Dark Seductress NOW DMG: 10 SPD: 6 RNG: 1-1 DEF: 1 HP: 44 Race: Human Class: Witch Base cost: 76 Base Abilities: Attack: Magical This unit makes a Magical attack at its Range. This is a basic attack. Veiled Flight This unit gains Flying when Stealthed. Ambush While Stealthed, if an opposing champion moves adjacent to this champion, this champion makes a free attack against that opponent that ignores DEF if it is greater than 0 and causes Ensnared 2. Hidden: Dead Magic Zone At the end of your turn, if this champion occupies a Dead Magic Zone, it becomes Stealthed. Otherwise, it loses Stealthed. Shadestrike When this champion makes a successful basic attack, spaces within 2 spaces of the target becomes a Dead Magic Zone for 3 turns. Upgrades: 1 : (6) Rabid 2 When this champion successfully damages a champion with a basic attack, that unit becomes Diseased for 4 turns. (5) Mark This ability does not destealth, and is only usable while stealthed. Target champion within 3 spaces suffers 2 additional damage from all attacks made by friendly units this turn. (4) Domain: Dead Magic Zone This unit gains +2 DMG, +1 DEF, and Mobility while occupying a Dead Magic Zone. 2 : (6) Charm 3 Enemy champions within 3 spaces become Charmed for 3 turns. (3) Fascinate At the beginning of your turn, any enemy champion without Iron Will within 5 spaces of this unit is moved 2 spaces directly towards this unit. (4) Abash When this champion is attacked, the attacking champion becomes Charmed for 3 turns. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- NEW Dark Seductress DMG: 6 SPD: 5 RNG: 2-3 DEF: 1 HP: 35 Race: Human Class: Witch Base cost: ~61-66 Base Abilities: Attack: Magical This unit makes a Magical attack at its Range. This is a basic attack. Elsari Coven Whenever an opposing champion is deployed into or enters a friendly Dead Magic Zone, it becomes Cursed for 2 turns plus 1 additional turn for each friendly Witch. Elsari Dusk This champion becomes Stealthed and permanently gains +10 MAX HP, +5 DMG, +3 SPD, Stealth and Elusive. This ability begins on cooldown and is removed after use. Upgrades: 1 : Curse 2 This unit makes an 8 dmg attack at range 1-5. If successful, the target becomes Cursed for 4 turns. If the target was already Cursed, then this attack deals an additional 5 damage. Stall Target champion within 5 spaces has -4 SPD for 3 turns. This does not stack. Suppression Target enemy champion within 5 spaces has Weighty and Ponderous for 2 turns. 2 : Abash When this champion is attacked, the attacking champion becomes Charmed for 3 turns. Flourish Opposing champions within 4 spaces are Charmed and Distracted for 4 turns. Soothing Serenade Target champion within 5 spaces becomes Pacified for 2 turns.