Dark Seductress Rework

Discussion in 'Rune Ideas and Suggestions' started by Redderrick, Sep 6, 2017.

  1. Redderrick

    Redderrick I need me some PIE!

    Dark Seductress
    NOW
    • [​IMG]
    • DMG: 10
    • SPD: 6
    • RNG: 1-1
    • DEF: 1
    • HP: 44
    • Race: Human
    • Class: Witch
    • Base cost: 76
    • Base Abilities:
      • [​IMG] Attack: Magical This unit makes a Magical attack at its Range. This is a basic attack.
      • [​IMG] Veiled Flight This unit gains Flying when Stealthed.
      • [​IMG] Ambush While Stealthed, if an opposing champion moves adjacent to this champion, this champion makes a free attack against that opponent that ignores DEF if it is greater than 0 and causes Ensnared 2.
      • [​IMG] Hidden: Dead Magic Zone At the end of your turn, if this champion occupies a Dead Magic Zone, it becomes Stealthed. Otherwise, it loses Stealthed.
      • [​IMG] Shadestrike When this champion makes a successful basic attack, spaces within 2 spaces of the target becomes a Dead Magic Zone for 3 turns.
      Upgrades:
      • 1 :
        • (6) [​IMG] Rabid 2 When this champion successfully damages a champion with a basic attack, that unit becomes Diseased for 4 turns.
        • (5) [​IMG] Mark This ability does not destealth, and is only usable while stealthed. Target champion within 3 spaces suffers 2 additional damage from all attacks made by friendly units this turn.
        • (4) [​IMG] Domain: Dead Magic Zone This unit gains +2 DMG, +1 DEF, and Mobility while occupying a Dead Magic Zone.
      • 2 :
        • (6) Charm 3 Enemy champions within 3 spaces become Charmed for 3 turns.
        • (3) Fascinate At the beginning of your turn, any enemy champion without Iron Will within 5 spaces of this unit is moved 2 spaces directly towards this unit.
        • (4) Abash When this champion is attacked, the attacking champion becomes Charmed for 3 turns.
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    NEW
    Dark Seductress
    • [​IMG]
    • DMG: 6
    • SPD: 5
    • RNG: 2-3
    • DEF: 1
    • HP: 35
    • Race: Human
    • Class: Witch
    • Base cost: ~61-66
    • Base Abilities:
      • [​IMG] Attack: Magical This unit makes a Magical attack at its Range. This is a basic attack.
      • [​IMG] Elsari Coven Whenever an opposing champion is deployed into or enters a friendly Dead Magic Zone, it becomes Cursed for 2 turns plus 1 additional turn for each friendly Witch.
      • [​IMG] Elsari Dusk This champion becomes Stealthed and permanently gains +10 MAX HP, +5 DMG, +3 SPD, Stealth and Elusive. This ability begins on cooldown and is removed after use.
      Upgrades:
      • 1 :
        • [​IMG] Curse 2 This unit makes an 8 dmg attack at range 1-5. If successful, the target becomes Cursed for 4 turns. If the target was already Cursed, then this attack deals an additional 5 damage.
        • [​IMG] Stall Target champion within 5 spaces has -4 SPD for 3 turns. This does not stack.
        • [​IMG] Suppression Target enemy champion within 5 spaces has Weighty and Ponderous for 2 turns.
      • 2 :
        • [​IMG] Abash When this champion is attacked, the attacking champion becomes Charmed for 3 turns.
        • [​IMG] Flourish Opposing champions within 4 spaces are Charmed and Distracted for 4 turns.
        • [​IMG] Soothing Serenade Target champion within 5 spaces becomes Pacified for 2 turns.
     
    Last edited: Sep 6, 2017

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