Nice suggestion, Thanks a lot: http://poxbase.com/#!/deck/cuNCyZCyKCyJCuPCyXCyMCh-CiUciWs4+s6zsgs4@S2Hsns86s5dsDrTe25
Hey guys, I need some help with my BG, this is what I would like to run: http://poxbase.com/#!/deck/cuNCyKCyJCuPcyXciIco4CyMCh-CiUciWs4+S2HSns5dSOs4fs1lrTr20e25 and this is what im running right now: http://poxbase.com/#!/deck/cuNCyKCyJCuPcyXciIco4CyMCh-CiUciWs4+sgS2lSns5dsOs4fS1lrTr20 Would you make any changes to the "want" BG? Im running the second mainly for budget reasons, but Ive got most stitched 2x, so, would you make any champion changes or any cheap changes to it?
I would drop a librarian for a seamstress - seamstresses are essential (for reasons earlier discussed i believe). Furthermore, the librarian is mainly included for his detection and shatter, so you only need one really (remember you can portal around the map to detect/shatter different champions in different places)
I would go -1 librarian and -1 mirrorskin to add 2x concealer they are really good units with a very good role in the bg.
This is BG i ran in top 10 for like a month recently..... I didn't wanna post it earlier because i was using it competitively and wasn't wise to make my runes known easily hehe. Ill answer any questions about it for now if anyone has any i suppose
Why is it you have so many spells that do damage and no librarian with favor to mitigate the cost. Why is that? How do you play to gain adventage without that? Im a noob both as stitched player and FW/UD playstyles so any advice is good.
To say the truth , librarian is good option... But i was focused on the Recon/decon as much as i could, because that is what really wins games in stitches mediocre state. How i gain advantage? its simple You want to always turtle....if enemy lets you turtle, you should always win because this is where stitched are boss But most games you will get rushed... so you just position well, try not to lose your champs ( its OK to retreat off middle font but it really depends ) and once you get decon and recon champs up... the damage spells are there to help kill a few champs to Recon them in to stitched and start the snowballing effect , once you're finally started... there is no stopping you. Combo that won me a lot of games i was losing is position my champs with enemies to amp Maddening echoes dmg to 28 ( if needed) And finish them off with a warlock charged magic blast ( to kill them in to remains) and arise for a devastating start to your snowball You need to calculate how much dmg you need to finish them with blast and not echoes....so sometimes maybe first echoes you do 19 dmg , then 2nd add one more for the 28... to be sure they are just low enough to be killed by warlocks blast
Updated list, highly influenced by the one Agirgis posted: http://poxbase.com/#!/deck/cuNCo3CyKCyJcuPCo4CyMCh-CiUciWs4+s71S2Hs6lSns5ds4frTr3Tr20e2j What do you think?
I'm looking go get into stitched myself and I have a few questions for you guys : 1. Are 2x Stitched firsts needed? He is immortal, and runing 2 seems like a waste. 2. High warlocks in a stitched bg - yes or no? 3. Stitched seem to lack speed and decent tanks or champions that can stall the game a bit. Would Coragh or Demonic Wags help in stitched bgs?
@ninoG 1. Are 2x Stitched firsts needed? He is immortal, and runing 2 seems like a waste. Stitched is a late game bg....so you would want 2 out later on, so yes its preferable....in my opinion at least 2. High warlocks in a stitched bg - yes or no? i tried it , meh... id rather stick to 100% stitched champs 3. Stitched seem to lack speed and decent tanks or champions that can stall the game a bit. Would Coragh or Demonic Wags help in stitched bgs? eh same point..... youd rather stick to 100% stitched cuz the faster you get your recon/decon up and running the better , stitched tyrant is the main tank (x2 always)