Greetings Everyone, Pox Nora's 27th expansion, Visions of Amareth, is now available! General 50 New runes have been added to Pox Nora. 8 Limited Edition versions of revised runes have been added to Pox Nora. Visions of Amareth Pack has been added to the Marketplace. This pack comes with: 6 common, 3 uncommon, and 1 rare rune. Each rare slot has a 10% chance of becoming an exotic. Also this pack comes with 1 Platinum champion point token. Visions of Amareth Box has been added to the Marketplace. This box comes with 10 Visions of Amareth packs. Get 9 packs and the 10th is FREE. The first pack is guaranteed to contain an exotic and two Limited Edition champions. Additionally, this box comes with 500 FREE shards. Visions of Amareth Megabox has been added to the Marketplace for a limited time. This Mega Box comes with three Visions of Amareth boxes, one Limited Edition relic, and 5 extra platinum tokens. A new League system has been added to Pox Nora along with League rewards. Players will now be able to earn rewards including runes from the Visions of Amareth expansion by playing Ranked PvP matches. Rewards will be earned for each new league the player reaches. Ranked 1v1 and 2v2 leagues will have separate progressions and both will have their own rewards. This new ranking system will reset upon every expansion cycle. Path of De’lim expansion is now available on the rune forge has been added to Extended Packs and Boxes. The next installment of the ever enduring Pox Nora story is now available. Updated 300+ abilities, spells, relics, and equipment to use popup condition tooltips for descriptions. League Rewards Standard League V (Level 1) - Starting Level Standard League IV (Level 2) - 1000 Gold Standard League III (Level 3) - 3x Commons from Visions of Amareth Standard League II (Level 4) - 3000 Gold Standard League I (Level 5) - 3x Uncommon from Visions of Amareth Rare League (Level 6) - 500 Shards Exotic League (Level 7) - 2x Rare from Visions of Amareth Legendary League (Level 8) - 1000 Shards Limited League (Level 9) - 1x Exotic from Visions of Amareth Battlemaster League (Level 10) - Ice Dragon Statue LE and Flaming Skull LE Next League Requirements +1 Points for a Ranked Loss, +2 Points for a Ranked Win Standard League V (Level 1) - 5 points Standard League IV (Level 2) - 10 points Standard League III (Level 3) - 15 points Standard League II (Level 4) - 20 points 0 Points for a Ranked Loss, +2 Points for a Ranked Win Standard League I (Level 5) - 25 points Rare League (Level 6) - 30 Points -1 Points for a Ranked Loss, +2 Points for a Ranked Win Exotic League (Level 7) - 35 Points Legendary League (Level 8) - 40 Points -2 Points for a Ranked Loss, +2 Points for a Ranked Win Limited League (Level 9) - 50 Points Battlemaster League (Level 10) - Top League Bug Fixes Fixed an exploit that would allow players to trade untradeable runes. Fixed a display bug regarding the expanded deployment zone from the ability Necrosis that would occur after reconnecting to the game if disconnected or in observer mode. Fixed an issue with the spell Razor Ice that was preventing it's area of effect from being shown. Fixed an interaction issue with the spell Loot and the equipment Chillshard where the equipment would still continue to chill your units instead of the opponent's. Fixed an issue when the ability Psychological Warfare applies Confused to a Frightened target. If the target was already Confused the ability would cause upgrades to return to the champion. Fixed an issue with the map Tundra Lake that was preventing terrain changes on some tiles. Fixed an issue with the map Underdepths where some tiles were not properly indicating they were Lava. Fixed an issue with the map Ironfist Mountains where some tiles were not properly accessible. Fixed an issue where champions with the Elite ability could be destroyed by the equipment Forbidden Fruit. Fixed an issue where the effects of not being able to gain AP would remain on a champion after the ability Blood Fueled was removed. Fixed issue with the ability Mason's Spire rank 1 not properly having AE5. Fixed an issue with the spell Minefield where the mines would continue to be visible to the opponent after being destroyed. Added the ability to forge and sacrifice Legendary Equipment, Relics, and Spells in the Rune Forge. Fixed an issue with the spell False Orders where this spell's global effect would be removed if the same player deployed a champion. Fixed an issue with the spell False Orders where the global effect was not properly displaying its description. Fixed an issue where champions with the Compelled condition could still attack relics. Champions with the ability Boss can no longer get the condition Plagued this was done to resolve an issue where the on death effect would not trigger. Fixed an issue with the abilities Psychic Agony and Defensive Turtle where they were not triggering if the cause of the HP reduction was Loss of Life. Fixed an issue where the equipment Bone Circle Staff would sometimes be duplicated when the on death effect would trigger. Also, fixed an issue where some champions couldn't equip the staff. Drums of War and Player Ranks All players who played a minimum of 50 ranked matches and their primary faction was the Drums of War Winning Faction, Underdepths, have been awarded 2000 Gold along with 5 Three Day Gold Bonus Tokens. Drums of War and Player Ranks have been reset. The Players who were the highest contributors to their faction and highest ranked player from each faction have been awarded 15000 Gold. Highest contribution to their faction: Forglar Swamp: oyo97 (1216) Forsaken Wastes: DortyBoy (1156) Ironfist Stronghold: Cydna (1681) K'thir Forest: CorvoAttano (2021) Savage Tundra: Braxzee (1390) Shattered Peaks: ballballer (1679) Sundered Lands: krezio (1958) Underdepths: engmal (1291) Highest ranked player from each faction (must have the majority of their points contributed for that faction): Forglar Swamp: PooiPants Forsaken Wastes: DevilsRath Ironfist Stronghold: Axeraiser K'thir Forest: PublicPlayer Savage Tundra: fiine Shattered Peaks: ballballer Sundered Lands: Halfgodx Underdepths: MogaBait Abilities & Conditions Forglar Swamp Forsaken Wastes Ironfist Stronghold K'thir Forest Savage Tundra Shattered Peaks Sundered Lands Underdepths Discussion: http://forums.poxnora.com/index.php?threads/discussion-visions-of-amareth-patch-notes.19836/
Abilities Tool Tip Updates The following tooltips have been added/updated: Illuminated (This champion has 0 DEF and its opponent gains 2 nora when it is successfully attacked. This effect is removed when triggered.) Nora Shielded (Whenever this champion takes damage, its owner recovers 1 point of nora per point of damage taken.) Crystallized (This champion is Shielded and may not move, attack, or activate special abilities. At the beginning of your turn, this champion heals 4 HP.) Burred (from Spike Nova, When this champion moves a space through normal movement, it takes 1 Physical damage. When this champion activates a special ability that results in movement (such as Leap or Teleport), it takes 5 Physical damage) Sandblasted (This champion has -3 DMG. This does not stack.) Cocooned (This champion is Pacified, Impervious and Immobile. After 3 turns, this champion loses Cooconed and gains +1 DEF, +1 SPD and +2 DMG. This effect does not stack.) Solid (This unit cannot become Incorporeal) Lethal (From Lethal Poison, If a champion has 4 stacks of this condition, it is destroyed.) Benediction (From Battle Drum, This unit has +3 DMG, +2 SPD, and +1 DEF. This does not stack.) Reverie (From Battle Hymn, This unit has +1 DMG. This does not stack.) Shrunken (This unit has its DMG, DEF and SPD reduced by 50%. This does not stack) Dead Magic Zone (Enemy spells cannot be targeted in this space) Ability Name Changes Deploy Archery Bale to Summon: Archery Bale Deploy Artillery Marker to Summon: Artillery Marker Deploy Bone Trap to Summon: Bone Trap Deploy Dream blossom to Summon: Dreamblossom Deploy Gatling Gun to Summon: Galting Gun Deploy Land Mine to Summon: Land Mine Deploy Dimension Door to Summon: Dimension Door Flash Bang to Summon to Flash Bang Deploy Guardians Treasure to Summon: Guardians Treasure Deploy Long Fuse Bomb to Summon: Long Fuse Bomb Deploy Path of Delim to Summon: Path of Delim Deploy Rock Trap to Summon: Rock Trap Deploy Snow Trap to Summon: Snow Trap Removed Abilities (may still be present on Avatars or non-Champion runes in rare cases) Growth (typically replaced by Healing abilities) Nature's Blessing (typically replaced by Cleanse or Cleansing Aura) Momentum (replaced by Improve Speed) Envenom (typically replaced by Terrorize, Poison Sting or Stall) Blessed (typically replaced by Purified or Regeneration) Blood Fury (replaced by Blood Rage) Carnivore Soul Summon: Morsel (replaced by Charged: Heal) Conduit (may return someday, but currently too broken) Consolidated Abilities Desecrated Zone has been consolidated to 3 ranks Counterattack Melee and Counterattack Range have had their superfluous secondary clause removed Sting is now Poison Sting and is a 1 rank ability Geogenesis Description: At end of this champion's first turn and every three thereafter, a Rockling with no upgrades is summoned to an adjacent space. Light as a Feather Description: Area Effect 1: Affected champions gain Flight and Mobility for 6 turns and 1 AP. If the champions have Lumbering or Weighty, or Lethargic, they lose it for 6 turns. Cast: Light as a Feather Description: Area Effect 1, Range 4: Affected champions gain Flight and Mobility for 6 turns and 1 AP. If the champions have Lumbering or Weighty, or Lethargic, they lose it for 6 turns. Transfer Life (Rank 1) Description: This unit loses 8 HP, and target champion within 4 spaces heals 12 HP. Transfer Life (Rank 2) Description: This unit loses 12 HP, and target champion within 4 spaces heals 18 HP. Whirling Stones Description: At the end of this champion's turns and when this champion is the target of a basic attack, the closest enemy champion within 5 spaces takes 5 Physical damage and is knocked back 2 spaces. Precision Description: This champion's attacks cannot miss and ignores the effects of Evasive and Reflexes. Counterattack: Ranged Description: This unit makes a free attack against any champion that successfully attacks it with an attack at RNG of 2 or more. Counterattack: Melee Description: This unit makes a free attack against any champion that successfully attacks it with an attack at RNG 1. Tunnel Trap Description: This unit becomes Stealthed and moves directly to target space within 5 spaces. Tunnel: Earth (Rank 1) This ability can only be activated if this unit is occupying Dirt or Rock terrain. This unit moves directly to target Dirt or Rock space within 5 spaces. Tunnel: Earth (Rank 2) This ability can only be activated if this unit is occupying Dirt or Rock terrain. This unit moves directly to target Dirt or Rock space within 6 spaces. Tunnel: Earth (Rank 3) This ability can only be activated if this unit is occupying Dirt or Rock terrain. This unit moves directly to target Dirt or Rock space within 7 spaces. Ferren Focus This champion has Arctic. When this champion makes a successful basic attack against a champion, the following debuffs are applied to the target in order: Frozen for 1 turn, Slowed for 2 turns, Sundered for 3 turns. Desecrated Zone (Rank 1) Area Effect 1: Affected spaces are Dead Magic Zone. Desecrated Zone (Rank 2) Area Effect 2: Affected spaces are Dead Magic Zone. Desecrated Zone (Rank 3) Area Effect 3: Affected spaces are Dead Magic Zone. Swallow Whole Description: Target small non-Elite enemy champion is removed from play and loses 8 HP at the beginning of each turn and this champion is Immobile and Font Ignorance. If this champion leaves play or loses this ability, any champions with HP remaining is deployed in the nearest available space. Salaman Ingenuity: Cooldowns The condition from this ability can now be Dispelled. Salaman Ingenuity: Damage The condition from this ability can now be Dispelled. Salaman Ingenuity: Evasive The condition from this ability can now be Dispelled. Poison Sting Description: This champion makes a Poison attack at Range 2-5. This attack causes Poisoned for 3 turns.
Forglar Swamp Champions Boghopper Default Cost to 63 Boghopper Shaman Default Cost to 65 Mirevixen Default Cost to 65 Voodoo Shamfie Default Cost to 82 Pox Harbinger Min Range increase (+1) Boghopper Bull Default Cost to 78 Boghopper Tad Default Cost to 43 Forglar Jellyfish Default Cost to 51 Upgrade Set 1: Immunity: Magical, Immunity: Poison (default), Immunity: Disease Upgrade Set 1: Poison Sting (default) Salaman Sentry Default Cost to 58 Fly Catcher Default Cost to 62 Glowing Slider Default Cost to 45 Upgrade Set 1: Life Siphon, Subsume (default) Electric Eel Default Cost to 57 Pirahnid Default Cost to 65 Starting Abilities: Attack: Physical, Skirmisher, Semi Aquatic Frenzied Pirahnid Default Cost to 77 Firk Psy-sentry Default Cost to 73 Upgrade Set 1: Stun, Paralyze, Flanking (default) Boghopper Toad Default Cost to 84 Upgrade Set 1: Leap 3 (default), Stat Bonus: Speed 1, Logistics: Speed Boghopper Toad Default Cost to 83 Damage decrease (-1) Upgrade Set 1: Leap 3 (default), Stat Bonus: Speed 1, Logistics: Speed Almsgiver Default Cost to 76 Firk Botanist Default Cost to 70 Angel of Nourishment Default Cost to 91 Darkmarsh Snatcher Default Cost to 69 Pirahnid Warrior Default Cost to 77 Damage decrease (-1) HP increase (+3) Starting Abilities: Amphibious, Attack: Physical, Brutality Upgrade Set 1: Battlemaster 3, Vigorous Cry (default), Commander Shock Toad Default Cost to 69 Salaman Dervish Default Cost to 67 Firk Prophet Default Cost to 82 Firk Mind Shredder Default Cost to 66 Starting Abilities: Psychic Ping Upgrade Set 1: Swap 1, Swap 2 (default), Swap 3 Upgrade Set 1: Amphibious (default) Firk Mimic Default Cost to 68 Magnetic Anuran Default Cost to 60 Finlord's Neophyte Default Cost to 74 Firk Prophet Default Cost to 82 Tortun Groundpounder Default Cost to 69 Tortun Slamhammer Default Cost to 80 Tortun Broadside Default Cost to 68 Tortalleon Pygmy Default Cost to 57 Tortun Corsair Default Cost to 81 Tortun Captain Default Cost to 72 Tortun Favored Default Cost to 79 Tortun Grenadier Default Cost to 71 Ambassador Berkchani Default Cost to 66 Tremir Craghide Default Cost to 71 Tortalleon Gunbattery Default Cost to 58 Wavecrusher Default Cost to 35 Tortun Galesinger Default Cost to 64 Mangleshell Default Cost to 80 Tremir Craghide Default Cost to 71 Shardseer Argol Default Cost to 91 Tortun Gunslinger Default Cost to 81 Tortun Minelayer Default Cost to 60 Tortun Fishkisser Default Cost to 82 Tortun Portalmage Default Cost to 60 Tortun Battle Mystic Default Cost to 74 Tortun Repeater Default Cost to 71 Upgrade Set 1: Defensive Strike (default), Sentinel Tortun Inventor Default Cost to 79 Neuromancer Default Cost to 76 Min Range decrease (-2) Max Range decrease (-1) Starting Abilities: Amphibious, Attack: Psychic, Psychic Magnetism Boghopper Blackhand Default Cost to 75 Slick and Buzz Default Cost to 92 Starting Abilities: Flight, Attack: Physical, Hero, Acid Bomb, Metamorphosis Upgrade Set 1: Poison 3, Poison Cloud 2 (default), Grant: Action Potion Swampguard Crusher Default Cost to 86 Boghopper Paladin Starting Abilities: Amphibious, Attack: Physical, Purified, Water Front, Protective Elder Murkwurm Default Cost to 73 Risen Grenadier [Forglar Swamp/Forsaken Wastes] Default Cost to 83 Salaman Daredevil Default Cost to 77 Upgrade Set 1: Blitz, Jolt 2 (default), Hunter: Quick Snaptooth Murkwater Default Cost to 70 Snaptooth Deadeye Default Cost to 72 Snaptooth Crawmangler Default Cost to 77 Jyx the Shadesworn [Forglar Swamp/Underdepths] Default Cost to 82 Jellebrium Extispicer Name Change: Jellebrium Extispicer(was Extispicer) Default Cost to 73 HP increase (+3) Defense increase (+1) Starting Abilities: Amphibious, Attack: Psychic, Psychic Anguish Upgrade Set 1: Shadowstrike, Soulseeker, Psychic Blast (default) Upgrade Set 1: Stun, Jellebrium Mind (default), Soul Feast Circadian Enchantress Default Cost to 80 Pirahnid Bloodfiend Default Cost to 76 Circadian Templar Default Cost to 70 Upgrade Set 1: Defensive Stance 3, Purified, Fellowship (default) Pirahnid Tempest Default Cost to 82 Tortun Bokor [Forglar Swamp/Forsaken Wastes] Default Cost to 71 Darkmarsh Outlaw Default Cost to 83 Darkmarsh Shadow Default Cost to 69 Circadian Arcanist Default Cost to 70 Firk Mastermind Default Cost to 75 Snaptooth Chilan Default Cost to 80 Privateer Captain [Forglar Swamp/K'thir Forest] Default Cost to 79 Salaman Picket Default Cost to 63 Circadian Songmaster Default Cost to 68 Min Range increase (+1) Angel of Nourishment Default Cost to 91 Firk Paraform Default Cost to 71 Firk Thornflinger Default Cost to 76 Firk Soulthief Upgrade Set 1: Energy Thief (default), Restraining Aura, Truthseeker Upgrade Set 1: Drain 2, Paralyze, Pawn (default) Tortalleon Pygmy [Forglar Swamp/K'thir Forest] Default Cost to 57 Darkmarsh Witch Default Cost to 79 Starting Abilities: Amphibious, Attack: Magical, Death Charged, Charged Heal, Soul Trapper Collective Ambassador Default Cost to 73 Firk Voidmage Default Cost to 83 Cortices the Infinite Default Cost to 83 Tortun Hawker [Forglar Swamp/K'thir Forest] Default Cost to 63 Circadian Merchant Default Cost to 72 Chipped Boulder Monk [Forglar Swamp/Savage Tundra] Default Cost to 77 Tsaz, Circadian Templar Default Cost to 74 Starting Abilities: Detection, Attack: Physical, Semi Aquatic, Mirefolk Resurgence Upgrade Set 1: Defensive Stance 3, Purified, Fellowship (default) Stillwater Mutant HP decrease (-5) Spells Noraweave Nora Cost increase (+5) Cooldown increase (+1) Pygmy Hippo Stampede Nora Cost increase (+5) Cooldown increase (+1) Leap to Battle Nora Cost decrease (-10) Cooldown decrease (-2) Cleansing Mist Nora Cost decrease (-5) Cooldown decrease (-1) Expanded Reach Nora Cost decrease (-15) Cooldown decrease (-1) Blood of the Swamp Nora Cost decrease (-5) Cooldown decrease (-1) Lost Echoes Nora Cost decrease (-5) Cooldown decrease (-1) Relics Rejuvenating Fountain Nora Modifier decrease (-5) HP decrease (-2) Nora Pearls Nora Modifier decrease (-5) HP decrease (-5) Spirit Altar HP decrease (-1) Sacred Temple HP decrease (-10) Starting Abilities: Premonition, Cleansing Aura Flood Generator Nora Modifier decrease (-5) Lotus Altar Nora Modifier decrease (-15) HP decrease (-1) Starting Abilities: Weaken Spells Mire Fair Nora Modifier decrease (-5) HP increase (+8) Defense decrease (-2) Draining Azurite [Forglar Swamp/Ironfist Stronghold] Nora Modifier decrease (-5) HP decrease (-5) Soultap Garnet [Forglar Swamp/Underdepths] Nora Modifier decrease (-5) HP decrease (-5) Circadian Vault Nora Modifier decrease (-10) Long Fuse Bomb Starting Abilities: Impregnable, Pariah, Long Fuse Bomb Equipment Snaptooth Helm Nora Cost decrease (-5) Smooth Stone Nora Cost decrease (-5) Deepwater Helm Nora Cost decrease (-10) Tidemaster's Bandoleer Description: Equipped Champion gains Domain: Water, Amphibious, and Trail Water. While equipped champion occupies a Water space, it also receives Amplify Poison. Tome of the Arcanis Nora Cost decrease (-5) Destiny Description: Equipped champion gains Piercing Shot 3 (This champion makes a ranged attack at +9 DMG and +1 AP). If the equipped champion is a Boghopper it also gains Quest: Kill Enemy (When this champion destroys an enemy champion, it loses this ability, is healed for 25 HP and permanently gains +3 DMG and +1 DEF). Swampwasp Nectar Nora Cost decrease (-5)
Forsaken Wastes Champions Bile Zombie Default Cost to 40 Starting Abilities: Self Destruct, Zombie Apocalypse Upgrade Set 1: Initiative 1, Initiative 2 (default), Shrine Exertion Upgrade Set 1: Bile Explosion 3 (default), Bile Explosion 4 Cleric of Unrest Default Cost to 70 Upgrade Set 1: Hex 2 (default), Ritual of Power, Ritual of Healing Upgrade Set 1: Leverage: Lich, Council: Spells (default), Eternal Life Abomination Default Cost to 70 Pox Harbinger Min Range increase (+1) Risen Yeti [Forsaken Wastes/Savage Tundra] Default Cost to 60 Ghoul Default Cost to 67 Animated Blade Default Cost to 66 Xulos, Undead Sage Default Cost to 91 Upgrade Set 1: Grace of the Dead 2, Dark Awakening (default), Vitality: Creation Upgrade Set 1: Dark Favor 2, Dark Favor 3, Tariff (default) Death Guard Default Cost to 48 Skeezick Boneblade Default Cost to 62 Skeletal Berserker Default Cost to 38 Dark Messenger Default Cost to 68 Skeletal Raider Default Cost to 73 Toll-Taker Default Cost to 75 Blood Fiend Default Cost to 47 Elsari Mason Default Cost to 50 Soul Collector Default Cost to 63 Upgrade Set 1: Desecrated Zone 1, Desecrated Zone 2, Desecrated Zone 3 (default) Draco-Lich Default Cost to 74 Elsari Mason Default Cost to 50 Skeletal Raider Default Cost to 73 Collection of Souls Default Cost to 79 HP decrease (-5) Upgrade Set 1: Transfer Life 1, Inspire (default) Upgrade Set 1: Hex 1, Hex 2 (default) Nether Wraith Upgrade Set 1: Hex 2 (default), Unspeakable, Domain: Dead Magic Zone Death Harvester Default Cost to 64 Elsarin Reaper Default Cost to 75 Starting Abilities: Attack: Magical, Soulstrike Upgrade Set 1: Dead Eater, Defiant (default), Pace Upgrade Set 1: Siphoning Aura (default), Reinforcement 1, Reinforcement 2 Essence Devourer Default Cost to 53 Upgrade Set 1: Horrific Aura 1, Frightful Blows (default), Leech Vitality Ethereal Soldier Upgrade Set 1: Curse 2, Hex 2 (default) Mairdreth of the Rot Default Cost to 85 Forsaken Doombringer Races: BEAST, MUTANT Revenant Default Cost to 33 Upgrade Set 1: Amplify Psychic, Hex 2 (default), Soultap Utterdark Planeshift Default Cost to 70 Stitched Hexer Default Cost to 74 Starting Abilities: Attack: Magical, Hex, Stitched Upgrade Set 1: Reconstruct: Blackguard (default), Reconstruct: Mangler Stitched Mesmer Default Cost to 68 Stitched Dreameater Default Cost to 64 Stitched Magician Default Cost to 69 Stitched Blackguard Default Cost to 65 Stitched Shaman Default Cost to 71 Upgrade Set 1: Transfer Life 2, Deconstruct (default), Dispelling Blows Stitched Librarian Default Cost to 65 Voil King Ruubgaal [Forsaken Wastes/Shattered Peaks] Default Cost to 95 Shadowshank Default Cost to 77 Magnus the Fallen Default Cost to 83 Corruptor Default Cost to 67 Upgrade Set 1: Desecrated Zone 1, Desecrated Zone 2, Desecrated Zone 3 (default) Stitched Concealer Default Cost to 69 Haunting Spirit Default Cost to 42 Moragen the Lost Default Cost to 85 Upgrade Set 1: Dread, Hex 2 (default), Depression Demonologist [Forsaken Wastes/Underdepths] Default Cost to 81 Hoarfrost Lich Default Cost to 72 Inkblight Witch Default Cost to 74 Hoarfrost Dragon [Forsaken Wastes/Savage Tundra] Default Cost to 71 Bloodbinder Count Default Cost to 72 Upgrade Set 1: Desecrated Zone 1, Desecrated Zone 2, Desecrated Zone 3 (default) Mindthief Creeper Default Cost to 53 Damage decrease (-8) HP increase (+3) Putrid Creeper Upgrade Set 1: Acidic Aura 3 (default), Soften , Scour 1 Blinking Creeper Default Cost to 83 Starting Abilities: Attack: Psychic, Petrifying Gaze, Worm Lord Phantasmal Creeper Upgrade Set 1: Horrific Aura 3, Hex 2 (default) Fleshweaver Witch Default Cost to 77 Damage increase (+1) Starting Abilities: Attack: Magical, Summon: Festering Corpse, Zombie Herder Skeletal Lerper Default Cost to 74 Skeletal Reaper Default Cost to 67 Skeletal Rifleman Default Cost to 67 Pyro the Patient Default Cost to 67 Eye of Serkan Default Cost to 74 Xulos, Undead Sage Default Cost to 89 Upgrade Set 1: Grace of the Dead 2, Dark Awakening (default), Vitality: Creation Wailing Banshee Name Change: Wailing Banshee(was Blood Banshee) Default Cost to 68 Damage decrease (-2) Classes: SHAMAN Starting Abilities: Attack: Sonic, Fascinate, Deafening Aura Upgrade Set 1: Life Siphon, Mindwipe Aura 2, Defiling Aura (default) Upgrade Set 1: Vaporize (default), Domain: Dead Magic Zone, Relocate: Blood Ball Maleficia Default Cost to 73 Damage decrease (-1) Min Range increase (+1) Upgrade Set 1: Heal Champion 3, Grace of the Dead 1, Divert (default) Upgrade Set 1: Curse 2, Dark Healing (default), Elsari Coven Utterdark Leviathan Default Cost to 69 Upgrade Set 1: Desecrated Zone 3, Backlash, Soul Feast (default) Accursed Scrofula Default Cost to 69 Upgrade Set 1: Vulnerability: Physical (default), Lethargic, Slothful Blood Phoenix Upgrade Set 1: Life Siphon, Hex 2, Bloodlust (default) Stitched Skeleform [Forsaken Wastes/Underdepths] Default Cost to 67 Elsari Culler Upgrade Set 1: Transfer Life 1, Afflict 2 (default), Hex 2 Bone Circle Archmage Default Cost to 75 Starting Abilities: Hex, Ritual of Destruction, Bone Prison, Ritual of Healing Yobanchi the Eternal Default Cost to 75 Starting Abilities: Hex, Ritual of Destruction, Bone Prison, Ritual of Healing Tomb Sentinel Default Cost to 56 Starting Abilities: Attack: Physical, Fleet, Relic Drop: Tomb Putrid Bile Zombie Default Cost to 40 Starting Abilities: Self Destruct, Zombie Apocalypse Upgrade Set 1: Initiative 1, Initiative 2 (default), Shrine Exertion Upgrade Set 1: Bile Explosion 3 (default), Bile Explosion 4 Genesis Lich Default Cost to 78 Upgrade Set 1: Cackle, Heal Self 3 (default), Ethereal Spells Chains of Corruption Nora Cost decrease (-5) Cooldown decrease (-1) Darkweave Nora Cost decrease (-5) Cooldown decrease (-1) Despoil Nora Cost decrease (-5) Cooldown decrease (-1) Foul Rite Nora Cost increase (+5) Cooldown increase (+1) Festering Wounds Nora Cost increase (+5) Cooldown increase (+1) Doom Nora Cost increase (+5) Cooldown increase (+1) Plague Nora Cost increase (+5) Cooldown increase (+1) Steal Life Nora Cost increase (+5) Cooldown increase (+1) Repurpose Nora Cost increase (+5) Cooldown increase (+1) Haunt Nora Cost decrease (-5) Cooldown decrease (-1) Spell Trap Nora Cost decrease (-10) Cooldown decrease (-2) Reflesh Nora Cost decrease (-10) Cooldown decrease (-2) Description: Area Effect 3: Affected Champions with Race: Undead heal 10 HP. Ghostly Visage Nora Cost decrease (-5) Cooldown decrease (-1) Stitched Possession Nora Cost decrease (-5) Cooldown decrease (-1) Drain the Earth Nora Cost decrease (-5) Dead Zone Voodoo Nora Cost decrease (-5) Cooldown decrease (-1) Absorb Magic Nora Cost decrease (-5) Cooldown decrease (-1) Touch of Death Nora Cost decrease (-5) Cooldown decrease (-1) Soulbane Description: Target champion loses 15 HP, if this destroys the champion all opposing champions become Cursed for 2 turns. Execution Order Nora Cost decrease (-5) Cooldown decrease (-1) Decay Nora Cost decrease (-5) Cooldown decrease (-1) Serkan's Touch Nora Cost decrease (-5) Cooldown decrease (-1) Corpse Collection Nora Cost decrease (-15) Cooldown decrease (-1) Grim Harvest Nora Cost decrease (-5) Cooldown increase (+2) Description: Area Effect 3: For each Nora Globe in the affected area (to maximum of 6), you gain 2 Nora and opposing champions take 2 Magical damage. Depths of Despair Nora Cost decrease (-5) Cooldown decrease (-1) Black Ops Nora Cost decrease (-10) Relics Unholy Tomb Nora Modifier increase (+5) Ark of the Elsari Nora Modifier decrease (-5) Graveyard Defense decrease (-1) Elsarin Vex HP decrease (-1) Cursed Temple Nora Modifier decrease (-5) HP decrease (-5) Plague Trap Nora Modifier decrease (-10) Skull of Decay Nora Modifier decrease (-15) HP decrease (-5) Chopping Block HP decrease (-1) Elsari Bazaar Nora Modifier decrease (-5) HP increase (+8) Defense decrease (-2) Mist of the Dead Nora Modifier decrease (-15) Mason's Spire Defense decrease (-1) Scouring Jasper [Forsaken Wastes/Sundered Lands] Nora Modifier decrease (-10) HP decrease (-5) Defiling Spinel [Forsaken Wastes/Underdepths] Nora Modifier decrease (-5) HP decrease (-5) Mystic Atelier Nora Modifier decrease (-5) HP increase (+5) Bone Circle Nora Modifier decrease (-10) Equipment Lichbone Staff Nora Cost decrease (-5) Elsari Shackles Nora Cost decrease (-5) Ghost Pendant Nora Cost decrease (-5) Crown of Nightbarbs Nora Cost increase (+5) Bracelet of Mirrors [Forsaken Wastes/Underdepths] Nora Cost decrease (-5) Cloak of Skulls Nora Cost decrease (-5) Bag of Filth Nora Cost decrease (-5) Pestilence Nora Cost decrease (-5)
Ironfist Stronghold Champions Barbarian Commander Default Cost to 69 Upgrade Set 1: Battle Leader, Protective (default), Commander Houndmaster Default Cost to 71 Battle Rager Default Cost to 73 Dwarven Defender Default Cost to 59 Griffin Rider Default Cost to 75 Pox Harbinger Min Range increase (+1) High Mason Default Cost to 57 Damage increase (+4) Speed increase (+2) Starting Abilities: Attack: Physical, Shatter, Craft Upgrade Set 1: Forge Hammer (default), Carouse Ironfist Paladin Default Cost to 71 Barbarian Druid Default Cost to 71 Starting Abilities: Attack: Electricity, Cleanse, Dark Raven Form Weaponsmith Default Cost to 64 Dwarven Sharpshooter Default Cost to 79 Mountain Sentry Default Cost to 72 Half Skeezick [Ironfist Stronghold/Sundered Lands] Upgrade Set 1: Warcry (default), Battle Harden 3 Talgar Ironfist Default Cost to 92 HP decrease (-5) Defense decrease (-1) Starting Abilities: Multiattack, Regeneration, Attack: Physical, Hero Upgrade Set 1: Initiative 2, Purified, Tough 2 (default) Battle Matron Default Cost to 55 Siege Engine Starting Abilities: Attack: Physical, Siege, Dwarf Driven Exorcist Default Cost to 69 Starting Abilities: Attack: Magical, Cleanse, Exorcism Veteran Barbarian Starting Abilities: Detection, Attack: Physical, Bastion of Courage Upgrade Set 1: Sunder 2 (default), Opportunistic Assault, Barbaric Assault Faultbreaker Default Cost to 95 HP increase (+5) Angel of Protection Upgrade Set 1: Regeneration 3, Trail: Hallowed Ground (default), Enduring Aura 3 Earth Elemental Default Cost to 70 Turret Team Default Cost to 62 Min Range increase (+1) Barbarian Guardian Default Cost to 68 Dwarven Medic Default Cost to 38 Starting Abilities: Immunity: Disease, Cooperation Upgrade Set 1: Cleanse (default), Grant: Healing Potion Ironfist Warsaint Starting Abilities: Attack: Physical, Purified, Empathy Brubaker Brothers Default Cost to 64 Starting Abilities: Attack: Physical, Brubaker Bond, Brubaker Resistance Wild Chieftain Default Cost to 85 Drakon Default Cost to 90 Starting Abilities: Flight, Attack: Physical, Scale Armor Upgrade Set 1: Rend 3, Charge 3, Fearsome Hunter (default) Upgrade Set 1: Tremor, Triumphal Roar (default) Wild Griffin Default Cost to 71 Attendant Squire Default Cost to 68 Upgrade Set 1: Enhance Armor (default), Royal Blood Chirai Outrunner Default Cost to 84 Starting Abilities: Detection, Attack: Spear, Pride of Ailur Upgrade Set 1: Leap 1, Leap 2, Pin Down (default) Bloodmane Ravager Default Cost to 69 Leoss Border Patrol Default Cost to 85 Barbarian Huntress Default Cost to 79 Dwarven Excavator Default Cost to 51 Magnetic Rover Default Cost to 55 Pantier Lurker Default Cost to 77 Enraged Sentry Default Cost to 72 Royal Geomancer Default Cost to 75 Jangar Architect [Ironfist Stronghold/Savage Tundra] Default Cost to 71 Dwarven Tinkerer Default Cost to 57 Barbarian Bolt [Ironfist Stronghold/Shattered Peaks] Default Cost to 71 Damage increase (+1) HP increase (+3) Starting Abilities: Attack: Electricity, Warchief: Storm Clan Upgrade Set 1: Wind Aura, Deflect: Electric, Rebuke 3 (default) Groble Dervish Default Cost to 71 Brutality Barbarian Default Cost to 63 Dwarven Engineer Default Cost to 70 Veilwalker Default Cost to 80 Upgrade Set 1: Afflict 2, Hex 2 (default), Frightful Blows Grintmaw Singer Upgrade Set 1: Farshot 2 (default), Commander Barbarian Exemplar Default Cost to 72 Ivory Wing Default Cost to 77 Upgrade Set 1: Cleanse, Soften (default), Cleansing Aura Platinum Wing Default Cost to 73 Dwarven Hooligan Default Cost to 80 Rockling Default Cost to 39 Northern Cross Fanatic Default Cost to 55 Starting Abilities: Attack: Physical, Impatient Emerald Wing Default Cost to 79 Northern Cross Cardinal Default Cost to 75 Starting Abilities: Attack: Magical, Mark of Al'Mara Sarghavian Herder Default Cost to 68 Mounted Hawkmaster Default Cost to 72 Fist of Bastion Default Cost to 76 Sarnghavian Centaur [Ironfist Stronghold/K'thir Forest] Default Cost to 65 Angel of Protection Upgrade Set 1: Regeneration 3, Trail: Hallowed Ground (default), Enduring Aura 3 Ayla the Huntress Default Cost to 79 Fury of the Storm Default Cost to 80 Starting Abilities: Immunity: Electricity, Attack: Electricity, Storm Field Semmiran Noble Default Cost to 85 Upgrade Set 1: Loyalty, Carouse, On The House (default) Maeck the Unshakeable Default Cost to 85 Upgrade Set 1: Loyalty, Carouse, On The House (default) Motion Sensor Default Cost to 39 Reticulated Splinehawk [Ironfist Stronghold/K'thir Forest] Default Cost to 66 Chirai Anchorite [Ironfist Stronghold/Savage Tundra] Upgrade Set 1: Heal Mass 3 (default), Cleanse, Empathy Lodestone Megalith Default Cost to 85 Spells Macadamize Nora Cost decrease (-10) Cooldown decrease (-2) Righteous Deflection Nora Cost increase (+5) Cooldown increase (+1) Unobstructed View Nora Cost decrease (-5) Cooldown decrease (-1) Groble Bombardment Nora Cost decrease (-5) Cooldown decrease (-1) Consecrate the Earth Description: Area Effect 4: Friendly Priests, Shamans, and Paladins are cleansed and healed for 5 HP, and terrain modifications are removed from this space. For 4 turns, affected spaces become Hallowed Ground. Spell Ward Description: All player's spell runes are revealed and the cooldown of each spell rune is increased by 4 turns. Lay Bridge Nora Cost decrease (-20) Cooldown decrease (-2) Stronghold Nora Cost decrease (-5) Cooldown decrease (-1) Mark of Redemption Cooldown increase (+1) Increase Gravity Nora Cost decrease (-10) Cooldown decrease (-2) Relics Wind Generator Nora Modifier decrease (-10) HP decrease (-5) Failed Amplifier Nora Modifier decrease (-5) HP decrease (-5) Ironfist Standard HP decrease (-1) Dwarven Mead Trap Nora Modifier decrease (-15) Rock Generator Nora Modifier decrease (-5) Merchant's Quarter Nora Modifier decrease (-5) HP increase (+8) Defense decrease (-2) Rallying Flag Nora Modifier decrease (-5) HP decrease (-6) Living Diamond [Ironfist Stronghold/K'thir Forest] HP decrease (-5) Heartstone Nora Modifier decrease (-5) Defense decrease (-1) Morin's Corner Nora Modifier decrease (-5) HP increase (+5) Starting Abilities: Revitalizing Flavors Reduced size to Small Griffin Perch HP increase (+5) Starting Abilities: Bastion of Mobility, Motivate, Honorary Sigil, Griffin Perch Equipment Visage of Ironfist Nora Cost decrease (-10) Holy Blade of Valdac Nora Cost decrease (-5) Providence [Ironfist Stronghold/Savage Tundra] Nora Cost decrease (-5) Mail of Barbs [Ironfist Stronghold/Underdepths] Nora Cost decrease (-5)
K'thir Forest Champions Nectar Fairy Upgrade Set 1: Heal Mass 2, Cleanse (default) Upgrade Set 1: Evasive 3, Divert, Shroud (default) Centaur Archer Default Cost to 71 Min Range increase (+1) Starting Abilities: Attack: Arrow, Mountaineer Elder Garu Starting Abilities: Attack: Physical, Hibernate Upgrade Set 1: Prestige, Reinforcement 1, Fellowship (default) Elven Blademaster Default Cost to 56 Elven Mage Default Cost to 74 Great Eagle Default Cost to 61 Ranger Default Cost to 75 Sprite Default Cost to 68 Wild Elf Default Cost to 64 Starting Abilities: Multiattack, Rend, Attack: Physical Winged Lerper Default Cost to 54 Pox Harbinger Min Range increase (+1) Garu Shaman Default Cost to 68 Centaur Interceptor Default Cost to 76 Mountain Garu Default Cost to 65 Gnarlwood Lifegiver Default Cost to 48 Upgrade Set 1: Transfer Life 1, Transfer Life 2 (default) Upgrade Set 1: Cleanse (default) Elven Fury Default Cost to 61 Ambling Frond Default Cost to 55 Starting Abilities: Amphibious, Attack: Physical, Turtle, Hidden: Vegetation Upgrade Set 1: Camouflage, Shatter (default), Hidden: Water Elven Mage Default Cost to 74 Spirit Singer Default Cost to 80 Falconer Default Cost to 61 Elven Artisan Default Cost to 59 Enraged Grizzly Default Cost to 67 Starting Abilities: Fearless, Detection, Attack: Physical Rascal Fairy Default Cost to 69 Sporegill Default Cost to 33 Starting Abilities: Immunity: Poison, Poison Cloud, Attack: Poison, Relic Drop: Spore, Fleet Vashal Quillback Default Cost to 75 Starting Abilities: Damage Shield: Physical, Deflect, Attack: Physical, Seal of the Vashal Elven Prodigy Min Range increase (+2) Starting Abilities: Unequippable, Precision, Sentinel, Elusive Elven Prodigy Default Cost to 60 Tree Spider Default Cost to 72 Starting Abilities: Attack: Physical, Windstriker, Habitation Upgrade Set 1: Poison Sting, Creep and Crawl (default) Angel of Restoration Default Cost to 91 Upgrade Set 1: Regeneration 3 (default), Charm 3, Spell Resistance Solitary Garu Default Cost to 72 Garu Hunter Default Cost to 62 Wisp Default Cost to 77 Elven Treecaller Default Cost to 69 Starting Abilities: Forest Front, Summon: Treespirit, Tree Form Upgrade Set 1: Take Root , Boost, Domain: Vegetation (default) Upgrade Set 1: Cleanse (default) Warcaller Fiorn Default Cost to 85 Upgrade Set 1: Aid Defense, Heavy Charger (default), Commander Centaur Skirmisher Default Cost to 84 Mage of Lament Default Cost to 64 Timber Wolves Default Cost to 91 Thirion Default Cost to 99 Wind Sprinter Default Cost to 72 Upgrade Set 1: Dodge 1, Charge 3 (default) Garu Chosen Default Cost to 72 Max Range increase (+2) Starting Abilities: Attack: Magical, Impenetrable Upgrade Set 1: Commander (default), Amplify Magic, Fellowship Upgrade Set 1: Hibernate, Revere: Thirion, Protective (default) Outcast of the Flame Default Cost to 73 Min Range increase (+1) Colossal Boa Default Cost to 68 Circle Messenger Default Cost to 75 Vashal Druid Default Cost to 76 Upgrade Set 1: Cleanse (default), Weary Elven Page Default Cost to 71 Ospryan Valkyrie Default Cost to 84 Aspect of Life Upgrade Set 1: Heal Champion 1, Cleanse, Healing Breath 1 (default) Fairy Trickster Default Cost to 82 Elven Sky Marshal Default Cost to 62 Occuli Slag Default Cost to 63 Jek the Silver General Starting Abilities: Flight, Attack: Spear, Split Hero, Thirst for Battle Bowmage Default Cost to 77 Condor Fury Default Cost to 79 Royal Condor Fury Default Cost to 82 Fae Enchantress Default Cost to 82 Angel Singer Default Cost to 80 Garu Kodiak Upgrade Set 1: Warcry (default), Battle Harden 3 Centaur Savage Default Cost to 79 Starting Abilities: Attack: Arrow, Ally: Ironfist Stronghold, Defensive Strike Dusk Druid Default Cost to 62 Elven Shade Default Cost to 77 Gnarlwood Willowind Default Cost to 73 Upgrade Set 1: Cleanse, Nature's Balance, Cast: Light as a Feather (default) Garu Medium Default Cost to 80 Vashal Ranger Default Cost to 80 Arrowsinger Default Cost to 79 Dugon, Garu Stalwart Default Cost to 88 Guardian of the Circle Default Cost to 66 Light of the Circle Default Cost to 76 Starting Abilities: Attack: Fire, Precision Light of the Circle Default Cost to 76 Starting Abilities: Attack: Fire, Precision Light of the Circle Default Cost to 76 Starting Abilities: Attack: Fire, Precision Rage of the Circle Default Cost to 80 Fae Oracle Default Cost to 83 Enforcer of the Circle Default Cost to 79 Upgrade Set 1: Resistance: Magical 3 (default), Sacrifice of De'lim , Devotee of De'lim Conclave Warden Default Cost to 64 Sun Blossom Default Cost to 67 Moonlit Fae Default Cost to 73 Civilized Wilderkin Default Cost to 71 Upgrade Set 1: Rend 3 (default), Arrow Throw 2, Cleave Deadly Tracker Default Cost to 79 Upgrade Set 1: Rend 1, Deep Wounds (default) Wood Marshal Druid Default Cost to 83 Ruthless Enforcer Default Cost to 73 Defense increase (+1) Starting Abilities: Dodge, Attack: Physical, Enforcement Action Upgrade Set 1: Antagonize (default), Opportunistic Assault Upgrade Set 1: Phantom Dash, Devotee of De'lim (default) Twisted Fireoak Default Cost to 71 Damage increase (+3) Seeker of the Source Default Cost to 72 Angel of Restoration Default Cost to 91 Upgrade Set 1: Regeneration 3 (default), Charm 3, Spell Resistance Dugon, Garu Stalwart Default Cost to 88 Elven Bureaucrat Default Cost to 65 Upgrade Set 1: Hex 2 (default), Distract, Incoherent Babbling Fae Advocate Default Cost to 57 Fae Bloomwalker Default Cost to 66 Elven Vindicator Default Cost to 77 Aurora Lancer Default Cost to 87 Upgrade Set 1: Regeneration 3, Divine Favor 2 (default), Purified Wood Marshal Druid Default Cost to 83 Dragonbark Protector Default Cost to 60 Starting Abilities: Attack: Magical, Fleet, Magic Beam, Relic Drop: Tree Upgrade Set 1: Defender (default), Cleanse, Sapping Armor Aurora Sunmage Default Cost to 76 Upgrade Set 1: Purified, Swap 3 (default), Illuminate Corgi Ranger Default Cost to 70 Tog and Kaiya Default Cost to 70 M'tan, Garu Shaman Default Cost to 68 Cora, Sun Blossom Default Cost to 67 Spells Butterfly Wings Nora Cost decrease (-10) Cooldown decrease (-1) Carnivorous Vines Nora Cost increase (+5) Cooldown increase (+1) Fuel Nora Cost decrease (-5) Cooldown decrease (-1) Description: Sacrifice target Treefolk champion you own. All friendly Devotees of the De'lim get +2 DMG and you recover nora equal to 50% of the Treefolk's cost. Clairvoyance Nora Cost decrease (-10) Naturalize Nora Cost decrease (-5) Cooldown decrease (-1) Blinding Flash Description: Target champion becomes Blinded (This unit's attacks automatically miss) for 4 turns and Slowed (This champion has -2 SPD) for 4 turns. Balancing Force Nora Cost decrease (-5) Cooldown decrease (-1) Invisibility Nora Cost decrease (-5) Cooldown decrease (-1) Eriluun's Favor Nora Cost decrease (-5) Cooldown decrease (-1) Memento Nora Cost decrease (-10) Cooldown decrease (-2) Grimlic's Bane Nora Cost decrease (-10) Cooldown decrease (-2) Light as a Feather Nora Cost decrease (-5) Cooldown decrease (-1) Description: Area Effect 1: Affected champions gain Flight and Mobility for 6 turns and 1 AP. If the champions have Lumbering, Weighty or Lethargic, they lose it for 6 turns. Clairvoyance Nora Cost decrease (-10) Cultivate the Earth Name Change: Cultivate the Earth(was Cultivate The Earth) Fire for Effect Nora Cost increase (+5) Cooldown increase (+1) Swiftwind Nora Cost decrease (-5) Cooldown decrease (-1) Description: Area Effect 2: Champions within the affected area gain 1 AP and gain Unstoppable for 4 turns. Call Serpent Nora Cost decrease (-5) Cooldown decrease (-1) Treefolk's Blessing Nora Cost decrease (-5) Cooldown decrease (-1) Bond of Vashal Nora Cost increase (+5) Cooldown increase (+1) Overgrowth Nora Cost decrease (-5) Cooldown decrease (-1) Mend Nora Cost decrease (-5) Cooldown decrease (-1) Ancestral Anger Nora Cost decrease (-10) Cooldown decrease (-2) Strategic Retreat Nora Cost decrease (-5) Cooldown decrease (-1) Petrichor Nora Cost decrease (-5) Cooldown decrease (-1) Description: Area of Effect 3: Friendly champions are healed for 12 HP. Lethologica Nora Cost decrease (-5) Cooldown decrease (-2) Combined Arms Nora Cost decrease (-5) Cooldown decrease (-1) Fan Faire Nora Cost increase (+5) Cooldown increase (+1) Relics Grimlic's Eye Nora Modifier decrease (-5) Nature's Balance Nora Modifier decrease (-10) Wooden Scales Nora Modifier decrease (-20) HP decrease (-5) Pride of K'thir HP decrease (-1) Thorn Trap Nora Modifier decrease (-5) Woodland Portal Nora Modifier decrease (-5) HP decrease (-1) Greenhouse HP decrease (-1) Elven Trading Post Nora Modifier decrease (-5) HP increase (+8) Defense decrease (-2) Counterbalance Nora Modifier decrease (-5) HP increase (+8) Throne of the Circle Nora Modifier increase (+5) Cleansing Emerald [K'thir Forest/Shattered Peaks] HP decrease (-5) Vinetouch Pedestal Nora Modifier decrease (-5) HP decrease (-5) Poisonquill Trap HP decrease (-5) Starting Abilities: Poison Aura, Disease Aura, Shadowspawn Dreamblossom Nora Modifier decrease (-5) Equipment Oaken Mace Nora Cost decrease (-5) Burning Oak Seed Nora Cost decrease (-5) Crown of K'thir Nora Cost decrease (-10) Elite Blade Nora Cost decrease (-5) Murder [K'thir Forest/Underdepths] Nora Cost decrease (-5) Skystorm Spear [K'thir Forest/Savage Tundra] Nora Cost decrease (-5) Crown of Petals Description: Equipped champion has Pariah and becomes Confused.. If the champion is a Fairy, it gains Impenetrable and Regal Presence instead. Aurora Lance Description: This champion has +2 DMG and Lightseeker.
Savage Tundra Champions Frost Giant Default Cost to 70 Ice Dragon Default Cost to 71 Jakei Frostwing Default Cost to 73 Tundra Yeti Default Cost to 65 Crystal Phoenix Default Cost to 46 Jakei Wingmaster Default Cost to 72 Freeze Bug Default Cost to 38 Pox Harbinger Min Range increase (+1) Lonx Shredder Default Cost to 71 Upgrade Set 1: Multiattack 1, Cleave (default), Fellowship Snow Lerper Default Cost to 64 Jakei Snowcharger Default Cost to 73 Lonx Striker Default Cost to 62 Tracker Gnark Default Cost to 86 Damage decrease (-2) Upgrade Set 1: Tough 1, Tough 2, Scrapper (default) Upgrade Set 1: Leap 3, Surge: Beast (default), Surge: Lonx Jakei Shaman Default Cost to 65 Upgrade Set 1: Inspire (default), Commander, Surge: Elemental Polar Ant Default Cost to 82 Yeti Scout Default Cost to 62 Lonx Beast Tamer Default Cost to 80 Yeti Berserker Default Cost to 75 Icecliff Patrol Default Cost to 64 Crystal Guardian Default Cost to 68 Snow Prowler Default Cost to 79 Blizzard Elemental Default Cost to 78 Glacial Titan Default Cost to 89 Starting Abilities: Resistance: Physical, Resistance: Magical, Vulnerability: Fire, Attack: Frost, Arctic, Titan Upgrade Set 1: Chill 3, Avalanche, Arctic Bolt (default) Upgrade Set 1: Ice Eater (default), Freezing Aura, Savage Exploit Arctic Garu Default Cost to 76 Upgrade Set 1: Regeneration 3, Ally: K'thir Forest, Hostile (default) Jakei Disciple Default Cost to 91 Yeti Shaman Default Cost to 70 Angel of Perseverance Default Cost to 86 Crystal Elemental Default Cost to 63 Yeti Conqueror Default Cost to 74 Yeti Cub Default Cost to 59 Jakei Mindstriker Default Cost to 81 Juya White-Eyes Default Cost to 95 Upgrade Set 1: Regeneration 2 (default), Blockade, Pin Down Upgrade Set 1: Piercing Shot 3, Savage Exploit (default) Lonx Adept Default Cost to 76 Damage decrease (-1) HP increase (+3) Yeti Druid Default Cost to 72 Upgrade Set 1: Heal Champion 3, Cleanse (default), Cleansing Aura Icesnap Default Cost to 86 Jakei Snowhisper Default Cost to 69 Sleeping Yeti Default Cost to 82 Savage Doombringer Default Cost to 78 Jakei Maiden Default Cost to 49 Yeti Ambusher Default Cost to 80 Yeti Icelord Default Cost to 75 HP increase (+3) Upgrade Set 1: Blood Frenzy 3, Charge 3 (default), Blood Rage Yeti Sorcerer Default Cost to 70 Damage decrease (-1) HP decrease (-2) Min Range increase (+1) Starting Abilities: Attack: Magical, Abominable Upgrade Set 1: Ice Eater, Snow Strike, Snowbreach (default) Upgrade Set 1: Magical Bomb 3, Magic Blast (default) Yeti Spirit Default Cost to 47 Borderguard Elite Default Cost to 76 Juya White-Eyes Default Cost to 95 Upgrade Set 1: Regeneration 2 (default), Blockade, Pin Down Upgrade Set 1: Piercing Shot 3, Savage Exploit (default) Aspect of Infinity Default Cost to 67 Upgrade Set 1: Balance 2, Balance 3 (default), Balance 4 Jakei Owl Raider Default Cost to 73 Jakei Soulpainter Default Cost to 100 Chronomancer Default Cost to 66 HP increase (+3) Jakei Starseer Default Cost to 71 Azaren the Shepherd Default Cost to 107 Min Range decrease (-1) Upgrade Set 1: Regeneration 2, Drive, Guarded: Beast (default) Yeti Avalancher Default Cost to 71 Snowcharger Cavalry Default Cost to 74 Frostwing Glaive Default Cost to 79 Lonx Chieftain Upgrade Set 1: Aid Defense (default), Drudgery, Improve Speed Throatrend Lonx HP increase (+4) Upgrade Set 1: Warmonger, Aggressive, Zeal (default) Wailing Yeti Upgrade Set 1: Horrific Aura 1, Frightful Blows (default), Leech Vitality Strig Battle Ward Default Cost to 80 Strig Magebane Default Cost to 82 Strig Legwhip Default Cost to 66 Strig Windrider Default Cost to 70 Ferren Pouncer Default Cost to 69 Ferren Brawler Default Cost to 67 Ferren Master Default Cost to 77 Ferren Dancer Default Cost to 73 Crystal Crawler Default Cost to 64 Tundra Whisper Upgrade Set 1: Flight, Purified, Tempo (default) K'ento, First Disciple Upgrade Set 1: Regeneration 2, Purified, Freezing Aura (default) Yeti Curate Default Cost to 60 Yeti Apostate Default Cost to 70 Yeti Tracker Default Cost to 71 Keeper of Memories Default Cost to 94 Mutant Yeti [Savage Tundra/Sundered Lands] Default Cost to 77 Frostfall Icewisp Default Cost to 47 Skybreak Dragon Default Cost to 78 Tracker Gnark Default Cost to 86 Damage decrease (-2) Upgrade Set 1: Tough 1, Tough 2, Scrapper (default) Upgrade Set 1: Leap 3, Surge: Beast (default), Surge: Lonx Jakei Adherent Default Cost to 68 Upgrade Set 1: Regeneration 3, Purified (default) Crystal Dragon Default Cost to 79 Ferren Wanderer Default Cost to 73 Starting Abilities: Melee Specialist, Attack: Physical, Ferren Focus Upgrade Set 1: Leap 3 (default), Swap 3, Glorious Leap Upgrade Set 1: Stun, Majestic 1, Slowing Armor (default) Nohkan Guide Upgrade Set 1: Command: Block (default), Commander, Feint Angel of Perseverance Default Cost to 86 K'ento, First Disciple Upgrade Set 1: Regeneration 2, Purified, Freezing Aura (default) Ferren Windwalker Default Cost to 69 Defense increase (+1) Starting Abilities: Attack: Physical, Quest: Runner, Ferren Focus Upgrade Set 1: Escape, Still Life, Elusive Leap (default) Lonx Missionary Default Cost to 78 Yeti Ancient Default Cost to 70 Lonx Marauder Default Cost to 73 Frostwing Hunter Default Cost to 74 Upgrade Set 1: Blitz (default), Hunter: Quick, Updraft Frostfall Dragon Default Cost to 77 First Watcher Senshu Default Cost to 77 Jakei Pilgrim Default Cost to 64 Ferren Cloudwisp Default Cost to 72 Upgrade Set 1: Relocate: Foe (default), Portal Walker, Frostvine Snare Upgrade Set 1: Swap 3, Confuse Attacker (default), Confuse Enemy Savage Doombringer Default Cost to 78 Yeti Painter Default Cost to 78 Spells Blizzard Nora Cost decrease (-10) Cooldown decrease (-2) The Ailur Concord Nora Cost decrease (-10) Cooldown decrease (-2) Description: All friendly Jakei gain Precision (This champion's attacks cannot miss and ignores Evasive and Reflexes), all friendly Lonx gain Subsume (When this unit is the target of an opponent's spell or non-basic attack ability, it is healed for 10 HP) and all friendly Leoss gain Hostile (This unit sacrifices 5 HP to gain +5 DMG until the end of turn). Snowstorm Nora Cost decrease (-5) Cooldown decrease (-1) Imbue Luminescence Nora Cost decrease (-5) Cooldown decrease (-1) Calming Tailwinds Nora Cost decrease (-10) Cooldown decrease (-2) Conjure Ice Block Nora Cost decrease (-10) Cooldown decrease (-2) Description: An Ice Block relic is summoned on target space, under your control (0 DEF, 20 HP). When this relic has been in play for 8 turns, it is destroyed, and the space it occupied becomes Shallow Water (non-Impeding) for the next 3 turns. Winter's Shroud Nora Cost decrease (-10) Tundra Discipline Nora Cost decrease (-5) Cooldown decrease (-1) Howling Wind Nora Cost increase (+10) Cooldown increase (+2) Humble Nora Cost decrease (-5) Cooldown decrease (-1) Lockdown Nora Cost decrease (-30) Cooldown decrease (-4) Description: For 8 turns, champions may only gain AP due to natural AP generation. Fill Nora Cost decrease (-25) Cooldown decrease (-3) Rebound Nora Cost decrease (-5) Cooldown decrease (-1) Relics Ice Statue Nora Modifier decrease (-10) Provincial Marker HP decrease (-1) Snow Trap Nora Modifier decrease (-5) Ice Block HP increase (+10) Icefishers' Hamlet Nora Modifier decrease (-5) HP increase (+8) Defense decrease (-2) Snowcat Burrow Nora Modifier decrease (-5) Orb of Frostfall Nora Modifier decrease (-5) HP increase (+8) Fascinating Sapphire [Savage Tundra/Sundered Lands] HP decrease (-5) Unstable Tiger's Eye [Savage Tundra/Shattered Peaks] HP decrease (-5) Ice Dragon Statue Nora Modifier decrease (-20) HP decrease (-5) Rarity: limited Starting Abilities: Instability, Arctic Bolt (Relic) Ferren Hideout Nora Modifier decrease (-5) HP increase (+5) Jakei Globe Nora Modifier decrease (-5) HP increase (+5) Elemental Nexus Nora Modifier decrease (-5) Equipment Crystal Spike Nora Cost decrease (-5) Heart of Ice Nora Cost decrease (-5) Yetihide Cape Nora Cost decrease (-5) Vindrax Scale Shield Nora Cost decrease (-10) Iceguard Visor Nora Cost decrease (-10) Sacred Tundra Amulet Nora Cost decrease (-10) Flag of Unification Nora Cost decrease (-5) Iceguard Bracers Nora Cost decrease (-5) Yeti Fang Nora Cost decrease (-10) L'usara's Staff Nora Cost increase (+5) Sacred Tundra Amulet Nora Cost decrease (-10) Darius' Favor Nora Cost decrease (-5) Crystal Anima Nora Cost decrease (-5) Star Catalog #16 Nora Cost increase (+5) Description: Equipped unit gains Frost Acolyte and Frost Aura 3. If the champion has Attack: Frost, it also gains +1 SPD.
Shattered Peaks Champions G'hern Sustainer Default Cost to 53 Upgrade Set 1: Heal Champion 1, Heal Champion 2 (default), Heal Champion 3 G'hern Tyrant Default Cost to 82 Moga Scout Default Cost to 44 Moga Zealot Default Cost to 51 Moga Assault Team Default Cost to 71 Moga Trigger Default Cost to 43 Pit Wolf Default Cost to 56 Cyclops Mauler Default Cost to 66 Cyclops Youth Default Cost to 69 Cyclops Seer Default Cost to 61 Voil Lancer Default Cost to 76 Moga Trapper Default Cost to 41 Defense increase (+1) Starting Abilities: Detection, Attack: Physical, G'hernbound Moga Hunters Default Cost to 72 Voil Transporter Default Cost to 60 Pox Harbinger Min Range increase (+1) Dirge, Moga Lord Default Cost to 85 Upgrade Set 1: Battlemaster 3 (default), Defender, Tough 1 Voil Frenzy Default Cost to 67 Mud Elemental Default Cost to 75 Voil Courier Default Cost to 75 Buckethead Default Cost to 41 Crowned Sauropod Default Cost to 72 Moga Spellsnare Default Cost to 83 Starting Abilities: Attack: Magical, G'hernbound Upgrade Set 1: Spellswallower, Spell Blockade (default), Spell Aegis Cavernkeeper Default Cost to 59 Upgrade Set 1: Surge: Voil, Dispel (default), Dispelling Blows Mogahern Destroyer Default Cost to 69 Moga Spark Default Cost to 60 Starting Abilities: Attack: Electricity, Chain Lightning, Spark Charge Upgrade Set 1: G'hernbound, Jolt 1 (default), Jolt 3 Deepcave Extractor Default Cost to 56 Gluttonous Overseer Default Cost to 68 Starting Abilities: Attack: Physical, Consume, Swallow Whole, Lethargic Alpine Cyclops Default Cost to 67 Lance Admiral Sceian Upgrade Set 1: Warcry (default), Battle Harden 3 Cyclops Lurker Default Cost to 60 Starting Abilities: Attack: Physical, Domain: Chasm, Hidden: Chasm Eager Cyclops Default Cost to 62 Overcharged Golem Default Cost to 66 The Exile Default Cost to 101 Cyclops Shaman Default Cost to 66 Max Range decrease (-1) Hyaenid Witchdoctor Default Cost to 75 Upgrade Set 1: Deflect, Afflict 2, Hex 2 (default) G'hern Rager Default Cost to 71 Goliath Fesh Default Cost to 74 Lance Admiral Sceian Upgrade Set 1: Warcry (default), Battle Harden 3 Goliath Fesh Default Cost to 71 HP increase (+5) Kanen Mongrel Default Cost to 51 Kanen Animus Default Cost to 56 Kanen Tracker Default Cost to 75 Kanen Cultist Default Cost to 76 Feshcaller Mika Default Cost to 66 Aspect of Chaos Default Cost to 91 Upgrade Set 1: Electricity Aura 2, Charged 1 (default), Overload Upgrade Set 1: Spellswallower, Spell Resistance, Repulsion (default) Spark Crone Default Cost to 73 Starting Abilities: Attack: Electricity, Spark Curse Upgrade Set 1: Storm Acolyte, Empowered: Range (default) Upgrade Set 1: Surge: Kanen, Jolt 1 (default) Zoalt, Sky Serpent [Shattered Peaks/Underdepths] Default Cost to 81 Cyclops Stormcaller Default Cost to 76 Starting Abilities: Attack: Electricity, Jolt Upgrade Set 1: Lightning Storm 3 (default), Lightning Skewer, Lightning Blast Upgrade Set 1: Aid Defense, Revere: Zeventrech, Catalyst: Electricity (default) Zoalt, Sky Serpent [Shattered Peaks/Underdepths] Default Cost to 81 Voil Dive Bomber Default Cost to 70 Klub the Devourer Default Cost to 81 Upgrade Set 1: Pummel 1 (default), Pummel 3, Blood Rage Moga Team 6 Default Cost to 72 Voil Infernal Default Cost to 81 Hyaenid Feshwrangler Default Cost to 71 Hyaenid Headshrinker Default Cost to 84 Rattle Slag Default Cost to 61 Hyaenid Spiritspeaker Upgrade Set 1: Afflict 2, Hex 2, Shroud (default) Shallaxy the Courier Default Cost to 80 Cyclops Primal Default Cost to 65 Moga Babbler Default Cost to 40 Starting Abilities: Attack: Physical, G'hernbound, Incoherent Babbling Moga Chef Default Cost to 40 Upgrade Set 1: Heal Champion 1, Heal Champion 2 (default), Heal Champion 3 Shallaxy the Courier Default Cost to 80 Cyclops Warsmith Default Cost to 45 Voil Glarewing Upgrade Set 1: Detection 3 (default), Dispelling Blows, Shatter Summoned G'hern Juggler Default Cost to 70 Cyclopalypse Cannon Default Cost to 75 Races: CONSTRUCT, CYCLOPS Mountain Slag Default Cost to 66 Size: Small Starting Abilities: Damage Aura, Attack: Physical, Trail: Ooze, Oozing, Enervating Touch Upgrade Set 1: Calcify (default), Stat Bonus: Defense 2, Empowered: Defense Upgrade Set 1: Defender (default) Caustic Slag Default Cost to 78 Eyoir, Rattle Slag Default Cost to 61 Spells Extended Reach Nora Cost decrease (-5) Cooldown decrease (-1) Distract Nora Cost decrease (-10) Cooldown decrease (-2) Crack the Earth Nora Cost decrease (-5) Cooldown decrease (-1) Consume Resources Nora Cost decrease (-10) Cooldown decrease (-2) Scatter Nora Cost decrease (-5) Cooldown decrease (-1) Defend the Roost Nora Cost decrease (-5) Cooldown decrease (-1) Spirit Channeling Nora Cost decrease (-5) Cooldown increase (+1) Description: Target Hyaenid gains Race: Elemental, Elemental Zephyr, and either Water Vortex, Lightning Skewer, Flamethrower or Magic Beam at random for 8 turns. For the Empire Nora Cost decrease (-5) Cooldown decrease (-1) Crush Nora Cost decrease (-5) Cooldown decrease (-1) Description: For 12 turns, the next time an opposing equipment is played, that equipment is destroyed and all opposing champions within 3 spaces takes 6 Physical damage. This effect is hidden until triggered. Identity Crisis Description: Area Effect 4: For 6 turns, affected units have no race and no class. Disarray Nora Cost decrease (-5) Cooldown decrease (-1) Relics G'hern Scarecrow Nora Modifier decrease (-5) Moga Den Nora Modifier decrease (-10) Skull Totem Nora Modifier decrease (-15) HP decrease (-5) Tribal Post HP decrease (-1) Moga Bartering Post Nora Modifier decrease (-5) HP increase (+8) Defense decrease (-2) Tribal Hut Starting Abilities: Tribal Hut, Preordained Mangled Totem Nora Modifier decrease (-5) Zemi of the Elements Nora Modifier decrease (-5) HP increase (+2) Sludge Pool Nora Modifier decrease (-5) The Resistance Nora Modifier decrease (-10) Equipment Sacred Peaks Amulet Nora Cost decrease (-10) Sacred Peaks Amulet Nora Cost decrease (-10) Protean Chains [Shattered Peaks/Underdepths] Nora Cost decrease (-5) Ol' Sok Nora Cost decrease (-5) Mark of Kiergana Description: Whenever the equipped champion is attacked, the attacking champion gains 1 AP, if the attack champion is Kanen, the equipped champion has -2 DEF for the attack.
Sundered Lands Champions Krikkinwing Default Cost to 73 Varu Howler Default Cost to 61 Pox Harbinger Min Range increase (+1) Skeezick Filcher Default Cost to 60 Draksar Explorer Default Cost to 65 Draksar Charger Default Cost to 72 Skeezick Sniper Default Cost to 61 Skithmaw Hunter Default Cost to 65 Acid Dragoleech Default Cost to 73 Cobra Spitter Default Cost to 70 Upgrade Set 1: Poison Sting (default), Logistics: Range Skeezick Scoundrel Default Cost to 75 Sunderpede Default Cost to 68 Dreadnought Default Cost to 98 HP increase (+5) Starting Abilities: Multiattack, Regeneration, Attack: Physical, Titan, Violent Upgrade Set 1: Cleave, Massive Leap 2, Heavy Charger (default) Upgrade Set 1: Charge 3, Rampage (default), Empowered: Offense Rip Demon Alpha [Sundered Lands/Underdepths] Default Cost to 77 Rip Demon Default Cost to 64 Locust Default Cost to 76 Starting Abilities: Vulnerability: Fire, Attack: Physical, Swarm, Locust Swarm Skeezick Ruffian Default Cost to 67 Sand Scorpion Default Cost to 65 Upgrade Set 1: Stun (default), Sandstriker, Domain: Sand Upgrade Set 1: Poison Sting (default) Valdac Default Cost to 94 Min Range increase (+2) Max Range increase (+1) Upgrade Set 1: Healing Breath 1, Healing Breath 2, Cleansing Aura (default) Upgrade Set 1: Augment Creation (default), Blessing of the Fallen, Empathy Master Trapsmith Default Cost to 59 Draksar Rocketeer Default Cost to 69 Resilient Skeezick Default Cost to 67 Priest of Fury Default Cost to 95 Starting Abilities: Attack: Fire, Fire Acolyte, Inscrutable Form, Purging Flames Upgrade Set 1: Damage Shield: Fire 3, Grant: Fire Trap, Revere: Akakios (default) Akakios Default Cost to 82 Speed decrease (-1) Starting Abilities: Attack: Physical, Roar of the Fallen, Flamethrower, Dragonflight Upgrade Set 1: Annihilate, Flamethrower (default), Commander Upgrade Set 1: Regeneration 3 (default), Scale Armor, Fire Acolyte Draksar Berserker Default Cost to 71 Mauler Default Cost to 79 Priest of Fury Default Cost to 85 Starting Abilities: Attack: Fire, Inscrutable Form, Purging Flames Upgrade Set 1: Regeneration 3, Fire Acolyte (default) Upgrade Set 1: Damage Shield: Fire 3, Grant: Fire Trap, Revere: Akakios (default) Judge Torien Default Cost to 72 Kiergana Default Cost to 81 Sandstalker Dustdevil Default Cost to 69 Draksar Persecutor Default Cost to 69 Vex Default Cost to 80 Damage decrease (-3) Draksar Forerunner Default Cost to 75 Starting Abilities: Detection, Attack: Spear, Elusive Skeezick Wylder Default Cost to 80 Myx Sandlion Default Cost to 71 Damage decrease (-1) Min Range increase (+4) Max Range increase (+4) Starting Abilities: Attack: Acid, Precision, Brood Bond Upgrade Set 1: Precision, Desert Camouflage, Distract (default) Upgrade Set 1: Domain: Sand, Scour 1 (default), Call to Arms Myx Matriarch Default Cost to 76 Myx Broodlord Default Cost to 88 Damage decrease (-1) HP decrease (-4) Skywing Acidcraw Default Cost to 71 Mantid Tracker Default Cost to 73 Draksar Ravenspeaker Upgrade Set 1: Cleanse, Disciple of the Scale, Pawn (default) Broodguardians Default Cost to 78 Draksar Interrogator Default Cost to 71 Tainted Vinecreeper Default Cost to 68 Sunderpede Default Cost to 68 Flagellum of Chains Upgrade Set 1: Punish (default), Terrorize, Suppression Draksar Pursuer Default Cost to 66 Farcrags Tardigrade Upgrade Set 1: Acidic Aura 2, Scour 1, Sandbreach (default) Demonic Sandclaw [Sundered Lands/Underdepths] Default Cost to 69 Skeezick Cutthroat Default Cost to 75 Spells Seismic Disturbance Nora Cost decrease (-5) Cooldown decrease (-1) Antimagic Field Nora Cost decrease (-10) Cooldown decrease (-2) Drought Nora Cost decrease (-5) Cooldown decrease (-1) Blaspheme Nora Cost decrease (-10) Cooldown decrease (-2) Touch of Vindrax Nora Cost decrease (-5) Cooldown decrease (-1) Dragonfear Nora Cost increase (+10) Cooldown increase (+2) Blood of the Dragon Nora Cost decrease (-10) Cooldown decrease (-2) Relics Dragon Skull HP decrease (-5) Tainted Statue Nora Modifier decrease (-5) HP decrease (-5) Sundered Warbanner HP decrease (-1) Sand Generator Nora Modifier decrease (-5) Slum Market Nora Modifier decrease (-5) HP increase (+8) Defense decrease (-2) Gatling Gun Nora Modifier decrease (-5) HP increase (+2) Defense decrease (-1) Skeezick Furnace Nora Modifier decrease (-5) Equipment Akakios's Blade Nora Cost decrease (-10) Description: Equipped champion has Rend 3. If the equipped champion has Race: Draksar, it also gains Flamestrike 2. Dragon God's Staff Nora Cost decrease (-5) Bonesplitter Maul Nora Cost decrease (-5) Tome of Faded Souls [Sundered Lands/Underdepths] Nora Cost decrease (-10)
Underdepths Champions Nefari Reaper Default Cost to 61 Deep Elf Scout Default Cost to 58 Scorpic Default Cost to 72 Upgrade Set 1: Poison Sting (default) Goblin Archer Default Cost to 68 Min Range increase (+1) Pox Harbinger Min Range increase (+1) Magma Bunny Default Cost to 62 Bok Gatekeeper Default Cost to 72 Deep Elf Summoner Default Cost to 85 Deep Elf Ritualist Upgrade Set 1: Hex 1 (default), Hex 2, Pawn Bloodletter Default Cost to 70 Starting Abilities: Attack: Physical, Bleed, Precision, Bloodtracker Upgrade Set 1: Multiattack 1, Creep and Crawl (default), Sword Breaker Upgrade Set 1: Rend 1, Weary, Render (default) Nefari Soul Torch Default Cost to 69 Scorched Dwarf Default Cost to 38 Deep Elf Monk Default Cost to 81 Shadow Master Default Cost to 60 Nefari Soul Torch Default Cost to 69 Greater Pitspawn Default Cost to 98 Starting Abilities: Life Siphon, Attack: Physical, Death Touch, Titan Upgrade Set 1: Horrific Aura 1, Frightful Blows (default), Leech Vitality Redcap Twins Default Cost to 70 Servile Brute Default Cost to 55 Bok Warden Default Cost to 71 Weaver Upgrade Set 1: Consume, Weave Web (default) Soulbleeder Default Cost to 69 Corrupted Cultist Default Cost to 69 Captive Lorekeeper Default Cost to 35 Nefari Caverunner Default Cost to 76 Nefari Griefbearer Default Cost to 72 Starting Abilities: Attack: Psychic, Relieve, Psychic Eater Upgrade Set 1: Spellswallower, Nexus Aura (default), Spell Aegis Goblin Spellkaiser Upgrade Set 1: Fire Aura 3 (default), Flame Nova 3, Hex 2 Goblin Gloombringer Default Cost to 66 Races: GOBLIN Korona, Bok Huntress Default Cost to 83 Damage decrease (-1) Nightfall Spider Default Cost to 76 Hekatian Arbiter Default Cost to 78 Minotaur Sentry Default Cost to 74 Minotaur Battlemage Default Cost to 83 Damage decrease (-1) Minotaur Fury Default Cost to 71 Albino Katipo Default Cost to 63 Upgrade Set 1: Weave Web (default), Terrorize Hekatian Voidraker Default Cost to 71 HP increase (+3) Defense increase (+1) Korona, Bok Huntress Default Cost to 83 Damage decrease (-1) Nefari Schemer Upgrade Set 1: Hex 2 (default), Dictate Minotaur Portalwalker Default Cost to 72 Shadow Master Default Cost to 60 Nefari Beastcaller Upgrade Set 1: Boost: Beast (default), Boost: Weak, Instigate Nefari Informant Default Cost to 63 Spells Split Personality Nora Cost increase (+5) Cooldown increase (+1) Banish Nora Cost decrease (-5) Cooldown decrease (-1) Burnout Nora Cost decrease (-5) Cooldown decrease (-1) Votaev's Grasp Nora Cost decrease (-5) Volcanic Burst Nora Cost decrease (-5) Cooldown decrease (-1) Hellfire Nora Cost decrease (-5) Cooldown decrease (-1) Smoke Cloud Nora Cost decrease (-10) Cooldown decrease (-2) Eye for an Eye Nora Cost decrease (-5) Cooldown decrease (-1) Relics Fire Ruby Defense increase (+1) Nefari Torch Nora Modifier decrease (-5) HP decrease (-5) Mark of Sheoul HP decrease (-1) Mindslicer Obelisk HP decrease (-3) Lava Trap Nora Modifier decrease (-10) Globe of Deception HP decrease (-1) Nefari Exchange Nora Modifier decrease (-5) HP increase (+8) Defense decrease (-2) Caliginous Cauldron Nora Modifier decrease (-5) HP increase (+2) Hekatian Fleshgrinder Nora Modifier decrease (-10) Equipment Helm of Chaos Nora Cost decrease (-10) Shield of Flame Nora Cost decrease (-5) Hate Leech Nora Cost decrease (-5) Sword of Shadows Nora Cost decrease (-5) Molten Cloak Nora Cost increase (+5) Bloodstained Claws Nora Cost decrease (-5) Thunderaxe Nora Cost decrease (-10)
Abilities Cost and AP/CD Changes GUARDIAN'S LIGHT AP Cost decrease (-1) RELIC DROP: TOMB Nora Cost decrease (-4) PSYCHIC AGONY Nora Cost increase (+3) GUARDED: DRAKSAR Nora Cost decrease (-2) FAIRY FLIGHT Nora Cost increase (+2) RELIC DROP: TREE Nora Cost decrease (-4) FOREST LERPER FORM Nora Cost increase (+3) AP Cost decrease (-1) TORTUN SHELL Nora Cost decrease (-2) ARCTIC FLIGHT Nora Cost decrease (-2) GUARDED: MOGA Nora Cost decrease (-2) GUARDED: BOGHOPPER Nora Cost decrease (-2) VOID TOUCH Nora Cost decrease (-7) INCOHERENT BABBLING Nora Cost increase (+2) STILL LIFE Nora Cost decrease (-4) SUMMON: DIMENSION DOOR Name Change: Summon: Dimension Door(was Deploy: Dimension Door) Nora Cost increase (+5) Description: Summon an Dimension Door relic with Dimension Door to target adjacent space. EMPOWER Nora Cost increase (+4) ADEPT ARCANIST Nora Cost decrease (-6) MIREFOLK TRANSCENDENCE Nora Cost decrease (-2) PHANTOM DASH Nora Cost decrease (-2) REINFORCEMENT (RANK 1) Nora Cost decrease (-1) REINFORCEMENT (RANK 2) Nora Cost decrease (-2) TRIUMPHAL ROAR Nora Cost increase (+2) MIREFOLK REVIVAL Nora Cost decrease (-2) DEFILING AURA Nora Cost decrease (-2) SUMMON: ARCHERY BALE Nora Cost decrease (-10) FLOURISH Nora Cost decrease (-2) AP Cost decrease (-1) REVEL IN MISERY Nora Cost decrease (-2) CAST: HUNGRY MIRE Nora Cost decrease (-10) SUMMON: PRISMATIC CRYSTALS Cooldown decrease (-2) CAST: DARK PACT Nora Cost decrease (-10) TAILWIND Nora Cost decrease (-4) DIVINE WELLSPRING Nora Cost decrease (-9) GUARDED: BEAST Nora Cost decrease (-2) DREAMSTATE Nora Cost increase (+5) MUTATION: TOUGH 2 Nora Cost decrease (-3) GRANT: DEATH NOVA: FIRE Nora Cost increase (+2) Cooldown increase (+1) CHARGED BARRICADE Nora Cost decrease (-4) IMBUE STUN Nora Cost decrease (-3) Cooldown increase (+1) BLESSING OF STONE Nora Cost decrease (-2) AP Cost increase (+1) Cooldown decrease (-1) TETRA SHIELD Nora Cost decrease (-3) SENTINEL Nora Cost increase (+2) BLACK TEMPEST Nora Cost decrease (-7) TRAIL: WEB Nora Cost decrease (-1) MELD: STITCHED MAGEARM Nora Cost decrease (-1) MELD: STITCHED MERGED Nora Cost decrease (-1) DREAMEATER Nora Cost increase (+2) ABOMINABLE Nora Cost decrease (-3) CARELESS Nora Cost decrease (-3) DEFENSELESS Nora Cost increase (+2) CLEANSING AURA Nora Cost increase (+2) ATTACK: LOSS OF LIFE Nora Cost decrease (-1) SHRED DEFENSE Nora Cost decrease (-4) Cooldown increase (+1) ZEPHYR SHIELD Nora Cost decrease (-6) SUMMON: SPIDERLING Nora Cost decrease (-4) DEFENSIVE STRIKE Nora Cost decrease (-3) MIMIC DEFENSE Nora Cost increase (+4) SUBSUME Nora Cost decrease (-3) PREMONITION Nora Cost decrease (-1) PHYLACTERY BOUND Nora Cost decrease (-5) MIMIC DAMAGE Nora Cost increase (+12) IMPATIENT Nora Cost decrease (-4) PARALYTIC FEEDBACK Nora Cost decrease (-2) DEPRESSION Nora Cost decrease (-2) BLOCKADE Nora Cost decrease (-6) DESECRATED ZONE (RANK 3) Nora Cost increase (+1) Description: Area Effect 3: Affected spaces are Dead Magic Zone. DESECRATED ZONE (RANK 2) Nora Cost increase (+1) Description: Area Effect 2: Affected spaces are Dead Magic Zone. DESECRATED ZONE (RANK 1) Description: Area Effect 1: Affected spaces are Dead Magic Zone. MAGIC TURRET Nora Cost increase (+3) Cooldown increase (+1) FROST TURRET Nora Cost increase (+3) Cooldown increase (+1) FIRE TURRET Nora Cost increase (+3) Cooldown increase (+1) TRAIN SPELL RESISTANCE Nora Cost decrease (-3) TRAIN STRIKE Nora Cost decrease (-8) LOCUST SWARM AP Cost increase (+4) FRY Nora Cost increase (+4) UNSPEAKABLE Nora Cost decrease (-1) STRIKE Nora Cost decrease (-2) RESILIENT Nora Cost decrease (-2) OMNIVORE Nora Cost decrease (-3) COUNTER ATTACK: RANGED Nora Cost decrease (-1) COUNTER ATTACK: MELEE Nora Cost decrease (-1) CONFUSE ENEMY Nora Cost decrease (-2) CONFUSE ATTACKER Nora Cost decrease (-1) CHASM WALKER Nora Cost decrease (-2) HEX (RANK 2) AP Cost increase (+1) Cooldown decrease (-1) HEX (RANK 1) AP Cost increase (+1) Cooldown decrease (-1) COLD SNAP Nora Cost decrease (-2) TRAIL: ROCK Nora Cost decrease (-2) TRAIL: CRYSTAL Nora Cost decrease (-3) ELECTRICITY EATER Nora Cost increase (+1) MAKE ICE AP Cost increase (+1) ICE FRONT Nora Cost decrease (-2) TRAIL: ICE Nora Cost decrease (-2) SWARM: SKELETON Nora Cost decrease (-3) SWAP (RANK 3) Nora Cost decrease (-2) SWAP (RANK 2) Nora Cost decrease (-1) SIBLING Nora Cost decrease (-2) CLEAVE Nora Cost decrease (-2) HABITATION Nora Cost increase (+4) GRANT: DAMAGE SHIELD: MAGICAL Nora Cost decrease (-2) BASTION OF MOBILITY Nora Cost decrease (-2) FAULTBREAK Nora Cost decrease (-3) DEBILITATE Nora Cost decrease (-3) RAMPAGE Nora Cost decrease (-6) SENTRY (RANK 3) Nora Cost decrease (-2) SWARM: DEEP-ELF SKELETON Nora Cost decrease (-3) WIND AURA Nora Cost decrease (-2) HEAL SELF (RANK 3) Nora Cost decrease (-2) AP Cost decrease (-1) HEAL SELF (RANK 2) Nora Cost decrease (-1) AP Cost decrease (-1) KNOCKOUT Nora Cost decrease (-2) TORCH (RANK 2) Nora Cost decrease (-10) TORCH (RANK 1) Nora Cost decrease (-5) TARIFF Nora Cost increase (+5) TAME BEAST (RANK 1) Nora Cost decrease (-2) RELIC DROP: SPORE Nora Cost decrease (-4) CLOAK (RANK 1) Nora Cost decrease (-3) DARK FAVOR (RANK 3) Nora Cost increase (+2) DARK FAVOR (RANK 2) Nora Cost increase (+2) DARK FAVOR (RANK 1) Nora Cost increase (+2) SWARM: SNOWCAT Nora Cost decrease (-3) BEAR FORM Nora Cost increase (+2) WOLF FORM Nora Cost increase (+4) EAGLE FORM Nora Cost increase (+4) SENTRY (RANK 2) Nora Cost decrease (-1) TUNNEL: EARTH (RANK 3) Nora Cost decrease (-3) Description: This ability can only be activated if this unit is occupying Dirt or Rock terrain. This unit moves directly to target Dirt or Rock space within 7 spaces. TUNNEL: EARTH (RANK 2) Nora Cost decrease (-2) Description: This ability can only be activated if this unit is occupying Dirt or Rock terrain. This unit moves directly to target Dirt or Rock space within 6 spaces. TUNNEL: EARTH (RANK 1) Description: This ability can only be activated if this unit is occupying Dirt or Rock terrain. This unit moves directly to target Dirt or Rock space within 5 spaces. INSPIRE Nora Cost decrease (-3) POISON STING Nora Cost increase (+2) Cooldown increase (+1) TRANSFER LIFE (RANK 2) AP Cost increase (+1) Cooldown increase (+1) Description: This unit loses 12 HP, and target champion within 4 spaces heals 18 HP. TRANSFER LIFE (RANK 1) Nora Cost increase (+1) AP Cost increase (+1) Cooldown increase (+1) Description: This unit loses 8 HP, and target champion within 4 spaces heals 12 HP. SIPHONING AURA Nora Cost decrease (-2) MASON (RANK 3) Nora Cost decrease (-3) MASON (RANK 2) Nora Cost decrease (-2) MASON (RANK 1) Nora Cost decrease (-1) CLEANSE Nora Cost decrease (-2) INVIGORATE (RANK 2) Nora Cost increase (+1) DODGE (RANK 2) Nora Cost decrease (-1) BLOCK (RANK 2) Nora Cost decrease (-1) IMMUNITY: ELECTRICITY Nora Cost decrease (-2) BERSERKER (RANK 3) Nora Cost decrease (-2) BERSERKER (RANK 2) Nora Cost decrease (-4) BERSERKER (RANK 1) Nora Cost decrease (-3) DETECTION (RANK 3) Nora Cost decrease (-1) DETECTION (RANK 2) Nora Cost decrease (-1) DETECTION (RANK 1) Nora Cost decrease (-1)