@IronStylus I see the noracost didn't calculate for some reason, might have been because you were creating it while I was uploading a fix! If this happens again, let me know! @Gorebucket Rune-suggestions just became a lot more fun! I noticed one thing and that is that on the preview the noracost does not get updated if you change the upgrade abilities, will fix tomorrow probably!
@Poxpoints Wow i really like the tool I screw up the abilities, when I remove one some things won't work, but overall - this is AMAZING
@IronStylus Alright, so with ability removal the nora cost does not update correctly on the preview for you and instead goes blank entirely? Before you remove abilities it does show up the noracost correctly on the preview, or it doesn't? Also I figure you're not using chrome as a browser (seeing as you have a different font-size etc.) I haven't done any styling yet, so it doesn't ignore any browser styling yet!
@Poxpoints I'm using firefox with some weirdly manually updated adobe flash on linux. that could be making some troubles here. I don't see the nora cost entirely on the preview. Here's the last one, i gtg. Couldn't find a good image, but you know, a light wisp. http://www.poxpoints.com/PHP/maderu...es/ability_icons/small/icon_dmgshld_magic.gif
Shame magic turret (it's in upgrades!) doesn't work with illuminate :\ I thought of giving him ammunition with 6-7 or 5-6 range but well.. whatever Edit: @Poxpoints I see the nora cost now. I started from typing stats first.
I downloaded firefox to try and reproduce and while the styling ****s up a bit (which was to be expected), I was unable to reproduce the noracost bug. If it happens to other people as well, I'll try to look into it more! Also when you say: " I screw up the abilities, when I remove one some things won't work", can you tell me more explicitly what doesn't work anymore for you? Edit: I'll take a look into that! I also noticed that you were able to submit without having a rarity selected (last one), so that's a bug I could reproduce and wil fix! Edit2: even after adding the stats at the end I still wasn't able to reproduce, weird stuff!
It shows now a 'rarity' word in the .gif link at the top of page (2nd link of light wisp); about abilities: in the first champ i was messing with adding and removing abilities and they eventually showed up as doubled in the preview (one with no description text), but i could remove the original ability from the list. The doubled was left until i refreshed. What also doesn't work for me is the back button: it doesn't back to creator screen, but it takes me back to previous viewed runes (for example, clicked from the links from this thread). The abilities seem to work now. I'm not sure what was wrong. If i find exactly what I done I will tell you! now I gtg.
Fixed: - Bug where it wouldn't show tooltip on first ability of second upgrade set - The layout a little bit cross-browsers already, so if the text is longer than there is space available it will not show - Bug where it would let you link to your rune without having a rarity selected @IronStylus Ah, the doubled abilities occured to me when I was developing, but I thought I fixed it! Probably I forgot to add the fix on one of the upgrades set, will check tomorrow! The back-button acting strange is something I've noticed too, I think it'll be easy to fix that (but don't quote me on it, haha!) EDIT: Fixed: - Bug where when removing a base ability the other abilities wouldn't move correctly EDIT2: Overwriting the back-button is apparently bad practice, so I'll just add a button "Create another rune", that will take you back!
Thanks a lot, I appreciate it! I'll try to do some more updates, but the 4th of march I'm gone for a month, and after that I'll be fairly busy with starting up a business! Eitherhow, I'll try to keep everyone posted when I'm pushing more updates. Before I leave I want to at least make it more cross-browser-compatible and show all the abilities with their description etc. on the final linked rune and let it update the noracost on the link when you change updates! No promises though, as I can't guarantee I'll be able to finish that before I leave!
I found a bit of spare time and figured I'd finish this little project. There are still a few small bugs, but all round I'm pretty happy with the state of it. After generating the link, you can keep using the specific link shown in your address bar to check out your rune. Enjoy!
http://www.poxpoints.com/PHP/maderu....net/images/ability_icons/small/icon_jolt.gif @Poxpoints Not sure where did slashes come from in the quote. ?? And in preview, the text was visible in full. Edit: He is in UD because he is a monster.
My script automatically adds those. It normally means that those special characters are being read as text, otherwise it would cause a lot of problems, ofcourse they shouldn't be visible in the preview so something went wrong there! The text not being entirely visible should be easy to fix though! If I find some time I'll take a look into it, but it might take a bit!
I see. I didn't mean to say that slashes were visible in preview; I meant that the text at the bottom wasn't cut/obscured in preview.