1) To hit the mass market I recommend halving the cost of all packs 2) Open a rune purchasing store at $3 for Exo and $5 per Legendary 3) Get rid of shards 4) Allow people to trade in Gold for runes 5) Allow people to sell runes at Auction for Gold 6) Allow normal Rune trading as well 7) Add a searchable database for all abilities like Poxbase 8) Allow people to buy Gold to then purchase packs or Runes from Auction 9) Change the Gold Currency to Nora and get rid of Owl Credits 10) A win gives you 100 Nora enough to buy an Common and a loss 50 Nora Runes from the Store Limited ( All Limited's on sale) 10,000 Nora or $10 Legendary of Choice - 5,000 Nora or $5 Exotic of Choice - 3,000 Nora or $3 Rare of Choice - 1,000 Nora or $1 Uncommon of Choice - 250 Nora Common of Choice - 100 Nora $1 = 1,000 Nora Packs = $1/1,000 Nora Booster Boxes = $10/10,000 Nora with a guaranteed Exotic Legendary Packs = $5/5,000 Nora but come inside of a pack. League Reward System(Go Back to the Old League System) (Nora gained while in that league) Common League = 100 Nora for a win 50N for a loss Uncommon League = 130N for win 65N for a loss Rare League = 160N for win 80N for loss Exotic League = 190N for win 95N for loss Legendary League = 210N for win 105N for loss Limited League = 250N for win 125N for loss Battle Master = 300N for win 150N for loss
Well this would be my model for a new game or we could incorporate into the current Poxnora game. Also in the process of this you would ban all 3rd party profiteering sites.
If I was making a pox clone that's pretty much exactly same economy I'd go for too. The only change is that I'd make all the runes free for everyone.
Make it futuristic with psi power/s so you don't get sued by DOG. Have Reptilian, Angelic, Human, Bio-Mechanical/Cyborg, demon, space pirate, space raider and parasite factions etc... 2x2s could be Space Tanks or Mechs. You could have spells like bombing run, metoer debris etc...