As funny as it is, can we mend spells? Hurry Recall Infestor Adapaptive Favor Blister Acidic Gale Results in unlimited nora and global damage. Backlash won't cut it, as both generate nora and either global damage wipes you out or acidic gale wipe out individuals. Please look at this @Sokolov
I am not sure I follow what is generating the infinite nora here. Is there a piece missing? And what is the role of the Adaptive here?
Hmm, not sure what's missing. 2 investors out and favour. Generated thousand plus Nora per turn. Blister then gets cast over and over... Adaptive means the champ becomes mega very quickly as around 10 spells get cast per turn. Maybe someone else can better explain it?
I mean, yea, I can see the Adaptive champ being crazy, but they are spending a ton of nora a turn. So it wouldn't be a problem without the infinite nora engine. Infestor is there for Nora Pearls, I assume, to give the opponent nora when you cast spells for Acidic Gale, and to generate some nora for you when your opponent cast spells. But even with Favor (which doesn't stack), I am not seeing infinite nora here.
So for a second I thought Nora Pearls was doing it because it stacks (or doesn't say it doesn't stack), but even then it still only gives nora to the opponent (or should). @kalasle, what is this thing? EXPLAIN
Ah, yes regulator was out. So in a bg built around this, with boil, you simply cant do anything. He cast boil several times per turn to destroy any champs I deployed. Anything he missed, got a healthy dose of acidic gale
Cheapest is 2x Infestor + 1x Centaur Regulator on the board, along with 2x Hurry and 2x Recall. Cast any spell, cast recall, cast hurry, repeat until spell is off cooldown. With Favor you gain nora, without your nora just doesn't really change. MTG Storm players? Anybody? No?
Actually, it does matter that it is Infestor rather than Pearls -- Link was changed slightly to avoid this combo in particular, way back. Here's a more thorough video explanation, after an example game: Here is the thread, which explains things piecemeal, and has a much older version of the deck: http://forums.poxnora.com/index.php?threads/link-storm.16427/ As a note, proper use of Backlash is enough to stop the deck. You can either drop it preemptively when you see the Infestors drop, or you can deploy it later to lock out the combo, keep the Backlash unit safe, and then move in with the rest of your units; banning Energy Overload opens up this second option. Here is the current version of the BG I'm running: It still needs a lot of tweaking, but that should give you a rough idea of how it works.