Client and Gameplay Update: November 19th, 2022. Book Three: Ironfist Stronghold.

Discussion in 'Patch Notes' started by Etherielin, Nov 20, 2022.

  1. Etherielin

    Etherielin The Floof Cultist

    The third part of the gameplay update is live! Yesterday we've updated Ironfist Stronghold alongside another client update. More to follow in the upcoming days.
    In-Game Text:
    • Updated various text to reflect changes made in recent updates
    • Fixed the text for "Invalid Target" showing as "error.invalidtarget"



    New abilities - this has already been added but a reminder for this update:

    • Equip: Firebeard Brew- Unit is equipped with a Firebeard Brew(Equipped Champion is intoxicated. If the equipped champion is a dwarf it heals 3 hp per turn and gains burn rank 1. If not, it takes 3 fire damage per turn and is inhibited.) Nora Cost: 12


    IRONFIST STRONGHOLD

    • Plains Savage:
      • Base stats changed to 9 dmg, 6 spd, range 1-2, def 2, HP 46
      • Base abilities changed to Attack: Physical, Barbarian Rider, Hunter: Scout.
      • Upgrade Path 2 set to: Crushing Charge, Heavy Charger, Break the Line).
      • Projected range: 75-81
    • Gronk Rider:
      • Base stats changed to 9 dmg, 7 spd, range 1-1, def 0, HP 47.
      • Base abilities changed to Attack: Physical, Throw Javelin, Gronk Rider.
      • Upgrade Path 1 set to: Mobility, Mountaineer, Cooperation.
      • Projected range: 71-76
    • Mounted Kinsman:
      • Nora cost reduced by 4. Projected range: 78-86
    • Fury of the Storm:
      • Base stats changed to 11 dmg, 6 spd, range 3-5, def 0, HP 46.
      • Base abilities changed to Attack: Electricity, Storm Field, Paralytic Feedback, Warchief: Storm Clan.
      • Upgrade Path 1 set to: Slam, Lightning Skewer, Jolt rank 2.
      • Upgrade Path 2 set to: Storm Acolyte, Sabotage: Electricity, Paralytic Strike.
      • Nora modifier set to -15. Projected range: 77-83
    • Sarghavian Gladiator:
      • Base stats changed to 11 dmg, 7 spd, range 1-1, def 1, HP 54.
      • Base abilities changed to Attack: Physical, Unstoppable, Brutality, Invoke: Sarnghavian Rage.
      • Upgrade Path 1 set to: Empowered: Offense, Logistics: Flanking, Throw Axe.
      • Nora modifiert set to -8. Projected range: 79-82
    • Animated Armor:
      • Base stats changed to 9 dmg, 6 spd, range 1-1, def 3, HP 50.
      • Upgrade Path 1 set to: Stun, Pummel rank 2, Spur.
      • Upgrade Path 2 set to: Resistance Magic rank 3, Spellswallower, Restrict.
      • Nora modifier set to -7. Projected range: 71-75
    • Barbarian Archer:
      • Base stats changed to 11 dmg, 6 spd, 4-5 range, 0 def, 46 HP.
      • Base abilities changed to Attack: Arrow, Sunder Rank 1.
      • Upgrade Path 1 set to: Brutality, Aim,Impact Strike.
      • Upgrade Path 2 set to: Mobility, Retreat Rank 2, Hit and Run.
      • Nora modifier set to -6. Projected range: 69-74.
    • Barbarian Bolt:
      • Base stats changed to 11 dmg, 6 spd, range 1-3, def 1, HP 48.
      • Base abilities changed to Attack: Electricity, Warchief: Storm Clan, Static Aura, Vulnerability: Acid.
      • Upgrade path 1 set to: Jolt rank 2, Lightning Storm rank 3, Lightning Skewer.
      • Upgrade path 2 set to: Storm Acolyte, Paralytic Feedback, Stormseeker.
      • Nora modifier set to -8. Projected range: 70-77
    • Battle Rager:
      • Base stats changed to 9 dmg, 5 spd, range 1-1, def 2, hp 54.
      • Base abilities changed to Attack: Physical, Berserker rank 3, Drunkard.
      • Upgrade Path 1 set to: Hostile, Psychotic Break, Scrapper.
      • Upgrade Path 2 set to: Pummel Rank 2, Pummel Rank 3, Brutality.
      • Projected range: 73-78
    • Ironfist Brawler:
      • Base stats changed to 10 dmg, 6 spd, range 1-1, def 1, hp 51.
      • Base abilities changed to Attack: Physical, Drunkard, Combo Attack: Stun.
      • Upgrade path 1 set to: Pummel rank 1, Pummel rank 2, Pummel rank 3.
      • Upgrade Path 2 set to Carouse, Reflexes rank 2, Ready rank 1.
      • Nora modifier set to -2. Projected range: 72-80
    • Brewmaster:
      • Base stats changed to 9 dmg, 6 spd, range 1-1, def 2, HP 54.
      • Base abilities changed to Attack: Fire, Drunkard, Equip: Firebeard Brew.
      • Upgrade Path 1 set to: Firebomb Rank 3, Flameburst, Flame Nova rank 3.
      • Upgrade path 2 set to: Carouse, Drunken Revel, On the House.
      • Projected range: 73-79.
    • Centaur Savage:
      • Replaced Piercing Shot rank 1 with Barrage Rank 2.
      • Projected Range: 74-83
    • Deep Miner:
      • Nora cost reduced by 4. Projected range: 31-49
    • Dwarven Axe Guard:
      • Base stats changed to 9 dmg, 6 spd, range 1-1, def 2, HP 48.
      • Base abilities changed to Attack: Physical, Drunkard, Assault.
      • Upgrade Path 1 set to: Block rank 1, Block rank 2, Hold the Line.
      • Upgrade path 2 set to: Sunder rank 2, Riposte rank 3, Throw Axe.
      • Nora modifier set to -6. Projected range: 64-70.
    • Dwarven Defender:
      • Base stats changed to 8 dmg, 6 spd, range 1-1, def 3, hp 52.
      • Base abilities changed to Attack: Physical, Drunkard, Relic Guardian.
      • Upgrade Path 1 set to: Defender, Bodyguard, Battlemaster rank 3.
      • Upgrade path 2 set to: Defensive Stance rank 1, Defensive Stance rank 2, Defensive Stance rank 3.
      • Nora modifier set to -5. Projected range: 66-73.
    • Dwarven Engineer:
      • Nora cost reduced by 8. Projected range: 63-63.
    • Dwarven Medic:
      • Increased speed to 6.
      • Added Carouse to Upgrade Path 2.
      • Projected range: 46-51.
    • Dwarven Mortar Crew:
      • Base stats changed to 14 dmg, 6 spd, range 5-6, 0 def, 42 hp.
      • Base abilities changed to Attack: Fire, Artillery Strike, Unequippable, Ponderous.
      • Upgrade Path 1 set to: Slam, Explosive Attack rank 2, Fire Blast.
      • Upgrade Path 2 set to: Declare Hunted, Aim, Precision.
      • Projected range: 74-79
    • Dwarven Sergeant:
      • Base stats changed to 10 dmg, 6 spd, range 1-1, def 1, HP 51.
      • Base abilities changed to Attack: Physical, Rallying Cries rank 3.
      • Upgrade Path 1 set to: Command: Block, Command: Charge, Surge: Dwarf.
      • Upgrade path 2 set to: Defender, Drive.
      • Nora modifier set to -2. Projected range: 70-74
    • Griffin Rider:
      • Base stats changed to 10 dmg, 6 spd, range 4-5, def 0, HP 46.
      • Upgrade Path 2 set to: Piercing Shot rank 2, Rain of Arrows rank 2, Ironfist Exploit.
      • Projected Range: 70-78
    • Grintmaw Shaman:
      • Increased base hp to 46.
      • Nora cost reduced by 4. Projected range: 69-75
    • Grintmaw Singer:
      • Removed Tempo from base.
      • Added Commander to base.
      • Nora cost reduced by 5. Projected range: 68-74
    • Groble Dervish:
      • Base stats changed to 8 dmg, 6 spd, range 1-1, def 1, HP 42.
      • Base abilities changed to Attack: Physical, Berserker 3, Counterattack: Ranged.
      • Upgrade Path 1 set to: Brutality, Enrage rank 3, Sunder rank 2.
      • Nora modifier removed. Projected range: 69-77
    • Ironfist Agent:
      • Base stats changed to 11 dmg, 6 spd, range 1-1, def 0, HP 45.
      • Base abilities changed to Attack: Physical, Stealth, Spellsurge: Suppress.
      • Upgrade path 1 set to: Mark, Declare Target, Declare Vengeance.
      • Upgrade Path 2 set to Backlash, Snatch, Knockout.
      • Projected range: 66-72
    • Platinum Wing:
      • Nora cost reduced by 3. Projected range: 72-84
    • Pontiff of Al’Mara:
      • Increased base hp to 46.
      • Nora cost unchanged: Projected range: 71-82
    • Priest of Valdac:
      • Raised base speed up to 6.
      • Added Premonition to Upgrade Path 2.
      • Nora modifier set to -12. Projected Range: 58-67
    • Sarnghavian Herder:
      • Base speed increase to 6 from 5.
      • Added Beast Herder onto Upgrade Path 1.
      • Added Grant: Evasive to Upgrade Path 2.
      • Nora modifier set to -4. Projected range: 58-72
    • Silverclan Cavalier:
      • Base DMG set to 11.
      • Removed Ruin from base.
      • Projected range: 69-73
    • Stoneskin Dwarf:
      • Base stats changed to 9 dmg, 6 spd, range 1-1, def 2, HP 50.
      • Base abilities changed to Attack: Physical, Drunkard, Enrage rank 2.
      • Upgrade Path 1 set to: Rock Eater, Defiant, Scale Armor.
      • Upgrade path 2 set to: Sunder rank 1, Sunder rank 2, Crushing Blows.
      • Nora modifier set to +2. Projected range: 67-76
    • Veilwalker:
      • Class changed to: Shaman, Witch.
      • Base abilities changed to Attack: Magical, Vulnerability: Physical, Phase Shift.
      • Upgrade path 1 set to: Hex rank 2, Afflict rank 2, Twisted Essence.
      • Upgrade Path 2 set to: Tariff, Soften, Cast: Ghostly Visage.
      • Projected range: 73-78.
    • Veteran Barbarian:
      • Base stats changed to 9 dmg, 6 spd, range 1-1, def 1, HP 52.
      • Base abilities changed to Attack: Physical, Bastion of Courage, Melee Specialist rank 2.
      • Upgrade path 1 set to: Warchief: Blood Clan, Warchief: Stone Clan, Warchief: Storm Clan.
      • Nora modifier set to 0. Projected range: 69-77
    • Wild Chieftain:
      • Base stats changed to 12 dmg, 6 spd, range 1-1, def 0, HP 50.
      • Base abilities changed to Attack: Physical, Instigate, Incite Rage.
      • Upgrade path 1 set to: Warchief: Blood Clan, Warchief: Stone Clan, Warchief: Storm Clan.
      • Upgrade Path 2 set to: Vigorous Cries, Brutality, Stat Bonus Spd rank 1.
      • Nora modifier set to -2. Projected range: 74-81
    • Silverclan Tinkerer:
      • Removed craft from base.
      • Nora cost reduced by 5. Projected range: 53-60
    • Obsidian Wing:
      • Removed Enrage rank 2 from base. Removed Execute from Upgrade Path 2.
      • Added Execute onto base. Added Revere: Drakon to Upgrade Path 2.
      • Nora modifier set to -1. Projected Range: 76-86
    • War-Enchanted Groble:
      • Removed Adaptive from base abilities. Added Surge: Enemy to base abilities.
      • Projected range: 69-78
    • Dwarven Magister:
      • Base stats changed to 10 dmg, 6 spd, range 3-5, def 0, HP 45.
      • Upgrade Path 1 set to: Radiant Blow, Magic Nova rank 3, Charged Magic Bomb.
      • Upgrade Path 2 set to: Spellswallower, Spell Charged rank 3, Loyalty.
      • Nora modifier set to -3. Projected range: 72-76
    • Favored Nomad:
      • Base stats changed to 8 dmg, 6 spd, range 5-6, 0 def, HP 46.
      • Base abilities changed to Attack: Magical, Escalation, Expedite.
      • Upgrade Path 1 set to Essence Capture, Hunter: Cleric, Magic Blast.
      • Upgrade Path 2 set to: Logistics: Force Barrier, Favor, Premonition.
      • Nora modifier set to 0. Projected range: 69-79
    • Strip Armor:
      • REWORKED: Until end of turn, all champions gain Defenseless. Costs 30 nora.
    • Hammer Strike:
      • Nora Cost to 40 from 45.
    • Fortify:
      • REWORKED: Target shrine, relic, or construct you control gains 25HP. This effect does not stack. Nora Cost 40.
    • Winged Purpose:
      • Heal goes from 10 hp to 12 hp.
      • Nora cost goes up to 35 nora.
    • Wings of Glory:
      • REWORKED: AoE 3: Friendly Champions with Flight or Sigil ability gain +2 AP, +2 Def, and Encouraged for 3 turns. Nora cost down to 35 nora.
    • Ankh of Valdac:
      • REWORKED: This relic has Bastion of Courage and Bastion of Will. Nora cost 25.
    • Hearthstone:
      • Base HP raised to 25. Nora Cost: 35
    • Living Diamond:
      • Base DEF raised to 2 from 0. Nora Cost: 30
    • Morin’s Corner:
      • Nora cost lowered to 30.
    • NEW CRAFTABLE: Firebeard Brew:
      • Equipped Champion is intoxicated. If the equipped champion is a dwarf it heals 3 hp per turn and gains burn rank 1. If not, it takes 3 fire damage per turn and is inhibited. Nora Cost: 25
    • NEW CRAFTABLE: Red Griffin’s Brew:
      • Equipped Champion is intoxicated, gains mobility, and Running Start. Nora Cost: 20
    • Blacklabel and Desert Brew:
      • Tough 1 replaced by Tough 2. Nora Cost: 25
    • Flamethrower Engine:
      • REWORKED: Equipped champion gains Flamestrike and Flamethrower. If it has Race: Construct, it also gains Fire Eater. Nora cost 35.
    • Granite Bracers:
      • Nora cost to 30 nora
    • Heavy Crossbow:
      • REWORKED: Equipped champion gains Impaling Strike. If a unit has range 3 or more it also gains Aim. Nora cost 30.
    • Wildeye Bracers:
      • REWORKED: Equipped champion gains Banditry. If an equipped unit has range 2 or less it gains Pummel Rank 3. Nora cost 25 nora.
    • St Semmir's Brew:
      • REWORKED: Now grants Purified and Intoxication instead of granting Regeneration rank 2 and cleansing when equipped
    Link to discussion: Click me!
     
    Last edited: Nov 24, 2022
    Gwyndionnz and super71 like this.

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