Yea I mean't ethereal not incorporeal my mistake. Was not aware that other modifiers were in place as well.
-____- @Sokolov I think the problem with both imps and spirits is the amount of stealth in the bgs. I don't think themes or competitive bgs should have this much stealth. They are both really unfun to play against and luck based bgs. If they move away from this they are going to need more work though to make them strong. I think stealth is fine when it is small part of a bg but not the focus, unless its a fun bg with noticeable holes.
To fix it, it's simple: No LE runes are allowed in Ranked games, only the oens that have LEG/EXO/WHATEVER counterpart.
I agree. Otherwise you have to nerf ethereal. It must have another use other than doing consistent damage. Depression, soul channeling and latch on seem like enough already. Maybe give it restraining aura instead of soul channeling so it has a mores specific purpose.
While i do agree that baby furbull and haunting spirit are an issue,i dont like the fact that spirits are getting a theme nerf.They are already lacking synergy(aside from surge which is quite poor for them and does not fit the playstyle that well). Spirits can be very annoying because of all the stealth and incorporeal but most competitive players seem to handle it fine,certain players seem very frustrated with it but i dont think its a balance issue,as much as it is: i dont like playing against it issue.
it's a luck/matchup based bg. You can win some games with it when your opponents don't know you are running it but once they know you're using spirits they will run magic damage and detection.
I don't think you understand what I'm saying. I don't really have much interest in explaining any further though, lol.
Furbull is kinda like the Motion Sensor, if the ability also had a clause that read "...or in 6 turns, whichever is shorter".
Was this a joke? if not: Insubstantiate should only work on incorp'd champs within a certain range and what's wrong with sonic aura?