I always reroll that. I mean, yeah, it's a pack, but I'd rather play than watch someone play. I think I saw a giant thread on that in the Hearthstone Forums as well, of people looking for/offering to be viewed for it, etc.
I'm still missing 97 cards from classic. Ok 75% of those are epic/leg but I'm liking those odds... ...Hearthstone.
protip : https://docs.google.com/spreadsheets/d/1E9vRRhJEmOpnDUS4xAKN_bCVE8cmRgnmAuuBloPT-zM/copy it takes freaking forever to fill out the 1st time (at least you can auto-fill basics and Naxx/BRM) but it's super easy to maintain
So, huh, the weirdest thing happened. After this last update, I can't play HS on my Asus tablet. Says that my "hardware isnt compatible with the game" or something like that. However, it was playing the game normally up until the update, anyone has experienced any issues in that regard? Seems like I'm gonna have to get me a new laptop after all.
Last patch upgraded the game to Unity 5, which can't be run on a bunch of old (and apparently, not so old as well) devices. Though luck.
Ok, thanks Jibster. It was about time I got myself a new laptop (mine is 8 years old), cause I was using the tablet for everything. That wait, though.
Man ladder is rough today, as expected. Super pumped, finally managed to beat a Handlock for the first time in what seems to be a good week or 2. God hand pally opening hand got me there but still was way too hard. FOLLOW ZE RULES I need to start playing that deck, assuming that if I lose with it a bunch, I'll probably learn how to beat it correctly. The problem might also be that I play decks with zero burst these days...
Which paladin are you playing? Cause paladin without equality is nearly out loss vs Handlock - at least, thats how it went on my road to legend. Either way, thats indeed the best way to learn how to deal with something: playing with it. When you talk about burst you mean combo in order to OTK or just lacking high damage on average?
Good ol' Argus and Healbot against hyper aggro. BGH sits this one out for double Equality (Warrior/Lock), also it's super dead vs Druid and Priest. Rest is hella standard. Former. Getting handlock from ~15 to 0 was a nightmare with what I've been playing lately (Pally/Priest/Shaman*). *I'm aware Shaman as PLENTY of burst but with the deck I'm running, all I can hope for is Doom+Rockbiter or lucky Murlocs from Neptulon.
Nice deck, I used a very similar one this last season, but struggled a lot against other controlish type of BGs post rank 5, so I switched to the almighty OP secretadin. And yeah, the closest thing you will have on burst on Paladin is 2x Blessing of Kings on a unit - which, btw, you should definitely be running at least x1. Also, I'm aware you didn't ask for advice, but why are you not running Tuskar Jouster for healing? I realize that it's not too reliable, but a 5/5 is very good on itself already. And dont worry too much about burst damage on bgs, I rarely run those as well.
Except when you get the 5 brawl quest, play something like 20 games and get Boom Bot 2 times. Hearthstone
Thaddius makes his appearance in the final day of a 25k prize-pool tounament. Good times. Was the winning play of the game too.
Wow, that was unexpected. Edit: could you expand on how this was set up? I mean which hero was being ran, who was running it and how come did it actually pop (werent feugen/stalaggen silenced at all)?
It was a Combo/Ramp Druid against Control Warrior. The Druid had decided to run Fuegan/Stallag over Druid of the Claw. Druid was Xixo, forget who the Warrior was (Jad? Something like that). Fairly lucky draws for the Druid got both parts in hand early, Execute killed the Turn 4 (coin) Fuegan, and Turn 6 the Warrior only had a Sludge Belcher to contest Stallag (and the follow-up ET). Warrior's turn 7 was similarly bad, having Dr. Boom as his best play (no second execute or BGH), and being in the unenviable position where your 1/2 taunt trading into a 7/1 isn't actually a good deal, and with still no way to deal with the ET as well. Bombs helped deal with the Stallagg and ET, but by then the Druid's Turn 8 had the Thaddius and double FoN to close out the game.