I would actually like to see nefari guardian go from 6 down to 5 speed. Other than that, deep elf temptress could maybe use 6 speed but I think she could use a more extensive rework along with it.
If he goes from 6 to 5. Give him Readiness on base. I love the little guy, and he is already cheap. I don't think he needs to be cheaper.
Draksar Footman Draksar Knight Dune Walker just beg to get 6 spd. *Side not Sokobro can you take a look at Draksar Archer, we kinda need range in theme. and he sits at 72 nora give him violent back and i am fine..... compared to other archers he just suck....
Yeah, I was thinking without a cost decrease. It already has massive synergy with bodyguard plus physical resist.
I really think champs w bodyguard warrants a 5spd synergy, making them more efficient. Something like Voil Guard could use 5SPD to really retain his role as a bodyguard guy rather than a "phy grunt herp derp, also bodyguard herp derp"... The perfect bodyguard efficiency exists only in Death Guard through his 5spd and shortlived imo. Whereas voil conqueror that needs to go fast and cap a font while benefiting from hitting more champs could use 7SPD instead of 6. To negate the cost hike, he could have his dmg reduced as he already gains bonus from his abilities I believe there are some inconsistencies in roles and their base stats
I agree wholeheartly. If the point of this thread is to end 5SPDers, then I dont like it, simply because there is room for a 5spder in any bg, as long as it can deliver his fundamental "role". The whole point of the revamp was to reduce the ability creep and the general speed of the game, and in a way I think we achieved that for now (as long as KF bonus stays as is we arent just there yet). My point is: kids crying about 5spd champs are really just spoiled for being used to a fast game through all these years. In other words: the only reason why there is no room for 5spders today is because KF bonus is still the same. As soon as that changes I think people will reconsider running these champs - again, as long as they are good at their role. Since you asked the question, though, here is my list: Lonx Hurler Lonx Snowguard
Summons, swarms and any other champ not pictured in your 30 runes up top, 4 spd. Pure support and pure tank 5 spd. Combat support and most combat units and some harass units that have AP save/gen and nearly all ranged units 6 spd. The very rare ranged unit, some non tank melee combat units and the paper thin harass and board movers without ap save/move aid, 7 speed. Doesn't exist in any form including KF bonus, 8 speed.
Agreed wholeheartly. Unless we are talking about Berserker here, but then there is a clear downside to that and its all good. 8spders should be gone/erased/whatever.
Here's a thought. What if she (E. Priestess.) became similar to Jakei Maiden. Passive, support. More speed, means more use of her abilites. Passive pays for the cost hike from Speed, no range give her a slight nora decrease.
no they arent... Lol. Who convinced people that draksar are strong? wtf??? Draksar are terrible. Draksar need 7 speed champs and need more cost efficient champs and or more synergy. Also random 5 speeds like on bodyguard and knight don't make any sense. Dreadnought also dies way too easily and a draksar hero would be nice considering like 70% of the faction is draksar -___-. Whats the deal with akakios? Why doesn't he have race draksar as well as dragon?
All shoeboxed Slags. Change guarded:slag to not give AP, and give 6 spd to slags. Any non-braindead opponent will not attack your guarded slags, unless it can survive the retaliation. One that wasnt mentioned in IS: Animated Armor