after nerf amp frost ?

Discussion in 'Savage Tundra' started by undred, Jul 4, 2014.

  1. Morfeas

    Morfeas I need me some PIE!

    I agree Ice Shard is a somewhat underwhelming.
     
  2. Zahmet

    Zahmet The King of Potatoes

    I've been asking for shard to give either 20% or 30% before and I still think that hold true, since amp is 10% having 25% is such a waste.
    Either give it 20% and lower its cost to maybe 30, or up it to 30% and maybe keep it the same or lower to 35.

    Way way back when amp was 25% on champs then there was a reason to have 25% on the shard also, but now when its 10% on champs it should be a multiple of 10 on the shard also.
     
    Goyo likes this.
  3. GabrielQ

    GabrielQ I need me some PIE!

    You asked a question, and I answered, nobody will use the relic as long as amp on champions is so cheap and convenient. I think both the cost of the ability has to go up and the price of the relic go down a little
     
  4. Fikule

    Fikule I need me some PIE!

    tbh I would be fine with it going to 20% with a 30 nora cost as suggested.

    The 5% is a waste and is a good excuse for lowering the cost.
     
    Goyo likes this.
  5. KingJad

    KingJad I need me some PIE!

    so boost the cost of champions to make a single relic more valuable
     
  6. Fikule

    Fikule I need me some PIE!

    Well that was the point. It's not convenient any more. That's what I was saying the patch was trying to do by removing it from a few of the more convenient units.
     
  7. undred

    undred Devotee of the Blood Owl

    jakei shaman is a worse lonx adept,for now .
    blizzard elemental is missing something ( i would like if he had orb of frostfall XD).
    ice shard is not cost efficient , i used to run it after the ravamp , but then i noticed i already had 8 ampers in the deck, with it i would, most of the time, be at *60% amp.
    i didn't understand why they nerfed chronomancer , was she even played ?

    i think that buffing ice golem and ice wurm would be cool since they do fit the theme (both could use -5nora + amp frost)
     
    KingJad and Goyo like this.
  8. KingJad

    KingJad I need me some PIE!

    i said the same thing about chronomancer and I removed ice shard after i realized the samething post revamp
     
  9. GabrielQ

    GabrielQ I need me some PIE!

    I would further the development of the frost them by splitting it into three directions:
    One, the "classic" way, basically long range jakeis pewpewing from afar and tanks upfront.
    Second, the elemental/eater way, blasting AoE frost damage everywhere, with nova, death nova, deep freeze and auras
    and third, the snow way, generating tons of impending snow and taking advantage of it with domain and tunnel and arctic.
    of course these would be very dynamic and wold mix constantly.
     
    Lauremoon and Goyo like this.
  10. undred

    undred Devotee of the Blood Owl

    the thing is that all of those decks are not opponent friendly .
    first deck forces your opponent to focus the pewpew jakeis that are behind the tanks and that usually works bad .
    second deck is mostly unfair in general , feels like you are fighting a wave of unstopable force ( if at 50% amp)
    third deck would be mega rage , since snow is very annoying .i recall when orb of frostfall was global , making it insane vs certain decks

    i think the best way to do it , is probably a mixture of the three , but not extremes , we shouldn't be able to have a deck entirely of auras and eaters or of pewpew or of snow.
     
  11. Goyo

    Goyo I need me some PIE!

    HEY!!!!!!!

    Why not? That's exactly what I want ¬n¬...
     
  12. undred

    undred Devotee of the Blood Owl

    first deck ( pewpew) "omg that champ does Bane Shift ton of dmg nerf him pls" nerfed in 2 weeks

    second deck ( auras and eaters and stuff that deals aoe dmg and heals) "omg that champ does damage while tanking and being at full hp all the turns . HALP ME DEVS!!!"nerfed in a week

    third deck ( snow and stuff) "OMG i spent 35 ap to move 3 squares, OP OP OP OP OP OP OP" nerfed in 3 days
     
  13. GabrielQ

    GabrielQ I need me some PIE!

    Yo have to think in those three directions in order to everyone to be able to play his prefered mix.
     
  14. Goyo

    Goyo I need me some PIE!

    The same could be said by anything... What's your point man?
     
  15. undred

    undred Devotee of the Blood Owl

    it is too easy to hate those decks . this week half the guys that lost to me complained that it was super unbalanced to have 40% amp and said that amp shouldn't stack . if you are able to do a deck made out of ice eaters that have aoe and amp it will be the biggest bullseye for haters possible.

    what i want is for amp frost to be balanced/meta viable. i dont want it to be super insane or it will get nerfed . remember shardseer kayun ? she was super strong after launch a month later they nerfed her hard. and in my opinion amp frost took a huge hit this week , most of it was completly unnecessary .

    removing amp frost from wisp makes him a mediocre unit , he doesn't really help the team . Yeti is still okay , although the problem is not incorporal. But ice caster was too much , we have no good cheap amper
     
  16. GabrielQ

    GabrielQ I need me some PIE!

    Frost amp was OP for a long, long time, no surprise it got nerfed
     
  17. tangmcgame

    tangmcgame I need me some PIE!

    My interpretation of the nerf is that they want there to be some sort of tempo cost to getting amp on the field and maxed out. It shouldn't be a matter of simply deploying champs and getting up to 50%. You should have to pay some extraneous costs to max out. Shard should be treated like a spell that sticks around basically forever. It's also a heaping helping of amp for just one spot in your deck.
     
    Last edited: Jul 5, 2014
  18. GabrielQ

    GabrielQ I need me some PIE!

    Reworks:
    Blizzard elemental: Path 1 {ice veil, ice front, wind aura}, Path 2 {snow blast, frost nova 3, amplify frost}, base: elemental fortitude replaced with orb of frostfall, arctic flight replaced by regular flight.

    Ice elemental: path 1 same, path 2 {fascinate, chill 2, trail ice}, base: elemental fortitude removed, arctic flight replaced by regular flight.

    Ice golem: Path1 {assault, bind, clamp} path2 same, base, reflection replaced by resistance physical 3

    Snowman: path1 {domain snow, snow fall 1, snow fall2}, path 2 {absorb, trail snow, horrific aura 2}, base: add snowball

    Frostfall hydra: Path 1 { ice eater, attack: acid, spontaneos regeneration} path 2 {tunnel snow 2, tunnel snow 3, sweep}, base: added rapid attacks 3.

    Ice wurm: base: terraform ice replaced with domain snow

    Jakei shaman: speed to 6, path 1 {revere: icesnap, leverage elemental, solidify} path 2 {savage exploit, surge elemental}
     
    Goyo likes this.
  19. goldmonkee

    goldmonkee I need me some PIE!

    Frost had explicit weaknesses - poor melee, poor detection, poor single target capabilities, limited DMG type diversity, poor answers to "super champs" - that were offset/worth gambling on by having powerful amp. The amp was removed, but the weaknesses were kept.

    I hope I'm proven wrong, but it seems like a flat-out mistake to try and run Frost at a competitive level now. Just using whatever runes are the most efficient/powerful seems like a far better option. Sad :(
     
    PurpleTop and Goyo like this.
  20. Goyo

    Goyo I need me some PIE!

    Aside the nice imput, why do you want to have Flight over Arctic Flight? They revamped all these with the purpose of flying unit don't having Ready on ice...
     

Share This Page