Re-costing Update

Discussion in 'Announcements' started by Gedden, Jul 8, 2014.

  1. jenovah2

    jenovah2 The King of Potatoes

    I am curious about a few things and this attempt to reach a plateau near the 75 mark. The four dragon gods have all gone ballistic in costs making them nearly impossible to play together. Angels in sl are at 101 now and they weren't that fabulous to begin with. There is no longer thirst for battle on any sl champion...including the split champs. I am certainly curious how aiming toward that golden mean is going to happen. In the formula there is a tendency to overlook things that are not part of hp or attack points. For example, how does this affect a champ with 0 attack such as experimental warspirit. That champ still hits very hard and is much less cost than a rune that falls prey to the formula. I agree that there are much more complaints about the overall cost in nora than other issues atm. There are factions that will invariably be much less costs but still very efficient based on this formula when other factors are not taken into account.
     
    Last edited: Jul 9, 2014
  2. Baskitkase

    Baskitkase Forum Royalty

    I agree completely. Its a fix to the foundation, which definitely should be first. I was simply articulating my opinion as to the general overall effect of these changes on the entire costing issue.
     
    Grand General Mosh and jenovah2 like this.
  3. Sokolov

    Sokolov The One True Cactuar Octopi

    Agreed.
     
    Grand General Mosh and jenovah2 like this.
  4. Pedeguerra

    Pedeguerra I need me some PIE!

    Agreed 100%.
     
  5. jenovah2

    jenovah2 The King of Potatoes

    also agreed. since some abilitys are also removed, the higher cost of champions is completely unjustified and evaluation is definitely in order.
     
  6. PurpleTop

    PurpleTop I need me some PIE!

    Again, i think that was the goal; to stray away from having power champs like heros and dragons and angels all in the same deck and forcing you to choose the one that fits your deck the best. Also, I LOVED angel of war pre-revamp. Punishing Aura, Battle leader.... very versatile champ
     
  7. Morfeas

    Morfeas I need me some PIE!

    Do we have any rough ETA? This week, next week, the week after that?
     
  8. dbouya

    dbouya I need me some PIE!

    is it just me or do you actually mean "increasing" by "diminishing" ?
     
  9. Pathfnder

    Pathfnder Devotee of the Blood Owl

    Technically yes probably. "Diminishing returns" is refering to the nora cost, yet since lower nora means "better" the diminished nora cost is in fact, an increase in efficiency.

    Its a nuance, but the term "diminishing cost" might have been better.
     
  10. Nea

    Nea I need me some PIE!

    They are lowering / changing the diminishing returns that are already in place.
     
  11. allyorbase

    allyorbase I need me some PIE!

    OMG, thank you. You really feel those diminishing returns if you're playing more expensive themes or factions... adjusting for that will go a LONG way!!

    It looks like the Titans, Dragons, and Heroes are getting a lot of love.
     
    Last edited: Jul 10, 2014
  12. dbouya

    dbouya I need me some PIE!

    I think that this recosting of say... damage is probably NOT warranted. recosting of hp might be. low cost champions tend to have way too much hp compared to nora cost... so go ahead and fix that. however high damage champions have never been too weak.
     
  13. BroWatchThis

    BroWatchThis Devotee of the Blood Owl

    I bet that top right dot (the highest one) is Zeventrech ;)
     
  14. jenovah2

    jenovah2 The King of Potatoes

    yes. But there is not punishing aura any longer. Skywings imperators are no longer majestic but cost more. Actually, someone suggested I use skywings and I tried, but they are actually pretty nurfed down atm and too high costed to be effective as a theme. And in terms of attempting to use vindtax at 114 nora...forget about it. Deploy isnt going to happen and there are too many bgs now that are using the efficient champions that didnt get hit with the nerf bat as badly that can rush you and game over. Was hopeful in all of this PT...but somewhat disappointed atm at the overall results
     
  15. Lepakko

    Lepakko Devotee of the Blood Owl

    I just see too many people not understanding that revamp is still going on. They know that high cost champion are over prized. They are calculating champion prizes again. Spells, Relic and equipment revamp is still coming. Just silly get too much disappointed on unfinished work. Balance work will never end.
     
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  16. jenovah2

    jenovah2 The King of Potatoes

    I see that this is an ongoing issue as do others lep....and by the way ....great to see you again! :) It is the waiting and not fully grasping the adaptation of costs per champion verses other champions that we are finding hard to swallow at the moment. We know they will get this right. Time and patience....
     
  17. BroWatchThis

    BroWatchThis Devotee of the Blood Owl

    Can block 2 and dodge 2 not be on the same champion?? Thanks.
     
  18. BroWatchThis

    BroWatchThis Devotee of the Blood Owl

    Also, what is up with the abundance of tough 3? Shouldn't that be used sparingly and be worth a lot of nora in the nora cost?
     
  19. BroWatchThis

    BroWatchThis Devotee of the Blood Owl

    Another huge problem is still champions with the Pet ability. The pets are incredibly OP as is (see Boghopper Huntmaster) and are very game-breaking.
     
  20. avichaif

    avichaif Devotee of the Blood Owl

    nice update, but there is some bugs that I see:
    i think all the runes without attack get a massive cost increase without attention:
    Albino Fesh 85 nora
    Aspect of Divinity 90 nora
    Aspect of Infinity 85 nora
    Chronomancer 80 nora
    Feshcaller Mika 79 nora
    Gahlroonling more then 100
    Imp Familiar 73 nora
    Jakei Maiden 75 nora
    Voil Jester 74 nora
    Wretched Witch 82 nora

    no birds in class bird anymore delete it
    no deepelf in class deepelf anymore delete it
    almost all Treefolk are plant maybe u will want to delete it too
    only 4 myx became Arthropod why not all,
    there was 7 creepers (I think) some of them became Arthropod some of them stay Mutant and Dusk Creeper is neither


    I think there is still dooms that over cost like sp, kf, fw, fs

    all SP heros go under 76 nora
    Mosharn the Barricade under 80

    Bloodletter maybe
    Broodmother for sure 68 with life shipon

    Barbarian Guardian maybe not more then 70
    Conscripted Warrior 50 nora 52 hp

    Colossal Boa under 80, 65 hp
    Crowned Sauropod 53 nora = colossal Bodyguard Unstoppable so cant break Bodyguard and 58 hp
    Frostfall Vanguard = 71
    owl raider = 67
    so I stop looking on beast and say a lot of them too

    Ironfist Glider maybe

    Drudge Cyclops less the 52 with 58 hp
    more correct is to say a lot of Cyclops


    Ember Wasp less then 60
    idk about this 1 Hekatian Bloodguard = 92
    Nefari Guardian 60 nora 55 hp with high def
    Sheoul Magus maybe
    Redcap Twins less then 70

    Balefire Knight maybe
    Cave Dragon under 60 nora 56 hp
    Nefari Dragon under 70 with 14 dmg base (+4 ud) and 7 spd
    Pit Dragon 68 nora 61 hp
    Polluted Martyr = 66
    so I stop looking on Dragons and say a lot of them too

    Battle Matron up to 60 nora 55 hp
    so I stop looking on Dwarven and say a lot of them too

    Elementals is a tricky one some need increase and some decrease
    Ice Elemental 90 nora 5 dmg?

    so I stop looking on G'herns and say a lot of them too

    Altered Lemure up to 60 nora 55 hp

    kanens and leosses need a rework on prices

    some of the lonx and Minotaur maybe

    Cecaelia maybe
    Mirefolk Stalker up to 57 nora 47 hp

    Oaken Defender 44 nora 64 hp

    Sandhunter spirit???

    Skeezick Warguard maybe

    Tortalleon Pygmy 58 nora 59 hp

    Grintmaw Bouncer 72 nora 65 hp
    Marsh Troll 62 nora 50 hp

    Undead Magister 83 nora need a rework Adaptive: Ironfist why he need this?

    Carrion Colossus 75 hp?????
    Fleshblight Zombie 54 nora 66 hp
    Risen Yeti 60 nora 54 hp
    Wandering Zombie 54 nora 45 hp*2
    Zombie Behemot = 73 hp????

    I hope I didn't miss a lot
     
    Last edited: Jul 12, 2014

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