One With Nora only triggers on basic attacks, it has nothing to do with damage from conditions at all.
YESS! THE CHANGE I'VE BEEN WAITING FOR! Idk about the rest of you guys, but I'm happy to see this, as shown by my use of caps. Or rather, I'm happy IF this implies we'll be able to use any hero in splits OR FF (as long as they share a faction). UD/SL Arthropods with K'lzik might be a thing. KF/SL Garu with Fiorn and Draksar Berserker is probably a stretch tho, and so is Centaurs with Bliss. Oh man... Bastion's gonna be broken. I don't even need to think about it more. He's gonna be broken. KF/IS with Time Slip, Swiftwind (for Unstoppable), Carnivorous Vines on future victims, relocation, healing, Escape Magic, and Spirit Singer for Resurrect (in case opponents have the right combination of Pariah granting stuff and killing power) SL/IS with Transfusion, Bloodthirsty Blade, Ferocity of Kain Taris, Blink, Shroud of Al'mara (Resurrect) ST/IS with Shield and Ferren Hideout FW/IS Mobilize SP/IS Alacrity, Vicious Harpoon, Voil Transporter
Since Fortify is possibly the most unused spell in the game (not even joking). Could it possibly be changed to grant 20 hp to target construct champion or relic and reduce its cost by 10.
On the topic of Strux, any chance Mason could get a cost reduction? Heal Champion 3 is so much more superior. Also, the description of Mason is weird. It says "gains HP" when it should say "heals HP".
Have u checked how mason works with decaying. it could possibly gain HP but then remove from the max. As a way to avoid decaying
So can we change masochism to only target real units. Casting it on summoned champions is a bit ridiculous.
On a scale of 1 to 10, with 10 being a low priority, the following request is an 11. Still, what do you think about changing the name of Cora, Sun Blossom (recent rename of Sun Blossom) to Aurora Blossom? Sun Blossom could be in Fairy decks and Aurora Blossom could be in Aurora decks. They'd function the same but I'd like it. Again, an easy change but a low priority one.
What's the point of Mythical if you can set the Deck Limit to 1? Is the idea to be able to include x2 of any single hero but can only bring one out at a time? Edit: Nevermind, Mythical prevents Grimlic's Mirror shenanigans. Carry on.
I think he was suggesting that X Acolyte would only trigger from instances of X damage that was equal to 4 damage or greater. If this is what he meant, it makes sense to me.
The original suggestion was to use a damage threshold, which I said was a decent idea. Someone suggested they just ignore DOTs instead and suggested that might be easier, I said it wasn't.
1) If Mutant is getting a nerf can a slight redesign also be considered? 2) Is the new SL Dragon/Beast being looked at at all?
I like Mutant's design and just think the unintended interaction with Anguish triggering global Ensnare/Confuse needs to be thought about. I don't see a need for a redesign. Void Shield cost adjustment will be a nerf to the Dragon, but I may do something else.
the new runes from this midterm are freaking amazing. @Sokolov void shield is already mediocre outside of SL, it seems to be costed properly but is just especially strong in the SL faction like 7 or 8 speed champs would be in kf or 60+hp champs in st. You guys should probably just be careful when giving certain factions certain abilities or combination of abilities, void shield doesn't even seem strong on anything outside of SL. I think the only 2 void shield champs even being run regularly are farcrags tardigrade, prismatic skywing, and eretat. Neither of the first 2 seem that problematic and I haven't seen much of eretat yet.
Most of the champions with Void Shield are runnable or considered good, and it's largely on upgrades.