I was going through old writing and remembered a short story that I wrote a few years ago. It's very specific to Pox, and my one-time love for...
If it worked on everything, probably a lot. Even though costing means something different on champions compared to relics, I'm happy to run Skull...
It's WAD, but is it WAI? @Sokolov
Wait, you *can* run Revel and Shroud. That's very good.
I get this problem occasionally, but once I exit the current game I am observing or playing, it works fine again. No idea about the cause.
As for tempo, my supposition is this: it is impossible against plenty of decks to assume a defensive posture sufficient to deter attacks, unless...
Not terribly surprised. It sounds like he is taking a page from the DortyBoy school worms -- running a variant of the deck that leans into the...
Could you elaborate on to what you are referring?
First should be Dictate, yes.
I've known that my current build of attrition has a big hole to Backlash, was just a matter of time before it showed up. I'll see if Broken Bones...
Provisionally removing both Worms and FW junk from tier 1. I'm increasingly skeptical that either of those lists can compete against the tempo...
I've been having a lot of trouble lately using attrition against decks that insist on deploying a bunch of 6 SPD melee champions, without heavy...
I think the spell denial can be very powerful. Also note that it stops things like Hammer Strike on her or friendly champions, and also prevents...
Vengeful is for decks where you want a more mobile Serkan, and you don't expect to feed him with real champion deaths. Otherwise, I would go with...
Shroud and the constant Debuff + spell denial is incredible. The combination of being very difficult to target or kill plus providing multiple...
It works very well. Honestly, the amount of extra time it stays alive helps compensate the CD of chains for the anti-synergy. Multiple times of...
Stiiiiiiilll a problem. Also, conversely, the Clones from Replicate count as real champions. Would like some consistency here.
My guess would be it has to do with the specific graphics effect -- Grim Well probably shares some visual element with Desecration.
Same problem with Grim Well.
Yes, Sweep hits friendlies, no, the 1 AP is not a bug -- that's its correct cost.
Separate names with a comma.