Really digging these little guys atm but cant decide on which build is best: 69 nora with rend 1 and swarm or 61 nora with rend 1 and split currently leaning towards swarm as numerous may make the split easy to deal with by a single aoe spell what do you guys think
Also on a side note im currently running the following construct deck are there any tweaks you would advise: 16 Champs: 2x Clockwork swarm @ 69 Nora with rend1, swarm 1x Dwarven Engineer @ 68 Nora with boost 1, Mason 1 1x Dwarvern Sergeant @ 64 Nora with Surge enemy, defender 3 2x Dwarvern Tinkerer @ 49 Nora with Boost 3, Mason 3 2x Groble Dervish @ 74 Nora with Beserker 2, evasive 3 1x Groble Rockeater @ 58 Nora with calcify, Vul: acid 2x Mettalic Slag @ 77 Nora with Fascinate, hallucinogenic 1x Mountain Sentry @ 65 Nora with retreat 1 and detect 3 2x Silverclan hoplite @ 72 Nora with end aura 1 and block 2 1x Silverclan protector @ 102 Nora with pummel and protective 1x Silverclan tinkerer @ 56 Nora with mason 3 and grant aura elec 9 Spells: 2x Groble bombardment 1x groble strike force 1x hammerstrike 1x macadamize 1x melt down 2x repair 1x tales of valor 2 Relic: 1x earthshaker 1x ironfist standard 3 equipment: 1x forge hammer 1x tactical manual 1x vial of holy water
Just a thing about the upgrades: For the dwarven engi, i prefer pay another 5-6 nora and take boost 3, for the oplite more 3 nora and take aura 3. fro the clockwarm, swarn is the way.
I'm just now looking at your build. Needs more ranged. Turret is really great. Frost turret and then a hard choice between bolder throw and magic turret. Prob bolder throw. GSF X 2 definitely. Silv tink X 2 definitely 1 handler 1 divine favor, I'm liking EL 1 remote control Those are some staples. I'd also be running a Stone Colo with crushing blow. That will help stop a rush along with bolder throw. Just some thoughts.
I like x2 collosus with crushing blow and 2 turrets with magic turret then 1 with frost and 1 fire turret to counter one with Nora. And I love WEG with council spells and Nora vitality.... you can hit 80+ hp crazy fast which makes a great target for tac manual.
Imo, you should got tanky more than zerkers. I would remove a groble dervish and throw in a stone colosuss... Crushing blow and resilient is really that good.
I personaly find him very affective as a mid to late game draw pop a forge hammer on and drop the standard along with protective allows him to pump out some serious damadge