What program are you using and are you trying to get it to display in full screen rather than having the two images on the sides?
That's going to be a challenge due to how Pox Nora's engine interacts with resolution scaling. The best suggestion would be to run the game in 1280 x 720 windowed, and set Xsplit to window capture at a high bit rate.
We are looking into ways to make it easier for video capture of Pox Nora. This is tied to the back-end work we have been doing.
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