmith + Skywing Beacon (from Patrol/deploy normally) + Sonic Elemental + KB submodule for super fun, 30-40dmg instantly. trapsmith deploy grants sonic ele all traps, KB into traps + 3 sonic damage + distract fun, need to invest a lot in nora and time, but when you pull it off you basically semi-jizzed urself over and over again
If you're going to psychic I would recommend UD/FS. UD has some powerful attackers with Attack: Psychic and the only other unit with Psychic Jab (I think it's called) besides Neuromancer. UD also brings some solid spells to the mix like Mindslicer Boomerang and Superiority. Here's my build. http://poxbase.com/#!/deck/ctCd@C5fcq-Ca+CuIca9ColcipCfBs8fs6ls45S34s86sOS1lr3Tr20e2zeZe1X
UD/FS physic looks pretty solid too thanks for the suggestion the ST side does seem to lack on physic beaters plus i just like the UD side in comparison. just getting the runes is the hard part now I can get them its just wether or not they are available.
I do like the fact that everything in SL Beast--SL/SP Beast are all common and uncommon makes collecting those easier lol