Red Recognition

Discussion in 'Rune Ideas and Suggestions' started by Redderrick, Oct 4, 2017.

  1. PoxBot

    PoxBot I need me some PIE!

  2. PoxBot

    PoxBot I need me some PIE!

  3. PoxBot

    PoxBot I need me some PIE!

  4. PoxBot

    PoxBot I need me some PIE!

  5. PoxBot

    PoxBot I need me some PIE!

  6. PoxBot

    PoxBot I need me some PIE!

  7. PoxBot

    PoxBot I need me some PIE!

  8. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Curse 3 This unit makes a 12 dmg attack at range 1-5. If successful, the target becomes Cursed for 4 turns. If the target was already Cursed, then this attack deals an additional 5 damage.
      • [​IMG] Poison Sting This champion makes a Poison attack at Range 2-5. If the target is successfully damaged, it becomes Poisoned for 3 turns.
      • [​IMG] Spirit Harvest This champion makes a Loss of Life attack against target champion at RNG 2-5. If this destroys the champion, a Phylactery relic is summoned in the closest friendly deployment zone.
    • 1 :
      • [​IMG] Sands of Time When a real opposing unit is destroyed by an attack, an opposing revealed rune has +5 cooldown.
      • [​IMG] Domain: Sand While 4 or more friendly champions with the race Arthropod are in play, this unit gains Mountaineer and an additional rank of Multiattack.
      • [​IMG] Sand Veil When this champion comes into play all terrain within 10 spaces turns into sand terrain for 3 turns.
    • 2 :
      • [​IMG] Iron Will This champion cannot be Charmed, Possessed or Distracted.
      • [​IMG] Defensive Strike For 4 turns, the first time a visible opposing champion moves into this champion's range, this champion makes a free basic attack against that champion. If this champion has no basic attack, it makes a Physical non-basic attack instead. This effect is hidden until triggered.
      • [​IMG] Cocoon Target champion within 2 spaces becomes Cocooned. After 3 turns, this champion loses Cooconed and gains +1 DEF, +1 SPD and +2 DMG. This effect does not stack.).
     
    Last edited: May 22, 2021
  9. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Ignorance Enemy Wizards and Priests within 5 spaces of this unit may not activate abilities.
      • [​IMG] Redcap Worship Friendly Redcap Twins champion(s) gain Dark Raven Form while this unit is in play.
      • [​IMG] Glorious Leap This champion is relocated to target space within 4 spaces. Opposing champions within 2 spaces of the target space are Awestruck for 2 turns. This ability's CD is reduced by 1 whenever this champion is successfully attacked.
    • 1 :
      • [​IMG] Blood Magic Enemy champions within 3 spaces lose 8 HP and are Bloodied for 8 turns. If an affected champion is already Bloodied, this champion vampiric heals 8 HP.
      • [​IMG] Raven's Tongue Target summoned champion is destroyed, and a Raven Messenger with 10 HP and RNG 1-3 is summoned in its place, under your control.
      • [​IMG] Book Burn No spells may be cast for two turns.
    • 2 :
      • [​IMG] Magic Bomb 1 Area Effect 2, Range 5: Affected units take Magic damage equal to 50% of this unit's DMG. This damage ignores DEF. Champions successfully damaged have their DEF set to 0 until the end of turn if their DEF is greater than 0.
      • [​IMG] Magic Bomb 2 Area Effect 2, Range 5: Affected units take Magic damage equal to 65% of this unit's DMG. This damage ignores DEF. Champions successfully damaged have their DEF set to 0 until the end of turn if their DEF is greater than 0.
      • [​IMG] Magic Bomb 3 Area Effect 2, Range 5: Affected units take Magic damage equal to 80% of this unit's DMG. This damage ignores DEF. Champions successfully damaged have their DEF set to 0 until the end of turn if their DEF is greater than 0.
     
  10. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Physical This unit makes a Physical attack at its range. This is a basic attack.
      • [​IMG] Icebreaker Snow and Ice spaces adjacent to this champion are Water (Impeding 1) for the next 4 turns. Champions occupying spaces modified this way become Grounded for 2 turns.
      • [​IMG] Seism When this champion is deployed, the closest enemy relic takes 20 Physical damage.
    • 1 :
      • [​IMG] Explosive Attack 1 This unit makes a Fire attack at range at +2 DMG. If successfully damaged, the target is knocked back 1 space.
      • [​IMG] Explosive Attack 2 This unit makes a Fire attack at range at +4 DMG. If successfully damaged, the target is knocked back 1 space.
      • [​IMG] Explosive Attack 3 This unit makes a Fire attack at range at +6 DMG. If successfully damaged, the target is knocked back 1 space.
    • 2 :
      • [​IMG] Wind Aura Champions within 5 spaces of this champion are Grounded.
      • [​IMG] Trail: Lava At the beginning of each turn and whenever this champion moves, the spaces this unit occupies becomes Shallow Lava (4 Fire damage on entry and at the beginning of each of the occupying champion's turns) for 3 turns.
      • [​IMG] Sword Breaker This champion is relocated to target space within 4 spaces. Opposing champions within 2 spaces of the target space are Awestruck for 2 turns. This ability's CD is reduced by 1 whenever this champion is successfully attacked.
     
    Last edited: May 23, 2021
  11. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Electricity This unit makes an Electricity attack at its range. This is a basic attack.
      • [​IMG] Vengeful This unit gains +1 DMG every time a real friendly champion which shares a race with this champion is destroyed.
      • [​IMG] Shrink Target champion within 5 squares becomes Shrunken for 3 turns.
    • 1 :
      • [​IMG] Magic Eater When this unit would take Magic damage, it instead recovers HP equal to half the damage that would have been dealt
      • [​IMG] Body Jumper When this unit is destroyed, the closest opposing champion is Possessed and becomes Immobile for 3 turns.
      • [​IMG] Dark Healing When an enemy champion is healed by a spell or activated ability, the amount healed is reduced by 50%. At the end of each turn, friendly champions are healed by the same number of HP, distributed evenly among them (rounded down, minimum 1). This effect does not stack.
    • 2 :
      • [​IMG] Reckless Blast 1 This unit makes a Magical attack at RNG 2-5 at 8 DMG and the closest friendly champion to the damaged champion takes 4 magic damage as well. This damage ignores DEF.
      • [​IMG] Reckless Blast 2 This unit makes a Magical attack at RNG 2-5 at 10 DMG and the closest friendly champion to the damaged champion takes 4 magic damage as well. This damage ignores DEF.
      • [​IMG] Reckless Blast 3 This unit makes a Magical attack at RNG 2-5 at 12 DMG and the closest friendly champion to the damaged champion takes 4 magic damage as well. This damage ignores DEF.
     
    Last edited: May 23, 2021
  12. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Cursed Treasure When a nora globe within 8 spaces is recovered, opposing champions within 2 spaces of the nora globe becomes Cursed for 5 turns. If the champion was already Cursed, it also takes 5 Disease damage.
      • [​IMG] Font Ignorance This unit cannot contest or capture fonts.
      • [​IMG] Trail: Water At the beginning of each turn and whenever this champion moves, the spaces this unit occupies becomes Water (Impeding 1) for 3 turns.
    • 1 :
      • [​IMG] Poison Cloud 1 Area Effect 2, Range 2: Affected space become Poison Cloud for 2 turns
      • [​IMG] Poison Cloud 2 Area Effect 2, Range 3: Affected space become Poison Cloud for 2 turns.
      • [​IMG] Poison Cloud 3 Area Effect 2, Range 4: Affected space become Poison Cloud for 2 turns.
    • 2 :
      • [​IMG] Haunt 1 Target opposing relic within 3 spaces becomes Possessed for 3 turns. This unit is Paralyzed while you control the Relic.
      • [​IMG] Haunt 2 Target opposing relic within 3 spaces becomes Possessed for 6 turns. This unit is Paralyzed while you control the Relic.
      • [​IMG] Haunt 3 Target opposing relic within 3 spaces becomes Possessed for 9 turns. This unit is Paralyzed while you control the Relic.
     
  13. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Tireless Harvestor Form This champion becomes a Tireless Harvestor and is Cleansed. It gains Flight, Harvest, Evasive 1, and Race: Arthropod.
      • [​IMG] Instructable Form This champion cannot be cloned or copied. No other champions can take the form of this champion.
      • [​IMG] Propagate: Harvestor When this unit takes 5 or more damage, a Young Harvestor with no upgrades is summoned 5 spaces away from this champion (if there are no empty spaces, it will be summoned farther away)
    • 1 :
      • [​IMG] Camouflage When this unit is damaged by a ranged attack while it is occupying Vegetation, that damage is reduced by 2.
      • [​IMG] Jungle Front At the beginning of each turn, all spaces within 3 spaces of this champion become Jungle (Impeding Vegetation) for 4 turns.
      • [​IMG] Nature's Connection When a friendly champion within 5 spaces makes a successful basic attack, this unit heals for 2 HP. If the attacking champion is a Plant, Ranger or Shaman, it also heals for 2 HP.
    • 2 :
      • [​IMG] Trailblaze All friendly champions have Brushwalker (This champion ignores movement restrictions and movement penalties imposed by Vegetation.).
      • [​IMG] Consume Sacrifice target owned adjacent champion and this champion is healed for the amount equal to the destroyed champion's current HP.
      • [​IMG] Provision: Utility While this champion is equipped, it gains Shatter Summoned, Mountaineer and Detection 3.
     
    Last edited: May 23, 2021
  14. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Raven This unit makes a Physical attack at its range. This is a basic attack.
      • [​IMG] Sibling When you have a champion in play with the same name as this one, this champion gains +2 DMG, +1 SPD and +5 HP.
      • [​IMG] Raven's Tongue Target summoned champion is destroyed, and a Raven Messenger with 10 HP and RNG 1-3 is summoned in its place, under your control.
    • 1 :
      • [​IMG] Forage This unit gains 3 AP when it captures a nora globe.
      • [​IMG] Consume Sacrifice target owned adjacent champion and this champion is healed for the amount equal to the destroyed champion's current HP.
      • [​IMG] Nature's Connection When a friendly champion within 5 spaces makes a successful basic attack, this unit heals for 2 HP. If the attacking champion is a Plant, Ranger or Shaman, it also heals for 2 HP.
    • 2 :
      • [​IMG] Retreat 1 This champion can disengage for free and move 2 spaces.
      • [​IMG] Retreat 2 This champion can disengage for free and move 2 spaces.
      • [​IMG] Retreat 3 This champion can disengage for free and move 2 spaces.
     
    Last edited: May 23, 2021
  15. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Adept Arcanis When a unit within 8 spaces, including this one, takes damage, this champion permanently gains a basic attack of that damage type.
      • [​IMG] Instructable Form This champion cannot be cloned or copied. No other champions can take the form of this champion.
      • [​IMG] Three Wishes Target champion within 3 spaces gains both of this units selected upgrade abilities. This ability is removed after 3 uses.
    • 1 :
      • [​IMG] Teleport This champion loses Rooted and is relocated to target space within 5 spaces.
      • [​IMG] Rebuke 1 Whenever an opposing champion within 5 spaces gains AP through spells and abilities, it takes 1 electricity damage per AP gained.
      • [​IMG] Hibernate This champion becomes Stealthed for 8 turns and is healed for 6 HP. At the start of next turn, it gains Immobile and Pacified for 3 turns or until it is destealthed.
    • 2 :
      • [​IMG] Market Relics and equipment you deploy receive a 10% nora refund. This effect does not stack.
      • [​IMG] Omnivore When this unit deals damage to a Beast or Plant champion, it heals HP equal to half the damage dealt and gains 1 AP.
      • [​IMG] Hunter: Scout When this unit would deal damage to a champion with Class: Ranger, Archer or Bard, that damage is increased by 2. When this unit would receive damage from a champion with Class: Ranger, Archer or Bard, that damage is decreased by 2. This does not stack with other Hunter: X abilities
     
  16. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Disease This unit makes a Disease attack at its Range. This is a basic attack.
      • [​IMG] Final Word When this unit is destroyed by a champion, the champion that destroyed it is also destroyed.
      • [​IMG] Fairy Flight This unit has Flying and 2 ranks of Sentry while it has at least 15 HP. When this unit has less than 15 HP, it gains Defenseless.
    • 1 :
      • [​IMG] Psychotic Break When a unit is destroyed by an attack, this champion gains Manic for 2 turns.
      • [​IMG] Leech: Vitality When this champion damages an opposing champion, it permanently gains MAX HP equal to 50% of the damage dealt (to a maximum of 5).
      • [​IMG] Rotting Blows When this champion successfully attacks a champion with a basic attack, the target is Decaying for 4 turns.
    • 2 :
      • [​IMG] Death Nova: Disease 1 When this unit is destroyed, it deals 5 Disease damage to each champion and Relic within 2 spaces, and deals half that much damage to any Shrine within 2 spaces. This damage ignores DEF.
      • [​IMG] Death Nova: Disease 2 When this unit is destroyed, it deals 8 Disease damage to each champion and Relic within 2 spaces, and deals half that much damage to any Shrine within 2 spaces. This damage ignores DEF.
      • [​IMG] Death Nova: Disease 3 When this unit is destroyed, it deals 11 Disease damage to each champion and Relic within 2 spaces, and deals half that much damage to any Shrine within 2 spaces. This damage ignores DEF.
     
    Last edited: May 23, 2021
  17. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Physical This unit makes a Physical attack at its range. This is a basic attack.
      • [​IMG] Faithless This unit has no spell presence.
      • [​IMG] Dragon Force This champion gets +2 DMG for each friendly Dragonkin within 2 spaces
      • [​IMG] Relic Drop: Skeezick Furnace When this champion is deployed from the runedock, it spends the first 4 turns as a Skeezick Furnace with 1 DEF and 20 HP. When this unit is destroyed, it becomes the same Skeezick Furnace relic without this ability.
    • 1 :
      • [​IMG] Scale Armor This champion takes 25% less damage (after DEF) from attacks.
      • [​IMG] Thrash This champion loses HP equal to its current damage. All enemy champions within 5 spaces become Frightened for 2 turns.
      • [​IMG] Impenetrable This champion can not be the target of abilities your enemy controls, including non-basic attacks. This does not include basic attacks.
    • 2 :
      • [​IMG] Rend 1 When this champion successfully damages a champion with a basic attack, that champion is Eviscerated for 3 turns.
      • [​IMG] Rend 2 When this champion successfully damages a champion with a basic attack, that champion is Eviscerated for 4 turns.
      • [​IMG] Rend 3 When this champion successfully damages a champion with a basic attack, that champion is Eviscerated for 5 turns.
     
    Last edited: May 25, 2021
  18. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Physical This unit makes a Physical attack at its range. This is a basic attack.
      • [​IMG] Vigilance This champion has +1 DMG for each engaged friendly champion within 4 spaces, including itself. At the end of its turn, it gains a rank of Tough for 3 turns for each engaged friendly champion within 4 spaces, including this one. It also gains +1 SPD if that champion shares a race with it, not including itself.
      • [​IMG] Arctic This unit cannot be Chilled. If this unit is a champion, it has Icewalker and gains +1 DMG while occupying Snow or Ice.
    • 1 :
      • [​IMG] Execute This champion takes 25% less damage (after DEF) from attacks.
      • [​IMG] Assassinate 1 While Stealthed, this champion makes an attack against target champion at double DMG. This attack ignores DEF and does not miss.
      • [​IMG] Psychological Warfare This champion deals 4 additional damage and gives Confused for 4 turns to Frightened champions on basic attacks.
    • 2 :
      • [​IMG] Hidden: Arctic At the end of your turn, if this champion occupies Ice or Snow, it becomes Stealthed. Otherwise, it loses Stealthed.
      • [​IMG] Depression Champions within 3 spaces of this unit have -2 DMG
      • [​IMG] Unspeakable When this unit is deployed, all enemy units become Frightened until the end of next turn.
     
  19. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Physical This unit makes a Physical attack at its range. This is a basic attack.
      • [​IMG] Vivify When a friendly champion within 3 spaces that shares a race with this champion makes a successful basic attack, this champion gains 1 AP.
      • [​IMG] Reflection 4 Champions attacking this champion from range takes 5 damage of the Attacker's damage type.
    • 1 :
      • [​IMG] Blind Target champion within 4 spaces is Blinded for 2 turns.
      • [​IMG] Drive Target champion within 5 spaces loses 2 HP (HP loss cannot be prevented) and gains Driven (This champion gets +2 DMG and +1 SPD) and recovers 1 AP. This ability can not be used on a champion who already has this effect.
      • [​IMG] Inquisition When this champion is deployed and at the end of your turns, the closest opposing champion within 5 spaces becomes Faithless and Branded for 4 turns.
    • 2 :
      • [​IMG] Impair Vision When this champion successfully damages a champion with a basic attack, if that champion's MAX RNG is greater than its MIN RNG, it is Impaired (This champion's maximum range is lowered by 1. This effect stacks) for 6 turns.
      • [​IMG] Illuminate When this champion successfully damages a unit with a basic attack, that unit is Illuminated for 4 turns.
      • [​IMG] Impairing Feedback When this champion is successfully attacked by a basic attack, if the attacking champion's MAX RNG is greater than its MIN RNG, it is Impaired (This champion's maximum range is lowered by 1. This effect stacks) for 6 turns.
     
  20. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    Base Abilities:
    • [​IMG] Font Powered This unit becomes Powered while inside a Font under your control.
    • [​IMG] Twilight Ressurection While this relic is powered, when a real (non-Illusion, non-Summoned) Mirefolk champion you own dies, a Spirited Mirevixen is summoned adjacent to this relic. This effect does not stack.
    • [​IMG] Water Front At the beginning of each turn, all spaces within 3 spaces of this champion becomes Shallow Water for 4 turns.
     
    Last edited: May 25, 2021

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