Part of the Fae's design is lower HP, so I am not sure we can use them as any particular thing, and it does mean they cost less. That said, it's possible to argue the formula around HP isn't very forgiving to lower HP champs. And every faction has examples of lower HP champions, I don't think these examples are indicative of some kind faction wide problem where KF champs aren't worth their cost. Or are we suggesting that all KF champs would instantly be better if they had +5 HP and +3 nora or something? Because that's probably true of... almost every rune in the game.
Anyway, for me, I don't care what rank you are or what rating you are. Your feedback is valuable to me as long as it is provided in a constructive manner and provides me with details to explore. The game isn't designed just for top players.
You're literally disregarding this because of some irrelevant instances of people crying. You don't even play but assume things are a certain way. The bias in this thread is unreal. There has really only been stupid snarky remarks from BurnPyro/Ballballer/Yourself. Literally adding nothing to the thread but the same old circle jerk hur dur lets hate on KF. The changes made to KF opens it up to be more versatile instead of just the range dominant that it was. I have always felt KF melee were punished for that very reason because they always seemed subpar compared to other factions and if they were good they were nerfed. I almost want to say this is why KF wasn't given the phoenix even though that SL rune screams KF to me. UD vs KF, Green vs Red. Yeah I think that every time I see it. There are some changes I'd like to see happen and I'll probably make a thread on that. I'll probably make a beast theme soon and play that on ranked which I think KF players should look into. I do think it is the weakest faction but you can still compete especially at lower levels. I used my old deck and I got pretty good results even with the many simple mistakes I make after not playing for years. I got to limited (I think) relatively fast.
There are far more mid level and low level players (customers) than top players. If one misses the insight of top level players what does it help if a given faction would have possibilitys ? And if you cannot copy successful strategys/decks/ideas of top players because few are playing kf at this time and cannot develop them yourself because you are no top player, what options remain ?
I played KF for a while, but grew bored afterwards. I was playing a Magic/Half-Wizard theme. Played the deck for a solid 3 months.
Anyone thinking a game should balanced for the low level players needs to get his head examined. And seriously, KF players have been tripping balls for years on a rollercoaster ride of easy games. It's god damn glorious to see that you guys might actually have to get good to win a game against an opponent with equal skill. Yeah I'm salty, but also happy. But remember, I don't hate the faction, just the guys that play it.
I hope that's a combined effort/mage of lament combo I see in there. Might want to swap out the artisan for elven blademaster, assuming you run artisan for shatter. Can get great stats with melee specialist, has strike for tanks/superchamps. I also find that aurora inspector is really strong atm, something to think about.
Haha yeah it is indeed lament/effort.. I wanted a len the weird uncle but can't find any for trade q.q I might look into that swap, I have too many champs that dont do enough dmg so this could be a good shout. I took out aurora inspector, I wasn't really feeling it.. what would you remove to put it in?
I don't know, that's why I didn't initially suggest one. The runes I don't really like that you're using are protection/reclaim/elven tender, so if i had to chose it would be one of them.
Not reading through 5 pages of *****ing, but since I started playing the game again i'll bust out my KF BGs on Atmokinesis and show y'all up.