Just was watching some old game recordings I had on my hard drive, felt nostalgic and thinking about starting to play again. Heartened to see a lot of the old guard is still around. Some thoughts: Seems like PS4 launch is imminent Will the controls be fluid enough to do a bunch of actions within the turn timers? How will we manage it differently than the Steam launch to retain players? Looks like playerbase is at a pretty low point - only 284 people are currently ranked? Accessibility, like always, is a major concern for this game. As I posted in the other thread, there's just so many runes that limiting the ranked pool seems like an attractive option to alleviate the problem. It will take some time for me ramp up and I'm a very experienced player who only really needs to learn the last 5 expansions & any important patches. Will be incredibly daunting for new players, and I would hesitate to release on another platform before these major concerns are addressed. Segmenting ranked ladders could work on one split so I'd probably just disable 2v2 ranked for now and go with (à la MTG) Vintage & Standard ladders. Standard would have a core set of runes drawn from all time + the last X Expansions, Vintage would have no expansion related restrictions (highly in favor of that Nora Drain ban, thx Sok). Oh, and finally, what did scrubballer do to get that xp lead that he is apparently so proud of? Don't know if I'd bother playing if I have to just grind a million games to catch him.